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Post by psijaka on Oct 7, 2011 7:16:34 GMT -5
Seeing the awesome BF3 Caspian map has whetted my appetite for some PC gaming. Sadly, whilst trying out the beta it quickly became apparent that my PC's graphics chipset can't support DirectX 10/11, so I am out of luck there But least trying the beta let me find this out witout spending money. I did, however, download Battlefield Play4Free, and tried it for an hour last night. Needless to say, as this was my first attempt at playing an FPS on a PC, I was all "fingers and thumbs" over the keyboard, and died LOTS as a consequence. Mouse control nice; very precise aiming (pulled off a satisfying long distance shot with iron sights), but I just haven't a clue which key to press to move, crouch etc. Mouse is possibly even more precise than the Wii remote, which I normally use. So my question is: is it best to persevere with the keyboard controls, or would I be better off going for a USB console style controller (which I am pretty poor with as well, I might add). Or is there some way of getting the best of both worlds, using the mouse to aim and a joystick equivalent to the Wii Nunchuk to move? Not sure what to make of BF play4free; graphics seem to be a bit spartan. May buy BFBC2.
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Post by SheWolf on Oct 7, 2011 7:52:57 GMT -5
i would advise against a controller. you might be better with it now, but over the long run you're gonna get curbstomped by mouse users. it's probably best to suffer through the learning curve for a few hours and get used to the new control scheme. you will be blitzing arround the map shotgunning dudes in the mouth in no time, i promise.
no clue about battlefield p4free, never tried it. from what i heard the unholy bastard spawn of battlefield heroes wearing a skin suit made of decaying battlefield 2 parts.
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sleep
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Post by sleep on Oct 7, 2011 10:04:43 GMT -5
learn keyboard + mouse, it's vastly superior to any controller/joystick scheme, i say this as someone who has like 15 years of experience with both
also i think you'll find that they keyboard part is not at all hard to learn, give it like a week
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Post by psijaka on Oct 7, 2011 13:33:46 GMT -5
Thanks for the advice, bros; will ditch the controller idea and suffer the short term pain. Bf play4free probably a good one to learn on as it appears to be a game not to be taken too seriously, so who cares if a newb dies a lot. And it is free. Will probably get bfbc2 soon though (bf3 + better pc not an option at the moment).
But I'll still be getting mw3 on the wii; I doubt anything can beat the wiimote nunchuk combo for realism and sheer fun; shame about the graphics (but strangely, I don' t seem to notice once I get immersed in the game).
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Post by didjeridu on Oct 7, 2011 15:22:55 GMT -5
If you already have a controller, there's no need to ditch it entirely. Controllers/joysticks work fine when driving/piloting vehicles. But yeah, for infantry combat, there's no substitute for KB/M.
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Post by psijaka on Oct 9, 2011 2:34:48 GMT -5
Things are finally beginning to click with the kbd/mouse controls; got my first positive K/D today!
One of the things that i like about Battlefield (even the whore called Play4Free) is that I really feel much more involved in the team effort; much more so than COD, for some reason, so not really that bothered about K/D.
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mannon
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Post by mannon on Oct 9, 2011 14:25:58 GMT -5
Yes if you know your left homekey position from touch typing really there is nothing that can touch KB/M for control in an FPS. You do slightly suffer in that you don't have that analog range of speed so like with a stick. So you have to hold or press another key to shift into walking speed. But in FPS games usually you are better off just running all the time anyway, and if you really want to slow down you might as well crouch, which is usually how I do it even with a controller.
