Post by blablabity on Mar 31, 2010 18:19:30 GMT -5
So this game is a bit annoying for me when it comes to choosing weapons. In Call of Duty 4 I would always go for a weapon that was the best at either damage or rate of fire. It is strange to do so on this game. For example, the weapon that does the most damage in the entire game is the 40MM Shotgun. If I want rate of fire, my assault and recon classes would constantly be carrying around the burst pistol. There are so many variables when it comes to accuracy so that is a tough decision. And frankly I suck at determining "balance".
Post by blablabity on Mar 31, 2010 18:45:23 GMT -5
I have been rattling through my brain to try and decided which of spread, spray, and recoil were the most important. Leaning towards spread which would have me using the Thompson on all classes except the engineer which I would be using the PP-2000 on. It has the same spread as the Thompson, Uzi, and UMP, but lower spray.
If your FPS style is to fire precise, high damage shots in quick succession with decent magazine sizes, then in my opinion there are only two weapons worth using in this game:
Assault: AN-94 with AR specialisation (essentially pin-point accuracy with highest damage in class, head shots are consistently achievable with good aim, arguably the second best gun in the game)
Medic: M60 with red dot and LMG specialisation (lowest TTK and highest accuracy when firing full auto, arguably the best gun in the game).
I suppose you could also attach a red dot to one of the rapid fire semi-auto sniper rifles, but I find that they can't compete with the magazine capacity of the M60, nor can they compete with the magazine capacity and 40mm grenade launcher of the AN-94.
If your play style is similar to my own, then you should be able to dominate with these two weapons.