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Post by Voice from the Basement on Feb 10, 2012 13:02:11 GMT -5
And I was wondering, why is MP7 with RF is till used, if it doesn't give a boost (+9% ROF is not a boost, TBH). So thanks for the tests, now I can see, why MP7 + RF is still used at PC.
Also, thanks for some little recoil plots, cause I was actually thinking that Kick doesn't give anything for MP7, and I used to play with Attachments.
Also, I agree, that PP90M1 with RF is much faster, than MP7 with RF, cause I’ve played a lot of time with these guns.
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j1000
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Post by j1000 on Feb 10, 2012 15:36:07 GMT -5
Also, I agree, that PP90M1 with RF is much faster, than MP7 with RF, cause I’ve played a lot of time with these guns. It makes me wonder if one of these updates actually changed the RoF on SMGs. The RF MP7 seems faster than I remember, but maybe I'm nuts.
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Post by 8bitasplode on Feb 10, 2012 16:10:26 GMT -5
wow, that's pretty fucking sad.
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Post by shatt3r on Feb 10, 2012 21:27:59 GMT -5
has akimbo RoF been fixed for PC with the latest patch?
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Post by KingVaroon on Feb 11, 2012 7:12:46 GMT -5
0_0... those assault rifle ROF numbers... you sure you doing this right? Try firing three round bursts instead of a whole clip?
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wwaa
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Post by wwaa on Feb 11, 2012 7:37:45 GMT -5
I tried, G36C was 769rpm, I tested that gun weeks ago, many times. SCAR-L was 750rpm, now it is not, ACR was 705 rpm ...
Now it is not.
I suppose they decided to buff LMG by AR nerf.
OK, maybe my PC got crazy... Or maybe I am crazy .... If anyone could verify ROF reduction it would be great ...
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Post by reader on Feb 11, 2012 15:06:58 GMT -5
Also, I agree, that PP90M1 with RF is much faster, than MP7 with RF, cause I’ve played a lot of time with these guns. It makes me wonder if one of these updates actually changed the RoF on SMGs. The RF MP7 seems faster than I remember, but maybe I'm nuts. No change to me, it's still 900 RPM after patch. Did not test non-RF MP7.
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Post by reader on Feb 11, 2012 15:13:23 GMT -5
I tried, G36C was 769rpm, I tested that gun weeks ago, many times. SCAR-L was 750rpm, now it is not, ACR was 705 rpm ... Now it is not. I suppose they decided to buff LMG by AR nerf. OK, maybe my PC got crazy... Or maybe I am crazy .... If anyone could verify ROF reduction it would be great ... For me, after patch. ACR is around 675, I tested this many times, although using a stopwatch is not as accurate. G36c is about 735 RPM. I am also not getting the super accurate shot you are getting with SCAR and G36c, so were you burst firing?
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Post by I Am Hollywood5 on Feb 11, 2012 16:54:45 GMT -5
wow, this is some crazy stuff. Nice testing btw, very good info.
Does anyone know if Black Ops RoF's were consistent across platforms? I hated how every gun in that game shot at either 750rpm or 937.5 rpm (except M60), made it really bland for me, but maybe they were forced to make them all uniform to keep them consistent across platforms? I can't believe there is so much difference between PC and consoles.
But one weird thing I've noticed on consoles is that "fluctuating RoF effect" - far more noticeable on some guns than others. I've noticed it most on the P90 and MP7 - the fire rate seems to speed up and slow down several times throughout the course of one full-auto magazine for absolutely no apparent reason, even in private lobbies when you are the host.
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Post by volgon on Feb 11, 2012 17:04:21 GMT -5
Wwa's G36c and FAD values are pretty much identical to the ones I got a few weeks back. I can try a few of the other ARs and see if they're similar.
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Post by KingVaroon on Feb 11, 2012 17:04:30 GMT -5
If only Den was around to shed some light on whats going on...
@hollywood: That's just your frame rate dropping as you fire the gun. Don't worry though, the data exchange in the background is still taking place at a constant rate.
