asasa
True Bro
fuck
Posts: 4,255
|
Post by asasa on Jan 10, 2012 15:41:26 GMT -5
so turbo, what class do you use? or multiple?
I've got two atm:
Silencer + Ex Mags FMG Akimbo
SoH Pro Assasin Pro Sitrep/DS/SA [depends on mode/map]
Silencer + Kick Dont remember
Scav Pro Hardline Pro Dont remember
I feel like I should not be using kick but the only other worthwhile profic is attachments...
|
|
|
Post by turboRush on Jan 10, 2012 16:08:27 GMT -5
so turbo, what class do you use? or multiple? I've got two atm: Silencer + Ex Mags FMG Akimbo SoH Pro Assasin Pro Sitrep/DS/SA [depends on mode/map] Silencer + Kick Dont remember Scav Pro Hardline Pro Dont remember I feel like I should not be using kick but the only other worthwhile profic is attachments... Kick is my #1 proficiency choice when it comes to the g36c but I do like attachments as well with Red Dot (Delta) + Suppressor but I mainly use a Suppressor + Kick for the added stealth and accuracy. I also use specialist on all my G36C classes. Stability is a waste because you only get the reduced sway before you shoot and no bonuses when you do shoot. 1st Class: g36C // Silenced + Kick MP9 // Silenced Recon Quickdraw Dead Silence 2nd Class: (Killstreaks Can't Touch This)g36C // Silenced + Kick MP9 // Silenced Blind Eye Assassin Dead Silence
|
|
|
Post by turboRush on Jan 18, 2012 10:22:20 GMT -5
If anyone has any more questions about this gun I will try to answer them the best I can.
I have been using this gun exclusively so I have alot more experience and advice.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 19, 2012 7:59:24 GMT -5
ACR is one hit kill at any range in HC (even silenced). G36c is not. But it has a damnnnn fast swap time, which is really nice.
|
|
|
Post by turboRush on Jan 19, 2012 8:23:51 GMT -5
ACR is one hit kill at any range in HC (even silenced). G36c is not. But it has a gosh darn golly gee whiznnn fast swap time, which is really nice. HC mode makes any of the gun stats kind of irrelevant since the guns all kill at the same rate.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 19, 2012 14:18:38 GMT -5
ACR is one hit kill at any range in HC (even silenced). G36c is not. But it has a gosh darn golly gee whiznnn fast swap time, which is really nice. HC mode makes any of the gun stats kind of irrelevant since the guns all kill at the same rate. Totally and completely incorrect. A few of the guns kill in one bullet at any range, and the rest take two (or more if penetrating through surfaces). That difference between 1 and 2 bullets is HUGE to HC players. Guns that kill in 1 bullet at ALL ranges (do a minimum of 30 damage) (ignoring penetration modifiers): All snipers ACR Mk14 M60 You've obviously never played HC gamemodes in any CODs if you think all guns are equally effective in it.
|
|
|
Post by Megaqwerty on Jan 19, 2012 14:42:52 GMT -5
Hardcore is significantly less balanced than Core, not more.
|
|
|
Post by turboRush on Jan 19, 2012 14:50:53 GMT -5
HC mode makes any of the gun stats kind of irrelevant since the guns all kill at the same rate. Totally and completely incorrect. A few of the guns kill in one bullet at any range, and the rest take two (or more if penetrating through surfaces). That difference between 1 and 2 bullets is HUGE to HC players. Guns that kill in 1 bullet at ALL ranges (do a minimum of 30 damage) (ignoring penetration modifiers): All snipers ACR Mk14 M60 You've obviously never played HC gamemodes in any CODs if you think all guns are equally effective in it. I honestly don't play HC and I won't ever continually. They balance the game around core and being able to 1 shot people in HC is not my thing. I like my minimap aswell.
