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May 18, 2013, 9:52pm




Hey, A Message Board :: Call of Duty :: Hey, Guy :: Hallelujah! Dead Silence nerf in the pipe!
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Megaqwerty
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 Re: Hallelujah! Dead Silence nerf in the pipe!
« Reply #210 on Mar 16, 2012, 3:26am »


Mar 12, 2012, 11:52am, Doc H. wrote:
So in MW2 SRP could hear Dead Silence like normal VS normal?

It was supposed to, but due to a glitch, SRP only very slightly increases the volume of Ninjas. As in, so slightly that it makes no effective difference.
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RageHulkSmash
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 Re: Hallelujah! Dead Silence nerf in the pipe!
« Reply #211 on Mar 16, 2012, 4:00am »

I tend to lean more towards SRP because I absolutely HATE dying from claymore/martyrdome/bouncing betty/etc.
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countcracula
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 Re: Hallelujah! Dead Silence nerf in the pipe!
« Reply #212 on Mar 16, 2012, 8:57pm »

Has this hotfix hit PS3 yet?
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asasa
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 Re: Hallelujah! Dead Silence nerf in the pipe!
« Reply #213 on Mar 16, 2012, 9:29pm »

Dont think so.. DS is still overpowered beyond comprehension.
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Doc H.
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 Re: Hallelujah! Dead Silence nerf in the pipe!
« Reply #214 on Mar 17, 2012, 6:13am »

I don't like SitRep because it makes me unaware of my own sounds. It would be great if it just enhanced (all) enemy sounds and decreased team sounds and environment sounds (wind etc) but left your own footsteps the same. The multipliers should of course be adjusted to fit these conditions.

As it is now, I do better with steady aim when rushing with a sniper because I'm more aware of my own sounds and the sprint out time helps loads.
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confuzzled
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 Re: Hallelujah! Dead Silence nerf in the pipe!
« Reply #215 on Mar 25, 2012, 4:33am »

Screw that, I play predominately S&D and they better not patch DS.

Its already 11ty times worse than Ninja in Blops, don' take away the crumbs you left us with.
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LeJittBeeSting
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 Re: Hallelujah! Dead Silence nerf in the pipe!
« Reply #216 on Mar 25, 2012, 9:54pm »

When will this come out?
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