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j1000
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Post by j1000 on Feb 11, 2012 21:12:19 GMT -5
OK, maybe my PC got crazy... Or maybe I am crazy .... If anyone could verify ROF reduction it would be great ... RoF is probably influenced by frame rate. You might try two things to make the tests better (maybe you already do these things). 1) Go to the same point in the same map for each test, and face the same direction. 2) Point at the sky (no decals, no onscreen stuff).
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asasa
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Post by asasa on Feb 11, 2012 21:48:18 GMT -5
On console [not sure about PC] if you shoot at a glass surface repeatedly in the same spot [or close] and then get near it and ADS, your framerate drops tremendously.
In Black Ops, on PS3, actual firerate was reduced.
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Post by KingVaroon on Feb 12, 2012 5:23:41 GMT -5
What's seems surprising to me the most is that you're saying back in January you were getting the same numbers as the guide.. I get a feeling there's something wrong with your setup somewhere, some kind of outside influence perhaps. Is there a way to display your frame rate on screen as you run these tests? That might provide a clue..
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wwaa
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Post by wwaa on Feb 12, 2012 6:43:06 GMT -5
Yes, I think, in January, G36C could fire 3 bullets in 0,157 sec ...
0 sec, 0,0785 sec, 0,157sec: so we have 60/0,0785 = 764 rpm ... I am 99% sure that worked, ... but now .. I 'm not sure anymore ... I deleted my remarks, they are useless ...
> Is there a way to display your frame rate on screen as you run these tests? That might provide a clue..
checking..
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Post by KingVaroon on Feb 12, 2012 19:24:17 GMT -5
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yhzh
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Post by yhzh on Feb 12, 2012 20:30:41 GMT -5
I use MSI afterburner's monitoring tools to get my FPS. My fps is on a graph on my other monitor, but I think it can show an overlay onto the game screen through its OSD server.
You can just alt + tab out and look at the FPS history on the graph instead of using the OSD anyways.
It's too bad that they've disabled the in game fps counter among other console variables.
I have slightly worse specs than you, but at 1680*1050 4x AA 16x AF, and everything else on except for ambient occlusion and DOF I am pretty much locked at the 91 fps limit.
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fred
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Post by fred on Feb 15, 2012 3:33:01 GMT -5
wow, this is some crazy stuff. Nice testing btw, very good info. Does anyone know if Black Ops RoF's were consistent across platforms? I hated how every gun in that game shot at either 750rpm or 937.5 rpm (except M60), made it really bland for me, but maybe they were forced to make them all uniform to keep them consistent across platforms? I can't believe there is so much difference between PC and consoles. But one weird thing I've noticed on consoles is that "fluctuating RoF effect" - far more noticeable on some guns than others. I've noticed it most on the P90 and MP7 - the fire rate seems to speed up and slow down several times throughout the course of one full-auto magazine for absolutely no apparent reason, even in private lobbies when you are the host. For Black Ops I did check the RoF but did not post because they were agreeing with the published figures. I was measuring a few % less than nominal and it was consistent. There wasn't the inconsistency I noticed in PS3 MW2. Honestly I think the fluctuating RoF effect you mention may be just an audio bug. Not sure though.
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wwaa
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Post by wwaa on Feb 15, 2012 4:55:06 GMT -5
I am also not getting the super accurate shot you are getting with SCAR and G36c, so were you burst firing? Yes, burst firing: 1-round bursts with the same delay between bursts to make that gun fire at 666 rpm. Built-in G36C fires every 0,0860 sec. roughly = 698rpm. If you configure your mouse to click every 0.090 sec while you are pressing the fire button down - you receive G36C firing full auto at 666 rpm and a laser gun indeed even in a long range. SCAR-L is a bit less accurate in long-range but still very, very good … At the moment I test LMGs firing 3-round bursts with small delays between bursts (0.1 sec) and different delays between shots, so even bursts are fired with different ROF that IW prepared for us... In progress: AK47 as a 2-round burst weapon: question: is it possible to reduce that bloody gun/view kick? It is really fun and helps to understand how weapons work, which one is crap, is the the recoil manageable, is it smart to fire in short bursts or just full auto?... etc etc … thanx, I'll try today. should I install fraps or maybe DXTORY or change the config file /bannable?/ ?
