adw1983
True Bro
Red Frostraven
Posts: 244
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Post by adw1983 on Apr 26, 2013 22:07:35 GMT -5
Exactly.
Make "Winning the battle" more important than "killing lots of enemies" -- at the least when the last does not automatically lead to the first.
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Deleted
Deleted Member
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Post by Deleted on Apr 27, 2013 0:20:38 GMT -5
EDIT: I WANT EVERYONE TO KNOW THAT MARVEL4 IS A CHEATER AT THE GAME I JUST POSTEDWoah. Rainbow.
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Post by -3055- on Apr 27, 2013 1:14:19 GMT -5
Irks me that it's not finished. Especially considering purple is my favorite color.
Now it just looks like an awkward tye-dye.
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Post by Morshu on Apr 27, 2013 9:31:06 GMT -5
'Best' is relative. The FAL is the 'best' gun if you have moderate hand eye coordination but most people on call of duty dont and require a full auto. Target Finder is the 'best' attachment for most people because they are blind/disabled but for anyone with a modicum of ability and eyes it's a massive hindrance. Some things are just statistically superior. The ACR in mw3 reigned over the other full auto ARs, and we had those insane pre-patch akimbo FMG9s. Those were superior regardless of what playstyle you had. BO1 had the famas and which everyone gravitated towards. Why? The famas was an Enfield except with higher fire rate, or an AUG with less recoil. It was nerfed eventually but thats irrelevant. Sometimes there is nothing completely superior but there is no question which is better. Like sway vs kick. There is always bound for something to be somewhat better then another.
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arcanine2009
True Bro
the definitely not obsessed with dragunov guy
Posts: 11,792
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Post by arcanine2009 on May 1, 2013 2:55:07 GMT -5
-Whatever is the weakest sniper rifle in MW4(the semi auto one), please make it OSOK in the head with a silencer.
-No dual machine pistols over 15-20 rounds please.. Nothing remotely like MP9 and FMG9s especially.
-hand pistols having a 5 hit kill at range is nice... But the magnums should be 4 hit kills(or one less shot to kill w/e it is). at range..
And don't have WIIU or whatever in mind when developing:
Go to hell.
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Post by TheHawkNY on May 1, 2013 9:26:32 GMT -5
Wait, you guys don't get the whole point of forced prestiging? It made Ghost less used. People got used to not using it, and now there are people that don't realize it's one of the best perks, if not the best. Because despite removing all of the bonuses that come with the UAV immunity, and making the UAV immunity only active when you're moving, and then after launch raising the score required for a UAV, it's still awesome.
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Post by Aphoristic on May 1, 2013 9:28:39 GMT -5
Everyone used their first permanent unlock to get Ghost.
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Post by TheHawkNY on May 1, 2013 9:29:15 GMT -5
No, not everyone did.
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42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on May 1, 2013 9:47:44 GMT -5
Tac insert and vsat are arguably far more important in most game modes. I haven't used ghost since the default class got purged after 1st prestige. You also haven't played in four months.
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42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on May 1, 2013 9:49:03 GMT -5
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Post by bucket415 on May 1, 2013 9:59:27 GMT -5
I played some last night. Hands down the worst COD to date. Gotta love progress!!!
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Post by -3055- on May 1, 2013 10:02:32 GMT -5
I got ghost first. But I don't remember using it since they nerfed it.
The reason ghost was so good was because the killstreak was low and every player was forced to use it. It was part of the default killstreak chain. But now that a good majority of people started prestiging and customizing their own killstreaks, there's been much much much less spam.
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Post by bucket415 on May 1, 2013 10:05:12 GMT -5
That being said. For the love of god....the connection needs to be the number one priority in developing a fast twitch, super fast kill time shooter. I couldn't care less about prestiging and what weapons are included and perks, etc...if the game doesn't function properly at its most basic level, none of that other stuff matters. The last 2 COD games (MW3 & BLOPs II) had and incredibly inconsistent connection and all on supposedly 4 bars. Use MW2 netcode (or whatever) and copy that. That game had the best connection of all of the CODs and it will be 4 years old when the new COD gets released in November.
Other than that, the maps need to go back to old school style COD maps. COD4, W@W, MW2 & BLOPs1 had great maps. The change to the smaller, 17 flank route, 5 entrances to every building style does not work.
