markopolo
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Post by markopolo on Jan 30, 2018 10:28:18 GMT -5
I'm putting as much effort into this, as Bungie did fixing the Infinite Novabomb- Seeking glitch....
Which means... I'm not.
And I'll say I'm sorry as many times as Bungie has... which is none. Because despite many of their communication efforts, Bungie has only "acknowledged" that they've made mistakes... but never apologized or expressing an iota of regret for their many many many many f$$ked up decisions.
Which is like catching your spouse redhanded cheating on you, and they say "Yes, you caught me cheating on you. It was a mistake. I regret that this happened."
Anyways... this will be the last one I do for a while. I might do one or two when the 2nd DLC comes back... because they got my money so I may as well get my time out of it.
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hebbnh
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Post by hebbnh on Jan 30, 2018 16:43:35 GMT -5
Today's update actually looked pretty good. Raid perks were actually decent from what I skimmed through, plus other nice changes. If they keep this up, hopefully things will be in much better shape when DLC 2 hits. Until then, Monster Hunter will be eating up most of my free time. As I told THebb, there really is nothing quite like smashing a giant bloated iguana thing in the face repeatedly with a comically oversized weapon.
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bradman
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Post by bradman on Jan 30, 2018 19:25:11 GMT -5
I'm putting as much effort into this, as Bungie did fixing the Infinite Novabomb- Seeking glitch.... Which means... I'm not. And I'll say I'm sorry as many times as Bungie has... which is none. Because despite many of their communication efforts, Bungie has only "acknowledged" that they've made mistakes... but never apologized or expressing an iota of regret for their many many many many f$$ked up decisions. Which is like catching your spouse redhanded cheating on you, and they say "Yes, you caught me cheating on you. It was a mistake. I regret that this happened." Anyways... this will be the last one I do for a while. I might do one or two when the 2nd DLC comes back... because they got my money so I may as well get my time out of it. You're too busy going after Larae Barrett and Joe Ferro now, anyway.
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bradman
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Post by bradman on Jan 30, 2018 19:27:31 GMT -5
Today's update actually looked pretty good. Raid perks were actually decent from what I skimmed through, plus other nice changes. If they keep this up, hopefully things will be in much better shape when DLC 2 hits. Until then, Monster Hunter will be eating up most of my free time. As I told THebb, there really is nothing quite like smashing a giant bloated iguana thing in the face repeatedly with a comically oversized weapon. Did they add matchmaking for Raid stuff?
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hebbnh
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Post by hebbnh on Jan 30, 2018 19:45:08 GMT -5
No, I don’t think that’s ever gonna happen.
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bradman
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Post by bradman on Jan 31, 2018 7:27:44 GMT -5
One of the worst design decisions of all time.
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markopolo
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Post by markopolo on Feb 1, 2018 10:32:40 GMT -5
Today's update actually looked pretty good. Raid perks were actually decent from what I skimmed through, plus other nice changes. If they keep this up, hopefully things will be in much better shape when DLC 2 hits. Until then, Monster Hunter will be eating up most of my free time. As I told THebb, there really is nothing quite like smashing a giant bloated iguana thing in the face repeatedly with a comically oversized weapon. I've followed it.... Here's their "Development" Roadmap (I delibrately didn't post it as a pic, as it's a big effin pic on my screen... yer welcome!) www.bungie.net/pubassets/106570/D2_Development_Roadmap_1312018.jpgLook it over and let's count what is "new" - Masterwork armour and cores and related stuff... fine - Crucible quitter penalties - fire team members on the map - repeat crucible map/strike protection - season Crucible rankings - Multiemotes - various "improvements" which quite frankly, they've Foxtroted up so many times that quite frankly, even I don't believe they'll get right What am I supposed to be excited for? - IB 6v6... like they had in D1? - Nightfall/heroic strike scoring... like they had in D1? - weekly crucible playlists... like they had in D1? - Exotics in heroic strikes... like they had in D1? - Challenges in quickplay... aka crucible challenges... like they had in D1? - weapon/ability sandbox changes aka take everything that was good and f$$k it up?... like they had in D1? - private matches... like they had in D1? - ___________... like they had in D1? Honestly: if I wanted those things, you know what I'd do? I'D FoxtrotING PLAY DESTINY 1..... with my max geared characters who regen grenades every second and feel like a Foxtroting god Bjallerhorning everything to death.... if this is what they're doing until.... May? I don't know what even to say? There is SOSOSOSOSOSOSOOSOSOSOSOSOSOSOSOSOSOSO much recycled content from D1, dressed up in ornaments and auras, that should have been there since day 1. I look at the roadmap and find even more things that they recycled. But of course DtG loves this: "ooooh, they're listening" "ooooh, they're trying to make it better" "ooooooh, these are so good" Bullshit: All of these things should have been at launch... they're taking/took last week's pizza, sniff tested it, picked off any mold, probably missed some mold, put some extra cheese on it, put it in the oven instead of the microwave so it wouldn't get too dry, and serving it up again... and expecting people to be happy and "keep dialogue open" I want a new game... not a recycled and repolished one. I bought a new game... not a glorified.... can you call it an expansion? I dunno. Until then, Monster Hunter will be eating up most of my free time. As I told THebb, there really is nothing quite like smashing a giant bloated iguana thing in the face repeatedly with a comically oversized weapon. I dunno how the beta was on xbox or pc... but the ps4 beta was clunky af and the whole "weapon sharpening" in battle really turned me off. bradman 's got me balls deep liberating Manhattan from... I still don't know... zombies? looters? anarchists? rebel elite government agents? TheHawkNY : you need to get in on this buddy... so much loot. I've never once asked myself why am I doing what I'm doing. While I do miss novabombing 35 thrall at once and kinda feel cowardly not taking 60 on 1 and having to take cover... I'm getting over that feeling pdq... plus the screams from the burning never gets old.