Also in an FPS keyboard offers you some particular advantages over a stick. Firstly when attempting to dodge and juke you know for a fact that your control switches 100% from right to left in an instant when you switch from holding the key to move right to the one to move left. (Though you will still have to counter your momentum.) On a controller you can switch fast but still not as fast, though it's a small thing in most circumstances. It's probably more useful when trying to make jumps without much of a ledge to run off of, because you know that you're accelerating as fast as possible. Another advantage is knowing exactly what direction you're moving. With a stick you can basically move in any direction you want in 360 degrees, which is occasionally useful. With the keyboard you are limited to 8 principle directions, however when you are moving in them you know that you're going in a perfectly strait line. That means for example if you strafe out of cover to the right you will be able to strafe back to the left without getting caught on anything unless you changed your left/right aim. It also means you know that you're moving as quickly as you can at your destination if you're moving forward and looking right at it. With a controller it's very easy to wind up running slightly diagonally on accident. Small things, and where movement is concerned the two are mostly just different rather than one being particularly better.
I think the real advantage about a keyboard is the number of other keys you have access to. You can bind controls to pretty much the whole left half of the keyboard if you like. Hell I even eschew the standard WASD and use WESD instead because it allows me to control movement with just two fingers instead of three.
Not to mention in some games you can have Ctrl, Alt, and Shift all be modifiers so that you not only have just all the keys, you can also bind different controls to the Ctrl, Shift, Alt, Ctrl+Shift, Ctrl+Alt, Shift+Alt, and Ctrle+Shift+Alt combinations. O,O Granted you don't want to do that for every key, but it can be handy for things you don't use as often. Especially the Alt and Shift versions as you can usually hit Shift with your pinkie and Alt with your thumb without really disturbing the rest of your fingers much.
As for free FPS games. I really haven't tried Battlefield Play for Free, but you may want to pickup steam and give Team Fortress 2 a go. I know there are more out there too, though I'm not really aware of them.
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Post by volgon on Oct 9, 2011 15:09:38 GMT -5
Out of curiosity, what is the reason people use WASD over EDSF? I've never used it before because it feels so foreign to me. When using WASD, do people use their ring fingers to hit W or do they shift their hand over so their middle finger is on S which can then hit W? I much prefer the natural feeling of EDSF though that could be because I learned touch typing a long time ago.
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Post by SheWolf on Oct 9, 2011 16:04:24 GMT -5
wasd is just like esdf, just one key to the left..ringfinger on a, middle finger on w and index finger on d. that way you have the whole tab/shift/ctrl/caps/alt thingie right left to your fingers. probably both equally good if it suits the user..
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mannon
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Post by mannon on Oct 9, 2011 16:10:16 GMT -5
ESDF would be superior control IMO, but would slightly hinder things like reloading having to use pinkie instead of index finger. Personally I think I'd still prefer ESDF, but since I use neither... ;3
I think it also just generally became standard way way back in Doom days. I remember playing Doom with just the keyboard back before I had a mouse. lol Had to aim with the arrows.
Doom also was responsible for making me prefer the spacebar for my use key instead of using it for jump. (Of course there was no jump in Doom.) But I was so stuck on it that later in Quake, HL, Jedi Knight, ect... I bound jump to right mouse button instead. In fact I honestly still prefer it, but these days it seems like most games have a primary fire and secondary fire, which I used to just bind to middle mouse. But now they also have ADS and it would just be awkward not having that there. I dunno... I've gotten used to space for jump, but I still don't really like it. I can be much more agile with it bound to the mouse. I used to really tear it up with force jumping in JK and rocket jumping in TFC. Bunny hopping was also easier for me that way. ;p mmm.... TFC flag running...
Also just can't really alter the left and right mouse stuff in Minecraft to my preferences.
WASD is a little too popular, though. I hate how there are so many games these days that just stick to WASD and don't even give you the option to rebind your controls in game. You're forced to hack an ini file or something, if you can even find it. That's just lazy and stupid. Keyboard binding menus have been around for so long that there's just no excuse for not including it IMO. That shit should be as standard as hit detection and such. In fact even if you really are too lazy to code it yourself I'm pretty sure there are plenty of free modules out there you could literally plug in to nearly any game with little effort and just a UI reskin to match your game. Not to mention the fact that nearly all of the major game engines that are licensed out have that by default and developers have to actually cut it out to not have it. O,o
I think the ability to rebind your keys was slightly more universal before WASD became universal, although in those days the painful unrebindable ones were arrow key control only... which I admit is worse than WASD.
