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Post by n1ckx22 on Aug 22, 2012 14:02:28 GMT -5
You are my bro, bro. What is statistically the best pistol/ attachment combo for backups? So when you run out of ammo for your primary and quickly swap to your secondary to finish the opponent(s) off? Would high power or low power pistols be better? The high power pistols have the advantage of being a 2 shot kill (to the chest), but have small magazines making it easy to empty the mag before killing the opponent, whereas the low power pistols need an extra bullet, but have more generous capacities. Would akimbo, tactical knife or ex mags be better (suppressors are not the best idea with pistols, since you need all the range you can get and the suppressor can be obtrusive)? The tactical knife can be helpful for speedy melee attacks, but akimbo can higher the chance of a kill at CQB (while losing a lot of accuracy). Ex mags can allow you to spray more with the low power pistols. I also read here: denkirson.proboards.com/index.cgi?action=display&board=general&thread=3857&page=1 that some pistols have faster knives than others (namely the USP, magnum and deagle). Thanks
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Post by thegentleman on Aug 22, 2012 14:13:16 GMT -5
If I'm absolutely forced to run some kind of pistol, my preference is for the .44 mag akimbos, assuming I'm also running steady aim. Typically, if you're using them as a way to finish people off, the 12 bullets you get is more than enough. Either you're going to kill someone in that time, or luck won't be on your side and they'll spray you down.
It's also easier for me to mash two triggers to get a decent rate of fire than it is for me to spam RT alone, so I've never had good results with any of the semi-auto handguns. I also think the damage dropoff is retarded: good luck connecting 5 shots on a guy at middle distances when he has a primary and is shooting back at you. I never thought extended mags were much use, either. If I get on a head-on gunfight with someone, there's no chance that I'd even be able to get even halfway through the extended mag before I got killed by a statistically better gun.
Statistically, there's probably a great case to be made for the P99 and its absurd fire rate, but that's one of those things that's theoretical for nearly everyone without a rapid fire controller.
In my own experience, I've found that SoH with an MP-9 is just about the best all-around secondary there is if you're not married to handguns. It's capable of taking people down at close range, and it's easy to get extremely long shots with it, too.
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Post by cashmoves on Aug 22, 2012 14:47:50 GMT -5
ive gotten on the pistol bandwagon recently so its funny you bring this up now. ive maxed out the usp, p99, five seven, and magnum, ie, the only ones worth even attempting to use. believe it or not, i find im most effective with the extended mags p99. i do not have a blessed trigger finger, im sure its perfectly average.
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Post by MoopusMaximus on Aug 22, 2012 14:49:32 GMT -5
It's funny because I just started using pistols as well. I maxed out the Five Seven and .44 Magnum. I find the best to be the .44 Akimbo. Insta killing someone is so fun.
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Post by kirbyderby on Aug 22, 2012 14:56:54 GMT -5
FMG9 akimbo with SoH Pro.
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Mousey
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Post by Mousey on Aug 22, 2012 15:00:37 GMT -5
Magnum and five seven are besties. Deagle is good for akimbo and nothing else. IRC
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Post by cashmoves on Aug 22, 2012 15:20:18 GMT -5
i dont like not being able to aim, and ive died too many times using akimbo magnums after missing the first couple bullets. even with steady aim, for some reason they dont compare to the magnums in mw2. magnum without akimbo fires fast as shit, and kills very fast, but i find myself running out of bullets too often. so yea, for me best compromise is p99 ext mags.
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danoski666
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Post by danoski666 on Aug 22, 2012 15:22:16 GMT -5
FMG9 akimbo with SoH Pro.
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Tyzerra
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Post by Tyzerra on Aug 22, 2012 15:50:54 GMT -5
Best secondary for finishing players off? - If you have SoH Pro; single MP9 due to extra versatility. - If you have SA; akimbo FMG's for second-best versatility.
If you REALLY want a pistol though: - Without SA; P99/Five-SeveN with Tac Knife, Ex Mags or suppressor. - With SA; .44 Magnum akimbo all the way.
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qupie
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Post by qupie on Aug 22, 2012 18:51:27 GMT -5
As akimbo removes quickdrop of the primary, it beats the purpose of a handgun. Without soh (only use it on 2 classes) i use akimbo g18 on g36 classes and a single pp or magnum on FAD/AK/p90. The new pm9 is also a good gun to combine with machine pistols due to the quick drop times
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wwa
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Post by wwa on Aug 22, 2012 19:02:19 GMT -5
^^^^^^ > So when you run out of ammo for your primary and quickly swap to your secondary
- when you run out of ammo for your primary: YOU RE DEAD
secondary weapon in MW3 is useles slot. a waste of time.
