mannon
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Post by mannon on Jan 28, 2016 18:47:24 GMT -5
I recall back in MW2 days I pretty much just ran iron sights on most of my guns because once I got the hang of it I felt like I didn't really need a reflex sight if it was purely visual. Granted on some weapons it also really helped pull the muzzle flash out of the way so that's also a solid benefit, but I digress. For most weapons that didn't get some kind of stat boost with it I just ran irons.
In BO3 I'm split. I like having a sight. And I can sacrifice something else for it and still have two attachments or more. But it's still a point I could be spending on another flashbang or to overkill another primary or something. There's no shortage of things to spend extra points on so I'm back to every point counts and I can't tell if I'm really hurting myself if I don't use one or not.
I expect this will vary somewhat from weapon to weapon so I thought I'd ask opinions. I do sometimes get myself killed by the jerk blocked by my gun when running irons, but I still feel that's mostly my own stupid fault for being ADS when I shouldn't have been or for watching the higher position rather than the lower one. That should be mostly avoidable...
Also, is there really much reason to use the scopeish sights on anything but snipers? I've always avoided them because I assumed they are basically like the ACOG and thermal from days past... which were really more of a hindrance to me than a plus. I do kinda like the look of the thermal in BO3 better than MW2 though. I couldn't use it in MW2. The B&W was too disorienting and I would lose track of WTF I was even looking at. But I've yet to actually try using it at all, just seen in killcams. ;3
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Post by illram on Jan 28, 2016 19:28:12 GMT -5
It's usually the first thing to go if I need another slot. Depends on the gun though. For instance the razorback irons are super annoying so I usually ran a sight on that.
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Post by TheHawkNY on Jan 28, 2016 19:51:06 GMT -5
I use a sight always on the VMP, Man-o-war, Shieva, M8, BRM, and Dredge; sometimes on the Razorback, XR-2, and Gorgon; never on the other weapons.
As for the high zoom sights, I think I read on here Recon gives the Gorgon basically no sway. I am partial to the Variable Zoom. There really aren't long enough sightlines to make the Thermal necessary, even on snipers, imo.
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Post by Deleted on Jan 28, 2016 19:56:14 GMT -5
The only time I used an ACOG sight on a weapon in MW2 was so I could unlock the Thermal Sight and get a huge XP bonus. ACOG MP5k? Okay then, let's get that 10k XP bonus! The Masterkey can be unlocked if I kill 20 people with the grenade launcher? Sweet deals! Why does everyone hate me now? In terms of iron sights muzzle flash counts for a lot, but iron sight design is a large factor in whether or not a scope would be viable. Look at this clean, simple design for the SCAR-H in MW2. There's a clean circle and post for long-range targets, and plenty of nothing on either side so you can look around with in case you lose your target; for that it made for an excellent AR that could handle longer ranges with iron sights. And then there's the Black Ops 1 UZI. You could lose a t-rex at point blank range with these things. The weapon was never good to begin with, but lawdy those iron sights couldn't have helped.
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Post by Deleted on Jan 29, 2016 0:07:15 GMT -5
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mannon
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Post by mannon on Jan 29, 2016 10:43:36 GMT -5
mmmmmmmmmmmmmmmmm.... SCAR-H.... *drools* That was my baby. Pretty much it's only drawback was the small mag, and I reload all the friggin time anyway and usually ran scavenger anyway.
I think there are a couple of irons I'm not a huge fan of in BO3, but I'm still mostly undecided on things.
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Post by kirbyderby on Jan 29, 2016 11:21:18 GMT -5
I use a sight always on the VMP, Man-o-war, Shieva, M8, BRM, and Dredge; sometimes on the Razorback, XR-2, and Gorgon; never on the other weapons. As for the high zoom sights, I think I read on here Recon gives the Gorgon basically no sway. I am partial to the Variable Zoom. There really aren't long enough sightlines to make the Thermal necessary, even on snipers, imo. Thermal is viable on snipers if for no other reason than because it replaces the abssurdly high zoom default scope. It's actually quite nice and I prefer it over the recon and variable zoom sights, though ELO is still my go-to for pretty much everything. IMO the various red dot sights are actually a pretty decent use of a pick 10 point except for guns with extremely clear irons, as it can be easy to lose track of targets when trying to jetpack around and acquire targets simultaneously.
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Lexapro
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Post by Lexapro on Feb 1, 2016 20:54:08 GMT -5
SMGs: All have good irons so I think sights are a waste. I think my least favorite irons are the Kuda's and even that's still pretty tolerable. The razorback is accurate enough that you could aim it with just the outside frame if you had to.
