wittyscorpion
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Post by wittyscorpion on Nov 20, 2016 2:04:13 GMT -5
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qupie
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Post by qupie on Nov 21, 2016 4:36:12 GMT -5
What does FNN stand for?
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Post by Pegasus Actual on Nov 21, 2016 5:49:22 GMT -5
It's Frontier News Newtwork. They promised a newsletter on their website coming every other week. And then promptly failed to deliver issue #2 on time. So hopefully Tuesday we'll learn quite a bit about the upcoming patch and DLC. Here's where they posted the first one: www.titanfall.com/en_us/news/frontier-news-network-1/
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qupie
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Post by qupie on Nov 21, 2016 8:42:40 GMT -5
Yeah I saw that one, and was kind of amazed they didn't make one this week, as they (Respawn) are really really responsive on Reddit overall. Forgot what it was called.
All in all I hope they have some good news on Tuesday.
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wittyscorpion
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Post by wittyscorpion on Nov 21, 2016 10:19:29 GMT -5
I heard that their entire team went to Maui after game release. Hopefully that's why this one is delayed, probably mainly due to they want to make sure they know what are definitely included in December hotfix and DLC before announcement.
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Post by Pegasus Actual on Nov 22, 2016 13:36:18 GMT -5
www.titanfall.com/en_us/news/frontier-news-network-2/Angel City Nov 30 for those of us that pre-ordered. If you didn't pre-order then I am not playing with you for those three days, sorry! New Titan kits have the potential to tweak that LTS meta we've been overthinking Dumien. Two Prime Titans with new chassis and execution. I don't even care which Titans are getting Primes. I'm buying them.
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Dumien
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Post by Dumien on Nov 22, 2016 14:05:03 GMT -5
OH I AM SO READY
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wittyscorpion
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Post by wittyscorpion on Nov 22, 2016 20:03:49 GMT -5
On the first glance, the new kits do not seem to affect the balance of LTS meta that much:
Ion: Refraction Lens Splitter Rifle splits 5 ways
Scorch: Scorched Earth Flame Core ignites the ground, leaving thermite in its wake
Northstar: Threat Optics Enemies are highlighted while zooming in
Tone: Burst Loader Aiming allows the 40mm to store up to 3 shots to burst fire
Legion: Hidden Compartment Power Shot has two charges
Ronin: Phase Reflex When doomed, Ronin phases out of danger
It seems to me that the big 3 got the better deal that enhance their offensive abilities:
Ion: buff primary is always welcome; Legion: more power shots enriches offensive options; Tone: already has the best set of options, and the new one looks quite viable as well;
Scorch/Ronin/Northstar: while their new options look interesting and make them easier to use and more beginner friendly, they don't seem to make them stronger.
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Post by Pegasus Actual on Nov 22, 2016 20:15:43 GMT -5
5x Splitter sounds pretty powerful, but I can't help but think the 3x version we have now is kind of a waste of energy if you're not replenishing through Entangled Energy. The upgraded Flame Core doesn't seem viable compared to the upgraded Thermal Shield. But who knows, Gadzuki was rolling with the the upgraded Firewall and was trying to explain that he's not a wacky guy which isn't true because too much Ronin has broken his brain and he doesn't post here so I can call him a wacky guy with complete impunity. I mean maybe the new Flame Core would be hilarious if you ran into some cave dwellers on Crash Site or something. Threat Optics... might be good. Depends on if it helps you see through Boomtown trees. If it has any wallhackiness to it may make lane lockdown that much more effective. Burst Loader... I don't know. Does it increase the mag size? Do you get less damage per shot like with the original 40mm in burst? Can't tell if it's at all competitive from the description. Dual Power Shot sounds like just what Dumien would want for breaking Tone shields. Phase Reflex... What does that even mean? Will he automatically phase out of execution attempts? If so that's kind of cool but you're still so squishy at that point. Why would someone give up a second Arc Wave for that?