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Post by n1ckx22 on Aug 22, 2012 19:17:16 GMT -5
^^^^^^ > So when you run out of ammo for your primary and quickly swap to your secondary it never happens. it could happen in COD4 and MW2, but was destroyed in MW3. SCAVENGER, meet my primary. ALWAYS. secondary weapon in MW3 could be ATTACHMENT to your primary: stinger, javelin or MP. that brilliant idea of a secondary weapon, that is FAST & KILLS was devastated in MW3. useles slot. No, I mean when you empty your clip, but the opponent(s) are not dead yet. I've been using the magnum and it is doing pretty well. I am using the cm901 right now (for teh lolz) and if I only get 1 bullet into the guy, it only takes 1 bullet to the chest from the magnum to finish them off. Also, the knife cancel is really fast with the magnum. I also have another question, what is quick raise? On the MW3 stats: docs.google.com/spreadsheet/ccc?key=0AhNxXL3z8i1GdFc2Z0JfVnh1OXdQb0lrVmQwNW5Wc3c#gid=0, it says that handguns always use quick swap, which is much faster than normal swap. But other weapons also have quick raise/ drop, so what is it and when is it used? Oh, I got the stats from Marvel4's post:
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Lexapro
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Post by Lexapro on Aug 22, 2012 19:47:04 GMT -5
Yeah, they really ruined the pistols. I really like the USP right now. The slightly slower ADS is unnoticeable and the extra 4HK and 5HK range really helps. It's the best silenced pistol too.
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PassiveVengance
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Post by PassiveVengance on Aug 22, 2012 22:05:57 GMT -5
He explains it more in the thread you linked, I remember asking Marvel the same questions already in there.
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Post by toad on Aug 23, 2012 1:01:10 GMT -5
n1ckx22 - Drop and Raise are the time taken to, well, drop or raise the weapon. Some weapons, typically sniper rifles, have longer raise times. If the charts say that pistols give you quick raise times, then it would mean than you could swap from your pistol to your sniper rifle quicker than say swapping from your MP9 to your sniper rifle.
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Post by confuzzled on Aug 23, 2012 1:11:17 GMT -5
USP Akimbo.
MSR w/ Stability & HBS Sleight of Hand QuickDraw
Steady Aim
C4 Portable/Tactical
Kill streaks.... Uav stealth bomber Emp
Funnest class in the game.
I love knifing someone as they come around a corner or sneak up on you with the akimbo USPS....
Fastest knife in the game, seems to beat out tac knifes or does it just look that way?
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mmacola
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Post by mmacola on Aug 23, 2012 5:20:49 GMT -5
MP412 Akimbo.  Nothing more sexy than the Rexy.
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Post by Marvel4 on Aug 23, 2012 6:12:10 GMT -5
I also have another question, what is quick raise? First, Marvel, I don't quite understand what you did with the swap times and why there are 5 different columns when only 2 are needed. Care to elaborate a bit for me?? Quick drop is used when you switch to a handgun or throw equipment. Quick raise is also used when you switch to a handgun and after throwing equipment, knifing and climbing. First raise is used when you first switch to your secondary weapon (for example, unfolding the FMG9) or when you pick up weapons from the ground. There are also empty drop and empty raise, but they're (obviously) only used when your weapon is empty and they're often identical to the normal drop and raise. The USP, MP412, .44 Magnum and Desert Eagle have the fastest quick raise in the handgun class. I would use the USP with extended magazines, but if you're accurate, you can use the .44 Magnum.
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Mousey
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Post by Mousey on Aug 23, 2012 6:15:42 GMT -5
MP412 Akimbo. Nothing more sexy than the Rexy. I agree completely. Foxtrotting reload animation, the dude just pours the shell casings out of the gun, it's awesome.
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Post by n1ckx22 on Aug 23, 2012 6:58:24 GMT -5
He explains it more in the thread you linked, I remember asking Marvel the same questions already in there. Thanks, I found your post and Marvel4's answer on the thread: First, Marvel, I don't quite understand what you did with the swap times and why there are 5 different columns when only 2 are needed. Care to elaborate a bit for me?? Quick drop is used when you switch to a handgun or throw equipment. Quick raise is also used when you switch to a handgun and after throwing equipment, knifing and climbing. First raise is used when you first switch to your secondary weapon (for example, unfolding the FMG9) or when you pick up weapons from the ground. There are also empty drop and empty raise, but they're (obviously) only used when your weapon is empty and they're often identical to the normal drop and raise.
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Post by MoopusMaximus on Aug 23, 2012 7:23:45 GMT -5
I love the MP412. I feel like it has no recoil, and the firing animation is actually kind of nice. I prefer Tac-Knife on it because it changes the animation, making it easier to shoot.
