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Post by brutalonslaught on May 3, 2013 15:56:59 GMT -5
Tubes were fucking amazing.
I'd like to see skill based host selection. Get rid of lag compensation completely and give the shittest player in the lobby host unless his connection can't support it.
That way the youtube 'stars' will be able to get their videos by reverse boosting a lot easier but in general it gives the scrubs a chance to be superstars.
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Post by beavernator on May 3, 2013 17:58:10 GMT -5
It'd be funny if the last unlockable weapon for each weapon type was under-powered on purpose, like the MW3 KSG when it fired 6 pellets. The catch is that it offers twice as much XP per kill, and 50% more score on scorestreaks.
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42
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Post by 42 on May 3, 2013 19:01:45 GMT -5
It'd be funny if the last unlockable weapon for each weapon type was under-powered on purpose, like the MW3 KSG when it fired 6 pellets. The catch is that it offers twice as much XP per kill, and 50% more score on scorestreaks. NO That would only encourage more selfish play. Bad Beavernator.
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Post by beavernator on May 3, 2013 21:32:07 GMT -5
It'd be funny if the last unlockable weapon for each weapon type was under-powered on purpose, like the MW3 KSG when it fired 6 pellets. The catch is that it offers twice as much XP per kill, and 50% more score on scorestreaks. NO That would only encourage more selfish play. Bad Beavernator. What if it was the "Default Weapon" from WaW zombies?
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Post by beavernator on May 3, 2013 21:34:59 GMT -5
And even then, if you can string together 5 kills with a KSG that needed 4/6 pellets to nail a kill you deserve a freakin' dog-gunner VSAT that barfs care packages all over the map.
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Deleted
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Post by Deleted on May 3, 2013 21:42:58 GMT -5
NO That would only encourage more selfish play. Bad Beavernator. What if it was the "Default Weapon" from WaW zombies? I wish they would make the "default weapon" a real gun in a COD game. It would be awesome as a secret unlock/reward for hitting max prestige. They could make the camo for it gloves or something.
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Post by MoopusMaximus on May 4, 2013 17:38:14 GMT -5
i mean im fine with guns being dominant but it was just a pain to get ahold of half of them. All the good ARs were mid-late unlocks. PP90M1 was kind of early but still a pain to grind up to even a bit. shotguns were shi t without damage. L86 thermal was the only good LMG. pistols were trash. Sniping just want that good in mw3. at least the FMG9 was given off the bat. idk. all the cods have something going for them at least. i play mw2 the most still i guess. Gametypes like Dom/TDM were absolutely god awful because of tubes but i never played those anyway. To be completely honest the importance of gun balance is way overexaggerated anyway. The UMP was pretty good after they made it 3-5. Was it a starter SMG?
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42
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Post by 42 on May 4, 2013 19:18:48 GMT -5
Yes, but it still wasn't as attractive as the Bizon or MP7
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prioc
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Post by prioc on May 4, 2013 19:20:57 GMT -5
yeah it was a starting SMG, with the MP5, both of them were pretty good after the patches I think. the biggest dislike for me in MW3 is too many guns are just copies of each other, with one minor difference. like the MP412 REX and 44 Magnum, there wasn't much reason to use the REX because its reload seemed a lot longer than the 44's. also some of the stuff with the ARs, about 3-4 of them just didn't really seem to have a point because other weapons were better, or had a positive side while the other gun didn't have a bonus
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Brick2urface
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Post by Brick2urface on May 6, 2013 12:24:28 GMT -5
like the MW3 KSG when it fired 6 pellets. Why would you even say that?!? But seriously the ability to smoothly move through team mates would be a great addition. No more blocked doorways, blocked retreats, or getting caught behind slow players at the starting rush of the game or at choke points ect...
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Post by Morshu on May 8, 2013 19:40:24 GMT -5
Every serious thread eventually evolves into a shotgun thread at some point.
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Usagi
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Post by Usagi on May 8, 2013 20:49:32 GMT -5
It's like Godwin's Law.
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42
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Post by 42 on May 8, 2013 20:54:50 GMT -5
I don't think we've ever talked about HItler on these boards. AND DON'T YOU START
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banana
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Post by banana on May 8, 2013 23:16:27 GMT -5
Here's my idea of a perk list (criticisms welcome) Tier 1 MW2 Marathon Lightweight (10% increase) MW2 Sleight of hand BO2 Scavenger BO1 Flak Jacket
Tier 2 MW2 Stopping Power Cod4/5 Double Tap Regeneration: halves regeneration time (From 5 seconds to 2.5 seconds) MW2 Cold Blooded MW2 One Man Army (Idk if changing it to not give grenade launcher rounds would be necessary given no danger close)
Tier 3 MW3 Sitrep MW3 Dead Silence MW3 Marksman BO1 Tactical Mask BO1 Hardline (Or BO2's if you decide to keep scorestreaks)
Also if you decide to do pick 10 please improve on it because I don't feel like BO2 executed it as good as they should have. And no perk 2 greed!!!!
