mannon
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Post by mannon on Feb 22, 2016 18:21:14 GMT -5
I'm usually the other way around and forgetting to use ripper when I should have. heh But I have definitely turned on some people activating it. I guess they activated it a little too early instead of waiting until they were in range, otherwise I should be dead well before I can turn around. Your friend was lucky to have quick reflexes there, would love to see the kill cam. heh
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Post by youngstuna on Feb 22, 2016 19:04:00 GMT -5
I'm usually the other way around and forgetting to use ripper when I should have. heh But I have definitely turned on some people activating it. I guess they activated it a little too early instead of waiting until they were in range, otherwise I should be dead well before I can turn around. Your friend was lucky to have quick reflexes there, would love to see the kill cam. heh I used to be like that before I learned you could use the ripper on activation. Basically if I'm close enough to see the marker on an enemy, I will use the ripper. If you get a bunch of enemies close to each other, it's multi-kills galore. I find that sliding and jumping from high distances makes it sick as well because it sucks you into the enemy (even better than commando) which makes you hard to kill.
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mannon
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Post by mannon on Feb 23, 2016 0:48:11 GMT -5
Yeah there's literally no point activating it before you use it, you're just wasting it and warning enemies prematurely. It's just my first instinct is to shoot, and that habit is hard to break now that I've broken myself of the habit of panic knifing. heh
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Post by Pope Leo VII on Feb 23, 2016 9:43:07 GMT -5
I'm usually the other way around and forgetting to use ripper when I should have. heh But I have definitely turned on some people activating it. I guess they activated it a little too early instead of waiting until they were in range, otherwise I should be dead well before I can turn around. Your friend was lucky to have quick reflexes there, would love to see the kill cam. heh I used to be like that before I learned you could use the ripper on activation. Basically if I'm close enough to see the marker on an enemy, I will use the ripper. If you get a bunch of enemies close to each other, it's multi-kills galore. I find that sliding and jumping from high distances makes it sick as well because it sucks you into the enemy (even better than commando) which makes you hard to kill. Making use of the slide is key when throwing down with the ripper. Especially when the next enemy is right outside lounging range. Lounging range has become rather inconsistent the last week or so.. Literally staring at an enemy right in front of me and the ripper is waving his claws and doing jack.
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Post by iw5000 on Feb 24, 2016 14:14:35 GMT -5
Yeah there's literally no point activating it before you use it, you're just wasting it and warning enemies prematurely. It's just my first instinct is to shoot, and that habit is hard to break now that I've broken myself of the habit of panic knifing. heh m in the same boat as you. I am forgetting to use it.
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mannon
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Post by mannon on Feb 24, 2016 14:37:08 GMT -5
I just need to use it more, hence why I'm considering it for perma-unlock. But I'm leaning more towards C4 to go with my scavenger at the moment. I've never been one of the cool kids that just used C4 instead of grenades as well as for traps, and part of me wants to really give it a go. But we'll see. If it just doesn't work for me I'll use the point on Ripper prolly, or maybe perk 3 greed even. Undecided... got a ways to go before the next one anyway.
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Post by iw5000 on Feb 24, 2016 14:44:30 GMT -5
I'm just doing the Spectre as I haven't done it yet. It's not one of my favorites. I have about half the specialists done, trying to work my way through all. I did get the 20 rejack and 20 glitch kills done last weekend. That wasn't as bad as I thought it would be. Now have to get the double kills :-(
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mannon
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Post by mannon on Feb 24, 2016 17:53:41 GMT -5
I haven't actually decided which specialists I honestly like. I usually just roll Hive because it's fire and forget, or Battery for the no mus no fuss offensive ability that doesn't require perfect aim or a charge time. I'm starting to really like Ripper for the fact that I can still use it offensively, but it doesn't replace my weapon. Plus I really like being able to charge it up quickly and actually use it more. A lot of the others take ages to charge up and then it's stupidly easy to get denied and not even fire the damn thing.
I've not been attracted to the non-weapon abilities at all. I did briefly try that armor one but the duration is so short I can only really see that being useful in objective games... which I mostly don't play that much of.
