markopolo
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Post by markopolo on Sept 5, 2014 10:27:38 GMT -5
As far as the 'spaceman' stuff. Come on. Almost all of the AW stuff is based on technology in practice today or ideas being drawn up. If you hate the future, you are essentially hating the time period you live in now. The new marketing campaign? COD: Hate the future? Hate the now!!!
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Post by iw5000 on Sept 5, 2014 14:32:15 GMT -5
As far as the 'spaceman' stuff. Come on. Almost all of the AW stuff is based on technology in practice today or ideas being drawn up. If you hate the future, you are essentially hating the time period you live in now. The new marketing campaign? COD: Hate the future? Hate the now!!! Maybe they can make a 4th company that can just do "CoD - 2003". And just make the game the time period 2003. Done. This is basically just a re-skinned MW1. Nothing is allowed to evolve past that date.
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mannon
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Post by mannon on Sept 5, 2014 15:51:30 GMT -5
Maybe they should do titles based on years like that. They already bring out a new game every single year, but there's only about four era's they seem comfortable working with and BO1 kinda fast forwarded through the cold war. (I had actually hoped they would stretch it out and do more like a decade per game and have a whole series set in the cold war, but meh...)
If you actually tie it to a specific year then suddenly it's not just WWII, it early in the war, late in the war, ect. Granted I know the games are technically set in specific years, but nobody pays any attention to that. Just, "Oh this one is more than a decade in the future, that means it's a sci-fi shooter and not a military shooter." *grumblegrumble*
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wittyscorpion
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Post by wittyscorpion on Sept 7, 2014 14:53:03 GMT -5
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Post by LeGitBeeSting on Sept 7, 2014 17:57:46 GMT -5
CoDAW is too far into the future for me. I read the links. If I want to play spaceman, I can play Halo or Destiny. I'm also sick of Michael Myers and the Predator in CoD, and I hate zombies. The series is quickly circling the drain. Can't tell if satire or cereal.
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bradman
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Post by bradman on Sept 7, 2014 21:28:43 GMT -5
Better eat your Wheaties, then.
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bradman
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Post by bradman on Sept 7, 2014 21:34:02 GMT -5
The new marketing campaign? COD: Hate the future? Hate the now!!! Maybe they can make a 4th company that can just do "CoD - 2003". And just make the game the time period 2003. Done. This is basically just a re-skinned MW1. Nothing is allowed to evolve past that date. Try 1943 and you're onto something. Enjoy wall walking and jetpacking.
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mannon
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Post by mannon on Sept 8, 2014 9:41:57 GMT -5
Let's just go back to the Civil war. Players have to fight in formation or be shot as a deserter and it takes a full minute to reload. As a killstreak reward you get promoted to an officer which grants you a revolver, a sabre, and a horse, but you're more vulnerable on the horse. As a preorder bonus you get the field medic kit which includes a hacksaw, a bottle of whiskey, and a piece of wood with teeth marks on it.
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Post by LeGitBeeSting on Sept 8, 2014 10:50:57 GMT -5
Better eat your Wheaties, then. I do eat Wheaties and I still cant tell if you're cereal or not. I'm going to go with............ not cereal. Too perfect of a parody too be legit. Edit: Legit BEASTIN'
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Will
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Post by Will on Sept 8, 2014 11:20:01 GMT -5
Let's just go back to the Civil war. Players have to fight in formation or be shot as a deserter and it takes a full minute to reload. As a killstreak reward you get promoted to an officer which grants you a revolver, a sabre, and a horse, but you're more vulnerable on the horse. As a preorder bonus you get the field medic kit which includes a hacksaw, a bottle of whiskey, and a piece of wood with teeth marks on it. While fapping to Napoleonic TV shows like Horatio Hornblower and Sharpe's Rifles, I've always imagined a musket-era COD would be super fun, just like you described.
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Post by imrlybord7 on Sept 10, 2014 12:17:17 GMT -5
This game takes place 40 years in the future. That's almost twice as long as I've been alive. I went from VHS and dial-up to Blu-Ray/streaming and fiber optic and pocket phones stronger than the computers of my early childhood. Are they accelerating the military tech timeline a bit? Still probably yes, but fuggit.