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bradman
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Post by bradman on Feb 1, 2018 11:00:22 GMT -5
I want a new game... not a recycled and repolished one. I bought a new game... not a glorified.... can you call it an expansion? I dunno. Unfortunately, that's what we got. The clues were there in the Beta.
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markopolo
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Post by markopolo on Feb 1, 2018 12:59:38 GMT -5
Unfortunately, that's what we got. The clues were there in the Beta. I mean... hindsight is 20/20.... but the Beta was the "new" the game was just "that's it?" Now it's "Haven't I done this before?"
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hebbnh
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Post by hebbnh on Feb 1, 2018 17:38:32 GMT -5
The MH:W betas were PS4 only. Not sure what exactly you mean by clunky but I haven’t noticed anything that I would describe that way. Combat flow, item selection, and menu navigation take some getting used to I guess but it’s all been smooth after the initial adjustment period. Then again I’ve been playing Dark Souls 3 a bunch lately so that’s probably helped as I’ve seen people complain about that game being clunky as well.
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markopolo
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Post by markopolo on Feb 1, 2018 20:08:37 GMT -5
Clunky, as in choppy, cumbersome, not smooth and jerky.
But you’re enjoying it, so that’s what’s most important
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hebbnh
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Post by hebbnh on Feb 1, 2018 20:20:54 GMT -5
Hmmm, definitely not seeing that. I’m on the X though using the frame rate prioritization setting, which keeps things around 45 FPS fairly consistently in most areas, with better performance than that in several locales. PS4 pro should be similar, but the base version of either console has issues hitting 30 with consistency. Also the framerate isn’t locked in no matter what you’re on, so the bounces back and forth can be jarring. There are lots of requests already for a locked 30 FPS option to make things smoother.
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malgato
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Post by malgato on Feb 1, 2018 22:37:13 GMT -5
You know Bungo done effed up when Marko is ripping their effort. Haven't been able to talk myself into logging on. Probably won't happen until DLC2 (same - they have my money, so might as well give it a go). Disappointing.
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malgato
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Post by malgato on Feb 1, 2018 22:38:01 GMT -5
I did buy The Division a while back when it was super cheap. Anyone still playing that on Xbox?
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markopolo
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Post by markopolo on Feb 2, 2018 15:39:36 GMT -5
You know Bungo done effed up when Marko is ripping their effort. Haven't been able to talk myself into logging on. Probably won't happen until DLC2 (same - they have my money, so might as well give it a go). Disappointing. It is disappointing; that's the best way to put it. It's a dog gone shame
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bradman
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Post by bradman on Feb 2, 2018 19:26:37 GMT -5
You know Bungo done effed up when Marko is ripping their effort. Reminiscent of Cronkite turning against the Vietnam War.
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Post by TheHawkNY on Feb 5, 2018 16:20:26 GMT -5
One of the worst design decisions of all time. There is raid matchmaking, and it's awful. I've done guided games a few times. From what I've heard, if you're looking for a group, you'll wait for a really long time. If you're a group looking for someone, you'll find someone immediately. The people we've found...they'll make you lose faith in humanity. Raid matchmaking simply won't work because you would get paired with the significant portion of the playerbase that lacks the mental capabilities to complete the raid. You can drag them through a strike, but you simply can't make them understand what they need to do in a raid.