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wittyscorpion
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Post by wittyscorpion on Nov 22, 2016 20:22:25 GMT -5
If the 40mm burst fire is exactly like the one from TF1, then it is probably lackluster? I seem to vaguely remember not liking that option too much. Not a big deal if that is the case. Tone does not need another top tier option, it already has enough love from the dev Since I am trying to work on my Ion skills, I am hopeful that the 5x Refraction Lens can strike some fear into opponents about the otherwise a laughing matter primary weapon. It also makes playing against Ion a bit more challenging: does it have a stronger primary? A more punishing vortex shield? or a long lasting sure kill laser core? All in all looks like Legion has the most promising option, hopefully that can promote it to the same tier as Ion and Tone. Break particle wall when vs. Tone, and manage power shots smartly vs. Ion. Northstar does not have a "great" kit yet, hopefully the threat scope provides the wall hack as you are hoping. The little sniper really needs something like Tone's Pulse. Both Scorch and Ronin already have a great offensive option that goes with their design goal and are very hard to beat, so I don't care that much if the new options are not great. In general: seems to me that Respawn is setting up the meta as 3 fighting power house with 3 supporting casts. On this DLC in general: I am a little bit disappointed that only 1 map is added. Hopefully that is because adding Titan Kits is harder than adding maps, so they focused their effort on the Kits first and save the easier content for later. I don't mind if they add all the maps from TF1, just more maps! I am hopeful on the game mode twists coming in the future. Most specifically: more interesting waves and tougher bosses for bounty hunt. I have my finger crossed for that one And finally: stats screen I am also hopeful that they really mean to deliver the following promise:
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Will
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Post by Will on Nov 23, 2016 0:55:15 GMT -5
All I want is for them to put Mix Tape at the top of the list, ahead of Bounty Cunt. Maybe put a "Quick Play" button on the home screen that queues players into Mix Tape. We need more population in Mix Tape. Variety is the key to longevity
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qupie
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Post by qupie on Nov 23, 2016 4:26:01 GMT -5
Ion's new mod could totally change his game, IF it doesn't drain extra energy and doesn't greatly increase its spread. 5*80 damage on a 40 mag gun is nothing to scoff at at close range. Also makes it kill pilots easier (25 damage per shot). Also, I saw some posts that ion's primary does always recharge energy on crits, and that entangled energy only increases this energy gain. I haven't tested it out really, because when playing ION, I am still kind of all over the place. I have zero time to watch at that bar while managing abilities. I guess I should look more often, but it is in such an inconvenienced place. I will do some testing in an bounty hunt private match. I think the Tone mod will give him something like northstar, charging rounds into his gun on ADS. If it counts as 3 hits for the missiles, it doesn't really matter if the damage is reduced like in the first game. The damage is in the missiles. Could be pretty potent in titan poke fights. Scorch mod sounds pretty awesome actually. Have you seen how wide and long that wave is? Imagine that space on fire... wittyscorpion I really think Scorch is one of those "big four" as well, the stryders are for suport (and after seeing someone with northstar doing work, I actually really like the balance. Only his core needs a buff) No LTS team is complete without one imho. Legion needed that mod to be any fun at all. I don't know, I hate that titan. I still have him at lvl 5 or so. He is just so gosh darn golly gee whiz boring. Northstar seems quite lackluster, but in a LTS game it could help with the long sightlines and hover. Ronin sounds like the worst to me. Phase dash when doomed automatically? I mean, it sounds pretty good for staying alive, but I want to choose when to phase dash. Regaining an extra charge on doomed would have been way better I think.
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Post by Pegasus Actual on Nov 23, 2016 5:17:02 GMT -5
Without Entangled Energy you don't restore any extra energy on crits. Sometimes you see weird jiggling effects on the energy meter but they seem to be purely superficial. It takes about 12 seconds to recharge the full meter from empty. You can dump most of your mag in split mode if you have full energy, it's something like 31 or 32 out of 40 it seems. With Entangled Energy if you can put split shots right into their crit spot point blank you're going to empty your mag and have full energy left over. Not that I'm convinced it's too practical. The Splitter Rifle has pretty mediocre hipfire accuracy, the split mode has perfect accuracy but the spread gets fairly wide pretty quickly.
I see the five shot Splitter being decent in close quarters for mediocre players but I don't think it's going to be the optimal loadout for good Ion players. If it does drain proportionally more energy then it's just plain bad. I think Entangled Energy + Splitter tickling and getting Laser Shots out as often as possible is the way to go, or in the case of Legion going easy on the Laser Shot and keeping Vortex Shield maxed. If you're nailing all your crits Splitter tickling brings the 12 second recharge time to something more like 4. So even a modest hit rate is going to be bringing a lot more Laser Shot to the party. I wish I could get a breakdown of how much Titan damage I'm doing per weapon on Titans. I'm guessing Splitter is a pretty small percentage behind Laser Shot, Vortex Shield, and Laser Core.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 28, 2016 13:20:37 GMT -5
Hopefully only 1 map this time is because they plan to release DLC more frequently, say 1 per month like what Halo 5 did (for 12 months).
If they can do that, I will definitely spend money to buy cosmetic items to support their efforts.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 29, 2016 21:57:41 GMT -5
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Will
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Post by Will on Nov 30, 2016 0:15:45 GMT -5
I just came in my pants
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 30, 2016 0:19:35 GMT -5
Never had an FOV option on console before so pardon my noob question: what are the good things does that offer?
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Will
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Post by Will on Nov 30, 2016 0:34:16 GMT -5
Never had an FOV option on console before so pardon my noob question: what are the good things does that offer? It allows you to widen your peripheral view, so you can see more stuff at once. Kind of gives a "zoomed out" feel, like the difference between going from ADSing with an ACOG to non-ADS. Here is what an FOV of 90 looks like. I think Titanfall 2 is set to 70, so your view is a bit narrower than this: Going up to 110 FOV might not be quite enough to allow us to see Object A, but we will definitely see a lot more of our surroundings. Going much higher than 120 is usually quite disorienting on a single screen. This image shows just how much of a difference it can make. The top image is 90 FOV, the bottom is 60 FOV. The player is standing in the exact same spot in both images: Having said all of that, I always thought the reason console games have fixed low FOVs is because the hardware simply cannot handle the increase in information without dropping frames. We'll see how this plays out
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mannon
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Post by mannon on Nov 30, 2016 9:26:16 GMT -5
Titanfall 2 doesn't have to drop frames, though. It will dynamically render lower resolutions to make up the difference as needed. So with wider FoV you might have more times when the action makes things go a bit fuzzy, but the frame rate should be fairly steady. Unless it's really bad the tradeoff could be worth it. I don't see the point in not giving players the choice, though.