With its weak corners and laned maps Black Ops 2 upped the pace exactly how I'm betting Treyarch wanted to, which is a design philosophy I respect tremendously, but the game definitely lost some of the CoD magic because the maps were so CQC-oriented and deliberate that it almost never kinda felt like I was fighting a real war in an organic, real place. But then when I tried to go back to Black Ops 1 the tactical loitering was just too much. The big maps and slower pace sometimes made the game feel much more tense and tactical but for the most part it was just frustrating compared to the instant action in Black Ops 2. Ghosts went back in the Black Ops 1 direction and then kept going until it was across the Canadian border and that game is just so boring that I don't know how to end this sentence.
So it looks like this time they are going to go back in the Black Ops 2 direction and keep going until they cross the Mexican border and I think the way to do that without rehashing Black Ops 2 is new movement mechanics. People who have played the game have likened it to Quake or Unreal, and Black Ops 2 was definitely a step in that direction to begin with. Looks and sounds gosh darn golly gee whiz fun to me.
But if they go back to no jetpacks in the next game it better take place in the 1980s or I'm gonna drown my dog.
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wittyscorpion
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Post by wittyscorpion on Sept 10, 2014 12:37:38 GMT -5
For players who want to go back and fight in the past, maybe Sledgehammer can dig out their unreleased first attempt of CoD, "Fog of War", as their next installment of the franchise m.ign.com/articles/2014/09/10/sledgehammers-call-of-duty-vietnam-game-was-called-fog-of-warAs I said before, I do think that adding more powerful movements (especially vertical) to CoD is the right direction to take the franchise further. The current combat sandbox is now a severe constraints on the level design creativity, there are only so many ways to make maps. Too CQC focused -> cluster fuck, mid / long range friendly -> camp ing.
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bradman
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Post by bradman on Sept 10, 2014 17:43:39 GMT -5
Better eat your Wheaties, then. I do eat Wheaties and I still cant tell if you're cereal or not. I'm going to go with............ not cereal. Too perfect of a parody too be legit. Edit: Legit BEASTIN' Cereal as a heart attack. Recasting CoD as a Quake/Unreal clone to bend over to "MLG"/"E-sports" types is a step in the wrong direction in my opinion. The series already aims its' DLC and map design to children, and now the gameplay is going that way as well. This is all probably moot court anyway, as the series is on hot rails to Guitar Hero Land anyway.
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Post by LeGitBeeSting on Sept 10, 2014 21:13:16 GMT -5
Hmm. People have been saying CoD is dying and will end up like guitar hero as early as MW2/BloPs1.
Many people as well has myself though that the next gen console games would take away a lot of steam from CoD but it's still going surprisingly strong.
Judging purely by the commercial success of CoD I'd say it has another decade in it at least of being top dog in shooter sales. For every million fans it loses it gains a million more.
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Post by kylet357 on Sept 10, 2014 22:18:23 GMT -5
Hmm. People have been saying CoD is dying and will end up like guitar hero as early as MW2/BloPs1. Many people as well has myself though that the next gen console games would take away a lot of steam from CoD but it's still going surprisingly strong. Judging purely by the commercial success of CoD I'd say it has another decade in it at least of being top dog in shooter sales. For every million fans it lose it gains a million more. Ghosts was still the 2nd best seller of last year, behind GTA V obviously. There's no way it's going to die anytime soon. Every 'CoD killer' has been a failure in one way or another (With Medal of Honor (2010), MoH: Warfighter, and BF3/4 being the biggest examples).