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Lexapro
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Post by Lexapro on Aug 23, 2012 8:23:18 GMT -5
USP Akimbo. MSR w/ Stability & HBS Sleight of Hand QuickDraw Steady Aim C4 Portable/Tactical Kill streaks.... Uav stealth bomber Emp Funnest class in the game. I love knifing someone as they come around a corner or sneak up on you with the akimbo USPS.... Fastest knife in the game, seems to beat out tac knifes or does it just look that way? Akimbo USPs do actually knife slightly faster than the Tac. Knife would allow. However, your cooldown period after knifing is significantly longer than the Tac. Knife. So that first knife with the Akimbo USPs is slight faster, but if you miss, you're extra screwed.
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Spitfire
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Post by Spitfire on Aug 23, 2012 8:55:36 GMT -5
A stinger...
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zeroix
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Post by zeroix on Aug 23, 2012 9:01:08 GMT -5
^^^^^^ > So when you run out of ammo for your primary and quickly swap to your secondary - when you run out of ammo for your primary: YOU RE DEAD secondary weapon in MW3 is useles slot. a waste of time. I really miss MW2's secondaries/approach to secondaries more than anything else from that game.
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Mousey
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Post by Mousey on Aug 23, 2012 9:02:49 GMT -5
Really, secondaries were great weapons in that game. In order for them to compliment a class at all, they need to do something that the primaries can't.
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Post by Kay-Oh! on Aug 23, 2012 9:05:54 GMT -5
My secondary choice would depend on what perks I'd be using in a specific class.
If I have SOH Pro, then swapping to your secondary is fast enough, even with machine pistols. So I'd choose MP9 in this case, for its versatility.
If I don't have SOH Pro, then definitely one of the handguns for their fast swapping. In this case I'd be using FIve Seven because it's able to be fired rapidly, while maintaining highly controllable recoil. I add a silencer to it if it's one of my stealth classes. But if I'm using Steady aim, I prefer the .44 akimbo. Because whenever I use Steady Aim, it's a CQB class, and accuracy doesn't really matter, so I'd go close range beasting, and the Magnums are perfect for that.
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Post by n1ckx22 on Aug 23, 2012 10:54:31 GMT -5
My secondary choice would depend on what perks I'd be using in a specific class. If I have SOH Pro, then swapping to your secondary is fast enough, even with machine pistols. So I'd choose MP9 in this case, for its versatility. If I don't have SOH Pro, then definitely one of the handguns for their fast swapping. In this case I'd be using FIve Seven because it's able to be fired rapidly, while maintaining highly controllable recoil. I add a silencer to it if it's one of my stealth classes. But if I'm using Steady aim, I prefer the .44 akimbo. Because whenever I use Steady Aim, it's a CQB class, and accuracy doesn't really matter, so I'd go close range beasting, and the Magnums are perfect for that. I don't use SoH, but I find the magnum with tac knife seems to have less recoil than without tac knife. IDK, may be just me. I ranked them up to max within a few games of Touch Football team deathmatch (on wii, there are literally 0-2 people playing any other Touch Football gamemodes at any given time, while there is usually about 300 people playing Touch Football team deathmatch). Really, secondaries were great weapons in that game. In order for them to compliment a class at all, they need to do something that the primaries can't. Pistols can knife fast with tac knife, and they can shoot when primaries are empty (primaries can't shoot when your primary is empty, unless you run overkill).
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Mousey
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Post by Mousey on Aug 23, 2012 10:57:01 GMT -5
Its probably because the firing animation changes when you apply the tac knife
...I think
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Post by Marvel4 on Aug 23, 2012 11:00:17 GMT -5
Yes, it does.
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Post by n1ckx22 on Aug 23, 2012 11:02:33 GMT -5
USP Akimbo. MSR w/ Stability & HBS Sleight of Hand QuickDraw Steady Aim C4 Portable/Tactical Kill streaks.... Uav stealth bomber Emp Funnest class in the game. I love knifing someone as they come around a corner or sneak up on you with the akimbo USPS.... Fastest knife in the game, seems to beat out tac knifes or does it just look that way? Akimbo USPs do actually knife slightly faster than the Tac. Knife would allow. However, your cooldown period after knifing is significantly longer than the Tac. Knife. So that first knife with the Akimbo USPs is slight faster, but if you miss, you're extra screwed. But if you can knife cancel (knife, then quickly press your lethal equipment button followed by the switch weapon button) your stab is the same speed, but your withdraw is nearly instant. As akimbo removes quickdrop of the primary, it beats the purpose of a handgun. Without soh (only use it on 2 classes) i use akimbo g18 on g36 classes and a single pp or magnum on FAD/AK/p90. The new pm9 is also a good gun to combine with machine pistols due to the quick drop times Do any other attachments do that?
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