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mannon
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Post by mannon on Oct 9, 2011 16:24:00 GMT -5
Both have 6 really accesible keys for the extra, non movement finger.
For ESDF as said you have Tab, Q, Caps, A, Shift, and Z. For WASD it's R, T, F, G, C, and V.
For keys that are slightly less accessible, but still available however, WASD is the clear winner.
With ESDF your pinkie can reach I dunno, I guess the ` key, 1, and Ctrl. For WASD your index finger has 4, 5, (maybe 6 if big hands), Y, (maybe H, bit far for me), and B. The function keys are also more accessible, though you can't really hit them from homekey position unless your hands or huge or keyboard tiny. ;3
Of course all of this is why I love WESD. Because I get the best of BOTH. hehe The only difficult part is learning that W is left and S is right since they are laid out above and below, but it's really not that difficult. My only problems arise when I have to switch between WESD and WASD because some stupid games won't rebind.
Oddly, 2D games also feel slightly more odd with WESD, but that's probably because I've used it almost exclusively for first person games and to me the that's just somehow mentally different. Though I've been playing Terraria and I'm now pretty used to it... though I think I would still prefer a thumbpad for that.
Anyway... I'll stop talking now. Gonna hit some BF3 beta anyway.
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Post by psijaka on Oct 9, 2011 16:41:24 GMT -5
I've mostly been using the default wasd. Did try a few other layouts but no real benefit so decided to stick with the default. The one thing I have changed is to assign sprint to depessing the mouse thumbwheel, seems to help (was shift).
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Post by fazzmania on Oct 9, 2011 20:45:17 GMT -5
I'm planning on binding prone to a side button on my G5 once retail hits.
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Post by bel on Oct 10, 2011 2:10:35 GMT -5
I'm a huge custom keybind whore, and while I've remapped a number of functions in BC2 I've never found myself needing any more keys than are trivially accessible from wasd. wesd would be far too counter-intuitive to be worth it for me.
I play Starcraft as well, and used to play the mechwarrior series, which both need a comically large number of keys. Beside those, a standard fps like battlefield with a dozen-odd controls max is fine, especially when there's so many groups of keys that are mutually exclusive. You never want to sprint (shift) and crouch (ctrl) at the same time, for example, so having those on the same finger is not a problem at all.
The one thing I did do which I thought was a little clever was putting a prone toggle on 2, which frees up control for crouch. It's surprisingly intuitive if the mental association is throwing yourself forward, and it only requires me to take my middle finger off w for a fraction of a second. Move forward and go to prone are exclusive anyway, unlike move right and crouch when those are d and c, respectively.
On that note, prone on 2 has a hidden advantage in Black Ops, as move forward and go to prone are not mutually exclusive in that game. It turns out it's impossible to do the stupid dive-to-prone thing with this config, and that suits me fine, although I did have to rebind caps lock as an alternate prone to get the action hero achievement.
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sleep
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Post by sleep on Oct 10, 2011 9:07:33 GMT -5
If you already have a controller, there's no need to ditch it entirely. Controllers/joysticks work fine when driving/piloting vehicles. But yeah, for infantry combat, there's no substitute for KB/M. indeed. having finally piloted some jets this weekend, it seems mouse control is not ideal for that part of the game and i kind of wish i had my old ms sidewinder stick for that xD. it's fine for the ground vehicles though.
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yhzh
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Post by yhzh on Oct 24, 2011 8:31:20 GMT -5
If you can, just save yourself the hassle and accommodate a WASD type scheme to minimize going through game menus to rebind keys.
I personally use the Colemak keyboard layout and its a pain to through some game settings to rebind almost every key to some other thing.
Though some games take their input settings or keyboard input differently and will recognize WARS(what WASD corresponds to in Colemak, rather appropriately too lol) as WASD without me having to do anything, the battlefield games among them.
