Would love to do this, but PS4 sharing too cumbersome for me. Might have to try how it works. Well why not just brag about stuff then
I have already gotten 3 collaterals with the kraber All of them were pure luck but still... And a gooser with Northstar... And a 170 points 24 kills game on attrition without dying (sidewinder is serious fun on some maps...)
Yeah, that was one of the closest games. We got pretty split up there at the beginning and it didn't help that right side (me included) was fighting a war of attrition against two smart Legion players.
Pilot vs Titan can end up being pretty demoralizing for Titans tho.
Post by wittyscorpion on Dec 1, 2016 13:39:38 GMT -5
I usually don't have cool clips to show off, but sometimes I run into funny memes (mainly on Reddit) that is worth sharing. I guess this thread is not a bad place for that:
Reactions to stats screen:
What happens when the battlefield is dominated by enemy Titans:
Last Edit: Dec 1, 2016 13:40:36 GMT -5 by wittyscorpion
I was surprised to see my K/D was actually not bad at all. Last 10 was much better than lifetime considering I'm still pretty new with the game but I think for the last 10 2.7 overall and 1.7 or so vs pilots... I forget. That's on console. I didn't check PC... I kinda don't want to. heh heh I do better on the PS4 than I do on PC. Some sliver of that is due some PC performance issues I was having, (though I think I've nixed them now). Mostly I think it's just due easier competition and parkour seems to throw people a lot more on console so I try to take advantage of that. On PC it doesn't matter if I parkour or not, I either kill someone nearly instantly or I'm dead. heh In fact if I hesitate at shooting someone in order to keep up the parkour... I'm dead. That's why on PC I will often just drop like a rock mid parkour to ADS and shoot. On console it depends if they're already shooting at me or not. If not I can usually afford to take a moment to put myself in a better position.
A recent discovery of some useful tech. A new reload cancel we shall dub the "SRJ Cancel". A combo of Slide > Reload > Jump in rapid sequence will cut out a portion of the reload animation. In the Flatline's case, it cuts the overall reload time down to almost one third, as seen in this 1/4x speed recording.
From the way it looks, the transition from slide to jump may be cancel out "reload_time" and immediately move on to "reload_time_late1". So for the Flatline, you are potentially reducing its 2.073 second reload time to as low as 0.6 seconds.
Usagi: vanguard is actually okay
Nov 15, 2021 7:10:56 GMT -5
marvel4fanboy: Anyone know the base walking speed, and sprint multiplier, in the old COD's? Very hard to find this info
Oct 18, 2022 14:42:31 GMT -5
Usagi: mw2 is actually okay
Nov 15, 2022 8:41:10 GMT -5
khofax: Hi hope you’re doing well, so I have a special request, I saw the board you made on call of duty zombies and I have some questions.
Apr 27, 2023 13:31:35 GMT -5
khofax: I have been assigned a riddle in the scope of a competition for charity and I am quite sure it has something to do with COD BO 1 Zombies, here is the riddle: Three groups at a time, they leave. Packs of 6 or 7. They run. They run at 325. They die. More of
Apr 27, 2023 13:33:30 GMT -5
*
khofax: …More of them join the battle. But who has the edge right now? Get me and your side will dominate… for the next four minutes at least. Seven
Apr 27, 2023 13:35:28 GMT -5