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Post by blackbarney on Oct 9, 2017 9:01:38 GMT -5
Hey gang, my buddy is building a Hunter in D2 and is asking me for the optimal upgrade tree. I don't play Hunters so I was hoping to get some tips
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hebbnh
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Post by hebbnh on Oct 9, 2017 15:14:23 GMT -5
My personal opinion is that top tree for Nightstalker is better 99% of the time. I run triple jump, marksman's dodge, and voidwall grenades. PvP is the same except I'll switch to gambler's dodge instead. On Gunslinger in PvE I prefer bottom tree, triple jump, marksman's dodge, and either swarm or incendiary 'nades. For PvP I again switch over to gambler's dodge, and top tree is arguably better. I'd say top tree would definitely be better except the 6 shot golden gun super is kind of pointless and harder to use well than the regular version, so an option is to simply not unlock that part of the tree while taking the other 3 perks. I can't really recommend anything for Arcstrider as I haven't touched it since week 1.
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qupie
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Post by qupie on Oct 10, 2017 5:18:35 GMT -5
Why gamblers dodge though hebbnh?
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Post by blackbarney on Oct 10, 2017 7:38:09 GMT -5
Thanks! Which class is best for Hunter tho? You know how Striker is best Titan?
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hebbnh
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Post by hebbnh on Oct 10, 2017 8:02:48 GMT -5
Gambler’s dodge for me because of two things. The animation is basically shadestep from D1 so I’m more used to the escapability and movement it provides compared to the other dodge animation, and it seems more difficult for enemies to track. Also, I’d rather get my melee ability back instantly if I’m stuck in a bad situation than have my gun auto reloaded. An smoke ‘nade or throwing knife has a better chance of getting me out of that situation IMO.
I think Nightstalker and Gunslinger are both pretty good for PvE and PvP. Nightstalker with Orpheus Rig means lots of tethers and lots of orbs for your team. Gunslinger with bottom tree can also generate a bunch of orbs as well as dishing out some decent damage with their super. They’re also capable of some huge burst damage when using Celestial Nighthawk. It comes down to personal preference IMO.
And again, none of that is to say Arcstrider is bad, I just haven’t used it much. I do think Nightstalker and Gunslinger are both better choices though generally speaking.
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qupie
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Post by qupie on Oct 10, 2017 10:34:01 GMT -5
Yeah arcstrider is appart from some niche situations, probably less effective. I prefer the other dodge, but I use a low magazine close range weapon (SMG), and use the dodge on offense pretty often too. I also only run nighstalker in PvP, and the shorter dodge range means I can safely dodge in cover (backwards behind a stone for example), easier for jumping away. Do you have any idea how close you have to be for the gamblers dodge to activate? And do the previous smokes disappear when you throw a new one? Might become a real trapper with 2-3 smoke bombs on the floor
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hebbnh
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Post by hebbnh on Oct 10, 2017 12:38:01 GMT -5
I’m not too sure on the proximity necessary for the melee ability recharge. I’ll try to mess around with that and see if I can figure anything out. I do know that baiting a corner, waiting for a rush, and shadestepping out works pretty well for getting smokes back. Makes for some easy kills too when a rusher runs right into your newly refreshed smoke grenade.
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Post by GodMars on Oct 12, 2017 9:28:38 GMT -5
Roll a Titan
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Post by TheHawkNY on Oct 12, 2017 9:29:36 GMT -5
For PvE, like hebb said, Nightstalker top tree with Orpheus Rig. I'm unsure about the best one for PvP, I've been trying all three but haven't found a subclass I'm in love with yet.
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markopolo
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Post by markopolo on Oct 12, 2017 11:24:23 GMT -5
The best hunter build, is either stormcaller using the Crown of Tempests, voidwalker using Nasserick's Sin, or Dawnblade with Sunbreakers. Eye of Another World is also great for a neutral subclass exotic and is personally what I run in PVP (fyi)
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malgato
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Post by malgato on Oct 12, 2017 12:55:19 GMT -5
The best hunter build, is either stormcaller using the Crown of Tempests, voidwalker using Nasserick's Sin, or Dawnblade with Sunbreakers. Eye of Another World is also great for a neutral subclass exotic and is personally what I run in PVP (fyi) This guy gets it!
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Post by snes chalmers on Oct 12, 2017 20:29:52 GMT -5
I'll repeat hebb's suggestion for Nightstalker top perk branch + Orpheus Rig, or Arcstrider with Raiden Flux if you feel like hacking and slashing things to death (top branch for that one too)
...as for PvP, either Nightstalker branch works, and either Gunslinger branch (don't unlock 6 Shooter on the top one though).
Basically I'd say run the top branch of any Hunter subclass, seems to be your best bet.
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markopolo
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Post by markopolo on Oct 13, 2017 9:21:17 GMT -5
In all seriousness, this video by Teramantis is quite a nice one
I also tried this warlock combo in a heroic glimmer extraction. I solo'd most of it (2 guys showed up at 65%) But this clip is from the nightfall
I was shocked at the fact that he's meleeing a f$$king yellow Hydra with ease.....
