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Post by h4wkes on Nov 4, 2011 3:25:35 GMT -5
Just wondering if anyone has any information on the vehicle spawn times on the different maps and game types. Especially curious about the chopper spawn time because i love driving it but feel like i always miss the spawn of it. ?? hope you can help me out, this is my first post but have been following this board since bc2 launch
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Post by dranozir on Nov 4, 2011 4:40:09 GMT -5
I think its depend of the rules of the server.
But ofen the spawn time is 20 second after destroy of the tank.
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sleep
True Bro
Posts: 10,189
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Post by sleep on Nov 4, 2011 9:44:36 GMT -5
if your jet is destroyed and you die, you can wait about 30 seconds and spawn back into it. helicopters seem to have a longer delay.
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Post by bmwtx on Nov 4, 2011 14:53:20 GMT -5
I'm at work but I'll post the (Normal) vehicle respawns when I get home.
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Post by bmwtx on Nov 4, 2011 19:48:56 GMT -5
Here's the start because I'm a little pressed for time, let me know if you want a particular map or game mode listed.
Caspian Border / Conquest 32
US Base: (Same for Russian equivalents)
Growler 5s M1 Abrams 20s AH-1Z Viper 60s F18E 40s
A, if US Held:
Growler 25s M1 Abrams 40s
If Russian held, TOW with a respawn of 30s
B: No spawns
C: TOWs for the respective factions, 30s
D: US Control, TOW 30s Russian Control: Buggy 25s T90 40s TOW 30s
For 64 Player Conquest: Add 1 AA to each deployment with a respawn of 120s. For contestable flags, Growlers/Buggies are 40s respawn, and Tanks are 60s.
General rule of thumb: Deployment-based vehicle spawns for tanks are always quicker than contestable flag locations.
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acidsnow
True Bro
Guardian Angel
Posts: 726
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Post by acidsnow on Nov 4, 2011 22:02:45 GMT -5
It pisses me off that the buggies self-detonate after ~30 seconds of being out of one. Sometimes I drive them around the map laying AT-mines, and if I'm away for slightly too long (or get distracted), then BAMMM the Fing buggie commits suicide because I apparently wasn't giving it minute-to-minute love & attention
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Post by h4wkes on Nov 5, 2011 4:54:11 GMT -5
Here's the start because I'm a little pressed for time, let me know if you want a particular map or game mode listed. Caspian Border / Conquest 32 US Base: (Same for Russian equivalents) Growler 5s M1 Abrams 20s AH-1Z Viper 60s F18E 40s A, if US Held: Growler 25s M1 Abrams 40s If Russian held, TOW with a respawn of 30s B: No spawns C: TOWs for the respective factions, 30s D: US Control, TOW 30s Russian Control: Buggy 25s T90 40s TOW 30s For 64 Player Conquest: Add 1 AA to each deployment with a respawn of 120s. For contestable flags, Growlers/Buggies are 40s respawn, and Tanks are 60s. General rule of thumb: Deployment-based vehicle spawns for tanks are always quicker than contestable flag locations. Thanks, that's a great start. I am most interested in conquest on the big maps like operation firestorm and kharg island
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Post by bmwtx on Nov 7, 2011 11:54:34 GMT -5
I will post this info once again when I get home from work
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Post by bmwtx on Nov 8, 2011 13:44:37 GMT -5
Damavand Peak / Conquest 32 US Base / RU Base Humvee / Vodnik 15s Abrams / T90 30s Little Bird / Z11W 90s A: If US Held Humvee 20s B: Nothing C: If RU held Vodnik 20s Conquest 64: RU and US Deployment bases (Difference from 32) Humvee / Vodnik 20s (+5) Abrams / T90 60s (+30) Little Bird / Z11 90s (=) A / C have same Humvee / Vodnik respawn times. ----- Grand Bazaar / Conquest 32 US / RU Deployment Humvee / Vodnik 30s LAV / BMP 60s TOWs 30s Seem to be the same respawn time for Conquest 64, however Humvee / Vodnik spawn at A / C wit ha respawn of 30s. ------ Kharg Island / Conquest 32 Growler / VDV Buggies 10s Abrams / T90 (2x) 20s Viper / Havoc 90s F18 / SU-35 40s Boats (2x for US, 1x for RU) 10s A: If US Held Growler ITV 10s D: If RU Held VDV Buggy 10s Conquest 64: US/ RU Deployment: Add 1 AA, 60s Add 1 Little Bird / Z11 90s Add 1 Jet each, same respawn And same respawn for Buggies / MBTs / Attack Choppers Same respawn for Buggies at A / E (E = D on 32) B, if RU or US held gives a Buggy, 10s -------------- Noshahr Canals / 32 Conquest US Deployment: LAV 30s AMTRAC 60s Little Bird x 2 90s Boats x 2 15s RU Deployment: Vodnik x 2 15s T90 x 2 30s Z11 90s C, if RU Held: Vodnik, 15s Conquest 64: US Base: AMTRAC, 30s Viper 90s Venom / Huey 90s F18 40s Boats x 3 5s RU Base: VDV Buggy x 2, 15s T90 x 1, 30s Havoc, 90s SU-35 40s Boat x 1, 5s A, if US or RU Held: Buggy, 15s B, if US Held: Buggy, 15s LAV, 30 s B, if RU Held: Buggy, 15s C, if US or RU held: Buggy, 15s D, if US held: Buggy, 15s D, if RU held: Buggy, 15s BMP, 30s E, if US or RU held: Buggy, 15s ----- Operation Firestorm / 32 Conquest US / RU Deployment Buggy 5s Abrams / T90 (x3) 20s Viper/Havoc x1 60s Huey/Kasatka x1 90s F18/SU-35 x1 40s Conquest 64: US / RU Deployment: Buggy x1, 5s Abrams / T90 (x4) 20s Mobile AA 20s Viper/Havoc 60s Huey/Kasatka 90s F-18/SU-35 (x2) 40s A, if US held: Buggy 20s TOW 30s E, if RU held: Buggy 20s TOW 30s ------ Seine Crossing / Conquest 32 US / RU Deployment: Abrams / T90 x 1, 90s Conquest 64: Still 1 tank at each deployment, same respawn Add 1 Humvee / Vodnik, 45s ----------- Tehran Highway / Conquest 32 US / RU Deployment: LAV / BMP 30s Abrams / T90 60s A, if US Held, Humvee 20s B, if US or RU Held, Humvee/Vodnik 20s C, if RU Held, Vodnik 20s Conquest 64 US / RU Deployment: Humvee / Vodnik x1 20s LAV / BMP 60s (+30) Abrams / T90 90s (+30) TOW 60s A and B, if US Held: Humvee 20s C and D, if RU Held: Vodnik 20s Hope this helps; will add Rush when I get a chance, got a few minutes to come home and type this out during my lunch break
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Post by thelane on Nov 22, 2011 16:52:50 GMT -5
Didn't even know I wanted this info, but it's quite helpful. Thanks!
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