fpsdredd
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Post by fpsdredd on Nov 12, 2016 3:25:30 GMT -5
So far I'd say it's decent. I like it more then some CODs for sure. Definitely more then the CODs that I instantly dropped before even hitting first prestige, such as Ghosts and AW. However, I liked BO3 a lot and IW just feels inferior to me. However, the freshness of it has some appeal to me so I will continue to play it for now. I already know it will get stale faster then BO3 for me. I personally like BF1 better then IW. Haven't tried Titanfall 2, but I got bored of the first one kind of fast. I saw some retailers will have it for $27 on Black Friday, I might pick it up if it's that cheap, even if I only play it for 10-20 hours before getting bored like the first one, that price would be worth it to me still. The bottom line for me, right now I feel like it's a "middle of the pack" COD for me. Not bad but not great. I feel like with some adjustments it could become an above average COD to me, but it will never be great because I really hate some of these maps. Frontier is probably my most hated map of all time. There is a few I generally like though, such as Mayday. However, I don't even think Mayday is that great of a map, it's just a solid 3-lane style map. I hate Mayday. It's one of those maps I described. It's like a good five or six lanes at the middle. The indoors area also makes it real easy to be hit from behind. I don't think I like any map. Maybe the new Strikezone is OK, but the new indoor camp spot at the top corner is literally impenetrable if the whole enemy team decides to hole up in there (which is often). For whatever reason they took out that stupid middle hallway entrance and there's only two of them at each end now. I use ram servo with RAW Liberty and just kill them from around the corner
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Gamma
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Post by Gamma on Nov 12, 2016 4:29:04 GMT -5
How this discussion has more people in them than all Denkirsons playing Titanfall baffles me. Buy Titanfall IW. You wil NOT regret it. I'm going to get it If you've never played TTF before, you may need to adjust. But once you do, and you understand how to play, it is incredibly fun.
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haoz
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Post by haoz on Nov 12, 2016 14:28:25 GMT -5
So far I'd say it's decent. I like it more then some CODs for sure. Definitely more then the CODs that I instantly dropped before even hitting first prestige, such as Ghosts and AW. However, I liked BO3 a lot and IW just feels inferior to me. However, the freshness of it has some appeal to me so I will continue to play it for now. I already know it will get stale faster then BO3 for me. I personally like BF1 better then IW. Haven't tried Titanfall 2, but I got bored of the first one kind of fast. I saw some retailers will have it for $27 on Black Friday, I might pick it up if it's that cheap, even if I only play it for 10-20 hours before getting bored like the first one, that price would be worth it to me still. The bottom line for me, right now I feel like it's a "middle of the pack" COD for me. Not bad but not great. I feel like with some adjustments it could become an above average COD to me, but it will never be great because I really hate some of these maps. Frontier is probably my most hated map of all time. There is a few I generally like though, such as Mayday. However, I don't even think Mayday is that great of a map, it's just a solid 3-lane style map. I hate Mayday. It's one of those maps I described. It's like a good five or six lanes at the middle. The indoors area also makes it real easy to be hit from behind. I don't think I like any map. Maybe the new Strikezone is OK, but the new indoor camp spot at the top corner is literally impenetrable if the whole enemy team decides to hole up in there (which is often). For whatever reason they took out that stupid middle hallway entrance and there's only two of them at each end now. Come on, you can't simultaneously complain about too many entrances and not enough entrances. Anyway, isn't it good if you have the enemy trapped in the B building on Strikezone/Genesis? I don't really like the look of Mayday, but it plays pretty standard, though the two indoor areas each having four different entrances is confusing. Grounded is the real confusing map. Honestly I got tired of pure three lane in BO3. These maps are interesting.
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banana
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Post by banana on Nov 12, 2016 15:07:17 GMT -5
One thing I'll say is that frontier is literally the perfect 1v1 quick scoping map
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PSIII
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Post by PSIII on Nov 12, 2016 22:30:17 GMT -5
I made a mistake with Mayday. I had it confused with another map (don't remember the name, the one with the fire and jumps). It doesn't have five lanes. More like the main ones, but the upper areas plus outside wall runs for more. Still, a stupid map all the same. Come on, you can't simultaneously complain about too many entrances and not enough entrances. Anyway, isn't it good if you have the enemy trapped in the B building on Strikezone/Genesis? [/quote] No, it's bad to let the other team control it. It's easy to safely stay inside and kill off anyone that tries to go in from the "main" entrance. Just stand behind the counter. The end of the hallway covers the rear. You'll need to make sure your team controls it before you call any air support.