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Post by brutalonslaught on May 1, 2013 14:54:40 GMT -5
What's all this Ghost love? You're bad if you need ghost. Kill the opposition team and stop them getting UAVs, if they do get one play aggressively, they'll be looking at their map and trying to predict where you'll be however you will be ahead of that.
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42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on May 1, 2013 15:00:16 GMT -5
What's all this Ghost love? You're bad if you need ghost. Kill the opposition team and stop them getting UAVs, if they do get one play aggressively, they'll be looking at their map and trying to predict where you'll be however you will be ahead of that. While I do tend to agree that the use of Ghost can oftentimes be avoided, some games you can't control if enemies will acquire UAVs or not. It might be stupid teammates, objective capturing enemies, a late join, etc but there is some times when Ghost can be of use.
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Post by iw5000 on May 1, 2013 15:10:21 GMT -5
I haven't used Ghost since last November.
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42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on May 1, 2013 15:19:22 GMT -5
I haven't used Ghost since last November. For direct, objective minded players Ghost is unneeded. Since they're always in the majority of the action, they know where their enemies are and vice versa.
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Post by Aphoristic on May 1, 2013 15:27:30 GMT -5
I played some last night. Hands down the worst COD to date. Gotta love progress!!! MW3 says hi.
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Post by iw5000 on May 1, 2013 15:41:21 GMT -5
I played some last night. Hands down the worst COD to date. Gotta love progress!!! MW3 says hi. and MW2 just said 'what's up' to both of you. For all the love that game gets by people on here, I can easily say it was the most unplayable CoD ever. Once Feb rolled around with it, people were climbing in rocks and running glitches and hacks all the time. By summer, I couldn't get through any play sessions without seeing some type of Chopper Gunner cheat or people floating in the air 200 feet above the map. Ridiculous. What good is 'connection' if some 12 year d-bag is raping everyone with unlimited Chopper gunners the entire game? Not much imho. Toss in a side dish of every mother-fvcker jumping off building trying to do that year's fad of 360 no-scope Intervention kills, as well everyone playing for the 'nuke', regardless of game mode....and you had a fine dish of crap by summer's end.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 1, 2013 15:51:38 GMT -5
MY OPINION IS BETTER THAN YOUR OPINION
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Post by Aphoristic on May 1, 2013 16:09:42 GMT -5
Damn right, and don't you forget it. ^^^^
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Post by brutalonslaught on May 1, 2013 16:54:35 GMT -5
MW2 is not better than BO2. I'm all for opinions but if your opinion is that then you're a fucktard
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adw1983
True Bro
Red Frostraven
Posts: 244
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Post by adw1983 on May 1, 2013 17:01:12 GMT -5
As long as we all agree that North Korea is Best Korea...
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wings
True Bro
Posts: 3,776
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Post by wings on May 1, 2013 17:04:29 GMT -5
Pity they patched the infinite care package glitch...
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Deleted
Deleted Member
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Post by Deleted on May 1, 2013 17:44:09 GMT -5
And don't have WIIU or whatever in mind when developing:Go to hell. The Wii U version is probably gonna be half assed like BO2 Wii U though. No DLC, no Elite, and updates 1-2 weeks after everyone else. There might not even be Wiimote support because Infinity Ward is lazy as hell when it comes to ports that aren't on Xbox or PS. Like how they screwed up MW2/MW3 PC.
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Usagi
True Bro
Grin and Barrett
Posts: 1,674
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Post by Usagi on May 1, 2013 18:32:10 GMT -5
Or all the other PC CoD games.
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Deleted
Deleted Member
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Post by Deleted on May 2, 2013 0:19:42 GMT -5
What was wrong with 1, 2 and 4 on PC? Support was never perfect, but it wasn't nearly as awful as MW2/MW3.
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Post by lackingdamage on May 2, 2013 17:00:26 GMT -5
Make it so the mobility perks allow you to reload while sprinting. Or just build that into everyone by default. This would be nice Not sure what else to add. Part of me wants all the weapon unlocks at low levels along with the rest of the unlocks. Sort of dislike how COD works with unlocks. Feels a bit like a grind in some respects.
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Post by brutalonslaught on May 3, 2013 12:36:58 GMT -5
You mean like the MTAR/T25, Remy, DSR, PDW/MP7?
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Post by brutalonslaught on May 3, 2013 14:48:07 GMT -5
yeah im not really sure what i prefer, i prefer BO2 over MW3 because the ACR in MW3 was beast whereas in BO2 I can switch ARs around depending on how I feel like playing and think each one was better than the last.
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