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Post by UrbaneVirtuoso on May 8, 2013 23:29:00 GMT -5
If there's Stopping Power then you'll certainly need Juggernaut; faster regeneration could only do so little against guns with beefed TTK.
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banana
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Post by banana on May 8, 2013 23:44:59 GMT -5
But I like the idea fine whatever
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asasa
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Post by asasa on May 9, 2013 18:38:56 GMT -5
Yeah, double tap is uncompetitive versus SP as well. Lower damage output and higher ammo consumption along with more recoil.
Also dont see hpw hardline wouldnt be OP in third tier.
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asasa
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Post by asasa on May 9, 2013 18:55:29 GMT -5
I agree, its more of a stopping power replacement rather than a competitor.
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Post by Deleted on May 9, 2013 20:29:47 GMT -5
This has probably been said before BUT Ghosts NEEDS a combat record, bots, and KDR/objectives on the scoreboard depending on the mode. Also copy Flak Jacket 100%, none of that garbage blast shield bullshit.
IW needs to stop being full of themselves and take notes from Treyarch's CODs. MW3 felt so backwards coming from BO1 with all the missing features.
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Post by UrbaneVirtuoso on May 9, 2013 21:03:09 GMT -5
Yeah, MW3 had no emblem editor!
HARUMPH *crosses arms*. >:C
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banana
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Post by banana on May 9, 2013 21:04:37 GMT -5
Well after looking the at the list again I can see where you guys are coming from on the second tier needing work. How about replacing stopping power with bo2's toughness? Or maybe give everyone toughness by default (stock dvk is too much right now in my opinion) and replacing stopping power with something else?
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Post by UrbaneVirtuoso on May 9, 2013 21:20:38 GMT -5
You know, that would work. Just put SitRep in tier 2 and Scrambler in tier 3 then viola! :3
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Post by -3055- on May 10, 2013 7:55:55 GMT -5
So I can run sitrep and dead silence and lightweight all at the same time?
Yeah that's pretty much my ideal setup in any cod.
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adw1983
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Post by adw1983 on May 10, 2013 13:17:21 GMT -5
I'm a bit scared that if they reintroduce stopping power -- they're going to drop damage down one more step so that weapons with stopping power are as powerful as they currently are.
When they removed stopping power, they should've buffed the damage to stopping-power levels.
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adw1983
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Post by adw1983 on May 10, 2013 13:31:47 GMT -5
MUZZLE FLASH NEEDS TO BE TONED DOWN. I have never in my life had problems with any real firearm because of muzzle flash. Not even fully automatic 12,7mm machine cannons. Not MP5s. Not glocks. The G3 does not have any muzzle flash what so ever in daylight. NONE; You barely see a visual cue in the form of smoke, that can cause a bit of distraction when firing fully automatic. I've never even SEEN muzzle flash from any real weapon firing real bullets in daylight. Perhaps light machineguns that fire 900 rounds per minute can produce flash visible in sunlight, but... I've not even seen the MG3 have any muzzle flash, firing 1150 7.62 NATO rounds per minute. Smoke is a major problem for the MG3, however. (Hollywood blanks ammo may produce more flames -- but we're not firing blanks now are we??) Black ops 1 was the biggest offender in that regard. Call of Duty: Attack of the Clones Featuring Galfield, Com47... and probably three unique SMG blueprints and two pistols.
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Usagi
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Post by Usagi on May 10, 2013 19:11:22 GMT -5
It's the FAMAUG and the Galando47, get it right. The Enfield was a pathetic excuse for a gun despite how cool it looked.
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Post by pupilofcod on May 10, 2013 19:48:19 GMT -5
That reminds me of how BO1 promised upgradable iron sights ..and we got stuck with the minor update to the pistols. In the next cod if I can have 20 reticles, why can't I have a few different iron sights to pick for my smg or ar? I think that would also work as a way to mitigate muzzle flash as some have mentioned. It sucks having to use a suppressor just to see what you are shooting.
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Post by ElysMustache on May 11, 2013 12:33:05 GMT -5
MUZZLE FLASH NEEDS TO BE TONED DOWN. I have never in my life had problems with any real firearm because of muzzle flash. I have fired an M60 in real-life, prone from a tripod (I'm active-duty Navy). While I don't remember the flash being bad, the muzzle blast was downright abusive.
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Post by brutalonslaught on May 11, 2013 17:37:27 GMT -5
Well if you're going realistic I can tell you I've fired a few weapons. the 50 cal is fucking insane, forget quick scoping your movement speed and ADS should be measured in minutes not fractions of a second.
MP5K should have zero recoil, it's like a toy gun but the AK47 is beast, you can really imagine it splitting little african kids skulls open like watermelons.
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wings
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Post by wings on May 11, 2013 17:58:45 GMT -5
I believe the MP7 has zero recoil from what I've heard about it and the KSG has reange of 150m or so in real life. I'd like to fire some of the Accuracy International rifles.
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