kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Oct 8, 2014 18:04:21 GMT -5
And sorry, selling card packs filled with randomized shit is inherently exploitative and thus greedy. That's a trend I will frown on in any game whether it has its roots with CCGs or not. I'm looking at you, Battlefield 4. It's not though because you can sell what you don't want and craft what you do want. 320 common cards = 1 legendary, 80 rare cards = 1 legendary 16 epic cards = 1 legendary, 4 legendaries you don't want = 1 legendary you do. You get what you want eventually. This is to make up for the fact that you can't trade cards between players in hearthstone. It's probably better because it drives the relative cost of the amazing cards down and drives the relative cost of the filler cards up.
|
|
Dumien
True Bro
Black Market Trader
No engrams. Only disappointment.
Posts: 3,292
|
Post by Dumien on Oct 8, 2014 18:30:05 GMT -5
\You don't want to hear someone's opinion on a game? Well then, don't suggest to them that they play it, buddy. No ifs, ands, or buts Oh... That's your actual opinion. Ok. But, its hard to tell with how troll-y (let's all hate the games Dumien plays) you've been as of late. Well I didn't say I didn't want to hear your opinion... Seriously, the point I was making was the CCG/TCG both have a necessary element of collection. That is inextricable from the genre unless you remove the collection element entirely (but then you would lose a large portion of your playerbase and income and you move into the TBS genre). That is something someone (especially a smart someone) should REALLY understand before they get into a game like this. I mean, I've occasionally removed myself from yugioh/magic, because I couldn't afford to maintain a reasonably competitive collection at one point or another. Hearthstone actually demands far less money than the alternatives. You start with a reasonable collection. Yugioh/Magic require the player to purchase a starter deck/kit that sometimes totals 30$+
|
|
kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Oct 8, 2014 18:35:44 GMT -5
With practice, gumption and a little brown nosing to Kel'Thuzad you too can become a raid boss.
|
|
|
Post by Pegasus Actual on Oct 8, 2014 19:23:20 GMT -5
It's not though because you can sell what you don't want and craft what you do want. 320 common cards = 1 legendary, 80 rare cards = 1 legendary 16 epic cards = 1 legendary, 4 legendaries you don't want = 1 legendary you do. You get what you want eventually. This is to make up for the fact that you can't trade cards between players in hearthstone. It's probably better because it drives the relative cost of the amazing cards down and drives the relative cost of the filler cards up. Well, it just kind of supports my position that the game could work as a flat-price retail game, if you can just remove one of the tenets of these sorts of games (card trading). Why was trading not implemented? It's not a technological limitation, they could have easily stayed true to the model and allowed players to trade with each other. Then people would get a duplicate legendary and just trade it one for one (instead of 4 for 1, lol) for a similar dupe in a friend's deck. Note, I'm not endorsing card trading, but that's another conversation altogether. The packs are the "I feel this is worth a lot" options. The option for people who don't think it's worth as much is to just pay to play Arena. You will eventually get all the cards in the game through Arena, and at a much lower cost than if you bought packs. That's where the flexibility in their pricing is. It's also the same path that people who refuse to pay a cent go, paying for arena entries is just to get around the limited number of Arenas you can do at the start. If you think the mode is fun and can afford the 2 dollars, why not pay? If you think it isn't worth it, okay. Don't start calling them greedy for having options to accommodate everyone. I googled it, it costs around $400 on average to unlock everything at the outset through packs. Theoretically that would be the option that accommodates me, but that price is ridiculous. I didn't say the pricing isn't flexible. I said it isn't comparable to a true 'pay what you feel it is worth' model and that it gives players who do pay money an advantage over those who don't. As for paying 2 bucks to play the arena, maybe I will do some of that, maybe not. But I am mindful of the fact that it is essentially gambling and thus distinct from something like going to an arcade and dropping some quarters into Pac Man.
|
|
|
Post by Pegasus Actual on Oct 8, 2014 19:40:29 GMT -5
But, its hard to tell with how troll-y (let's all hate the games Dumien plays) you've been as of late. Trolling Destiny is too much fun. It's true. But really, I do actually like Hearthstone, I just don't like every aspect of it. And in the larger context of gaming trends I really dislike the business model. Well, I had reservations going into this game. I've had multiple people recommend Hearthstone to me despite knowing that. Even though the game is fun, it hasn't really changed my opinion on the concept for a collectible card game.
|
|
Dumien
True Bro
Black Market Trader
No engrams. Only disappointment.