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Post by lustindarkness on Nov 13, 2016 21:24:33 GMT -5
I'm enjoying the game most of the time, spawns could use some work, and if there is a laggy mofo on the opposite team he will be unkillable. Already at lvl 51 while still at lvl 25 on MWR. BTW, after a few games of MWR, it takes a while getting used to IW again.
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wittyscorpion
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Post by wittyscorpion on Nov 20, 2016 15:54:41 GMT -5
It's a shame that Titanfall can't win the popular vote from the CoD players Dedicated server -> no rage about connection issues Reward movement -> no rage about camp ing Great shotguns and fairly good weapon balance -> no rage about OP weapons And the Titan fights are just simply awesome...
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bradman
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Post by bradman on Nov 20, 2016 16:53:31 GMT -5
EA blew it releasing Titanfall2 when they did. Should have waited until Spring.
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haoz
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Post by haoz on Nov 20, 2016 20:02:35 GMT -5
It's strategic. They want to eat into CoD sales more than they want sales for TF2.
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wwaa
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Post by wwaa on Nov 22, 2016 18:02:16 GMT -5
It's a shame that Titanfall can't win the popular vote from the CoD players Great shotguns and fairly good weapon balance -> no rage about OP weapons well, TF1 weapons just all sucked, not to mention 2HK bolt action sniper rifles on huge open maps, full of stupid bots. I suppose Respawn guys were thinking about Skyrim creating TF, not FPS I spent 2-3hrs in TF years ago, never that dev again.
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Post by kylet357 on Nov 22, 2016 18:42:54 GMT -5
It's strategic. They want to eat into CoD sales more than they want hat sales for TF2. FTFY
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wittyscorpion
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Post by wittyscorpion on Nov 22, 2016 20:50:29 GMT -5
It's a shame that Titanfall can't win the popular vote from the CoD players Great shotguns and fairly good weapon balance -> no rage about OP weapons well, TF1 weapons just all sucked, not to mention 2HK bolt action sniper rifles on huge open maps, full of stupid bots. I suppose Respawn guys were thinking about Skyrim creating TF, not FPS I spent 2-3hrs in TF years ago, never that dev again. I am not going to try to convince you again to like Titanfall , attempted that in TF1 and did not work well. If you are only interested in shooting, not into high speed 3 dimensional movement and mech fighting at all, then the game is definitely not for you. That said: if on the other hand you are at least open to the movement and mech fighting aspects of the game besides shooting, then you might be interested to know that: 1) the weapons in Titanfall 2 have become significantly stronger, with significantly richer variety; (that said, the crazy Sniper Rifle is still in there, daring the players to use it ) 2) the game now offers richer game modes, and specifically a mode called Pilot vs. Pilot, in which you don't need to worry about AI and Titans, just parkour and shoot; (but again, if this is the only one you are interested in playing, then don't buy the game because things would become boring really fast) 3) richer loadout customization options; 4) 6 unique titans that are very well balanced with much greater depth; 5) All non cosmetic DLC additions are free, including new maps, new weapons, new Titan Kits, and game modes twist; 6) a superb single player campaign. I can honestly say it is among the best FPS campaign that I have ever played; This concludes my TF2 sales pitch, now back to regular programming of complaining about the new CoD...