The same thing applies to when I used to invert my mouse input. It's easier to just make the onetime adjustment to whatever is popular.
Though my typing on regular qwerty has deteriorated too far for me to switch back without a boatload of hassle, but I still recommend Colemak to the adventurous out there.
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Post by psijaka on Nov 25, 2011 17:26:08 GMT -5
Well, I seem to have adapted just fine to WASD, but it still feels clumsy compared to using a Wii nunchuk. And I still sometimes find myself laying a mine when I want to pull out my rpg.
I am tempted to get a gaming keypad. Have any bros any experience of either of these?
Razer Nostromo Expert Keypad Logitech G13 Gameboard
Both look very tasty. The G13 seems to get better reviews on Amazon.
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Post by thecrazy on Nov 25, 2011 18:05:30 GMT -5
After playing abit of professional PC gaming. The main advice that i can give you is keep practising with the keyboard and mouse HOWEVER just change all the keys to what you feel comfortable playing with and practise as much as you can with them. Dont worry about dying abit for a start it all happens dont worry in time you will start getting those high scores in.
I currently use the Razer Mamba so that i have the extra buttons on my mouse for important things or things i want to do quickly for example my switch gun button and knife just feels more natural to me but you dont have to get such an expensive mouse it doesnt really matter.
Then keyboard i have the G19 Keyboard for Gaming which is just a complete beast but like i say you dont have to buy such an expensive keyboard just buy one them has none-slip keys and one that you feel comfy using even the Razer Lycosa is a good pick is a good quality keyboard.
its all about practise and finding what feels the most comfortable for you. so keep changing your button layout to the one that you feel most natural with. its all about persistence.
I hope this was of some help to you. If you need anymore help just ask even send me a private message if you need.
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Post by thecrazy on Nov 25, 2011 18:17:22 GMT -5
Razer Nostromo Expert Keypad Logitech G13 Gameboard I would avoid the Razer keypads as much as you can however the Razer keyboards are really to comfy to play with and often dont give a cramp in the wrist only problem is often the build quality of the Razer keyboards arent up to the best of standards and the connections in them can it a little weak and you may find that when your playing the keyboard will just stop working. not often but my god its annoying!! The we come the the G13. Personally i would not recommend it gameboards for me just dont not feel at all comfy if anything they feel more clumsy and annoying. I dont know what kind of money you have but if you was ok i would seriously recommend the Logitech G15 that is a quality keyboard and many PC Pros love this keyboard and wouldnt change it for the life of them. if you need any more help just ask bro its what we are here for.
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Post by fazzmania on Nov 25, 2011 21:52:35 GMT -5
It's pointless buying a 'gaming' keyboard if you're not going to get a mechanical one.
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Post by psijaka on Nov 26, 2011 3:25:36 GMT -5
Razer Nostromo Expert Keypad Logitech G13 Gameboard I would avoid the Razer keypads as much as you can however the Razer keyboards are really to comfy to play with and often dont give a cramp in the wrist only problem is often the build quality of the Razer keyboards arent up to the best of standards and the connections in them can it a little weak and you may find that when your playing the keyboard will just stop working. not often but my god its annoying!! The we come the the G13. Personally i would not recommend it gameboards for me just dont not feel at all comfy if anything they feel more clumsy and annoying. I dont know what kind of money you have but if you was ok i would seriously recommend the Logitech G15 that is a quality keyboard and many PC Pros love this keyboard and wouldnt change it for the life of them. if you need any more help just ask bro its what we are here for. Thanks for the advice, thecrazy. Im getting on OK with WASD, but I have never approached the same fluidity of movement that I achieved with the Wii remote/nunchuk combination. In CQC it felt as if I could "dance" around my opponents at time; spraying them down. I'll keep thinking on this; maybe a gaming mouse would be the way to go; binding those extra buttons to RPG, Mines, crouch etc could really help. And I do so like to longshot people, so getting extra precision would help to. Not looking to buy a gaming keyboard as such, though.