Posts: 3,292
|
Post by Dumien on Oct 8, 2014 19:53:17 GMT -5
I recommend this video...
|
|
|
Post by Aphoristic on Oct 8, 2014 21:05:25 GMT -5
The packs are the "I feel this is worth a lot" options. The option for people who don't think it's worth as much is to just pay to play Arena. You will eventually get all the cards in the game through Arena, and at a much lower cost than if you bought packs. That's where the flexibility in their pricing is. It's also the same path that people who refuse to pay a cent go, paying for arena entries is just to get around the limited number of Arenas you can do at the start. If you think the mode is fun and can afford the 2 dollars, why not pay? If you think it isn't worth it, okay. Don't start calling them greedy for having options to accommodate everyone. I googled it, it costs around $400 on average to unlock everything at the outset through packs. Theoretically that would be the option that accommodates me, but that price is ridiculous. I didn't say the pricing isn't flexible. I said it isn't comparable to a true 'pay what you feel it is worth' model and that it gives players who do pay money an advantage over those who don't. As for paying 2 bucks to play the arena, maybe I will do some of that, maybe not. But I am mindful of the fact that it is essentially gambling and thus distinct from something like going to an arcade and dropping some quarters into Pac Man. Fine, pay what you want might not be the correct word choice. It's pay what you think is worth paying. Is it worth buying all the cards? To some people, and they go ahead and do it. Is it worth spending nothing? Some people go that route as well. There is a point that everyone falls into. The Arena helps a lot for people who don't want to spend very much as they can still get that sense of progression without any large investment. And yes, every pack is gambling, but at the absolute worst you still get 40 dust from a bad pack. And with the Arena at the absolute worst you get a pack and 25-40 gold/dust. While that is worse than buying a single pack, it's also assuming you don't win at all. Get like 3 wins and you always break even. Get 7 wins and you get to play again for free. Get 12 wins and you can play twice for free, and probably get 2 card packs. It's really not that risky.
|
|
kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Oct 30, 2014 21:51:05 GMT -5
Any revisions I could do to this deck? I just got sludge belchers and loatheb, and I ended up swapping out gadgetzan two argent commanders for these to go in.
|
|
|
Post by Aphoristic on Oct 31, 2014 1:45:01 GMT -5
You need more end game. Rag, or Al'Akir? Slyvanas?
|
|
kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Oct 31, 2014 1:55:58 GMT -5
I don't have the dust for that. But I think Shaman lends itself to control or mid game, but you're right 1 rag would be great. I have a doom hammer, so I can get more burst in that way. I mgiht have like 1.3k dust if I barebones Foxtroting everything lol. I could try moving the tempo more aggressive, and put bloodlust plus a doomhammer in.
|
|
|
Post by Aphoristic on Nov 7, 2014 23:42:52 GMT -5
|
|
Slick
True Bro
Taking the piss
Posts: 1,015
|
Post by Slick on Nov 12, 2014 2:17:37 GMT -5
Since I didn't see it while skimming that last post, here's a warning. When the expansion comes out, you will only be able to get the expansion packs as the prize in Arena along with the normal dust and gold stuff, which means you'll have to buy packs for the original stuff. Since this is a significantly worse use of gold, get on with the farming.
|
|
|
Post by Aphoristic on Nov 12, 2014 7:47:53 GMT -5
It's not any worse since they cost the same amount until you have all the expansion cards and need more classic ones. By then I bet the next expansion will be out for most players.
Eventually I'm assuming they will add a system to pick which pack you get.
|
|
|
Post by Aphoristic on Dec 3, 2014 3:22:32 GMT -5
|
|
Dumien
True Bro
Black Market Trader
No engrams. Only disappointment.
Posts: 3,292
|
Post by Dumien on Dec 22, 2014 12:43:20 GMT -5
Fun lethal puzzle vs a mechlock deck. I had 24 points of damage here... and that slightly more complicated lethal was the one I chose.
|
|
kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Dec 28, 2014 15:53:53 GMT -5
Sunfury into sheep, hit face with void caller, hellfire, reversing switch doomguard, play your other doomguard hit face with smaller one then hit face with larger one 26 damage. You floated 1 mana and missed maximum damage. Anyway said method is better because it always happens. Nice puzzle doe.
|
|
Slick
True Bro
Taking the piss
Posts: 1,015
|
Post by Slick on Dec 29, 2014 0:42:21 GMT -5
Oh hey. This guy died in an awesome way. Miracle Warrior? Only a miracle if it was unexpected. /TwitchKappa
|
|
Dumien
True Bro
Black Market Trader
No engrams. Only disappointment.
Posts: 3,292
|
Post by Dumien on Dec 31, 2014 10:52:48 GMT -5
HAHA awesome! Glad you are loving that deck!