The other thing that I think drives lower FoV on consoles is that on average most players are sitting further from the TV than PC players sit from their monitor. Even though the TV's on average are probably bigger than those monitors, people usually sit far enough away that it's still taking up much less of their natural field of view, so a lower FoV setting kind of fits and helps keep distant targets visible when near the center of the screen where they are smallest.
Personally I don't sit back on the couch when I play games on my PS4. (Well... maybe sometimes if it's a more chill game.) But usually I want to be able to make out even the tiniest details more clearly so I actually put a chair in the middle of the living room and sit pretty close while playing. ;3
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 30, 2016 10:53:35 GMT -5
For bros who have Titan primes, how do you like them? I heard the voice behind Scorch Prime sounds a bit weird…
BTW, new execution:
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Gamma
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Post by Gamma on Nov 30, 2016 12:00:15 GMT -5
What tends to generally be the competitive FOV?
What I must really know is R2's optimal FOV with respect to frame rate; have been messing around with it a little
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Deleted
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Post by Deleted on Nov 30, 2016 12:26:51 GMT -5
Stats screen is lovely
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wittyscorpion
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Post by wittyscorpion on Nov 30, 2016 13:05:44 GMT -5
Just had a quick post patch tour, all in all the fit & finish changes have polished the game to a significantly more solid level, just in time for free trial weekend.
1) In game FAQ is great for a noob player to catch up with the game mechanics quickly;
2) Stats screen is quite nice, although it does have some minor bugs (e.g. core earned stats is completely wrong);
3) Advanced configuration features give veteran players more flexibility: FOV, separate hip vs. ADS sensitivity, etc.
4) Items in the Shop are reasonably priced so fans can support free DLC dev efforts while play in style;
I now have even more faith about the game gaining more popularity significantly beyond the TF1 fan base.
Still dont understand why they can't fit all the game modes on 1 screen. Why not just use text or small icons instead of big ass icons? At the very least they should put CTF on the first page in place of coliseum, and have coliseum directly linked off the ticket count from the inbox.
Also: regeneration should not wipe anything that is already unlocked, including:
1) Items unlocked using credit; 2) Items available at level 1 like CAR; 3) Custom loadout names;
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Will
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Post by Will on Nov 30, 2016 16:28:12 GMT -5
What tends to generally be the competitive FOV? What I must really know is R2's optimal FOV with respect to frame rate; have been messing around with it a little The highest possible FOV will no doubt be the most competitive, in theory. Of course, what mannon pointed out about sitting distance from the screen is certainly an important factor for the casual player like myself (I sit 15 feet away from my 70" TV), but for competitive, you will want the most information on your screen at once. (I just tried 110 on my setup, too disorienting for me. 90 feels nice)
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wittyscorpion
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Post by wittyscorpion on Nov 30, 2016 18:56:48 GMT -5
FOV 70 vs. FOV 110 on XONE:
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Dumien
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Post by Dumien on Dec 1, 2016 10:58:52 GMT -5
Legion got the megabuff.
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mannon
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Post by mannon on Dec 1, 2016 11:12:15 GMT -5
I have to say that this patch has added things I feel like every game should have. The FAQ, the FoV, the advanced controls settings, the in game patch notes! So many simple things that actually add a lot to the game. I'm especially impressed with seeing all this on console where most devs tend to dumb it all down as much as possible and hide everything.
So much respect for Respawn.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Dec 1, 2016 12:29:59 GMT -5
I assume you are specifically talking about the new kit of being able to have 2 power shots, since that's the only change happened to Legion? Also, anybody knows whether power shot can be caught by vortex shield? I have never been able to catch one on purpose. If they can't be caught, then having 2 of them have greatly enhanced combat effectiveness of Legion vs. Ion.
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Dumien
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Post by Dumien on Dec 1, 2016 12:43:54 GMT -5
I assume you are specifically talking about the new kit of being able to have 2 power shots, since that's the only change happened to Legion? No. Legion's regular shots now tear down Tone's (even ability buffed) particle wall. Legion's Smart core bullets now tear through Ion's vortex shield giving Legion some counterplay against Ion. Legion's long range power shot while still "catchable" by Ion's vortex will only do regular damage when thrown back. This lets you poke against Ions with long range power shot. Close range power shot still counts as a whole bunch of little bullets so Ion will still destroy you if they catch it.
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Dec 2, 2016 15:27:16 GMT -5
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