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wwaa
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Post by wwaa on Nov 24, 2016 18:31:56 GMT -5
This concludes my TF2 sales pitch, now back to regular programming of complaining about the new CoD... thanks yes, TF1 is a better game than IW'2016, I admit, a game with no maps, no fun, low below MW2 level, a total crap and PoS, all in one. it is really sad, as I see in IW a LOT of good ideas, good solutions [direct firefight is a challenge, gun-game dominates as OP deadly stupid scorestreaks removed], but such a variety of useless guns, claustrophobic SMALL maps (you can wall run so you have 1000 walls per second around you so you WON'T MISS ANY OCCASION TO RUN ANY WALLS), just lol. (R3K:3Round burst AR, it is a PoS. MW3:Type95 was fun, MW2:Famas was fun, R3K is a garbage. Sad.) IW = Spam of WALLS. I begin to think about buying TF2 There is only ONE thing in my view that could save IW: replacement of ALL MAPS, adapting of all Ghosts maps, for example, might be the cure. Without Terminal24/7 IW would be the 1st unplayable COD. A drama. They had 3 years (IW = Ghosts 2), what did they smoke/drunk ?
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wittyscorpion
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Post by wittyscorpion on Nov 28, 2016 13:13:42 GMT -5
TF2 first free DLC is coming out this week, and the game can be picked up at ~$30 on all platforms. Even if you don't plan to play the game seriously, it is a great pickup with fantastic campaigns, superb rage free multiplayer experience (even for just goofing around), and solid post launch support of free DLCs.
Die hard CoD fans can start with pilot vs. pilot camp style, then add parkour, and finally move on to Titans. $30 for hopefully 15-20 maps is a steal.
According to TF reddit, the population is growing on all platforms (sometimes even bigger than IW), probably due to the sale.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 29, 2016 22:37:04 GMT -5
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Post by iw5000 on Nov 30, 2016 11:32:12 GMT -5
So the game is $30 if I buy it on the XB1 marketplace?
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Post by iw5000 on Nov 30, 2016 12:38:41 GMT -5
This concludes my TF2 sales pitch, now back to regular programming of complaining about the new CoD... thanks yes, TF1 is a better game than IW'2016, I admit, a game with no maps, no fun, low below MW2 level, a total crap and PoS, all in one. it is really sad, as I see in IW a LOT of good ideas, good solutions [direct firefight is a challenge, gun-game dominates as OP deadly stupid scorestreaks removed], but such a variety of useless guns, claustrophobic SMALL maps (you can wall run so you have 1000 walls per second around you so you WON'T MISS ANY OCCASION TO RUN ANY WALLS), just lol. (R3K:3Round burst AR, it is a PoS. MW3:Type95 was fun, MW2:Famas was fun, R3K is a garbage. Sad.) IW = Spam of WALLS. I begin to think about buying TF2 There is only ONE thing in my view that could save IW: replacement of ALL MAPS, adapting of all Ghosts maps, for example, might be the cure. Without Terminal24/7 IW would be the 1st unplayable COD. A drama. They had 3 years (IW = Ghosts 2), what did they smoke/drunk ? I have still been playing it fairly decently, almost to second prestige. Here's my additional thoughts. * The early stage lag issues I saw while playing grouped up appear to have gone away. I played A LOT of solo for a while there, but in the last week, have started grouping back up and it's playing pretty smooth. Solo? Very smooth. Group is almost the same. So that is a good thing. * The bad? I still do find occasional games where it feels like it doesn't matter what I do, I am going to die. I see people coming at me beyond a corner. I sit, wait, and prefire to hit them . . .doesn't matter. They crouchwalk, jump, run, whatever they want to do, going right in front of me and kill me, before I can even return fire. It feels like I am a half second behind. I guess that's the reality of FPS'ers I suppose * I'm doing better. It does take a while to get a hang of these crap-ass maps. The best way to describe them is that they are like four or five lane maps.. (due to wall running), with all having weird criss-crossing angled lanes in the middle. Most are tight, with elevated wall running routes too. It takes a while. I still hate them though. I would say my KD is now almost always positive and in modes like TDM, playing solo, I'm running between 1.50 to 2.0 on average. Give me crappy players, I'm hitting 30 to 40 kills in a game now. * Here's a gripe. Leaderboards still say "Coming soon". Seriously? WTF? Why release a game where a standard feature doesn't work, with a disclaimer it will be "coming soon"? That means it's broken right now. Why was it released broken? What good does it do to release say Leaderboards, a month or two after release, when many people might stop playing? It's like releasing DLC in the last month of the game, and telling the consumer how buying it for $50 was a good deal. This screams RIP OFF all the way. * Here's an another issue. As said by many, the game is basically almost exactly the same as BO3, just with shittier maps designed by someone with no imagination. The game even uses the same 'pay for play' concept of BO3. It's with the guns. As you level up, you can take your various stock guns....and try to either buy (with salvage points) better versions of the guns, or play the lottery wheel to hopefully win