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Post by thecrazy on Nov 26, 2011 4:13:47 GMT -5
I would avoid the Razer keypads as much as you can however the Razer keyboards are really to comfy to play with and often dont give a cramp in the wrist only problem is often the build quality of the Razer keyboards arent up to the best of standards and the connections in them can it a little weak and you may find that when your playing the keyboard will just stop working. not often but my god its annoying!! The we come the the G13. Personally i would not recommend it gameboards for me just dont not feel at all comfy if anything they feel more clumsy and annoying. I dont know what kind of money you have but if you was ok i would seriously recommend the Logitech G15 that is a quality keyboard and many PC Pros love this keyboard and wouldnt change it for the life of them. if you need any more help just ask bro its what we are here for. Thanks for the advice, thecrazy. Im getting on OK with WASD, but I have never approached the same fluidity of movement that I achieved with the Wii remote/nunchuk combination. In CQC it felt as if I could "dance" around my opponents at time; spraying them down. I'll keep thinking on this; maybe a gaming mouse would be the way to go; binding those extra buttons to RPG, Mines, crouch etc could really help. And I do so like to longshot people, so getting extra precision would help to. Not looking to buy a gaming keyboard as such, though. I will admit gaming keyboards dont make a huge huge difference except on how the buttons are layed out to make it easy to use and they are nearly all made of a non-slip material so you dont keep missing or slipping off your buttons when you've been on a long session. That is really about it but when we are needing them and having sponsorship put towards we might aswell if you get me lol. Gaming mouse are really good. certainly if you get one with a really high DPI (one around 2000) is a good start for anyone. They are just so much more precise making aiming even better and easier. Then with the extra buttons it just makes life alot more easy. If you find some you like and want me to check them for you im sure some of the lads will have most of the ones you will look at stashed away and i can give you some info on them.
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neverlast74
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Post by neverlast74 on Nov 28, 2011 5:51:07 GMT -5
hi... I am left handed pc veteran & I love adapting and customizing keys. so how to avoid a finger cramps - some guidelines/ideas I have, for where to put which function: (as good as possible! we do not have 20 fingers)
Category 1.:"Instant important" functions that you need instantly, you should place where you have always a free/resting finger on it. (prone,knifing)
Category 2. "while moving" functions that you need while moving (zb. selecting a granade, reload, jump, zoom) should not hinder you moving, thus none of the "movement"-fingers should do that job.
Category 3. "everything else" - selecting gadgets, stats, mini map zoom, spotting,exiting, .... for these... I move my fingers, take it off the movement grid, might even look at keyboard,
So what does that mean? If your index, middle, ring finger is occupied for movement.... Cat1 functions can only be executed by thumb and pinky. (!) Cat2 as well - but pinky and thumb will move.
this is why I doubt WASD gives the best options as you are already very close to the left border of your KB. Fine for games with 3 fuctions but BF3 might need more ... if you move to ESDF your pinky/ring finger gets more options (key:W&Z/Y) just a thought. if your play style is dictated by the keyboard layout - then you might consider, if this is really what you want, because maybe you cant do X, because the kb setup is making it difficult.
I am left handed and never used WASD - since CS 0.7, I am using numblock. My right thumb is resting on "arrow right" having a lot of range, reaching over to control and so on...
good luck
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Post by psijaka on Nov 28, 2011 8:09:26 GMT -5
Thanks for the advice, neverlast.
Good to see the functions broken down into categories as you have done.
I have sort of being doing some of this without thinking about it too deeply:
Cat 1: crouch, jump, knife (although I still don't do this instinctively enough - must practice)
And Sprint is depressing the mouse scroll wheel.
Will have to think about the others. A gaming mouse with several buttons does tempt me though.