Had another fun little moment today. Didn't get a screenshot since I was roping while I came up with it... but here goes. I'm at 13 vs a hunter with a 6/2 Highmane and a full HP Highmane. He has 2 secrets down and 2 cards in hand. I have voidwalker on the field. and 9 cards in hand. I have 13 health he has 30. I need a turnaround NOW. I play sense demons collecting double doomguard. This brings my hand to 10. I run my voidwalker into the 6/2 highmane. This triggers freezing trap. It tries to send void back to my hand and fails because it is full so it dies triggering its deathrattle. This summons Doomguard. I run the doomguard into the 6/5 highmane. Shadow bolt the 6/2. Hellfire to clear the board. Bring myselff to 10. Summon double molten. Summon earthen ring to heal myself to 13. He couldn't come back from that. Next turn I stabilized with defender of argus + antique healbot...though one of the giants died when he hunter's mark + explosive trapped it. He also killed the next giant by using his whole hand the next turn...but at that point I was too far ahead.
|
|
|
Post by Aphoristic on Dec 31, 2014 20:10:26 GMT -5
So first time actually trying to ladder some. Got to Rank 3, but I'm done trying. It's just grinding beyond that point to hit legend.
|
|
Slick
True Bro
Taking the piss
Posts: 1,015
|
Post by Slick on Jan 3, 2015 14:30:32 GMT -5
I don't remember where I read this, but the real HS grind experience starts at rank 5. "People have a misconception rank 5 is the homestretch, when it's the beginning of the true grind." I'd love to get to Legend once, that'd be good enough for me for 6 months. I remember Dumien was at rank 5 when I had just started; I'm still amazed he got there, getting to rank 5 is not an easy feat.
|
|
|
Post by Aphoristic on Jan 10, 2015 20:49:47 GMT -5
|
|
kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Jan 14, 2015 12:02:57 GMT -5
I just got fucking deathwinged in arena. What the fuck my feelings are hurt.
|
|
Slick
True Bro
Taking the piss
Posts: 1,015
|
Post by Slick on Jan 14, 2015 19:11:05 GMT -5
No pic. Bad, kitty. :x Rekt, rest in pepperino. Feel the shame. /TwitchKappa
|
|
|
Post by Aphoristic on Jan 27, 2015 14:42:36 GMT -5
Undertaker now reads: Whenever you summon a minion with Deathrattle, gain +1 Attack.
|
|
kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Jan 28, 2015 20:31:44 GMT -5
Goodie
|
|
Slick
True Bro
Taking the piss
Posts: 1,015
|
Post by Slick on Jan 29, 2015 4:14:13 GMT -5
Blizzard sure loves to take powerful cards and make them useless in a single edit. Unlike Lightwarden, nobody is gonna invest or be able to invest defense into Undertaker. I expect it to fall out of the meta entirely. Meanwhile, Mechwarper is, in my opinion, better than un-nerfed Undertaker. You don't invest into one creature, but you get to swarm the board with lower cost, highly efficient mechs. I've seen videos of Hunters losing to Mech swarms by turn 5 thanks to unanswered two mechwarpers.
|
|
Dumien
True Bro
Black Market Trader
No engrams. Only disappointment.
Posts: 3,292
|
Post by Dumien on Jan 29, 2015 14:21:11 GMT -5
imo undertaker is still very good. In decks that would normally run webspinner, mad scientist, leper gnome, clockwork gnome, and spider... this is still the 1 drop you want to see. 2/2 trades with most 2 drops from opponents. Pre-nerf that sort of trade was fine.
Undertaker snowballed in two ways previously. Either you protected him while making him fat or he made a really good trade on turn 2 or 3 to ensure you are winning on tempo for the rest of the game. The latter possibility is not touched by this nerf.
Zoo is still going to run him. Sometimes he is a cheaper flame imp. Hunters are going to drop him for a while. Then some famous person is going to top legend with a hunter deck running 2 copies of undertaker. Then people will realize it really isn't that bad...it is just slightly less snowbally.
IMO this is a perfect nerf. It leaves the card as the best 1 drop for a deck designed around it. It also makes it so you DON'T NEED to answer it on turn 1-2. Paladin and priest can now answer him on turn 4-5 with their 1 card board clear. Rouge backstap is a guaranteed kill.
|
|
|
Post by Aphoristic on Jan 29, 2015 16:14:45 GMT -5
I just want the patch to hit so I can turn my golden Undertakers into golden Stoneskin Gargoyles, a much more viable card.
|
|
kittymulcher
True Bro
Packing my bags for the misty mountains
Posts: 446
|
Post by kittymulcher on Jan 29, 2015 20:47:59 GMT -5
^ Salt lord afro warrior
|
|
42
True Bro
Bingo Bango Bongo
Posts: 1,588
|
Post by 42 on Jan 30, 2015 6:09:58 GMT -5
I just want the patch to hit so I can turn my golden Undertakers into golden Stoneskin Gargoyles, a much more viable card. There's a bug with its dust value ATM. Did you disenchant it before you found that out?
|
|