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Post by Voice from the Basement on Jan 27, 2014 13:40:35 GMT -5
I suppose that PC "finally" received SR nerf with new 3.6.5 patch. It feels like even USR has 0,5 sec. ADS. It's impossible to kill anyone in a Gun Game with an SR.
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wings
True Bro
Posts: 3,776
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Post by wings on Jan 27, 2014 14:07:39 GMT -5
It would be hilarious if IW nerfed the SR to 0.5s to ADS while thermal went untouched. I'll be using thermal on all rifles then and, because Incog is quite expensive so it rarely gets used, I'll be benefiting even more.
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Post by Voice from the Basement on Jan 27, 2014 14:14:19 GMT -5
It would be hilarious if IW nerfed the SR to 0.5s to ADS while thermal went untouched. I'll be using thermal on all rifles then and, because Incog is quite expensive so it rarely gets used, I'll be benefiting even more. I "Sony Vegas"'d it and received approximately 0,45 sec. Still can't understand if Lynx and VKS have 0,5 ADS time 'cause I receive ~0,48 for them.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Jan 27, 2014 18:26:12 GMT -5
please tell me thermal was untouched. and the silencer? Edit: Nvm just saw the individual threads
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Post by UrbaneVirtuoso on Jan 27, 2014 20:29:32 GMT -5
R.I.P.
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42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on Jan 27, 2014 21:10:45 GMT -5
Finally Sniper Rifles are balanced
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Post by Voice from the Basement on Jan 28, 2014 2:46:15 GMT -5
They're not balanced until there's no ADS option for them.
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Post by Marvel4 on Jan 28, 2014 8:32:11 GMT -5
Updated the Ghosts spreadsheet.
AK-12: First shot recoil decreased from 115% to 112% AK-12: Viewkick increased from -25,44,50,-50,18 to -27,48,55,-55,20
MSBS: Burst delay decreased from 0.2 to 0.15
Sniper Rifles with Chrome Lined: Right upper arm and left lower arm multipliers decreased from 1.15 to 1.1 Sniper Rifles with Suppressor: Lower torso multiplier decreased from 1.1 to 1
USR: Reload empty add time increased to 3.33 USR: ADS time increased from 0.4 to 0.48
L115A3: Reload empty add time increased to 2.6 L115A3: ADS time increased from 0.4 to 0.48
GM6 Lynx: ADS time increased from 0.45 to 0.5
VKS: Minimum damage increased from 90 to 92 VKS: Lower torso multiplier decreased from 1.1 to 1.08 VKS: ADS time increased from 0.45 to 0.48
ACOG (Sniper Rifle): ADS time increased from 0.4 to 0.48
Thermal Scope: ADS time increased from 0.4 to 0.48
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Post by ingulit on Jan 28, 2014 11:15:24 GMT -5
Awesome stuff!! I'm guessing getting the stats for the Maverick [A2] isn't terribly straightforward due to it being DLC, yeah?
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Post by kylet357 on Jan 28, 2014 14:41:29 GMT -5
It's probably gonna take a while of testing. I know Marvel won't put anything on there unless we get the complete stats though. Is getting the files for DLC weapons easier than the regular weapons or no?
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Post by ultimate94ninja on Jan 29, 2014 9:22:12 GMT -5
The burst delay was decreased for the MSBS, but it isn't the case for other weapons with the Burst Fire attachment, right?
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Post by Marvel4 on Jan 29, 2014 9:53:38 GMT -5
Yes, other weapons still have a burst delay of 0.2 seconds.
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Post by ultimate94ninja on Jan 29, 2014 16:11:45 GMT -5
Another thing: I remember, after a patch, the Burst Fire attachment now decreases fire rate within burst instead of increasing it like it used to do before, but does this change apply to Extinction? (more exactly the new map Nightfall?)
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Post by kylet357 on Jan 29, 2014 20:13:30 GMT -5
I think the Extinction weapons have their own files that are separate from the Multiplayer versions. So I don't think they're effected by any patches to MP (they'd probably note in the patch notes if it did).
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Post by -3055- on Jan 30, 2014 11:02:18 GMT -5
Do we know the radius of lethals and tacticals yet?
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Post by bmac39 on Jan 30, 2014 13:27:13 GMT -5
2 miles
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Post by -3055- on Jan 30, 2014 13:30:25 GMT -5
Eh not bad. Guess they're really nerfing explosives, huh?
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Post by LeGitBeeSting on Jan 30, 2014 18:30:54 GMT -5
Nerf scoot sniping.
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wings
True Bro
Posts: 3,776
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Post by wings on Feb 1, 2014 6:34:15 GMT -5
lol the explosives aren't all that IMO.
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Post by ChloeB42 (Alexcalibur42) on Feb 1, 2014 9:15:44 GMT -5
U just jelly I got a brand new Razor scooter
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Post by LeGitBeeSting on Feb 1, 2014 15:11:00 GMT -5
Razor scooters are as bad as their pc gaming peripherals.
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Post by wg4f on Feb 1, 2014 17:31:25 GMT -5
Is driftor correct at
this point in his video?
That looks incorrect based on the google doc, but I could be not considering something.
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Post by kylet357 on Feb 1, 2014 18:34:24 GMT -5
I doubt he would say that without having tested it, but then again Drift0r is only human and may have messed up somehow. You never know.
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Post by bmac39 on Feb 2, 2014 15:04:46 GMT -5
ETA until exxtrooper calls out drift0r: 2 hours
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Post by -3055- on Feb 13, 2014 0:14:09 GMT -5
Is the burst delay for ARs except the MSBS still 0.2 or are all they all buffed to 0.15?
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probaddie
True Bro
You're triggering my intelligence
Posts: 11,043
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Post by probaddie on Feb 13, 2014 1:44:31 GMT -5
Is the burst delay for ARs except the MSBS still 0.2 or are all they all buffed to 0.15? Only the MSBS' burst delay was decreased to 0.15s in the last Title Update.
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wings
True Bro
Posts: 3,776
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Post by wings on Feb 25, 2014 3:21:59 GMT -5
Anyone know what the OHK range of the Models in MW2 were at launch?
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Post by kylet357 on Feb 25, 2014 16:50:27 GMT -5
Anyone know what the OHK range of the Models in MW2 were at launch? Pretty much the extent of its range.
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wings
True Bro
Posts: 3,776
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Post by wings on Feb 25, 2014 18:44:17 GMT -5
Anyone know what the OHK range of the Models in MW2 were at launch? Pretty much the extent of its range. It's just I see some people moaned about its range in MW2 saying it was too long but I wasn't playing COD then so I wasn't around to use them before they were nerfed. I've come across some accusations saying they had infinite range so I'm wondering what their range was before the nerf. Tbh I'd expect a good secondary if I'm sacrificing a launcher. So shotguns get moaned at for having a fair amount of range while SMGs and ARs are near immune to being used at long range? Seems hypocritical to me.
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Post by kylet357 on Feb 25, 2014 20:50:31 GMT -5
It's just that the thing with Akimbo had ludicrous range with immense power (due to the doubled pellet count). However, after the nerf the SPAS-12 became the best thing ever.
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