ARs: I think both burst rifles benefit immensely from having an optic. The Man-O-War really needs an optic as well. The only gun that I feel really doesn't need it is ICR which has extremely clear iron sights. At the same time, its so accurate that you could be really effective with it at long range, so in that case an optic definitely can help. It's an odd situation where it doesn't really need it but can also benefit a lot from it. HVK and KN can both go either way, depending on what range you like to use them at.
LMGs: All these irons sights are bad so I'd always recommend an optic, especially the Recon for the Gorgon.
Snipers: Thermals for the power snipers, Varix for the Drakon. Recon sight increases recoil for snipers which is kind of annoying. ELO is also good if you're into that.
Shotguns: I never understand when people run optics on shotguns. MAYBE for the Argus, but I like those irons so its not worth it for me. IMO, shotguns are best run naked with a perk heavy class and an MR6 OR as overkilled secondaries for longer range primaries (burst rifles, LMGs, shotguns)
Pistols: Not worth it. If you're going to spend a point on a secondary optic, just use overkill instead.
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mannon
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Post by mannon on Feb 2, 2016 9:46:46 GMT -5
Yeah I pretty much agree that if I'm going to spend a point on an attachment for a pistol it would just be better to overkill instead most of the time. Maybe just maybe dual burst pistol for a close range weapon you can swap to nearly instantly since a shotgun would have a much slower switch time. Otherwise nah... I think I've only been running attachments on secondaries lately as a point sink because I just prestiged and don't have any wildcards unlocked. And even then only after other options are exhausted.
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Lexapro
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Post by Lexapro on Feb 2, 2016 13:38:09 GMT -5
I think other attachments can be worth it on pistols because of the fast swap speed w/o Fast Hands. Extended mags is really good on the RK5 and dual wield for all of them is pretty fun. Silenced MR6 is also good.
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Post by noscreenname on Feb 2, 2016 13:49:02 GMT -5
I think other attachments can be worth it on pistols because of the fast swap speed w/o Fast Hands. Extended mags is really good on the RK5 and dual wield for all of them is pretty fun. Silenced MR6 is also good. What is the best dual wield?
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bradman
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Post by bradman on Feb 2, 2016 14:55:25 GMT -5
Great irons right here:
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Lexapro
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Post by Lexapro on Feb 2, 2016 15:38:55 GMT -5
Dual wield RK5s are the best shotgun in the game.
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mannon
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Post by mannon on Feb 2, 2016 19:18:42 GMT -5
Ahhh Type 99. Wasn't that thing basically just like the Thompson, only technically superior (I think in mag size)? I couldn't use it. Those damn irons were so full of STDs.
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mannon
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Post by mannon on Feb 2, 2016 19:27:13 GMT -5
Then again it could be worse. So many guns in Borderlands 1 & 2 have really screwy sights. Some just don't have sights at all or are blocked by some big fat body of the gun so it's like trying to aim with a brick. Others have great looking sights that aren't even close to where the bullets hit... (pistols... I'm looking at you...) Others have scopes with no real reticule or long range scopes on short range weapons, or chunky weird geometry blocking half your screen. Seems like pretty much anything that could be wrong with iron sights in a game is represented. I've gotten more than a few really nice guns I used for a brief time then deemed mostly unusable due to the sights on them. heh Although I mostly avoided that with my trust friend, dry erase marker which is the only thing that saved pistols for me in those games since pretty much every pistol in them has inaccurate sights that stop well below where your shots actually hit. Hey let's make headshots and other really accurate crits an important part of the game, then make all the sights in the game garbage and not only inaccurate, but completely misleading! *grumblegrumble*
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banana
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Post by banana on Feb 3, 2016 10:13:01 GMT -5
Dual wield RK5s are the best shotgun in the game. but shotguns are actually good now lol. I thought the dual wield mr6 was better?
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Post by Pegasus Actual on Feb 3, 2016 16:24:42 GMT -5
I think sights are often worth it in COD games. Especially in Blops 3 when I find myself with a single leftover create-a-class point, and getting another 'real' attachment would cost me two. Plus if you're ADSing when you hit the ground off of one of your boost jumps you get the gun bobbing way up animation, so a big clear frame around the crosshairs is always appreciated. The BOA is great for scanning water, or more quickly peeking he adglitches. And thermal is fantastic for the bolt snipers. I'm not seeing all the one-pixel warriors without my predator-vision: xboxdvr.com/gamer/Pegasus%20Actual/video/14460306
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mannon
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Post by mannon on Feb 4, 2016 9:52:31 GMT -5
I think for my money if I have an extra point that I otherwise don't need for my build then yeah a sight is an easy choice and I'll generally take one over adding a second tactical grenade.
