phale
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Post by phale on Mar 7, 2013 20:44:45 GMT -5
imo the dual band is much better for LMGs, it does more or less the same thing but makes enemies stand out even more, especially through grass and stuff. Peripheral vision is almost the same. You can put a TF on an AR, but you can't put the Dual Band on an AR.
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markopolo
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Post by markopolo on Mar 8, 2013 10:06:24 GMT -5
you remember that one time where we found out the stats and it turns out the grip only adds about 2% to your accuracy? There are much better uses of a Pick 10 point. Maybe.... I just find it to be useful long distance... especially on a gun like the QBB Even in TDM I've spotted enemies using smoke grenades so it's useful. It's just not the most likely attachment a heavy gunner will use perhaps. Smoke grenades come up.... maybe 1 out of 5 matches on the PS3 TDM's.... compare that with 1 out of 5 players do not run cold blooded... the TF is much more valuable imo the dual band is much better for LMGs, it does more or less the same thing but makes enemies stand out even more, especially through grass and stuff. Peripheral vision is almost the same Red diamonds not enough for you? And no... the peripheral vision not even close to being almost the same.
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Post by iw5000 on Mar 8, 2013 10:24:08 GMT -5
I've known about the 2% grip test data results for a while now, but I still find myself using it on some of my classes. Where I run three attachments. I would swear that little 2% can be felt on some longer shots, especially with the PDW. That's a good example there. I only ever use iron sights with it. So i am always flipping back and forth between what's best with the rest. Ext Mag, Long shot, Grip, Fast reload, etc...
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Post by -3055- on Mar 8, 2013 10:28:20 GMT -5
I thought grip helped out only 1.5% on smgs?
Even before I knew about grip I never used it. I just value long barrel / quickdraw / stock way too much to ever use anything else.
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Post by iw5000 on Mar 8, 2013 10:39:46 GMT -5
I thought grip helped out only 1.5% on smgs? Even before I knew about grip I never used it. I just value long barrel / quickdraw / stock way too much to ever use anything else. I think you are right. I remember one of the classes having something like that. Is it the smg? Either way, if i have primary GF WC used...i still find myself sometimes adding it as the third attachment.
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Post by otisman666 on Mar 8, 2013 10:57:11 GMT -5
I don't know why, but I find the EO Tech to be my fav if I am using a site.
I am a "stock" type of guy and recently have been appreciating the long barrel on the Vector.
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Post by m3dic8d on Mar 8, 2013 12:29:32 GMT -5
I get the point of having stock on your gun, I just can't justify spending the point on it (I only play SMG). With the laser attachment, by the time I'm aiming you've already been hit a couple times and ADS just helps me pinpoint your dome.
I don't care what the statistics say about the attachment, there's a noticeable difference on the Skorpion's recoil with the grip on it as well.
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pachiderm
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Post by pachiderm on Mar 8, 2013 23:19:26 GMT -5
I don't care what the statistics say about the attachment, there's a noticeable difference on the Skorpion's recoil with the grip on it as well. I've noticed this too. I'm not exactly sure how recoil works in CoD, but wouldn't an increase in center speed be more effective on a gun with a high rate of fire, like the Skorpion?
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Post by citrus on Mar 8, 2013 23:46:00 GMT -5
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pachiderm
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Post by pachiderm on Mar 9, 2013 0:36:33 GMT -5
Hmm, ok then, there's almost no discernible difference between the Skorpion with grip and the Skorpion without grip. My theory appears to be wrong.
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Post by ParaGoombaSlayer on Mar 22, 2013 3:39:03 GMT -5
Target Finder is godly. The game becomes much easier when it's reduced to simply shooting at red squares.
Holographic sight is cool and all when I first start using a gun, but its thick outer rim in the center of the screen is much more of a problem to me than the borders of my screen being cut off, and you don't even get any red squares. >_>
Cold Blooded isn't much of a problem either. Not many people run it, and when you have a Cold Blooded enemy in your sights, it's not like you're losing effectiveness, you're just not gaining the extra effectiveness. It's the difference between someone stealing $100 from you, or someone saying that they'll give you $100 and then not giving you the $100. You haven't lost anything, you just didn't get anything extra.
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Tyzerra
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Post by Tyzerra on Mar 28, 2013 6:30:35 GMT -5
Can't be arsed to read through all posts. I read the OP though.
Top Tier attachments: - Stock - Suppressor - Fast Mags
Everything else is purely preference. These are the only attachments that are great across the board. Every other attachment is only useful with a specific weapon or load-out. Period.