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Post by youngstuna on Feb 24, 2016 18:35:51 GMT -5
I haven't actually decided which specialists I honestly like. I usually just roll Hive because it's fire and forget, or Battery for the no mus no fuss offensive ability that doesn't require perfect aim or a charge time. I'm starting to really like Ripper for the fact that I can still use it offensively, but it doesn't replace my weapon. Plus I really like being able to charge it up quickly and actually use it more. A lot of the others take ages to charge up and then it's stupidly easy to get denied and not even fire the gosh darn golly gee whiz thing. I've not been attracted to the non-weapon abilities at all. I did briefly try that armor one but the duration is so short I can only really see that being useful in objective games... which I mostly don't play that much of. Abilities are great in hardcore. Kinetic armor is deadly especially.
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Post by dpkaufman on Feb 25, 2016 9:48:34 GMT -5
I like combat focus. It's just a bonus you can pop on to your existing strategy without having it become a distraction or altering your play style. If the timing works out, you blink and you're at your top streak. If not, no big deal.
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Post by mannon on Feb 25, 2016 10:34:53 GMT -5
I tried it once, went like 3 strait games without managing to get a kill while it was active and tossed it. Problem is you pretty much have to time it so that you get a streak when it's active or it's a total waste of your specialist. Where the offensive abilities will actually help you start or expand a streak more often than not. Now, if it boosts points from objectives I can see it being a lot more useful to fire off when you're about to cap a point or something.
Even if it boosts your points a little and you get a kill or two unless you actually earn a scorestreak reward before you die it was still a complete waste of your specialist. It's a damn tease.
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Post by alivegas99 on Feb 25, 2016 14:34:53 GMT -5
I'm a fan of Combat Focus - I usually use it while running something like cerberus, talon, wraith. If I get to 600-700 points then I'll pop it the next time I'm about to go into a gun fight or cap an obj. Helps your odds of converting a couple kills in a row into 10+ additional kills via 3 score streaks.
I honestly don't find the specialist weapons to be all that great. Most of the gun fight is won/lost based on positioning/awareness no matter what weapon I have. Having a really good gun for a few shots isn't that enticing to me - though the purifier is fun as all hell.
"Even if it boosts your points a little and you get a kill or two unless you actually earn a scorestreak reward before you die it was still a complete waste of your specialist. It's a gosh darn golly gee whiz tease."
Pretty much every specialist is a waste if you die after activating it...
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mannon
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Post by mannon on Feb 25, 2016 15:26:49 GMT -5
Yes, but the weapon ones can help you not die by giving you 1 hit kill weapons, or the hive which gives you fire and forget bee mines.
Of course personally I don't know if I could ever run cerberus, talon, wraith. Sure if you at least get the cerberus it sounds awesome. Problem for me would be I'd only get the cerberus once every 50th game and spend the rest of my games with no scorestreaks at all, which would suck.
I'm sure it doesn't help that I tend to play mostly TDM. I'm not hugely drawn to CoD's objective modes, but I will dip into them sometimes. It's certainly nice being able to earn some points with a cap or something. I'm the kind of player that see's my specialist ability as my best bet on getting a streak going at all, rather than on extending an already good streak into a great one. I'd love to be able to get those high point rewards, but it's always been a problem even in my high KDR games, so I've more or less resigned myself to only seeing them in care packages.
I also mostly play solo or with just my brother. I haven't managed to hook up with a crew of bros for a while. That definitely changes things. When I'm rolling with them I rarely need a launcher and can use classes without them, but solo launcher is required because dumbasses on my team shoot down dick all. I can't understand not shooting down UAV when you're not even running cold blooded. I guess people mostly just ignore them and lemming their way toward enemies.
As for purifier... I want to like it, but in practice... it's not worked for me at all. Generally with purifier I'll set 1, maybe 2 guys on fire, and they kill me before I can kill them. That's indoors. If I meet enemies outdoors they kill me before I can even get in range prolly most of the time unless I somehow run away. I really really want to like it, but the truth is when I run purifier it turns a good streak into garbage, because it's suicide. I can't kill anyone before they kill me unless I catch them completely off guard. I don't know how you're supposed to stay alive when you use it or why I seem to need so much more range than enemies do. (Though I assume the latter is latency, on their screen they were closer to me.)