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neverlast74
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Post by neverlast74 on Nov 28, 2011 10:53:44 GMT -5
psijaka
glad you found it interesting .... if you find a mouse that suits you and have a lot of buttons accessible - this is definitely great. For me - the moment I use my thumb mouse button on my Razer lefthand deathadder - I have no longer good/any movementcontrol over my mouse - so I do not like using them. (finger tip - grip). The test for you is - can you reposition some mouse fingers and still feel fine in terms of control? honestly - I cant - dont really use the scroll wheel or the middle click - altough I the middle click I guess I could use for cat3 things ... ;-D
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mannon
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Post by mannon on Nov 30, 2011 3:53:49 GMT -5
tl;dr Yeah, yeah it's long... can't be arsed to summarize this one. ;3 neverlast74 Yeah that's basically my own philosophy with keybindings as well and why I originally started using WESD to cut the movement fingers from 3 to 2.and allow me to use more keys without affecting movement. In fact I originally considered making each key actually a diagonal direction, thus I would hold W and E to move forward. This was to preserve the visual mnemonic that WASD enjoys. The HL scripting proved unworkable in the end since releasing one key but not the other would release the shared movement direction. In other words if I held W&E I would move forward but if I released W I would just go right instead of diagonally forward and right. Having to stop completely to change to a diagonal direction was a pain. Also it occurred to me during testing that trying to hold W & S or E & D to strafe tied my fingers in knits. That's when I realized that forward and backwards are mutually exclusive, as are left and right, thus the same fingers should take each pair. I'm not recommending WESD, though. I don't think anybody but me is stubborn enough to master it and WASD is the accepted standard. But I don't regret getting used to WESD either. I even use it in Minecraft. I have to say that move over 1 key position from homekey would definitely offer more key possibilities and I commend anybody for doing it. Personally I just can't do that. Homekey position is so ingrained into my brain the first time I slightly shifted my hand out of position I would automatically go back to homekey. It's just fully automatic now. I don't even look at the keyboard to find homekey position. I have a good idea where it is just from knowing about where my hands are in relation to the keyboard and peripheral vision, and I feel for the ridge on the F for confirmation. But the key is I don't even think about it. If I have to think about my hand positioning it'll throw me waaayyyy off. heh I'm okay with being stuck with left homekey position anyway, though. Because frankly, the pinkie is my most useless finger. I don't bother assigning many keys to that finger, because it is such a pain in the ass. I hate using Capslock. The gap between it and A, even on my Saitek gaming keyboard, (really really wish it were mechanical!) makes it awkward, plus I get OCD if I keep turning on capslock. heh If capslock remains on longer than it takes me to type something in caps I get really annoyed. Hell I rarely even use it unless I have to type capitol letters on both sides. I generally just hold shift and type. I also do not know why games continue binding things to Left Ctrl. My god could that key be harder to hit?!! I cannot even do it without moving my fingers from homekey position. Left Alt I can hit with my thumb so it's okay, but Ctrl is a wasted key for me except when I'm navigating text and spreadsheets with Ctrl, Shift, and Ctrl+Shift, ect. But I move my hand out of homekey position and take up my navigating position which is basically thumb on Alt, pinkie on Ctrl, and ring finger on Shift, with my right hand moved from homekey to the arrows. Even so if all I need is Ctrl I just use my right thumb while using the arrows... neverlast74 I have exactly the same problem. I use a Razer Diamondback that has 4 side buttons and honestly the only thing I ever use them for is on the fly sensitivity. I use a grip that is basically somewhere between claw and fingertip and there's no way to work my thumb without affecting the mouse, or flat out moving it. I'm not sure if another mouse might work better. I've seen some that have additional buttons you can use with your index finger instead of your thumb and that looks soooo sexy to me! yhzh I think it is good for one to always retain the ability to use simple WASD, especially since there are many games that do not allow rebinding of the keys and such. However I still highly endorse the act of rebinding keys to one's preferences. Honestly, while many games have fairly good keyboard layouts I usually find at least 3 or more keybindings that are just awful, even if I