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Post by -3055- on Mar 28, 2013 8:53:31 GMT -5
I still don't understand how people think fast mags/extended mags is top tier. Whenever I play KC, I absolutely never use them and I perform perfectly fine. it's uncommon to see 2 enemies at once, but with most guns it's more than possible to fend off 2 with 30+ bullets. Extremely rare to see 3 but still possible. If you see 4 then you're in their spawn and... you kinda deserve to die if you went that far. Unless you get lucky and get that fury kill. Same thing with fast mag. I have never ever (in black ops 2) had a death where I was caught off guard reloading. I never thought "I should run fast mags because I get killed often while reloading."
Top tier would probably be quickdraw, stock, suppressor, long barrel. And I guess target finder depending on the gun.
Bottom tier is definitely FMJ, grip, and EOtech. the zoom increase is not worth that thick frame. None of the reticles are ideal for longer range shots, too.
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Post by kirbyderby on Mar 28, 2013 9:57:12 GMT -5
Long Barrel is situational and TF is top tier for blind people.
MMS master race
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Post by iw5000 on Mar 28, 2013 11:35:15 GMT -5
I still don't understand how people think fast mags/extended mags is top tier. Whenever I play KC, I absolutely never use them and I perform perfectly fine. it's uncommon to see 2 enemies at once, but with most guns it's more than possible to fend off 2 with 30+ bullets. Extremely rare to see 3 but still possible. If you see 4 then you're in their spawn and... you kinda deserve to die if you went that far. Unless you get lucky and get that fury kill. Same thing with fast mag. I have never ever (in black ops 2) had a death where I was caught off guard reloading. I never thought "I should run fast mags because I get killed often while reloading." Top tier would probably be quickdraw, stock, suppressor, long barrel. And I guess target finder depending on the gun. I go nuts over this when using the PDW. Unless i am reading the stats page wrong, i really don't see how Quickdraw can help THAT much. The ADS on smg's goes from 0.2 to 0.1 on the PDW. ( AR's go from .25 to .15. And LMG's go from .45 to .33_ I sometimes have a hard time feeling that 1/10th of a sec, 100ms, is that much of a benefit. I could be way off, but the 100ms doesn't seem to be that much of a difference compared to say a 1.50% reduction in Center Speed on the grip. Like more of the same old Treyarch hair splitting on attach/perks. Even with Fast Mags, that's what? A 30% reduction in reloading? So if the PDW takes 2.1 sec to reload, it will now drop to 1.50 secs. It 'SEEMS' like getting 600 ms reduction on something you do quite a bit, gives a bit more benefit than a 100ms drop on ADS (which probably does happen more often per life) Then throw in Extended mags. I now have 65 bullets per clips, but my reload time takes 10% more, 200ms longer, to 2.3 seconds. It sometimes feels impossible to know what's best.
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Dumien
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Post by Dumien on Mar 28, 2013 12:42:50 GMT -5
PDW has a pretty great reload cancel too if I'm not mistaken.
Stock and EMAGs are my primary attachments on that gun. I love how people just pass over the latter attachment in their lists of cool attachments. Ammo capacity is so important in this game...a game where most guns struggle to get 3hks, nevermind 4hks.
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Post by ParaGoombaSlayer on Mar 28, 2013 12:51:08 GMT -5
Stock (or just pre-ADSing in general) makes quick draw redundant. I don't need to quick draw when I'm already ADSing around corners with my target finder LMG.
Target Finder is simply the best attachment. Every time you're in an engagement, the enemy is a big, easy to aim at red square. The TF takes up screen space in a such a way that your gun won't recoil/flinch and block what you're trying to hit, either. You simply have the advantage in every otherwise equal 1 on 1 firefight you get yourself into. Even if you're not "blind", it will still help you because you'll notice enemies that much faster.
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42
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Post by 42 on Mar 28, 2013 13:20:43 GMT -5
I always feel so alone in that I value having more than 40 degree fov over having people who I already see blink red for me. Some people don't have a mouse's superior eyesight. On a serious note, I don't think the TF is the best attachment. It's limited FOV can actually make you miss enemies.
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Post by daftpunk on Mar 28, 2013 13:47:46 GMT -5
Fast Mags or SOH used to be one of my favorite attachment/perk but its total arse in BO2 , the reloads seem much slower to me than in previous cods...
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Post by iw5000 on Mar 28, 2013 13:48:49 GMT -5
Most of my gun use these days is dictated by getting gold camo stuff,
but when a game looks close, on some maps, TF kicks butt. Like the aircraft carrier map. I don't know what it is, but I have a hard time quickly spotting people on that particular map. Yeah, there's the usual suspect spots (on the planes, ramp, etc..), but this map (at least to me) seems to disguise people very well. And target finder just nails them beautifully. So TF it is, when I need to get some kills on this map.
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Tyzerra
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Post by Tyzerra on Mar 28, 2013 16:54:25 GMT -5
Screw the Target Finder. No blinking red diamonds > tunnel vision. Also Black Ops II has too many good iron sights. I only use the Reflex on the SWAT and FAL since they're 'precision' weapons as such. There are only like 5 attachments that are worth using in this game.
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