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Deleted
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Post by Deleted on Sept 10, 2014 22:36:27 GMT -5
Hmm. People have been saying CoD is dying and will end up like guitar hero as early as MW2/BloPs1. Many people as well has myself though that the next gen console games would take away a lot of steam from CoD but it's still going surprisingly strong. Judging purely by the commercial success of CoD I'd say it has another decade in it at least of being top dog in shooter sales. For every million fans it lose it gains a million more. It's not like those people were professional statistians or industry leads; they just hated Call of Duty. Guitar Hero failed for its own reasons, and even those incidents were difficult to foresee. It's difficult to assign a number to CoD's longevity as the most popular console FPS because there are so many factors at work. Maybe CoD's dev team will keep making better and better games at a rate that its competition simply can't match. Maybe Destiny flops. Maybe Battlefield will stop adding gimmicky crap to its game and wisen up. Maybe League of Legends comes to the console to take it by storm; FPS as a whole dies on the console. Maybe LoL does that and flops for whatever reason. Maybe Valve decides to take its stillborn baby (console TF2) and add all the major updates for a massive spike in players. Maybe Blizzard wants to take to pseudo-monopolize a 5th game genre and makes its own FPS. Maybe Call of Duty the MMO happens and they fall flat on their face as they should. Anything can happen. Heh heh; Blizzard FPS. I don't even know how that would work. Would it take place in the Warcraft universe? It would have to, right?
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mannon
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Post by mannon on Sept 10, 2014 23:33:43 GMT -5
Blizzard FPS... easy... Starcraft universe. Lots of people were really disappointed that Ghost never came to fruition. I believe it was third person, but it could be done as an FPS. Or something similar at any rate. Plenty of guns and lore to draw upon there. en.wikipedia.org/wiki/StarCraft:_Ghost
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Post by iw5000 on Sept 11, 2014 7:41:08 GMT -5
I do eat Wheaties and I still cant tell if you're cereal or not. I'm going to go with............ not cereal. Too perfect of a parody too be legit. Edit: Legit BEASTIN' Cereal as a heart attack. Recasting CoD as a Quake/Unreal clone to bend over to "MLG"/"E-sports" types is a step in the wrong direction in my opinion. The series already aims its' DLC and map design to children, and now the gameplay is going that way as well. This is all probably moot court anyway, as the series is on hot rails to Guitar Hero Land anyway. That comment was wrong on every level. - I played a ton of UT and Quake back in the day, what's coming out with CoDAW looks or is going to play nothing like those games. That sounds like childish fit throwing there. - Like or hate CoD-AW, what the designers are doing is no more 'bending' to the will of the MLG/Esports crowd than any of the other two prior games. And with that, making sure the game has additional features like LAN play, CoDCasting and other features available to those segments does not in any way affect what goes on with the regular game. The two ideas aren't mutually exclusive. - Dumbest of all is the comment that somehow tries to link 'future tech' with being 'children games'. WTF? So let me get this straight Bradman, ... CoD can become more manly if it just goes back in time? Will the game grow hair on your chest if you get it to use more muskets and slingshots, rather than laser weapons? That's absurd. There's no relationship between time periods and a game being more or less childish. Let's get something straight. If CoD has gone off the rails a bit in losing players (it's sales most definitely dropped, the question is if those people will come back), it came off the rails DUE TO the game 'Ghosts'. And let's be clear, CoD Ghosts was not a future'ish game. CoD Ghosts scaled just about everything back in the game. The game's elements had little to do with the future. They toned down some of BO@'s future'ish items like VSAT's and Swarms. They slowed down the action. They increased the map size. And while they did add some silly childish items, these things had nothing to do with the future. Micheal Meyers, exploding macarenas, etc One other comment. There's nothing childish about CoD Ghost's maps. What's wrong with the maps is twofold. One, many of them were made for the standard GW game mode (as done in prior CoD's), but then the powers-to-be made the dumb decision to remove GW from the old gen, to boost sales of the new consoles. Dumb. Small tweaks can have big repercussions in how a game plays, and this is a classic example of one. The 2nd is map design. Many of IW's maps are just to designed for tactical loitering asshats, and that in turn affects gameplay. Maps like Warhawk. Not one, not two, but three 2nd story building lookouts that have only one entrance. There are a number of maps like this, and again, it destroys gameplay. Pick any game mode, these maps play like sh1t when 2/3rds of the players just see who can rush to sit in a room first (while being protected by two IED's, dogs, IMS's and such)
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Post by ChloeB42 (Alexcalibur42) on Sept 12, 2014 3:24:25 GMT -5
LOL at the Guitar Hero comparison. Guitar Hero was a novelty, it was an attempt to bring a Japanese Arcade game and make it accessible to the US console market. It was always going to be a short lived thing, you can't even blame Activision for it's decline, they already released GHII a year after GH, and that doesn't explain the decline of Rock Band, it was a niche market that was never going to stay afloat. Not only that but CoD existed before that, and did better.