*shrug*
I definitely liked the supers in Destiny better than the specialist stuff in BO3. Of course most of those were something you'd activate and then either have a somewhat passive timed bonus or an immediate 1 shot attack. (Except for Hunters...) It didn't disrupt my flow as much and they were harder to be completely shut down, robbing you. It happened, but not very much due to overshields and stuff.
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Post by dpkaufman on Feb 25, 2016 19:11:38 GMT -5
Ah, yeah I don't ever play TDM, but I can see how combat focus might not be great there. In most other modes though you have a general idea of when you are likely to be scoring points. Also, pop it on right after calling in a UAV - easy bonus points.
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Post by iw5000 on Mar 16, 2016 12:34:15 GMT -5
for what it's worth, I am almost at the end of the Specialist road. I have only two challenges left. Two multi-rejack kills, and then two Prophet 'glitch' kills.
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Post by illram on Mar 16, 2016 13:41:38 GMT -5
I'm currently trying to finish the triple kill challenge for the Abilities Master Calling Card. Either Overdrive, Psyche or the Spectre invisibility cloak thing seem to be the "easiest" for triple kills (each kill needs to qualify for an ability medal). Anyone had luck with other abilities?
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Post by PSIII on Mar 16, 2016 23:37:32 GMT -5
You shitting me? There's triple kill challenges for them too?
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Post by haoz on Mar 17, 2016 13:36:23 GMT -5
The triple kill challenge is for specialist abilities mastery, not for an outfit. I'd recommend kinetic armor for triple kills.
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Post by illram on Mar 17, 2016 13:59:20 GMT -5
Some abilities last longer than others for the medals though, and Kinetic armor medals (Bully?) are only obtainable while the armor is active and I am pretty sure when you get shot it depletes the timer right? I wish vision pulse medals lasted the whole time as that would be the clear winner here for me, but they only occur in some tiny arbitrary sliver of time immediately following activation.
From the Shadows medals are obtainable a few seconds after your cloak runs out, or after you shut if off by firing, and so far that seems to me to offer the biggest window of time to get the triple kill within. For me it is basically just a matter of being right place at the right time so the bigger the window for it to happen within, the better.
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Post by haoz on Mar 20, 2016 21:40:35 GMT -5
Yeah but Kinetic makes you more durable. I got all but 2 of the 20 with various abilities while getting 100 for each specialist ability. I got these last two with kinetic.
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Post by iw5000 on Mar 21, 2016 20:13:04 GMT -5
I'm still working on the outfits, and all i have left is two double-glitch kills. I'm done after that. The big question is if i can muster up enough interest to keep playing this game at this point. After downloading tonight's patch, ...here's what i saw
1. Lag 2. More lag 3. An emphasis on the DLC maps on the rotations. DLC maps which for the most part, suck dick. 4. Still seeing an annoying level of new people dumped on my teams going 2-30, pretty much ruining every game they are in. 5. F***s who keep hiding behind corners and barrels, slowing games down to a crawl 6. People still using those lame nano supers, which are nothing but training wheel kills for shitheads.
I could go on listing another dozen things, but i've lost interest in even complaining about the game. I've think i've just kind of reached my limit with this one. It's not like i haven't got my money's worth. I did enjoy it more than AW. I did make it to Master Prestige. I did get my smg's and AR's to Diamond camos. It's just the above things plus other things have just grinder me down. I've tried taking some breaks, but even recently, playing once a week, that's not helping matters.
Oh well.
