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Post by imrlybord7 on Feb 7, 2013 6:05:41 GMT -5
Nobody should use it full auto. It clearly shoots a lot faster when tap fired (select fire is a waste of a point (or two)). But I haven't found an actual number for how many rounds per minute it shoots when you burst fire it. The rhythm for maximum ROF is pretty easy to get down so if someone knows this info or has a good way to test it I'd appreciate some enlightening. Tanks.
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Post by KingVaroon on Feb 7, 2013 7:08:48 GMT -5
937 RPM if you're on PC. 900 RPM if you're on console.
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Post by TheHawkNY on Feb 7, 2013 11:45:09 GMT -5
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Post by imrlybord7 on Feb 7, 2013 12:48:33 GMT -5
Thanks Hawk.
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asasa
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Post by asasa on Feb 7, 2013 15:15:37 GMT -5
So a macro at 6.25 shots per second, in optimal conditions, would net the highest firerate.. of 750RPM?
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Post by TheHawkNY on Feb 7, 2013 18:00:36 GMT -5
asasa: As you fire, the average firerate will fluctuate - the first bullet in the burst will make the average firerate 750 RPM, while the second bullet in the burst will raise the average above 750 RPM. The table below illustrates the comparison of the AN-94 firing at the maximum possible rate versus a 750 RPM weapon: Bullet # | 750 RPM (Time in S) | AN-94 (Time in S) | AN-94 RPM | 1 | 0 | 0 | n/a | 2 | 0.08 | 0.064 | 938 | 3 | 0.16 | 0.16 | 750 | 4 | 0.24 | 0.224 | 804 | 5 | 0.32 | 0.32 | 750 | 6 | 0.4 | 0.384 | 781 | 7 | 0.48 | 0.48 | 750 | 8 | 0.56 | 0.544 | 772 | 9 | 0.64 | 0.64 | 750 | 10 | 0.72 | 0.704 | 767 | 11 | 0.8 | 0.8 | 750 | 12 | 0.88 | 0.864 | 764 | 13 | 0.96 | 0.96 | 750 | 14 | 1.04 | 1.024 | 762 | 15 | 1.12 | 1.12 | 750 | 16 | 1.2 | 1.184 | 760 | 17 | 1.28 | 1.28 | 750 | 18 | 1.36 | 1.344 | 759 | 19 | 1.44 | 1.44 | 750 | 20 | 1.52 | 1.504 | 758 | 21 | 1.6 | 1.6 | 750 | 22 | 1.68 | 1.664 | 757 | 23 | 1.76 | 1.76 | 750 | 24 | 1.84 | 1.824 | 757 | 25 | 1.92 | 1.92 | 750 | 26 | 2 | 1.984 | 756 | 27 | 2.08 | 2.08 | 750 | 28 | 2.16 | 2.144 | 756 | 29 | 2.24 | 2.24 | 750 | 30 | 2.32 | 2.304 | 755 | 31 | 2.4 | 2.4 | 750 | 32 | 2.48 | 2.464 | 755 | 33 | 2.56 | 2.56 | 750 | 34 | 2.64 | 2.624 | 755 | 35 | 2.72 | 2.72 | 750 | 36 | 2.8 | 2.784 | 754 | 37 | 2.88 | 2.88 | 750 | 38 | 2.96 | 2.944 | 754 | 39 | 3.04 | 3.04 | 750 | 40 | 3.12 | 3.104 | 754 |
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toysrme
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Post by toysrme on Feb 8, 2013 13:13:03 GMT -5
in theory with the 2 round burst SMG's you can also run into the issue of where the "soft" rate of fire limiter is on console affecting rate of fire. (if you change your trigger input too quickly, it will simply ignore the input change.) in the different COD's this point can be from around 440rpm up to 550-600rpm range.
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wwaa
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Post by wwaa on Feb 15, 2013 15:27:41 GMT -5
ok,
shot, 0.064s, shot 0.1s shot, 0.064s, shot 0.1s (repeat full auto)
it works, video below; to visualize this scheme works every time delay between 4rd bursts = 0.5 sec., 120 rounds fired. when 0.1 sec - you would consider AN94 firing full auto without any bursts at 731.5rpm
4 rounds in 0.328s, ROF = 60/(0,328/3) = 731 rpm full auto
to clarify everything - the first 3 rounds fired in 0.228s (2*0.064s+0.1s), ROF = 60/(0,228/3) = 789 rpm - the first 2 rounds fired in 0.064s, ROF = 937.5rpm - the first round fired in (number of beers / (number of hookers+1)) sec., ROF volatile.
remarks: a) 0.064s might be replaced with 0.06s but: probability that 4rd burst will fail and become 3rd burst is not null - grows to sth like 0-20% so ROF would be not consistent. b) 0.1s is the min delay that allows consistent ROF. Probably 0.1s is considered min time to reset full auto mode.
c) >>> looks like HAMR that fires the first 7 rounds at 937.5rpm and then ROF drops to 625rpm might be converted into 868.3rpm full auto weapon using macro. (6 x 0.64 + 0.1 = 0.484s; 0.484/7 = 0.0691; ROF = 60/0.0691 = 868.3rpm)
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Post by brokenpos on Feb 16, 2013 10:36:34 GMT -5
Just for clarification: The first shot has 5% less recoil. AND its shoots faster as fast as a tar if you can time it right?
Is the select fire attachment a good idea (if you have the slot free anyway) or does it make this less effective?
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asasa
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Post by asasa on Feb 16, 2013 10:57:36 GMT -5
Considering the CS boost select fire gives, and that it wont reduce your rate of fire at all.. its the only way to use the AN94. Tap firing it on full auto mode is a waste of effort.
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asasa
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Post by asasa on Feb 16, 2013 11:48:46 GMT -5
Just hit the trigger. RoF remains the same, but with less recoil. Plain AN94 isnt that special, as it actually has recoil, and the 925RPM/5% kick reduction isnt made use of.
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wwaa
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Post by wwaa on Feb 17, 2013 14:58:56 GMT -5
AN-94, 2 magz fired:
Reflex + Fast Magz.
1. 789 rpm (avg): shot, 0.064s, shot 0.1s shot, 0.064s, shot 0.1s (repeat full auto) 2. 937 & 625 rpm: no macro
what do you think? recoil reduction + ROF boost in 1. probably visible.
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asasa
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Post by asasa on Feb 17, 2013 15:02:02 GMT -5
Definitely can tell the difference just by the sound. And the recoil is higher on the regular mode, but that can easily be the random factor...
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Post by imrlybord7 on Feb 17, 2013 23:29:38 GMT -5
If by an extra point and inhuman timing you meant no points and not being lazy then yes.
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