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Post by orionbrown on Jan 13, 2014 17:41:50 GMT -5
I am looking for suggestions for the Extinction game mode in Call of Duty Ghosts. These suggestions can range from maps, guns, features, game modes, etc. Any and all suggestions will be reviewed.
Thanks
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Jan 13, 2014 19:39:40 GMT -5
$W4G
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Post by -3055- on Jan 13, 2014 19:50:31 GMT -5
Suggestions for what exactly?
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Post by orionbrown on Jan 13, 2014 19:52:34 GMT -5
Suggestions for what exactly? Suggestions for future DLC, so for example if you would like to see some variation game mode incorporated into Extinction or a weapon you would like to see in future maps, or a new alien type. Anything that may help to improve on play-ability and fun of the game mode.
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pachiderm
True Bro
Chewing some serious leaves
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Post by pachiderm on Jan 13, 2014 19:59:02 GMT -5
I am looking for suggestions for the Extinction game mode in Call of Duty Ghosts. These suggestions can range from maps, guns, features, game modes, etc. Any and all suggestions will be reviewed. Thanks Why are you looking for suggestions?
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Post by orionbrown on Jan 13, 2014 20:00:34 GMT -5
I am looking for suggestions for the Extinction game mode in Call of Duty Ghosts. These suggestions can range from maps, guns, features, game modes, etc. Any and all suggestions will be reviewed. Thanks Why are you looking for suggestions? We are just trying to see what the community would like to see in the game. Nothing more, nothing less. If we see some great ideas we will look into incorporating them.
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Usagi
True Bro
Grin and Barrett
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Post by Usagi on Jan 13, 2014 20:12:58 GMT -5
If you could nerf Rhinos, that would be great. Tank is a really underwhelming class as well, it could use a little sump'm sump'm to make it better. Another class would be cool.
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Post by LeGitBeeSting on Jan 13, 2014 20:15:24 GMT -5
After escaping for the 1st time I haven't played Extinction since. It definitely needs different maps w/ variable objectives. Progressive unlocks would be nice.
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probaddie
True Bro
You're triggering my intelligence
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Post by probaddie on Jan 13, 2014 20:18:14 GMT -5
I don't know if IW are sharing all their assets with you, but including weapons from older games (reskinned?) might be a neat idea. I'm sure you hear lots of people saying they wish they'd bring back Gun X all the time - you're in a better position to do that than the MP/SP teams.
Edit: RPD from MW2 would be my first choice.
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Post by kylet357 on Jan 13, 2014 23:35:33 GMT -5
So we're just gonna trust this guy out of nowhere claiming to work for IW/Neversoft?
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Post by ChloeB42 (Alexcalibur42) on Jan 14, 2014 0:40:03 GMT -5
So we're just gonna trust this guy out of nowhere claiming to work for IW/Neversoft? Why not? The whole Dinosaurs in BF started on /v/ iirc. Besides I'm bored. OP put in more guns, more enemies, more everything really. Also make purses bigger. Seriously by the end I'm throwing shit left and right to make getting money worth it. And make tanks and medics more useful. 2 engis and 2 specialists pretty much steam roll everything.
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Post by ChloeB42 (Alexcalibur42) on Jan 14, 2014 0:41:22 GMT -5
If you could nerf Rhinos, that would be great. Tank is a really underwhelming class as well, it could use a little sump'm sump'm to make it better. Another class would be cool. Rhinos are insanely easy with the turrets upgraded
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Deleted
Deleted Member
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Post by Deleted on Jan 14, 2014 1:17:07 GMT -5
I don't know if a PC team even exists but if someone could nudge them to get some of the issues and requested features fixed and implemented that would be a step in the right direction.
It's been a while since I last played Extinction but the last time I checked the game still had controller button prompts as well as a lack of keyboard button prompts for the purchasable equipment/items (boosters, ammo, sentries, etc). A fix for that would be great.
In terms of the actual game-mode the addition of more exotic weapons and equipment (example: hypno-knife) would be pretty cool.
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Post by orionbrown on Jan 14, 2014 12:18:09 GMT -5
Good stuff guys keep it coming. As far as trusting who I am, that doesn't matter, all I am asking for is suggestions, you can either give them or not, up to you guys!
Thanks to all of you that are providing feedback, it is very useful!
