niteshadex
True Bro
Xbox GT: The Beastly 117
Posts: 688
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Post by niteshadex on Jan 9, 2011 23:28:58 GMT -5
Imo the best way to balance out ghost is to only allow people with snipers use it seeing they dedicate scout for sniping and don't allow quick scoping atleast give the sniper class some huge advantage over the other classes. I'm just saying that would make ghost campers or whatever more balanced Someone suggested (was it WoR?) moving Scout to T1 (Just as useless as LW  ) and moving Ghost to T2 perks. Ghost vs SoH vs SD/Hardened is a much tougher choice than Ghost vs FJ vs Hard/LW/Scav.
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phale
True Bro
Posts: 624
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Post by phale on Jan 10, 2011 0:10:47 GMT -5
Ghost by itself isn't very useful, in my opinion. However, Ghost Pro is probably the most useful pro perk, and the hardest to obtain. I'd probably run Ghost Pro on most of my classes if I could get it, but I'm having trouble with those challenges...
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niteshadex
True Bro
Xbox GT: The Beastly 117
Posts: 688
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Post by niteshadex on Jan 10, 2011 0:12:38 GMT -5
^Is it the sentry kill? I just throw it to the enemy team and stalk whoever picked it up.
(Or just boost it with a friend...)
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Post by Contrary on Jan 10, 2011 0:59:16 GMT -5
I was just thinking about how I wished Scout was Tier 1 today. Scout or Hardened is such a tough choice as a sniper.
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n1gh7
True Bro
I'm old. Or something.
Posts: 11,237
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Post by n1gh7 on Jan 10, 2011 4:15:27 GMT -5
There is almost no reason to use hardened as a sniper. why would you use it?
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niteshadex
True Bro
Xbox GT: The Beastly 117
Posts: 688
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Post by niteshadex on Jan 10, 2011 8:02:59 GMT -5
There is almost no reason to use hardened as a sniper. why would you use it? So you don't get viewkicked trying to aim, then simply have you health chipped away.
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Post by 418Y on Jan 10, 2011 8:33:41 GMT -5
And it also helps a lot when the enemy is behind cover. Just think at when they camp at a window, like those buildings on Cracked/Firing Range, or the middle tower in Array.
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n1gh7
True Bro
I'm old. Or something.
Posts: 11,237
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Post by n1gh7 on Jan 10, 2011 15:21:21 GMT -5
I guess so. I don't really like to shoot enemies while they are behind cover unless I have hurt them first and are just trying to finish them off. I never knew people actually shot at enemies behind cover with snipers. Apparently so. Any damageviewkick messes me up and the red on the screen just distracts me, so I try to not get into situations where I am being shot while sniping. And if I am, I just get behind cover and then when things have cooled down for a second, jump back out an pop shot him. I guess I just don't play the "normal" way.
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