one of those better versions. The pay aspect? One can buy CoD points, to then get more crates, which then gives the weapons. So pay for play. And these guns are better to have. As you move up the list, the guns give anywhere from a free perk (ext mag, dexterity, etc..) to two perks, some even giving a nuke option with 25 kills. Better guns enable better killing. Is it a huge advantage? No. But having two free perks on a gun over someone who doesn't, adds up. And seeing how the quickest way to get these guns, is to pay for them....that's pretty shitty. Overall? Not sure what to say about this game. The mechanics of it are working fine right now. Lobby formation, finding games, lag, gameplay connections, speed of finding games, partying up features . . .all the nuts and bolts are working flawlessly for the most part. It's playing like a very polished smooth running game. So why aren't I all happy? It's basically BO3 pt 2, with more pay to win options, with shittier maps.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 30, 2016 13:31:26 GMT -5
So the game is $30 if I buy it on the XB1 marketplace? On XB1 it is still the full price. To get a discounted one you will need to hunt for deals, usually in the $30-40 range. With free trial this weekend, just play it risk free and then decide whether it is a game for you. TF2 is keeping the tradition of TF1 of having most of the good choices available right at the level 1 so there's almost no grind to get to the "good" part. Also, all the progress you made during the trial are carried over if you decide to buy the game.
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Post by iw5000 on Nov 30, 2016 13:55:19 GMT -5
I played TF1 quite a bit. Not like to the extent of CoD or Destiny, but I got relatively deep on it.
I enjoyed it. It was a fun game. My only real gripe on it was that I kind of sucked at the Titan stuff. Get one, kill a titan, then die. It was mostly my issues, but they made it the Titan aspects of the game kind of boring to me.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 30, 2016 14:05:40 GMT -5
I played TF1 quite a bit. Not like to the extent of CoD or Destiny, but I got relatively deep on it. I enjoyed it. It was a fun game. My only real gripe on it was that I kind of sucked at the Titan stuff. Get one, kill a titan, then die. It was mostly my issues, but they made it the Titan aspects of the game kind of boring to me. The Titan fight does have a pretty steep learning curve, but there are ways to make it enjoyable for rookies: 1) The Titans are now character based and there are 6 to choose from. Ion is very beginner friendly, available at the level 1, easy to use, and is competitively considered as 1 of the 2 top choices (the other being Tone). 2) TF2 has a loadout option called "Boost", you can think of it as score streaks. One useful choice is called "Battery Backup", which will add ~3000 - 4000 extra health to your Titan so it can last longer, great for getting max out of the big robot. Alternatively (although I would recommend against it), you can just play Pilot vs. Pilot game mode, which is pilot only, no AIs, no Titans. In other words: CoD with wall runs.
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Post by iw5000 on Dec 1, 2016 8:44:48 GMT -5
I wouldn't play Pilot v Pilot, what's the point? Like you said, it's CoD with wall runs. Might as well play CoD then.
If I remember my past comparisons, CoD is a faster, twitchier game than TF. I'm setting aside shooting the bots in TF as significant action.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Dec 1, 2016 12:25:26 GMT -5
I wouldn't play Pilot v Pilot, what's the point? Like you said, it's CoD with wall runs. Might as well play CoD then. If I remember my past comparisons, CoD is a faster, twitchier game than TF. I'm setting aside shooting the bots in TF as significant action. Pilot vs. Pilot this time around is not bad. One thing I personally like is that the game will mark the enemy spawn on the mini map, which encourages the game flow and aggressive play. Also, I did not realize until recently that one huge difference between TF and CoD is that hip fire in TF can be very accurate. SMGs and Carbine AR are perfectly fine shooting from hip. This combined with the fast and vertical movement give the game a very different feel. But ff course, I only suggested this as a possibility for players who have zero interest in playing Titans and learning how to use them more effectively when playing free trial. That's the core appeal of the game though, so ideally players who want to buy the game should get onto it right from the start.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Dec 1, 2016 15:14:22 GMT -5
So the game is $30 if I buy it on the XB1 marketplace? On XB1 it is still the full price. To get a discounted one you will need to hunt for deals, usually in the $30-40 range. With free trial this weekend, just play it risk free and then decide whether it is a game for you. TF2 is keeping the tradition of TF1 of having most of the good choices available right at the level 1 so there's almost no grind to get to the "good" part. Also, all the progress you made during the trial are carried over if you decide to buy the game. iw5000: TF1 price on XB1 direct digital download is now at $35.99: www.microsoft.com/en-US/store/p/Titanfall-2/C0X2HNVH08FBEA executives: TF2 will be selling for many, many years. This article on the other hand, is pessimistic about TF2, although it did mention that BF1 is doing better than IW.