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hebbnh
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Post by hebbnh on Feb 5, 2018 17:57:22 GMT -5
I can't really see raid matchmaking being anything other than an unmitigated disaster, and that's assuming Bungo implements it correctly in the first place. Which they probably won't. So...yeah, gonna have to go with a nope on that one.
Off topic, MH:W continues to impress. Easily 50+ hours of story missions before the real endgame opens up, and that's really only the beginner version of the endgame. There's easily hundreds of hours of content here with no RNG lootboxes or microtransaction BS, with more content being added regularly for free. It's the total antithesis to the way EA, Bungo, etc. handle games, and it's extremely refreshing. If anyone here is still on the fence, I can't recommend this game enough.
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bradman
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Post by bradman on Feb 5, 2018 19:13:34 GMT -5
One of the worst design decisions of all time. There is raid matchmaking, and it's awful. I've done guided games a few times. From what I've heard, if you're looking for a group, you'll wait for a really long time. If you're a group looking for someone, you'll find someone immediately. The people we've found...they'll make you lose faith in humanity. Raid matchmaking simply won't work because you would get paired with the significant portion of the playerbase that lacks the mental capabilities to complete the raid. You can drag them through a strike, but you simply can't make them understand what they need to do in a raid. Over time, the pool of players would become more experienced, and the worst would fall away. At least there would be a chance of a PUG being able to get things done.
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markopolo
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Post by markopolo on Feb 6, 2018 9:47:36 GMT -5
In theory, this is why Bungie has clans: we can matchmake ourselves... or you can join another clan that is "active"
I keep forgetting but yea... guided games is one of the bigger disappointments that Bungie did. I've read about people waiting for hours... and you can't do anything while waiting... it's like being stuck in orbit waiting for a crucible match for 45+ minutes, and most likely, it'll be hours.
I'm shocked that Bungie hasn't given people ornaments or tokens for players who have spent at least 3 hours in orbit waiting for a guided game to start.
Seems like the Bungie 2018 way to do stuff
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wings
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Post by wings on Feb 12, 2018 12:03:37 GMT -5
Not sure why Bungie thought it would be a good idea to decrease the power fantasy to practically nothing, whether it's the weapon allocation system, uninspiring exotics, or long ability cooldowns. They basically turned it into a sub-par Halo that uses P2P architecture and two playlists to choose from for PvP. If these changes were to make it more compatible with the 'competitive scene' then they've truely ballsed that one up. That particular market is already saturated with plenty of choices for console and PC, let alone not making the game meet the required standards to be suitable for the 'competitive scene'.
I still play D1 if there are decent modifiers for the heroic strikes. Might start completing the game mode specific Crucible bounties again since Bungie decided that the Scarab and Vigilant Disciple emblems can drop from those, for some reason.
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markopolo
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Post by markopolo on Feb 12, 2018 12:57:34 GMT -5
We could do this all day... it's like a blank form Not sure why Bungie thought it would be a good idea to _______________________________________________________. They basically turned it into _______________________________________________________. If these changes were to make it more compatible with the '_______________________________________________________' then they've truely ballsed that one up. That particular market is already saturated with plenty of choices for console and PC, let alone not making the game meet the required standards to be suitable for the '_______________________________________________________'. I still play D1 for _______________________________________________________. Might start completing _______________________________________________________, for some reason. I'm not disagreeing with you at all... but you'd be hard pressed to find almost anything that Bungo hasn't screwed up in D2. The wall grab if you short a jump... that is an awesome change in the game. Um.... the warcliff coil is a fun weapon that is the closest thing we'll get to a ghallie.... Some of the exotics look hellacool.... I'm spent now.... Shit... I almost want to post this on reddit to see what kind of answers we'd get... it's like that one where they took monologues from the game, ran it through google translate through 5/6/8 different languages, and then retranslated it back into english for some garbled, roadkill, food processed version of the original
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wings
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Post by wings on Feb 12, 2018 13:49:25 GMT -5
I'm not disagreeing with you at all... but you'd be hard pressed to find almost anything that Bungo hasn't screwed up in D2. The wall grab if you short a jump... that is an awesome change in the game. Um.... the warcliff coil is a fun weapon that is the closest thing we'll get to a ghallie.... Some of the exotics look hellacool.... Funny thing is that Wardcliff Coil was originally going to be in D1. It was just called Dubious Valley back then. The mantling feature is a nice feature and I assume it has saved quite a few players from falling to their death for the Argos encounter. Oh and getting rid of the sprint cooldown was also a good idea. It seems they got rid of it beceause of the Gauntlet encounter.
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markopolo
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Post by markopolo on Feb 12, 2018 16:49:19 GMT -5
No sprint cooldown... yea... I forgot about that one
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bradman
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Post by bradman on Feb 12, 2018 19:48:21 GMT -5
Getting rid of fun was a misstep, imho.
