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Post by bucket415 on Jun 25, 2015 18:07:22 GMT -5
Um...they stick you in a beginners area until you are lvl 15. Its a huge expanse of an area. Your spawn areas are not protected. The enemy team just stares at where you will spawn and shoot you in the back. For hours. Its awesome. Or you can spawn about a 5 minute video game walk away and run back to where they are spawn tactical loitering and die that way too.
There are a lot of things I don't understand yet. It seemed that 90% of the enemy team had some way to be invisible / cloaked. I can get into a truck / tank but I cannot make it move, only shoot the guns.
Game still seems to be in BETA format. The menus are too basic. You cannot change servers without changing characters. If you pick the red team, your team shows as red, which in almost every other game, means they are the enemy. Lots of team killing happening because of this.
Will report back when I can create a jet / space ship and get off planet noob spawn kill.
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Post by jaedrik on Jun 25, 2015 19:05:18 GMT -5
Yes, Koltyr was a bad decision and sucked a lot of development time away. Doesn't even help new players. Didn't know about the no spawn protection thing though. PC version allows customized team colors on minimap. Learn how to do reverse maneuver (is that possible in PS4?) and hover duel or don't bother with the air game. The air game takes a huge amount of investment to get even remotely good at, and is extremely punishing. Infiltrators cloak, there's a module for the Sunderer (spawn truck bus with two weapons on top) to cloak. Enemy rendering is based on threat and distance. You can only drive the stuff you yourself spawn. Not sure if they have the vehicle management tab where you can completely unlock the thing.
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tooros
True Bro
Pony Stark
Posts: 1,306
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Post by tooros on Jun 26, 2015 3:20:55 GMT -5
Downloaded it when the EU servers started working. Will have a pop over the weekend. Hopefully it'll hold attention long enough to 'get.' My fear is that it won't: due to the fact there's a pretty hefty subscription fee. You can 'play for free' but, I suspect, it's deliberately painful/gimped to get you to dig deep.
We'll see.
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Post by noscreenname on Jun 26, 2015 10:46:10 GMT -5
I was excited to see how this game played. First off, it looks like shit to me. Second, it plays like shit. I don't think I will be keeping it downloaded long.
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Post by jaedrik on Jun 26, 2015 11:44:47 GMT -5
Downloaded it when the EU servers started working. Will have a pop over the weekend. Hopefully it'll hold attention long enough to 'get.' My fear is that it won't: due to the fact there's a pretty hefty subscription fee. You can 'play for free' but, I suspect, it's deliberately painful/gimped to get you to dig deep. We'll see. Most would say you don't need the subscription. The devs have done a really good job (long ago) of making this truly free to play. The only thing that truly affects gameplay is resource income rate, and that's not changed by all that much with a subscription (+50%). If you're good enough, you'll survive long enough to pay off your vehicles etc. I rarely run out anyways. Despite my negativity in the post above, ever since it became DBG, and a bunch of people were laid off / things were shifted around / they were held accountable to a private equity firm, the community has been expressing almost nothing but positivity, and I think it's well deserved. There's always going to be the danger of overestimating the game, or getting one's expectation too high, so I wanted to try and put a damper on that by pointing out a few of the flaws and clearing up confusion if possible. Don't hesitate to ask questions! The community is pretty dang helpful :D
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Jun 26, 2015 15:57:48 GMT -5
Yes, Koltyr probably does worse to present the game and its mechanics to new players than just throwing them into the real continents and letting them figure it out for themselves. Speaking of, here's an old, pretty out of date basics guide I'd made years ago. Just ignore all that stuff at the top, it doesn't exist anymore. And some of the other info here and there is now inaccurate.
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Post by bucket415 on Jun 29, 2015 16:00:58 GMT -5
Some more random points....
Played for a few hours on Saturday. It seems pretty good. Playing solo so far. Looking forward to a party with some real strategy.
I came away from the session asking...what is the point? There are no round winners or losers, its just a never ending fight for territory.
The rank up is slow. At one point I was like 90 - 55 and only got to about level 6.