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 19, 2012 15:52:17 GMT -5
Touch Football is significantly less balanced than Core, not more. I agree completely. Which is why I have been using this website for years now to find out which weapons give me that edge over my opponents
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Jan 19, 2012 16:36:39 GMT -5
Regarding HC mode: I had a little HC experience in MW2 because at the time I was playing with a bunch of colleagues at work and they only play HC. It's not my thing, but I can see its appeal.
My 2 cents: HC is much less about which weapon to use and a lot more about situational awareness, advanced enemy detection, and the "sixth sense" on where the enemies are and what they might be thinking. If the regular mode is a "physical game" in terms of finger twitching and button smashing, the HC mode is more of a "mental game".
For people who are a bit tired of the regular game play and don't have a huge attachment to KDR, it is worth trying to play HC once in a while. It's like a completely different game.
|
|
asasa
True Bro
fuck
Posts: 4,255
|
Post by asasa on Jan 19, 2012 16:54:29 GMT -5
I disagree about it being a thought based game. I'd call it no more than CoD for beginners.
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Jan 19, 2012 16:57:11 GMT -5
I disagree about it being a thought based game. I'd call it no more than CoD for beginners. Really? My experience was the opposite. I seemed to run into seasoned players most of the time. However, my experience is limited to 2 years ago when I was playing MW2. No idea what it's like nowadays.
|
|
asasa
True Bro
fuck
Posts: 4,255
|
Post by asasa on Jan 19, 2012 16:59:30 GMT -5
I've only played Black Ops hardcore for any significant amount of time [think: <5 games] and it was camp, camp, camp, and more tactical loitering. Any they all sucked. Bad.
Unless you consider hiding in corners around high traffic areas "smart", it is definitely not a thought based game.
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Jan 19, 2012 17:09:35 GMT -5
I've only played Black Ops Touch Football for any significant amount of time [think: <5 games] and it was camp, camp, camp, and more tactical loitering. Any they all sucked. Bad. Unless you consider hiding in corners around high traffic areas "smart", it is definitely not a thought based game. Yes, aggressive movement is completely discouraged, and the game is much slower as a result. Also, you really need to play with people who have headphones and are informatively talkative to enjoy it. Without mini-map, teammates' callouts are crucial. No death should be wasted because it is supposed to reveal an enemy's position. Once you have two good teams playing against each other, it starts to feel like a chess game. If your team has a seasoned leader who is acting like a coach, it gets even more interesting. That said, it was still not my thing at the time even though our teams won most of the games we played. I was a total noob when I started (first game in my COD career) and HC mode was definitely not noob friendly. As a result, I was the main liability on the team. On the plus side, I made the games more exciting for my teammates :-)
|
|
Will
True Bro
K/D below 1.0
Posts: 1,309
|
Post by Will on Jan 19, 2012 20:44:46 GMT -5
It's camp camp camp in HC TDM, I agree and I hate that gamemode.
But HC SnD is without a doubt, in my mind, the most skillful gamemode available on any COD title.
|
|
|
Post by aidsaidsaids on Jan 20, 2012 3:10:44 GMT -5
shaktazukiIt has the fastest kill time of any AR...? It should be winning upclose. That said, I run stalker and am always ADS anyway, so that probably makes a big difference. I hope that "AR" is "Automatic Rifle" and not "Assault Rifle," else the Mk14 and Type 95 say hello. In a similar vein to asasa's question, I would like to know why anyone would use the G36c (or ACR, for that matter) over one of the aforementioned guns, particularly the Mk14. I'll concede that every now and again the time it takes to refire the Type 95 can get you in trouble against multiple enemies up close. The Mk14, however, seems just strictly better to me. Better ttk at all ranges, better recoil, better/equal irons (G36c/ACR), just as spammable if you miss or get caught with your pants down. What numerical reason do you have to use an automatic assault rifle in this game? Is the hipfire really that important? I can think of literally nothing else.