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Post by blackbarney on Oct 13, 2017 10:10:12 GMT -5
those videos are terribad. That first one has to be one of the worst I've ever seen All of his 'powerful builds" would suck in PvP and he's talking about PvP non-stop. Top warlock players that solo nightfall don't even do that combo he's talking about. thanks for sharing tho! xoxo
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markopolo
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Post by markopolo on Oct 13, 2017 10:15:08 GMT -5
Unless you're being sarcastic, post a better one... as that first one is one of the better I've seen. I will agree that those builds are better for PVE (especially the warlock devour builds) but being a Devourlock has saved my bacon every few games or so, especially when I can eat a grenade to heal
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Post by blackbarney on Oct 13, 2017 15:44:34 GMT -5
I haven't seen a video i like much, tbh. Ok, you're quite right Marko that I should try to offer counter-analysis instead of just crapping on the video. so i'll share my impressions and maybe I'm wrong on some of this, but i'm pretty new to this still...
I really don't like Hunters for PvE. With Celestial Nighthawk they're ok (Gunslingers that is)
Whereas in PvP, I really like them. With 10 mobility, they have the fastest strafe in the game. Golden Gun is best PvP super. I like Nightstalker, increased speed, longer slide, increased radar. That smoke grenade is a great tactical tool. Awful, awful super tho. Only one per game anyways tho so who cares.
Hunter in PvP is great with 10 mobility, 4 resilience and 3 recovery. I know people here like recovery more than mobility tho. I hope we all agree that 4 resiilience is the magic number to survive against longer against lots of common weapons.
For my favourite 2 weapon combos:
1) Mida Multi Tool + The last Hope 2) Antipode-D with Uriel's Gift
All purpose best weapon for PvP is probably any Auto Rifle with 450 rpm (that's nothing new)
ok now onto PvE for best builds...
I love my striker titan with pulse grenades. Best exotic armor is Crest of Alpha Lupi. Right now I'm rocking the Sweet Business comboing it well with the Artium War Rig. Good for raids in general. Not very good for nightfall tho, need a range weapon there.
I agree Devour Warlocks are very good. For nightfall, best exotic is Nezarez'sin so you can have Devour active all the time. For Raid it's the Lunafaction boots that reloads when you enter a rift. These stupid boots let a team of two beat the raid boss, which normally takes 6.
I think in PvE you want armor that gives recovery. Best primary weapons are Beter Devil (explosive rounds), Nameless Midnight (explosive rounds) and Sweet Business. Secondary, Coldheart isn't bad, that scout rifle Manannan (explosive rounds) seems to be the most used for Nightfall? Heavy weapon, the rocket launcher Wardcliff Coil, Sin of the Past (cluster bomb), Curtain's Call (cluster bomb)
..i think that's everything
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qupie
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Post by qupie on Oct 16, 2017 5:07:09 GMT -5
I think the peacekeeper loadout is actually really really strong. I use it in the raid all the time (Antiope + Out of Options though, no arc in the raid), and except for Calus, it works really really well. Amazing close range DPS, and enough range with the antiope. All in all, I actually think antiope is a pretty decent PvE weapon, paired with a scout.
Don't have orpheus rig yet for hunters, but tether can be really good with those. Also don't underestimate pole-dancer super in PvE. It is actually quite amazing. And probably has the highest skill ceilings of any PvE super. The combo's are great.
Don't think that video was that bad honestly. Most of us already figured out those load outs, but I honestly never thought of the potential of starfire protocol as a rift machine.
I Think your PvP loadouts are simply the best in the game, although I would like to add:
3)Antiope + Scout (preferably mannanan or FWC scout). One of the best things about the antiope is its mid range capabilities. It fits better than Mida+LH imho. But last hope is stupid strong, the absolute bane of the antiope playstyle.
My complete PvP hunter build nowadays:
Top tree nightstalker Foetracer + full trials gear 5/4/5 Counterbalance mod for both kinetic and energy 2 void paragon mods 1 recovery mod on boots
Still waiting for The dragons shadow exotic chest. That would make my build complete. Still thinking about removing one void paragon mod in favor of kinetic reload though, at least as long as I don't have that exotic. Kinetic reload is great with antiope. Energy counterbalance is awesome for energy scouts.
Invis was not super powerful on this map though. I don't know why but most flanking routes were just a tad too long or something.
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markopolo
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Post by markopolo on Oct 16, 2017 8:50:40 GMT -5
For Raid it's the Lunafaction boots that reloads when you enter a rift. These stupid boots let a team of two beat the raid boss, which normally takes 6. I've never used them because of the description of the exotic perk: Your Rifts gain the additional ability to automatically reload allies' weapons.Does it reload your weapons as well? And is it just the equipped or all of them?