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wwaa
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Post by wwaa on Dec 1, 2016 16:31:34 GMT -5
Ok, grt, tks. I'll buy it anyway, but I do not expect to play it for more than 5hrs. I hate this "titan" part of the game and, as it is built-in, pilot vs pilot seems like "pistol only COD" or sth ...boring in the end. I still think abt Infinite Warfare and I come to a conclusion that IW is a project w/ a massive cost-cutting. Lean mngmnt. They saved every $ they could. The lowest budget & salaries. Students employed. Pros fired. They got 20-50% of cash from Activision or sth like that. No way I'll buy any DLC - maps won't be playable due to a very low amt of players.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Dec 1, 2016 17:08:41 GMT -5
If you hate Titans, then just play the free trial, should get you the 5 hours of enjoyment our of it . Everything in the full game is playable, and you can reach level 50 to unlock everything with a single weekend.
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fpsdredd
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Post by fpsdredd on Dec 1, 2016 18:57:53 GMT -5
Ok, grt, tks. I'll buy it anyway, but I do not expect to play it for more than 5hrs. I hate this "titan" part of the game and, as it is built-in, pilot vs pilot seems like "pistol only COD" or sth ...boring in the end. I still think abt Infinite Warfare and I come to a conclusion that IW is a project w/ a massive cost-cutting. Lean mngmnt. They saved every $ they could. The lowest budget & salaries. Students employed. Pros fired. They got 20-50% of cash from Activision or sth like that. No way I'll buy any DLC - maps won't be playable due to a very low amt of players. I think something delayed development but I don't think it is that
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wwaa
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Post by wwaa on Dec 2, 2016 13:44:52 GMT -5
I think something delayed development but I don't think it is that Well, it looks like they are short staff ... = short money. I suppose they had to wait until launch to collect money to be able to finish this game at all, LOL. Works on leaderboards or custom emblems have just started me thinks. Simplicity and lack of "brilliance" on most of maps, after 3Y of work, point at: lack of money. NV4 and many other similarities to prev. IW guns, suggest: 2 students worked on old guns after hours ideas from AW, from BO3, .... copy-paste. etc etc ... // there are ofc some "new/good" ideas, I admit. ------------------------------------------------------ TLDR: IW = low cost COD. Price should be halved.
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Post by illram on Dec 2, 2016 14:47:49 GMT -5
I don't fault the art direction. The music is good. The maps actually looks pretty, I think. The solar system skyboxes (Jupiter, the black hole, Neptune or Uranus or whatever, Saturn, the Ringworld, etc. etc.) are very pretty. It's the layouts that are initially confusing. That and the annoying bugs & matchmaking issues. Oh and the fact that it looks like the frames drop down <30 fps a ton on some maps.
Player count is also a problem but that's not really a development flaw as much as it is just a market reality.
I think the maps are still mostly "three lane," but they have gone and created a ton of ways to traverse the lanes, which is what makes it confusing. There are lots of areas where you are exposed as a result which is why it feels like you are getting shot in the back constantly.
I do think the wall running opportunities are better, although they killboxes surrounding some of the maps eliminate some areas where you should be able to wallrun "outside" the edge of the map like in some levels in BO3.
