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Post by greatday2die on Oct 27, 2011 4:45:07 GMT -5
As the title display i was wondering about max theoretical hit range possible.
If every gun have an 600 m/s speed and the bullet travel for 2-3 seconds in air we can reach or kill someone at 1800 meters.
Maybe Den know about max stay alive projectile time ?
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Oct 27, 2011 5:04:08 GMT -5
All of the bullets in BC2 have a TimeToLive of 2.0 seconds.
So 1200m, not including gravity.
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Post by greatday2die on Oct 27, 2011 10:40:05 GMT -5
Thanks for reply =)
Today i decided to test bullet drop on BC2V whit SVD & M21 what i found out that it looks like either rifles dont have any major effect on gravity, i can hit pin-point at 2-300 meters easy just little adjust.
Isnt there any gravity effect on SVD / M21 ?
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vinny
True Bro
Posts: 10,053
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Post by vinny on Oct 28, 2011 23:45:09 GMT -5
The HMG bullet and bolt action projectile types suffer the most heavily from fake gravity. All bullets drop but not to as extreme an extent as HMG and bolt action.
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Post by greatday2die on Oct 29, 2011 13:29:51 GMT -5
The HMG bullet and bolt action projectile types suffer the most heavily from fake gravity. All bullets drop but not to as extreme an extent as HMG and bolt action. I noticed that - maybe there is an modifier for the overall weapon balance Thanks The fact is that that all weapons except HMG/Bolt-Action is affected by an lower bullet drop over range "Correct" We can conclude that there is an fake gravity which pulls down the projectile. Anyone who dares to guess the approximate modifier ?
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