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Jan 20, 2012 3:27:37 GMT -5
shaktazukiIt has the fastest kill time of any AR...? It should be winning upclose. That said, I run stalker and am always ADS anyway, so that probably makes a big difference. I hope that "AR" is "Automatic Rifle" and not "Assault Rifle," else the Mk14 and Type 95 say hello. In a similar vein to asasa's question, I would like to know why anyone would use the G36c (or ACR, for that matter) over one of the aforementioned guns, particularly the Mk14. I'll concede that every now and again the time it takes to refire the Type 95 can get you in trouble against multiple enemies up close. The Mk14, however, seems just strictly better to me. Better ttk at all ranges, better recoil, better/equal irons (G36c/ACR), just as spammable if you miss or get caught with your pants down. What numerical reason do you have to use an automatic assault rifle in this game? Is the hipfire really that important? I can think of literally nothing else. IMHO this should be an easy question to answer: automatic weapons are much easier to use than semi-auto. Compared to semi, auto has a lot more flexibility in what firing pattern to use. You can spray while dragging the weapon around, you can drop shot effectively with it, you can jump shot with it, you can draw little circles around head while firing to hope for head shot, and you can use controlled burst to simulate firing weapon and semi-auto. Also, when fighting with multiple enemies auto is simply easier. You just need to drag the weapon across multiple enemies instead of one. While with MK14, you have to point & double tap on each (unless they are noobs and in a single line formation for you to hit multiple with a single bullet). Of course, if you have a great trigger finger and incredible aiming precision, you can be much more deadly with semi-auto weapons like MK14, RSASS, Barrette etc. due to their high damage.
|
|
|
Post by turboRush on Jan 20, 2012 14:29:59 GMT -5
shaktazukiIt has the fastest kill time of any AR...? It should be winning upclose. That said, I run stalker and am always ADS anyway, so that probably makes a big difference. I hope that "AR" is "Automatic Rifle" and not "Assault Rifle," else the Mk14 and Type 95 say hello. In a similar vein to asasa's question, I would like to know why anyone would use the G36c (or ACR, for that matter) over one of the aforementioned guns, particularly the Mk14. I'll concede that every now and again the time it takes to refire the Type 95 can get you in trouble against multiple enemies up close. The Mk14, however, seems just strictly better to me. Better ttk at all ranges, better recoil, better/equal irons (G36c/ACR), just as spammable if you miss or get caught with your pants down. What numerical reason do you have to use an automatic assault rifle in this game? Is the hipfire really that important? I can think of literally nothing else. I have explained the reasons why to use this guns over and over in this topic. In the OP shows the stats and other information that makes this gun very deadly. 1st. 1600 Centerspeed - The highest of all the Assault Rifles. 2nd. 50% chance for the 2nd bullet to hit the target but this only is done with the "Kick" proficiency so shooting in 2 round bursts makes this gun extremely deadly. 3rd. The gun has horrible iron sights & choosing red dot over them is very wise decision especially with the reticles available EX. Delta. UPDATED THE ORIGINAL POST WITH MORE INFORMATON.
|
|
slowriot
True Bro
Lift Your Skinny Fists Like Antennas to Heaven
Posts: 821
|
Post by slowriot on Jan 20, 2012 15:19:05 GMT -5
on xbox, ive been really enjoying using the RDS with extenz/silencer lately. honestly, im starting to think kick is only useful when using the irons. not to sound dickish, but after using this setup a lot over the past couple weeks, i can full auto this mother easily. the acr feels much less useful now compared to this setup. its way more manageable than ive been led to believe.
yea in HC the ACR and Mk14 are pretty sick. i do really enjoy HC team tactical and HC SnD. what i like about HC is the lack of a min-map. but my precise target acquisition feels a little wasted on HC. if only core had a mode with no map, to keep newer players out..