I generally won't, however, take a sight over a 1 point attachment or perk, and most of the time I still prefer to use at least 1 lethal and 1 tactical grenade and usually won't give up either for a sight. But then I've switched to usually using prox mines and trophy system. I prefer these because they are fire and forget. Trying to use 'nades during combat usually gets me killed so it's safer for me this way. Also the trophy system is my new best friend. I'll either drop one in a good spot for teammates and let it gather points for me or I'll put it down anytime I post up in a position and then take it with me again when I leave. I think I only have flashbangs on one class now. ;3
There are some definite benefits to having a sight, I just have a hard time justifying the cost unless I happen to have spare points, and once I've got access to all the wildcards and an assortment of attachments for my weapon there are lots of good ways to spend points and not nearly enough points to exhaust them.
It seems like it is still largely the same choice as back in MW2 only the pick 10 system is much more flexible to the point that depending on what you have unlocked you may not be sacrificing much to use a sight on some builds. In MW 2 you were always sacrificing an attachment, which is arguably a much higher cost except on weapons that either worked well with fewer attachments or actually benefited statistically from the sight, (holo M16 I'm looking at you...)
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Post by TheHawkNY on Feb 4, 2016 10:07:22 GMT -5
Nice shots.
I based my response on typical gamemodes. For SnD, I'd say a sight is more important than in other gamemodes. Thermal's usefulness goes up whenever enemies are deploying smoke.
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Post by flatulentmonkeys on Feb 4, 2016 10:44:52 GMT -5
As a rule of thumb, I run an ELO on AR's and irons on SMG's. Although I'm not a big fan of the Kuda's iron sights and run an ELO occasionally on it also.
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Post by youngstuna on Feb 4, 2016 10:55:24 GMT -5
I use sights on all burst fire weapons. On automatic weapons I find myself just using the irons. There aren't too many really poor iron sights like in past cod games.
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banana
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Post by banana on Feb 4, 2016 16:33:49 GMT -5
As a rule of thumb, I run an ELO on AR's and irons on SMG's. Although I'm not a big fan of the Kuda's iron sights and run an ELO occasionally on it also. I like reflex with the green triangle-y sight better
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mannon
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Post by mannon on Feb 4, 2016 17:49:14 GMT -5
I've found I don't like anything but the dot on reflex... heh I'd prefer more of a post than the dot, but I don't like any of the triangular ones. I thought I would, but I find the shapes a bit distracting and I wind up not really aiming the right part of the reticule where I want to hit my target. So I just keep it simple. ;p
I do like the ELO.
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Post by Deleted on Feb 5, 2016 11:53:12 GMT -5
For some reason, I have a massive boner for the BOA3 sight on the assault rifles.
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Post by lackingdamage on Feb 8, 2016 9:31:55 GMT -5
Pretty much always run optics on Sheiva,M8A7, BRM, Dredge 48 and man of war. Sometimes the XR-2/Pharo but can get away without one. Agrus find myself hitting more shots when using an optic that just me.
Most of the time run optic on the LMGs just found it better for getting headshots.
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Post by Pope Leo VII on Feb 8, 2016 10:16:57 GMT -5
For some reason, I have a massive boner for the BOA3 sight on the assault rifles. Run this on assault rifles for the soul purpose of figuring out whose dead and alive lol. ELO is hands down the best looking sight. Overall, rather suck it up with the iron sights and use the point towards something else.
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Post by dunsparceflinch on Feb 9, 2016 12:22:38 GMT -5
I love that BO3's pick 10 system helps encourage optics use by making optical attachments not cost 2 points as your "3rd" attachment.
ACOG is of course very useful in BO3, particularly for weapons with high sway and longer range weapons. Varix is meh.
Red Dot and all the Red Dot equivalents are good for weapons with bad irons and/or high recoil (because the high recoil with irons tends to mean you will often have your gun unintentionally obscuring your view). For me personally that means it's good on:
- VMP (awful sights)
- Vesper
- Man-O-War
- KN-44
- Sheiva
- BRM (I love the BRM but my god do I hate the BRM's sights)
- Dredge
- Weevil
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