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Post by greatday2die on Jan 17, 2012 9:02:42 GMT -5
Is there actually something about bullet mass in the game files.
My idea was if it is, we should make an accurate bullet trajectory calculation on it's pass truth each given distance.
Lets take BC2: bullet speed is 600m/s + 9.81 m/s2, last line should be bullet weight right?
Anyone with clue?
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Post by eltomo85 on Jan 17, 2012 10:57:55 GMT -5
Bullet mass is independent of its velocity and the acceleration due to gravity. All that is needed to work out the trajectory is the bullet's speed, the acceleration due to gravity, and the angle and elevation it was fired from.
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Post by greatday2die on Jan 27, 2012 8:19:47 GMT -5
So since acceleration is constant and angle is 0 degree. is there any calculations for how the graph will look like. ?
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