A squad tactical spawn point would be amazing in this game (like BF).
I can't wait to unlock the flying vehicles.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Jun 29, 2015 17:47:37 GMT -5
A squad tactical spawn point would be amazing in this game (like BF). So the Spawn Beacon.
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Post by bucket415 on Jun 29, 2015 18:26:26 GMT -5
Maybe? *shrugs*
There are still a lot of things that are locked by rank, etc. Is that thing limited by class?
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Post by bucket415 on Jun 29, 2015 18:27:07 GMT -5
*searches Planetside2 wiki*
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Jul 1, 2015 13:07:21 GMT -5
I don't know what the PS4 version's interface looks like, but the Spawn Beacon is granted to any player who has spent some Certs on the Beacon in the Social > Leadership Certs menu. Once you make a Squad and are the Squad Leader, it shows up in your inventory regardless of your class.
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Post by bucket415 on Jul 2, 2015 10:28:42 GMT -5
PS4 interface is bad. You can't get into it while dead. You have to hit pause, scroll down to what you want. Then you have to run to an in game computer screen and interact with it, in order for the changes to occur.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Jul 5, 2015 3:37:30 GMT -5
What? What. WHAT
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probaddie
True Bro
You're triggering my intelligence
Posts: 11,043
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Post by probaddie on Jul 5, 2015 16:02:57 GMT -5
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Post by bucket415 on Jul 6, 2015 11:17:18 GMT -5
I'm hoping that this game is far from its final form. Its like they thought PS2 stood for Playstation2 online, because that is about how advanced it is.
1. You have to give / designate another name for your character, your PSN doesn't factor into this game at all. 2. You have to make an in game friends list. Your PSN friends list doesn't factor into this game at all. This is made much harder by the fact that your PSN friends can't find you by the name they are used to finding you by. 3. You cannot simply join a friend and play. You first have to message them and verify what server they are in. Once you join that specific server, they have to send you an invite to be in your squad. But you have to leave the squad that the game assigned you 1st. 4. Like stated above, the in game interface is super strange. You have to be alive / spawned in. Then you hit the "start" button, then you can adjust your character, class, weapons, controls, friends, etc. But before any changes to your character, weapons, class etc take effect, you have to interact with an in game computer. Its the strangest. 5. The "memberships", that grant you XP bonuses and VIP server access are very expensive. I'm not sure who they think is going to pay $14.99 per month for that.
It has a lot of potential. The game seems to work pretty well as far as the basic connections, hit detection, etc, goes. There is still a lot that I have yet to do, as the vehicles are locked based on rank.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Jul 7, 2015 8:07:12 GMT -5
1. You're making a character for a specific faction, not using a game handle. Each character has its own statistics and progression, so you're addressed as that character. 2. Because of 1. It all addresses characters, not accounts. Same as any MMO. 3. They are dedicated worlds after all. This isn't a 6v6 match based thing. The only server you should be playing on is the one set in the region you reside in (or whichever the majority of your friends play in). I could play on the West Coast's Connery server, but that simply won't be as good a connection as my US East Emerald.
Also there should be a Settings option to uncheck automatically joining a squad when you log in. Then again given the PS4 version's interface, they probably cut out all the options.
4. Don't know why they'd prevent access the whole menu while dead, you can do that on the PC version no problem, and you can pick a different class than the one you died as before you spawn. However once you're alive, of course you'd have to go to an Equipment Terminal to change classes and equipment. Looking at some snippets of gameplay of the PS4 version, that menu system is the most awful "minimalist" (in the bad kind of way) tablet looking swipey menu-into-submenu-into-submenu crap. The hotkey plus mouse menus of PC are quick and compile as much as possible into a single window. It appears cluttered but at least you don't have to load menu upon menu back and forth.
5. Yes, I've never seen a reason to actually buy anything in the game with real dosh and I've been playing the game off-and-on for years already. The membership most of all seems unnecessary. If the player is even remotely competent at the game, they should be swimming in Certs. The Membership and boosts will dramatically increase the rate of gain, but even the base rate is good enough.
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