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Post by KingVaroon on Feb 15, 2012 6:40:30 GMT -5
I would try the software the other guy mentioned first (MSI afterburner) since we have someone on this board who knows how to use the software and might be able to help incase you need further assistance with it.
You could always try installing fraps though. From what the guys on that board are saying it sounds easy enough to use.
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yhzh
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Post by yhzh on Feb 15, 2012 8:27:24 GMT -5
The config tweak doesn't work in MW3. You can use FRAPS or DXTORY(I have no experience with this one) to monitor FPS too.
I use MSI afterburner, because I already use it to monitor GPU usage, temps, VRAM usage, and to change settings on my card.
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wwaa
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Post by wwaa on Feb 16, 2012 4:54:53 GMT -5
thanx, I've just installed fraps, fraps' help says that yellow number in the upper right corner is the framerate, is it what you wanted me to check?
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Doc H.
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Post by Doc H. on Feb 16, 2012 5:09:55 GMT -5
thanx, I've just installed fraps, fraps' help says that yellow number in the upper right corner is the framerate, is it what you wanted me to check? Is that while recording though? Not that it should be a problem in this case, but recording lowers your FPS.
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wwaa
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Post by wwaa on Feb 16, 2012 7:04:32 GMT -5
hmmm, ok, but I do not use recording to get any ROF ... why is it so important?
well, during the game online I have 89-92 numbers displayed....
btw:
just updated sniper rifles:
RSASS: 1153 rpm Barrett: 1153 rpm Dragunov: 1153 rpm AS50: 196rpm
MSR: 66 rpm L118A: 50 rpm
more details in the first post.
1. If any doubts: Sleight of Hand does not influence the ROF for MSR and L118A: with SOH time to reload the mag is decreased, but time between shots is the same.
2. Difference between shots for L118A and MSR is 1,2 sec - 0,91sec = 0,29 sec (!!!) All tier 1 automatic weapons kill much faster, more: some AR or SMG or MP can even double/tripple kill in 0,29 sec....
3. I compared Barrett and AS50, and ...., I was a bit surprised, ... it is not true that AS50 is outclassed by Barrett, Barrett's recoil vs centerspeed relation is worse than for AS50. (see new screenshots in the first post). I can imagine, that experienced sniper might perform better with AS50 than with Barrett, but for less experienced players Barrett is more friendly due to 1) more ammo (10+20 vs 5+10), 2) less reload (10 vs 5-round mag) and 3) higher multipliers supporting silenced version (1.5 vs 1.1), etc etc.
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asasa
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Post by asasa on Feb 16, 2012 14:19:58 GMT -5
very cool
would you mind doing the MK14 a bit more?
MK14 Focus vs Kick MK14 RF Kick vs None [Attachments]
And also if silencer effects RoF?
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wwaa
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Post by wwaa on Feb 16, 2012 14:50:48 GMT -5
sure, MK14+silencer: no, I have never noticed any difference in ROF with or without silencer using many different setups ... but I'll double check that ...
Edit: 3 MK14 screenshots that were here - moved to the first post, if you do not mind ...
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Post by KingVaroon on Feb 16, 2012 21:23:25 GMT -5
thanx, I've just installed fraps, fraps' help says that yellow number in the upper right corner is the framerate, is it what you wanted me to check? 91 fps .. wow.. so your setup is not interfering with your frame rate in any significant manner.. which means they really have lowered the fire times of the assault rifle..
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asasa
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Post by asasa on Feb 18, 2012 12:55:13 GMT -5
Damn! I knew people were wrong when they said the MK14 was a complete laser!
And the PS3 firerates are ~ as follows.
Standard: 480RPM RF: 540RPM
Not asking for you to do those, just stating the difference.. likely due to framerate, but it could be their fear of modded controllers... [as if they are worse than macros?]
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arcanine2009
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Post by arcanine2009 on Feb 18, 2012 13:28:39 GMT -5
O______________________________O ...
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wwaa
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Post by wwaa on Feb 18, 2012 18:32:55 GMT -5
some handguns ROF and screenshots added if someone interested /details in the first post/
USP45: 652 rpm USP45+Akimbo: 594 rpm
P99: 1000 rpm P99+Akimbo: 882 rpm
Five Seven: 882 rpm Five Seven+Akimbo: 750 rpm
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