-Orion
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Post by Aphoristic on Jan 14, 2014 12:58:43 GMT -5
So we're just gonna trust this guy out of nowhere claiming to work for IW/Neversoft? Considering that googling his name shows that he is an employee at Neversoft, probably? Why would someone come here asking for feedback otherwise? So for feedback, I'll start with loadouts. Tank just is underwhelming. Every other class has perks with it, but tank just gets increased health and melee damage. It's boring. Medic ignores damage from gas clouds, which is a huge defensive bonus I would have expected to see on the Tank for example. I'm not saying to give the Tank the same ability, but give the tank something. Strike Packages could use some tuning. The Sentry Gun is just flat out the best. The Vulture would be good in theory, but it just isn't as reliable. The IMS just doesn't last long enough for me to use. And I've never seen anyone use the rockets or mortars. Personally, I dislike not being able to max out my upgrades in a game. Even when completing all of the challenges there are still things I have to give up. The escape part is also weird. Initially I assumed it was "run as fast as you can back to the start". I try it, and theres a stupid thing blocking the path. Next time, I try fighting my way out, which is flat out impossible with all of the rhinos. Finally I get it by just running in a circle until the area opened. It's just weird to me. Also, if you make it to the end don't make me wait for the rest of my team. It was really dumb dying because one guy was far behind us when we got there. Make the zone safe once you are in it or something, and you can still leave it if you wanted to go back to save someone. The mode is fun, but it lacks replayability. There needs to be a second survival horde mode or some way to continue past the escape. Oh and weapon feedback. The L115 is the worst gun, why did you put it on the map other than to trap people who buy it for the sniper challenge? Make the shotguns better. They need to be reliable with decent mag sizes to get used over LMGs and ARs. SMGs should be cheaper than ARs generally, not the same price. You should totally toss the multiplayer DLC guns onto the DLC maps as well if you aren't doing that already. Just because people like to use new things.
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Post by llednik on Jan 14, 2014 15:41:38 GMT -5
You've heard it before and you'll hear it again. Tank is underpowered. Maybe buff his resistance to damage+health regen and add in a mechanic that allows to to draw the aggro of the aliens so that he is actually tanking damage for his teammates.
Shotguns are worthless, are they supposed to be that way? If not, buff them like crazy. Same with snipers(and maybe dmrs?) Also the magnum is bad, it could probably be able to one shot the light enemies without being op.
Sentry is either op or other options are underpowered.
Lastly, you are probably trying to avoid this, but a traditional survival mode might be fun.
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Post by kylet357 on Jan 14, 2014 20:14:36 GMT -5
Shotguns are worthless, are they supposed to be that way? I actually used the MTS once on Extinction and was getting some nice one or two shot kills on the Hunters when I had AP rounds.
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Post by -3055- on Jan 14, 2014 20:27:28 GMT -5
Shotguns are alright, sniper rifles are the real issue. They're bad for the same main reason they sucked in cod zombies:
The enemy A.I.'s main objective is to get as close to you as possible. Snipers are good when there are long lines of sight. Why would I use a weapon with zoom even if it was guaranteed a 1sk (which the L115 doesn't even do) when I can use other guns for much higher reliability while giving up a slight ttk advantage?
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Post by LeGitBeeSting on Jan 14, 2014 20:40:38 GMT -5
Oh yeah. Buff shotguns + snipers.
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Post by ChloeB42 (Alexcalibur42) on Jan 14, 2014 21:38:56 GMT -5
Shotguns are alright, sniper rifles are the real issue. They're bad for the same main reason they sucked in cod zombies: The enemy A.I.'s main objective is to get as close to you as possible. Snipers are good when there are long lines of sight. Why would I use a weapon with zoom even if it was guaranteed a 1sk (which the L115 doesn't even do) when I can use other guns for much higher reliability while giving up a slight ttk advantage? At least, for the most part, zombies didn't jump all over the place. They fixed the issues in BO2 with iron sight PaP and insane damage with DTap 2.0 you can (not) advance. Snipers in Extinction should be default Iron Sight or RDS and 1HK everything but Rhino.
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Deleted
Deleted Member
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Post by Deleted on Jan 14, 2014 21:56:57 GMT -5
I wonder how it's possible for Activision to get Eminem's to advertise their game while missing out on a golden opportunity to get Blizzard in on featuring (primal) Zerg as the alien OpFor. In their universe canon you'll need full-auto 50-Cal rifles and giant missiles to take them down, but the Primal Zerg can be a little more malleable.
In all seriousness I find this to be one the best original features in CoD:Ghosts, and I would recommend building onto this concept in the future. My biggest bugbear would be incentivizing variety in setups. What will urge me to use a Sniper Rifle in one play-through and a Shotgun in the next in the same situation? We can build maps around this philosophy, design enemies around this, and/or even tie an entire perk set to the weapon. Some RNG factors wouldn't be a bad idea; and the mystery box delivered a lot of excitement to players because of that. Of course, just don't have all 4 players crowd around the mystery box!
