dog
True Bro
woof
Posts: 10,608
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Post by dog on Mar 6, 2011 12:29:02 GMT -5
^As stated in title.
Are buildings based on "health" system whereby you blow off the HP down to 0 to make them collapse, or do you have to blow up some vital structural support to take them down?
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Post by Keralastic on Mar 6, 2011 20:27:25 GMT -5
You have to destroy a certain percentage of a building's walls to get it to collapse. I think it was 70%.
Roofs don't count toward the percentage.
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dog
True Bro
woof
Posts: 10,608
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Post by dog on Mar 6, 2011 21:08:55 GMT -5
70% of the entire structure, or just the ground floor only?
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Mar 7, 2011 0:39:35 GMT -5
A building is a group of entities linked together. The entities are a bunch of wall and roof segments. Destroy a part, the wall disappears behind a smoke particle and is replaced by a hole. When a percentage of the walls are destroyed, the building plays its collapse animation. There's little else to it. For example, the building behind the first MCOM on Port Valdez. Break about 26 of those parts, and the thing goes down.
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