CoD4 - 15.55 Total W@W - 12.28 Total MW2 - 23.65 Total BO - 26.3 Total MW3 - 27.22 Total BO2 - 25.84 Total Ghosts - 21.67 Total (VGChartz of Xbox and PS3 and Xbone and PS4 for Ghosts)
GHIII (The best selling GH) only sold 16.2 Million on PS2, PS3, Wii, and Xbox 360. I mean unless Advanced Warfare does worse than Ghosts, or even CoD4 I doubt it'll be going anywhere anytime soon
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Post by iw5000 on Sept 12, 2014 6:40:17 GMT -5
What is amusing is that CoD Ghosts last year (in the months before it's release), openly touted it's return to the roots of the game, back to the style of MW1. So if anyone wants to make any type of loose connection, ... it's probably one where going to the past HURT the sales of the game. Five or six years of 'modern era' combat was probably a bit to much. It's time to move on.
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Post by xFEARtheSHIELDx on Sept 13, 2014 9:13:08 GMT -5
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wings
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Post by wings on Sept 13, 2014 11:20:19 GMT -5
I rhink people make the comparison with Guitar Hero because an EA employee mentioned it. Amusing because I am sure that is throwing stones from glass houses wrt to running series into the ground (e.g. Need For Speed).
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Deleted
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Post by Deleted on Sept 13, 2014 16:52:36 GMT -5
I rhink people make the comparison with Guitar Hero because an EA employee mentioned it. Amusing because I am sure that is throwing stones from glass houses wrt to running series into the ground (e.g. Need For Speed). Ironically it went underground because it never made Underground. On an unrelated note
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Post by bucket415 on Sept 15, 2014 10:42:31 GMT -5
LOL what? The Wright brothers said that in the early 1960's? Well after trans-atlantic flight was happening? Oh and they were already dead too. Are you trolling or did you just not read what I said? You know we landed on the moon in 1969 right? Half a decade is 5 years. There were commercial international flights in the 40's. Lindbergh did it in 1927. You either meant half a century or you need to retake US history.
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Post by kylet357 on Sept 15, 2014 19:22:18 GMT -5
Are you trolling or did you just not read what I said? You know we landed on the moon in 1969 right? Half a decade is 5 years. There were commercial international flights in the 40's. Lindbergh did it in 1927. You either meant half a century or you need to retake US history. Oh, shit. Sorry about that. Meant half a century (doh).
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Post by confuzzled on Oct 4, 2014 6:54:30 GMT -5
On one of the newest maps I remember getting attacked by aliens or some shit in multiplayer. I turned the game off.
Slightly advanced weaponry and bending the laws of physics is one thing but saying fuck you gravity and inertia and turning into Halo is another...
I didn't even care for Destiny. If COD AW sucks I'm selling my PS4 and will be done with gaming...
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banana
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Post by banana on Oct 5, 2014 18:53:32 GMT -5
I'm weak
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Post by UrbaneVirtuoso on Oct 5, 2014 19:41:50 GMT -5
I'm selling my PS4 and will be done with gaming... By all means send it to me~! :3
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wings
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Post by wings on Oct 6, 2014 3:52:52 GMT -5
On one of the newest maps I remember getting attacked by aliens or some shit in multiplayer. I turned the game off. Slightly advanced weaponry and bending the laws of physics is one thing but saying Foxtrot you gravity and inertia and turning into Halo is another... I didn't even care for Destiny. If COD AW sucks I'm selling my PS4 and will be done with gaming... Fuck you gravity like immunity to fall damage since MW2 you mean?
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wings
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Post by wings on Oct 6, 2014 9:22:03 GMT -5
I assumed he was on about jet packs. Didn't know there was a competitive MP map that involved aliens though, thought that was separate like zombies is for the 3arc games. I still think a lot of the super unrealistic stuff that has existed in COD is understated, like people moaning about jet packs being unrealistic and then do not batter an eye lid when it comes to instant health regeneration and the like.
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