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Post by -3055- on Jan 14, 2014 21:58:17 GMT -5
Yeah, I was just going to say that. PaP'ed DSR with iron sights was one of the greatest weapons you can get if you've got a proper rape train going.
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qupie
True Bro
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Post by qupie on Jan 15, 2014 4:58:44 GMT -5
Please remove the challenges which are almost un-passable. Like 50% accuracy in the 3rd region. Or not getting hit by the exploding aliens. The last challenge is almost undo-able without sentry guns, which doesn't make the game more fun. Also, Nerf sentry guns (I am going to regret I said that ) But please keep it useful! just tone down the damage a tiny bit or something. Maybe even make challenges individual if you play with randoms. I never play with randoms because you fail half the challenges because they don't pay attention. They should stay teamed challenges if you play with friends though. (maybe you could form a 'challenge party' at the start of the game or something) Rhino's are fine in my opinion. They are hard to kill, but fine. The run speed could be increased just a little, it is very very hard to get away from aliens once you have to reload. It is a good thing you can't really kite them like zombies, but a little easier would be nice (certainly in combination with nerfed sentries.) Also, forget what somebody said about buffing the medic, together with weapon specialist it is easily the best class. Ignore scorpion gas and run faster? YES PLEASE. You can even outrun (kite) the fastest aliens when you have speed fully upgraded. The Tank is a bad class, give it something else (or extra) than the melee bonus. Melee is extremely useless past the first barrier. It is only useful for completing challenges. As far as aliens go, I think there is already a pretty nice diversity among them. Maybe add something flying that comes swooping down to hit you? don't really know if that would be a good idea though. Also, a bigger purse would be awesome. Not that much bigger, but something like 8000 would be nice
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Post by ChloeB42 (Alexcalibur42) on Jan 15, 2014 10:57:58 GMT -5
Sentry doesn't need nerf, everything needs buff. This is coming from a solo perspective, I'm sure it can be ridiculous with 4 people but even with 2 sentries solo can turn into a bitch.
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Post by orionbrown on Jan 15, 2014 15:05:30 GMT -5
There is a lot of good stuff in here guys! Keep it coming!
-Orion
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Post by -3055- on Jan 15, 2014 15:50:19 GMT -5
When you're using the death machine you can't use any abilities and you can't even switch weapons. It's extremely frustrating being forced to use all 100 (or 200) bullets before being able to do anything else
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Post by osvald2020 on Jan 15, 2014 17:07:41 GMT -5
Please, before you balance Extinction can you give the PC players some support and love. Aimbot and wallhack in half of the Ground War lobbies and bad PC port of extinction. As for Extinction i haven't played very much, but i know that DMRs and Shotguns suck and need a buff. Also as someone mentioned the Magnum is too weak and purse should be bigger or upgradeable.
BTW Nice to see someone who is probably from a development team has come here to listen to our suggestions and thoughts of the game.
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Post by Aphoristic on Jan 15, 2014 22:45:14 GMT -5
Please remove the challenges which are almost un-passable. Like 50% accuracy in the 3rd region. Or not getting hit by the exploding aliens. The last challenge is almost undo-able without sentry guns, which doesn't make the game more fun. Also, Nerf sentry guns (I am going to regret I said that ) But please keep it useful! just tone down the damage a tiny bit or something. Maybe even make challenges individual if you play with randoms. I never play with randoms because you fail half the challenges because they don't pay attention. They should stay teamed challenges if you play with friends though. (maybe you could form a 'challenge party' at the start of the game or something) The only one I have a problem with is killing them while in air. I do agree though that making the challenges individual would be a good move as it is very punishing to play with a new player who ignores them. Please, before you balance Extinction can you give the PC players some support and love. Aimbot and wallhack in half of the Ground War lobbies and bad PC port of extinction. I doubt he has a say in multiplayer at all, aside from relaying the feelings that I'm sure they are aware of. The PC version of extinction is okay. I've only had a few issues with other people I tried to play with taking long to load in for some reason. I guess they could optimize the map to play better, but I'm thinking it is more the whole game than just the specific map.
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Deleted
Deleted Member
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Post by Deleted on Jan 19, 2014 16:02:49 GMT -5
The game is very... repetitive. I know that wave modes usually are but it still needs some more variety.
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banana
True Banana
Zoro > Law
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Post by banana on Jan 19, 2014 21:55:20 GMT -5
On the the first hive take out the no damage challenge most ppl just restart it anyway
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