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Post by snes chalmers on Oct 22, 2017 11:35:26 GMT -5
I've never used them because of the description of the exotic perk: Your Rifts gain the additional ability to automatically reload allies' weapons.Does it reload your weapons as well? And is it just the equipped or all of them? Seems like it automatically reloads the weapon your currently using and your allies (like the Rally Barricade)
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markopolo
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Post by markopolo on Oct 23, 2017 11:35:44 GMT -5
I've never used them because of the description of the exotic perk: Your Rifts gain the additional ability to automatically reload allies' weapons.Does it reload your weapons as well? And is it just the equipped or all of them? Seems like it automatically reloads the weapon your currently using and your allies (like the Rally Barricade) Remind me next time we PVP together, and I'll equip 'em for fun and to see how they work. Getting PMP3 to finish the story line hopefully before the reset
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qupie
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Post by qupie on Oct 24, 2017 3:31:23 GMT -5
They are quite bad for PvP honestly. Whenever I back up into a rift I am already in the reload animation 9/10 times. Same goes for PvE I guess, but some DPS phases you can make great use of it (but then again, why not pop a low titan wall).
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markopolo
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Post by markopolo on Oct 24, 2017 8:57:08 GMT -5
For Calus, they are supposed to be fantastic, as you can CHeart him without reloading and slaughter him... you just need the ammo
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qupie
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Post by qupie on Oct 24, 2017 9:50:21 GMT -5
Nah, you have to walk outside the rift and back into it to gain the benefit from the reload. With how small that plate is, how prevalent rockets are and how punishing somebody suiciding over a rocket is, it is simply not worth the struggle. Especially since titan walls have a 30 something seconds cooldown. 2 titans can place 3 barriers in the damage phase (1 and 4 for the first, 2 or 3 for the second titan).
These boots are nice for skulls if you don't have a titan in underworld. That is about it.
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markopolo
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Post by markopolo on Oct 24, 2017 10:20:59 GMT -5
Nah, you have to walk outside the rift and back into it to gain the benefit from the reload. With how small that plate is, how prevalent rockets are and how punishing somebody suiciding over a rocket is, it is simply not worth the struggle. Especially since titan walls have a 30 something seconds cooldown. 2 titans can place 3 barriers in the damage phase (1 and 4 for the first, 2 or 3 for the second titan). These boots are nice for skulls if you don't have a titan in underworld. That is about it. There are different ways of doing it, for sure. I won't claim authority on it, but from my research about the raid, I've seen and been told that they help. But question: do people use rockets on Callus? Other than making Crota kneel or Aksis, has anyone used a RL in the raids in the big boss fight in any Destiny raid? I did once on Atheon and TheHawkNY shat a brick and forcefed me it (at least the night before he had Taco night at his folks place) Crota, but you're so effing far that it doesn't matter. Killing Oryx was all about the Touch of Malice before they nerfed it to death. Aksis I only did once so I honestly don't know or care about rocket launchers there. But it's pretty much a rule of thumb that when grouped together, no one uses a rocket launcher for anything. Again, I haven't even stepped foot in the raid yet but from everything that I've seen, you either use CH or Sweet Business on Calus. And Coldheart does more damage the longer you fire it, so moving in and out of the rift does a damage phase good
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qupie
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Post by qupie on Oct 24, 2017 10:27:11 GMT -5
Cluster bomb rockets are top dog for Calus, since he doesn't move. I prefer linear fusions though. Merciless and snipers are also good. They are really close to eachother and all have their pro and cons.
Rockets. Pro: only 1 plate can rid you of all your ammo, giving you super good dps and still 3 plates to use kinetic/energy, no aim necessary. also great for adds Con: suicide, pretty bad without titan barrier, cluster placement is random. Linear fusions. Pro: A lot of ammo, no chance of suicide, less depended on titan barrier and luck Con: Pretty worthless for adds. And you have to aim I guess? Sniper: See fusions Merciless: pretty comparable to linear fusions too, but a little faster to burn through but limited to the closest 2 plates for full damage.
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Post by snes chalmers on Oct 25, 2017 23:53:28 GMT -5
Remind me next time we PVP together, and I'll equip 'em for fun and to see how they work. Getting PMP3 to finish the story line hopefully before the reset Sure, I'm almost always up for PvP. Besides I'm still on the hunt for Better Devils anyways.
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wings
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Post by wings on Oct 26, 2017 1:49:24 GMT -5
Sure, I'm almost always up for PvP. Besides I'm still on the hunt for Better Devils anyways. Decent gun. I use it in the raid for the Royal Pools encounter.
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markopolo
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Post by markopolo on Oct 26, 2017 9:33:31 GMT -5
Remind me next time we PVP together, and I'll equip 'em for fun and to see how they work. Getting PMP3 to finish the story line hopefully before the reset Sure, I'm almost always up for PvP. Besides I'm still on the hunt for Better Devils anyways. Got it done last night... and RNG was nice to me too. So sorry about your lack of BDevils... I used it a lot this alt time around
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