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Post by PSIII on Mar 22, 2016 4:13:26 GMT -5
Another update, huh? I'm still working on the outfits, and all i have left is two double-glitch kills. I'm done after that. The big question is if i can muster up enough interest to keep playing this game at this point. After downloading tonight's patch, ...here's what i saw 1. Lag 2. More lag 3. An emphasis on the DLC maps on the rotations. DLC maps which for the most part, suck dick. 4. Still seeing an annoying level of new people dumped on my teams going 2-30, pretty much ruining every game they are in. 5. F***s who keep hiding behind corners and barrels, slowing games down to a crawl 6. People still using those lame nano supers, which are nothing but training wheel kills for shitheads. I could go on listing another dozen things, but i've lost interest in even complaining about the game. I've think i've just kind of reached my limit with this one. It's not like i haven't got my money's worth. I did enjoy it more than AW. I did make it to Master Prestige. I did get my smg's and AR's to Diamond camos. It's just the above things plus other things have just grinder me down. I've tried taking some breaks, but even recently, playing once a week, that's not helping matters. Oh well. I put it down when they released that last update. Went back to MW3 to finish my 100 MOAB count. Almost done, just a few more. Will maybe gold two LMGs I never bothered to do so in the past. Updates just royally screw BO3 over, so will be loading MW3 until I finish those challenges, then can load BO3 again. Once a week playing for you? I think the issue is that doing that would make it seem more like it's a chore. Just put the game down for at least a solid two weeks minimum. While doing that, play an older CoD. It's better to not let the one pissing you off be the last one you played before the break. If you enjoy the older one, then you can stick to that for a while.
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Post by iw5000 on Mar 22, 2016 20:46:48 GMT -5
solid points there, you are right. It's just that i am just two double-glitch kills away from finishing all the Specialist challenges. That's why i keep dragging my ass back to play after 5 or 6 days. I just want to say i did it. That and whether i will press on to finish the snipers, pistols and lmg's to get the Dark Matter camo. . .it doesn't look very promising. That's kind of bummer, running out of gas on that challenge.
Reading what i wrote, it does sound very chore'ish :-(
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Post by illram on Mar 23, 2016 2:52:14 GMT -5
After the double kill challenges there are the Hero armor challenges.
I have the LCAR and knife left for dark matter. I told myself I wouldn't have the time to do this but I'm so close, I feel like I have to finish them. I think I have a problem.
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Post by PSIII on Apr 12, 2016 5:07:47 GMT -5
Have only one set Glitch and Ripper double kills left I guess. Guess I will be actually pushing for the armor soon.
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Post by lustindarkness on Apr 12, 2016 9:53:23 GMT -5
I have one glitch rapid kill and a rejack double kill.
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Post by lustindarkness on Apr 18, 2016 11:10:44 GMT -5
Not much time to play, but finally unlocked the HERO challenges. I will take a break from grinding these out for a while. I am going into snipers, pistols and knife in my DM grind and I think I will be using heat wave a bit. I'm sure I'll get that one at least.
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Post by PSIII on Apr 22, 2016 3:25:40 GMT -5
Dumb as hell. You have to do them each four or six times. I play TDM, so there's barely enough time. Don't like the thought of having to play Dom for a couple hours to complete this shit. Will probably do KC. Have done several of the easy weapons and abilities. But damn, even the War Machine is hard. Only have one tally so far. There's not much you can do, it's so subjective to the maps, your team and the enemy team. I've gotten five kills for it and the other weapons in matches so many times.
Gotta say, they make it way less valuable than the DM camo by how you can unlock them one by one separately as soon as the Hero challenges are available. The double kill and Hero crap are far too subjective, compared to just putting a lot of time into weapons for camo (you for need to go for headshots, they'll come eventually). Arguably, the most difficult part of DM is the five kill streak you need to do with them each. For that, I think the armor is more aggravating.
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Post by illram on Apr 22, 2016 12:35:37 GMT -5
With overclock on Safeguard, if you go into overtime, you will get a lot of chances with the specialist weapon or ability. Particularly for multi kills as you get a lot of players clumping together in Safeguard.
I could imagine TDM being difficult. KC maybe better as you get more points and usually longer matches. But map predictability is key and KC and TDM are as you say more random. Safeguard and Dom make it relatively easy to gauge where people are.
For what it's worth I found the double kills actually harder than the hero challenge for some of the specialists. E.g. glitch or rejack.
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