|
|
|
Post by turboRush on Jan 20, 2012 22:01:35 GMT -5
on xbox, ive been really enjoying using the RDS with extenz/silencer lately. honestly, im starting to think kick is only useful when using the irons. not to sound dickish, but after using this setup a lot over the past couple weeks, i can full auto this mother easily. the acr feels much less useful now compared to this setup. its way more manageable than ive been led to believe. yea in HC the ACR and Mk14 are pretty sick. i do really enjoy HC team tactical and HC SnD. what i like about HC is the lack of a min-map. but my precise target acquisition feels a little wasted on HC. if only core had a mode with no map, to keep newer players out.. ACR certainly does feel less useful and not as manageable as the G36C, especially when the ACR has a slight left to right recoil pattern and can throw your shots off sometimes.
|
|
|
Post by eyeex on Jan 21, 2012 16:03:21 GMT -5
Does attaching a silencer or RDS+silencer have any effect on this guns recoil, spread, or anything else? I can swear the G36 feels much more "controllable" when I throw double attachment with RDS+silencer on it.
|
|
|
Post by Megaqwerty on Jan 21, 2012 16:42:08 GMT -5
what i like about HC is the lack of a min-map. but my precise target acquisition feels a little wasted on HC. if only core had a mode with no map, to keep newer players out.. I, for one, would really like a public full health hardcore mode.
|
|
slowriot
True Bro
Lift Your Skinny Fists Like Antennas to Heaven
Posts: 821
|
Post by slowriot on Jan 21, 2012 17:02:21 GMT -5
right man, everything is awesome about touch field hockey except the low health. just gives "patrollers" too much of an advantage.
|
|
|
Post by aidsaidsaids on Jan 22, 2012 0:47:22 GMT -5
I hope that "AR" is "Automatic Rifle" and not "Assault Rifle," else the Mk14 and Type 95 say hello. In a similar vein to asasa's question, I would like to know why anyone would use the G36c (or ACR, for that matter) over one of the aforementioned guns, particularly the Mk14. I'll concede that every now and again the time it takes to refire the Type 95 can get you in trouble against multiple enemies up close. The Mk14, however, seems just strictly better to me. Better ttk at all ranges, better recoil, better/equal irons (G36c/ACR), just as spammable if you miss or get caught with your pants down. What numerical reason do you have to use an automatic assault rifle in this game? Is the hipfire really that important? I can think of literally nothing else. IMHO this should be an easy question to answer: automatic weapons are much easier to use than semi-auto. Compared to semi, auto has a lot more flexibility in what firing pattern to use. You can spray while dragging the weapon around, you can drop shot effectively with it, you can jump shot with it, you can draw little circles around head while firing to hope for head shot, and you can use controlled burst to simulate firing weapon and semi-auto. Also, when fighting with multiple enemies auto is simply easier. You just need to drag the weapon across multiple enemies instead of one. While with MK14, you have to point & double tap on each (unless they are noobs and in a single line formation for you to hit multiple with a single bullet). Of course, if you have a great trigger finger and incredible aiming precision, you can be much more deadly with semi-auto weapons like MK14, RSASS, Barrette etc. due to their high damage. "Ease of use" is not a "numerical difference." In fact, it's entirely preferential. What is easy for you might be difficult for me, and vice versa. Damage, RoF, range, ttk etc are quantifiable. "Ease of use" isn't. I happen to find the automatic rifles in this game quite difficult to use actually, and I whored the shit out of the Famas in B.O. In this game I have a much easier time with the Mk14, for reasons anyone that can read a graph could probably see if they looked. Is the "easiness" of the G36c tied up in some attachment easter egg or something I don't know about?
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Jan 22, 2012 3:05:50 GMT -5
If for you MK14 is easier to use than automatic ARs like ACR and G36C, then there is no doubt that you should always use it. The main reason why it is not widely considered as THE "best" AR by the community is because for many players automatic weapon is simply much easier to use, for reasons I pointed out in my post: there are a lot more firing patterns to choose from which give players a lot of flexibility.
I am a fan of MK14 and I am working on golding the weapon (need ~200 more kills to get there). I don't consider it THE "best" AR though. Other than the "easy to use" statement, I can think of a few more "quantitative" aspects for ACR/G36C > MK14:
1) Much better when used against multiple enemies. You can spray over them and cut them down like crops. MK14 on the other hand requires aim-shoot-kill to each enemy. Unless the enemies are lined up close to each other, it is rather ineffective in comparison.