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wings
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Post by wings on Feb 13, 2018 11:45:51 GMT -5
Getting rid of fun was a misstep, imho. They wanted to balance and 'streamline' it so much. I'm not sure if a game like Destiny can be fun and totally balanced at the same time since loot shooters are supposed to partly rely on the power fantasy. The funny thing is if Bungie took Lars Bakken's view on the Crucible we'd probably have an improved D1. He basically said it shouldn't be taken too seriously. Unfortunately it seems there are players posting on r/DTG that are fine with this. If that was me I'd rather play Halo and then get the extra perks of having dedicated servers, 60FPS, several selectable game modes etc.
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markopolo
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Post by markopolo on Feb 13, 2018 14:46:41 GMT -5
"Fun" is what you make it. They gambled, lost, peddled some "friend game" bull $hit, got caught cheating and misleading and never apologizing, and are begging people to come back with promises and ornaments and stuff like that. Which is like going on Wheel of Fortune, losing, and having Pat Sajack pat you on the back and tell you that you're not leaving empty handed and here are some lovely parting gifts. Unfortunately it seems there are players posting on r/DTG that are fine with this. If that was me I'd rather play Halo and then get the extra perks of having dedicated servers, 60FPS, several selectable game modes etc. DTGers are just so happy that Bungie is "listening" and "caring" and "replying" and "being transparent with their communication" that they'll be happy for anything. Bungie: Hey all... remember that big steaming log of poop we served you... here's it reskinned as runny diahrea in a fancy new bowl that you can earn getting 500 melee kills in strikes. Let us know what you think, we're always listening... DtG: OMG... Sempai noticed me
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wings
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Post by wings on Feb 14, 2018 12:55:57 GMT -5
"Fun" is what you make it. Oh I agree. One thing that used to 'amuse' me are players complaining about 'ability spam'. A lot of the players complaining about this only did so when special ammo was removed upon death and we had players using tier 12 setups. If I wanted a shooter less focused on abilities there are plenty of other decent titles to play. It's the same with having a serious stance with Trials/competitive in Destiny. I'd rather play Rainbow Six: Siege for that as I think a loot shooter will never be able to capture the serious/competitive stance as well. See how Trials and Iron Banner have probably accelerated the nerfs to some setups, whether it's Firebolt grenades or Achlyophage Symbiote. It's the same with COD. Between COD4 and BO2 we had some epic streaks and perks but then we get Ghosts.
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Post by TheHawkNY on Feb 15, 2018 11:21:37 GMT -5
"Fun" is what you make it. Oh I agree. One thing that used to 'amuse' me are players complaining about 'ability spam'. A lot of the players complaining about this only did so when special ammo was removed upon death and we had players using tier 12 setups. If I wanted a shooter less focused on abilities there are plenty of other decent titles to play. It's the same with having a serious stance with Trials/competitive in Destiny. I'd rather play Rainbow Six: Siege for that as I think a loot shooter will never be able to capture the serious/competitive stance as well. See how Trials and Iron Banner have probably accelerated the nerfs to some setups, whether it's Firebolt grenades or Achlyophage Symbiote. It's the same with COD. Between COD4 and BO2 we had some epic streaks and perks but then we get Ghosts. Let's not forget, Ghosts is the only game where you can run around extremely fast in a suit of armor using a laser-guided rocket launcher, being followed by an attack dog and a drone with a gun attached.
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wings
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Post by wings on Feb 15, 2018 12:49:54 GMT -5
Oh I agree. One thing that used to 'amuse' me are players complaining about 'ability spam'. A lot of the players complaining about this only did so when special ammo was removed upon death and we had players using tier 12 setups. If I wanted a shooter less focused on abilities there are plenty of other decent titles to play. It's the same with having a serious stance with Trials/competitive in Destiny. I'd rather play Rainbow Six: Siege for that as I think a loot shooter will never be able to capture the serious/competitive stance as well. See how Trials and Iron Banner have probably accelerated the nerfs to some setups, whether it's Firebolt grenades or Achlyophage Symbiote. It's the same with COD. Between COD4 and BO2 we had some epic streaks and perks but then we get Ghosts. Let's not forget, Ghosts is the only game where you can run around extremely fast in a suit of armor using a laser-guided rocket launcher, being followed by an attack dog and a drone with a gun attached. Yeah my memory is pretty bad so I forgot about that. But still, I'd say MW2 had a lot of outrageous stuff and that didn't stop it being fun at times. Perhaps some games are better off with a dose of outrageous stuff.
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