were to use WASD. Rebinding keys can be a pain, but it's just part of gaming life for me. It is literally the 2nd thing I do when install a new game, 1st being to go to the video options and tweaking that to get the best performance vs quality compromise that I'm willing to play with. Once the game is playable and enjoyable I move on to the keybindings and in addition to setting up WESD, (which is actually pretty easy to change in most games since 3 of the keys use the same letters as WASD just with different bindings, worst case I can swap whatever was bound to E with A) I go through the whole list and change things to stuff that suits me better. I have more than a few conventions that I've gotten used to and try to emulate, like using A for crouch and F for swap weapons or whatever I need IMMEDIATELY available most often. (lol I didn't even use caps for that...) Anyway... I'm also the kind of player that usually reads the manual before I even start the game, as well, (usually while it's installing). So to me being unwilling to rebind the keys would just seem lazy. ;3 I have literally spent over an hour mulling over keybindings before actually playing a game before, though that's rare. Some games just have a TON of keys you want easy access to all the time, and make it very hard to pick favorites. Also the AVP games are a bit tricky because they have three sets of bindings for the three races, and they each have different abilities that need key bindings and have more or less commands than others, yet I still insist on setting up similar actions to a standardized key across all three races to avoid confusion. That takes some finagling. Most of the time, however, rebinding goes quite well and I actually wind up reassigning keys that were out of reach by default to things that are very easily reachable. So in lots of games I can open my inventory or do other stuff basically on the fly because I rebound stuff to more convenient/logical locations. psijaka I definitely recommend a gaming mouse with high resolution. Personally I started using Razer's back with the Boomslang and haven't bought anything but a Razer mouse since. They do tend to run higher prices than a lot of other competent gaming mice, but for me it's worth it because the Razer ones seem to be the best IMO, and the company has been very good to me. Also I don't mind using an expensive mouse when it's not gonna be tossed out in 3 years like some garbage mouse. My current mouse has been with me for 8+ years. I did have a scare when the left mouse button started doing extra clicks and things, but it turned out to be a common and normal wear problem that was fixed with literally a drop of superglue. ;-) Bet I can get another 8 years out of it if I try. heh One word of advice on mice is to take a good hard look at how you hold your mouse and figure out what kind of grip you are most comfortable with. You'll want a mouse of a size and shape that goes well with your preferred grip. Basically if you palm the mouse with your whole hand resting on top of it you want a big, round mouse, and those side buttons should work great. If you hold the mouse mostly with your fingers something smaller might be better and side buttons could be difficult. Also you should try to decide whether you prefer using high sensitivity and making small, controlled movements with the mouse, or a low sensitivity and dragging the mouse over a larger area. Either is viable. But for high sensitivity then DPS is going to be more important than anything. For low sensitivity the polling rate and maximum tracking speed will be more important so you can fling the mouse faster without it losing tracking. Though any decent gaming mouse should be okay in both regards.
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Post by SheWolf on Nov 30, 2011 6:24:19 GMT -5
i just made the transition to esdf.
after an ugly and painfull transition period i'm really fond of it, at least for games where you need large ammounts of keys close by.
i've got crouch toggle on the "<" - key (on european keyboards right of the left shift key), the gadgets and undermount weapons on A, shift and capslock, ctrl is sprint. Y toggles between primary weapon and pistol (so does the closest thumb button of my mouse. note that Y and Z are inverted on non-english keyboards). and i still have stuff like Q, V, B and so on left for flashlights, toggle firemode and more like that.
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Post by psijaka on Nov 30, 2011 9:56:43 GMT -5
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Post by psijaka on Dec 4, 2011 4:40:39 GMT -5
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Post by SheWolf on Dec 4, 2011 5:51:11 GMT -5
i use it, and i won't ever touch anything else. it's really clever, really nice, can be used with wire or wireles, as you desire. tons of easily reachable buttons for tons of crap. i love it.
it's a bit pricey thoug, at least here.
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