2) Better in CQC hip firing. To balance out MK14's Stopping Power, they give it worse hip spread. As a result, MK14 hip shot is pretty random and not as effective when outside point blank range. Automatic ARs on the other hand can be used fairly effectively from hip.
Again, if you are great with MK14 and can effectively control encounter to its strength, then it is definitely the best AR for you. In fact, in that case you should also consider semi-auto Sniper Rifle with ACOG (RSASS or Barrette), as you maybe even more deadly with them due to their much larger OSK area.
|
|
|
Post by turboRush on Jan 22, 2012 11:44:26 GMT -5
Is the "easiness" of the G36c tied up in some attachment easter egg or something I don't know about? No, being easy is nothing but a biased opinion. Every gun has it's strength and weaknesses but the G36C that I use exclusively has the strengths that I need to allow me to play at my full potential.
|
|
wwaa
True Bro
PC / PS4 / X1
Posts: 2,086
|
Post by wwaa on Jan 24, 2012 10:10:51 GMT -5
> being easy is nothing but a biased opinion
First - one need a definition of ‘being easy" to discuss it.
If “being easy’ = many criteria fulfilled: low or managable recoil, high ROF available, full auto mode available, clear iron sights, tight hip spread, enough ammo, high damage, effective in many ranges and with many attachments, etc etc, then G36C is easy, easier than all LMGs, easier than AK47, etc… and easier than MK14. Sniper rifles “are not easy”, etc etc …
|
|
|
Post by turboRush on Jan 24, 2012 11:04:08 GMT -5
> being easy is nothing but a biased opinion First - one need a definition of ‘being easy" to discuss it. If “being easy’ = many criteria fulfilled: low or managable recoil, high ROF available, full auto mode available, clear iron sights, tight hip spread, enough ammo, high damage, effective in many ranges and with many attachments, etc etc, then G36C is easy, easier than all LMGs, easier than AK47, etc… and easier than MK14. Sniper rifles “are not easy”, etc etc … You can say that for most if not all the guns.
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Jan 24, 2012 17:54:18 GMT -5
Does attaching a silencer or RDS+silencer have any effect on this guns recoil, spread, or anything else? I can swear the G36 feels much more "controllable" when I throw double attachment with RDS+silencer on it. Maybe it's because of much less visual clutter? RDS removes the obstructive iron while Silencer removes the muzzle flash. This give you much better visual perception so you will be able to use the visual feedback to better adjust your aiming and manage the recoil during firing.
|
|
|
Post by sinisterraven on Jan 25, 2012 18:01:28 GMT -5
You should mention the ridiculous swap time in the OP. G36 is great for Overkill.
G36 is my main because it is the closest gun to the TAR of MW2. It dominates mid range with high ROF, accuracy, and damage. Up close it will beat out most other ARs but SMGs will give you trouble. At range the G36 has more damage drop off but its accuracy can still top most guns.
Iron sights are terrible. They block off a good bit of peripheral vision due to the thickness of the back post. Red dot is probably the strongest attachment for this reason. Personally I think the delta is a very good optic pattern. I prefer the target dot, mil-dot, or lamda for a good mixture of target context and accuracy. In my experience the Holo sight is a no go for the G36, for some reason it seems to amplify muzzle flash so if you go full auto you can lose sight picture. Because of the muzzle flash the silencer isn't a bad option for the G36 despite the terrible irons, the silencer will reduce muzzle flash enough for the gun to be usable.
My usual G36 classes are either silencer or red dot. Usually with Recon, Assassin, and Stalker. Flinch. Flash grenades and C4/Frags. If you run specialist you can switch out Assassin for Hardline then put Assassin as the first unlock.
Go full auto at anyone within SMG ranges but burst at mid range or more.
|
|