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wwaa
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Post by wwaa on Dec 4, 2016 7:18:15 GMT -5
If you hate Titans, then just play the free trial, should get you the 5 hours of enjoyment our of it . Everything in the full game is playable, and you can reach level 50 to unlock everything with a single weekend. Thanks, I bot TF2, a very good game, good action, guns and very nice maps. I use Kraber sniper rifle almost exclusively, fortunately it is 1HK, otherwise I 'd uninstall TF2, as I did with TF1 That 3rd burst AR is nice to use as well. If TF2 is 10/10, as a benchmark, then IW, well, might be 2-3/10, generally, overall, imo, not surprising, as even TF1 is "generally better" than IW.
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Post by iw5000 on Dec 7, 2016 11:41:18 GMT -5
Here are my gripes for today. Why gripes? Because I don't have a lot of good news to share on this game.
1. Where in god's name are the leaderboards? They aren't essential to anything I am doing, and really don't add anything . . . but it burns me up to see "Coming soon" week after week. Why release a game where things aren't finished. It's bush league. It's also a rip off. I don't like paying for something that has "coming soon" scattered inside of it, and then never gets released.
2. I'm sick of helmeted spacemen and robots. Give me some freaking personality. At least BO3 did this well. This game? Everything looks like a robot. Boring.
3. It's taking me FOREVER to prestige in this game. Not sure why. I am playing solo a fair amount (as very few people are playing it), so that means lots of TDM. Which means lower scores, lower XP I suppose. I think the game has been out almost a month? I'm still at first prestige, level 50, so almost to 2nd prestige. Why is this important? Because the pedophiles who made this game, decided to make a person wait until 2ND prestige to grant a 6th Create a class slot. WTF? Why? Why do this? Take something away that's always been there? For God's sake, this game is pretty much a 99% copy/clone of BO3, so why make dumb little shit like extra class slots harder to get, wait longer to get? My guess? They want me to buy them later (see next point)
4. It also seems to take FOREVER to get the salvage points needed to buy the more exotic guns. Why is this important? Because these guns DO help kill better. They are needed. Not like game breaking better, but if someone has an epic or legendary gun, they will have a 1 or 2 extra perk advantage. That's unfair. I do have a few better guns. From class leveling, a crate and I just spent 2,000 salvage points for the NV4's Legendary gun. I do think it makes a difference. One of the perks stacks with recoil, so when using it, there is zero recoil. It's great. I do measurably better with it. The problem? How the fvck am I going to get more salvage points? I want to buy more guns, but it goes soooo slow accumulating points. At this pace, I might have two more guns by next summer? So how do I get around this? My hunch . . .the game makers want to rope you into paying for shit, by buying CoD Points.
5. While Activision isn't going to get a dime from me for buying CoD points, I would gladly spend $5,000 to have an opportunity to beat into the ground all these YouTube nerd celebrities who go on and on about how great the game is, while they use all these guns I can never get. Fvck Driftor and all of them.
See the pattern here?
Trend?
I do.
Unfinished game, that's basically a port of BO3, where the main goal of the developers is basically to get into my wallet. Yet another not so cleverly disguised wallet grabber game. This is what this looks and feels like more and more. The developers know they can't get the initial game sales from people anymore, so they instead make up the difference by bleeding more money from the people who do play the game. Business 101 I suppose. But what that means to me, is that if I want to do better, get better guns, I have to spend REAL money. If you don't? You don't do as well as well and as a double bonus, get to listen to pencil necked nerd duchebags run their mouths about how great they are. Same old shit I suppose. "Look at my KD!!" (btw, mine has gone up a lot, so I'm playing fine now) But I bought this game, I want to USE the guns in it. And unless I can figure out a work around, to get around the above bottlenecks, what's the point here? Seriously, like I have Marvel's nice app on my phone with the stats of all the guns, but I can't get all the guns. And really, thinking more on this, the "GUNS" are nothing more than shiny little distractions to keep a person missing the wallet grab going on. What gun you use doesn't really matter within reason. Most all the maps are nothing more than steep walled, 'shot-in-the-back' intersecting cargo container 5 lane shitfests, that create a lot of FPS faggery, where map control, tactics and strategy get put aside to adderol based Mexican jumping bean mayem. Ok, not as bad as Advanced Warfare from two years ago, but a step back from BO3.
Welcome to the present day CoD.
Things are not looking up in CoD land these days :-(
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