wings
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Post by wings on May 29, 2014 14:14:46 GMT -5
When did you buy the level cap anyway? The extra skill points from the level cap dlc helps a ton with Axton. A while ago I guess. There was a deal on BL2's season 1 DLC so I must have took it and forgot about it. The only reason I went back to playing was because I got a decent gaming rig and I may as well play out the DLC. Even with the level cap I'm still dumping 31/46 points in the Guerilla tree, and another 5 in Impact because I'll be needing all the help I can get. Sure my turret can stay around longer, but it also means that I can't have two turrets, a decent cooldown (Resourceful), or any of the goodies further down the Survival tree. Even if I keep going it's going to be a painful grindfest. Can you post your skill point expenditure? Also your main gear, not full stats, just a general idea. I will show you mine but you might not have the gear. Axton uses Torgue weapons well and some skill points are not really worth investing in, like Maya's Cloud Kill.
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Post by -3055- on May 29, 2014 14:58:03 GMT -5
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wings
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Post by wings on May 29, 2014 15:14:40 GMT -5
Madhous? Really now?
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Post by Deleted on May 29, 2014 18:08:38 GMT -5
That's great and all... but it's GETTING to level 61/72 that's just killing me.
My Level 52 Axton Setup is this ATM:
GUERRILLA 5 Sentry 5 Ready 5 Willing 1 Scorched Earth 5 Onslaught 4 Able 1 Double Up
GUNPOWDER 5 Impact 5 Overload 1 Battlefront
SURVIVAL 5 Healthy 5 Preparation
+24.8% Shield Cap, +24.8% Recharge Rate artifact Rifleman (+32% CR damage, +29% AR mag size, +4 Impact, +3 Onslaught, +3 Battlefront) Some unique shield that adds explosive damage to my melee attacks Longbow Tesla grenades
Green Jakobs Sniper Rifle (If you can nail all 6 headshots you can kill a lackey. I wish I was exaggerating) Blue Dahl AR w/ Vladof barrel (I can sometimes kill something with one magazine and it chews through ammo) Babymaker (Finished Capt. Scarlett DLC on True Vault Hunter Mode... this thing's DPS is crap, but it's a nice mobile weapon, so why not?) E-Tech Bandit Splatgun (DPS and ammo efficiency isn't impressive... but it's fun to use)
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Post by -3055- on May 29, 2014 20:18:20 GMT -5
It's so much fun. I only use it when I'm indoors and I never let go of the trigger
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Deleted
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Post by Deleted on May 29, 2014 21:56:16 GMT -5
But the Shreddifier
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wings
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Post by wings on May 30, 2014 4:48:40 GMT -5
Get rid of Overload. It's too expensive for the skill points you have. I only spend 4 points there as level 72 to get to Longbow Turret and Battlefront. Get rid of Onslaught. Those damage boosts do not last for very long. Able? If you have a Moxxi weapon of some kind you could equip one and save the skill points on Able instead. Bandit splatguns are fun to use but I only use them on TVHM when farming Torgue Tokens, which I never have to do now anyway. And yes, sniper rifles are underpowered in UVHM especially Jakobs rifles. Jakobs don't even make the second best sniper rifle in the game (Vladof do - White Death), let alone the best one (Maliwan do - Pimpernel).
How much ammo in total you got for ARs? If it's the standard max of 1260 then Torgue ARs like the KerBlaster will be fine. It is 4 ammo per shot but ammo drops for ARs is pretty common not to worry about it. Which platform do you play BL2?
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wings
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Post by wings on Jun 5, 2014 11:41:12 GMT -5
Ogre is awesome. When you get that ther is no need for the KerBlaster.
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Deleted
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Post by Deleted on Jun 15, 2014 20:43:26 GMT -5
They (the designers behind Borderlands 2) don't care about the first half amount of levels. More like they designed the game for the first 50 levels, added 31 more levels, Ultimate Vault Hunter Mode, and just made things worse with the heavy emphasis on slag. Throw on needless AoE attacks on every other mob. It's doable and difficult- reminiscent of Path of Exile where there's a very specific build with rare items that can kill mobs as efficiently as possible, but in many cases it's just felt cheap and rage-inducing. Personally I hate that. Even then Borderlands 1 was very lopsided in builds. It was all about DPS in the late-game since accuracy was a given for most weapons as the players' proficencies went up. Furthermore the depreciation of weaponry was weaker in the later levels- when AI levels scaled with the player's level finding decent weaponry to fend off with wasn't an issue.
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Post by -3055- on Jun 15, 2014 22:23:51 GMT -5
I never played BL1 so I can't comment but UVHM is fairly easy once you have a lvl cap of 61. At that point you can get 2 endgames abilities. I know it was all intentional, they chose 50 since that's a fair cap and it's what they designed you get to at the end of TVHM, but they knew they were going add UVHM and two level caps. i think slag was a missed opportunity. In UVHM you NEED slag but I remember in normal/TVHM I utilized it in boss runs or co-op. It shouldn't be a necessity, it should be a higher DPS alternative. I remember when I would try out different guns and use different elements on different enemies but now? Nah, Florentine their ass.
And yeah, you do have a point with classes. They might change slightly for mobbing/bossing but there are some trees no one bothers touching. No one uses Sal's health tree, no one touches axton at all, no one touches maya's health tree, etc. Top tier equipment and specific builds for success.
It was kinda fun though. Get absolutely trampled when I first started UVHM but then flying through enemies like they're nothing. I solo'd Pete with maya within a minute the other day. Shock Stopping Sandhawk and Lady Fist. Not much room for customization, though. "Hey, you should try out the Madhous, it's really fu-" "MADHOUS SUCKS, FAGIT. DPUH ONLY"
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Deleted
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Post by Deleted on Jun 15, 2014 23:30:27 GMT -5
I never played BL1 so I can't comment but UVHM is fairly easy once you have a lvl cap of 61. At that point you can get 2 endgames abilities. I know it was all intentional, they chose 50 since that's a fair cap and it's what they designed you get to at the end of TVHM, but they knew they were going add UVHM and two level caps. i think slag was a missed opportunity. In UVHM you NEED slag but I remember in normal/TVHM I utilized it in boss runs or co-op. It shouldn't be a necessity, it should be a higher DPS alternative. I remember when I would try out different guns and use different elements on different enemies but now? Nah, Florentine their ass. And yeah, you do have a point with classes. They might change slightly for mobbing/bossing but there are some trees no one bothers touching. No one uses Sal's health tree, no one touches axton at all, no one touches maya's health tree, etc. Top tier equipment and specific builds for success. It was kinda fun though. Get absolutely trampled when I first started UVHM but then flying through enemies like they're nothing. I solo'd Pete with maya within a minute the other day. Shock Stopping Sandhawk and Lady Fist. Not much room for customization, though. "Hey, you should try out the Madhous, it's really fu-" "MADHOUS SUCKS, FAGIT" BL1 in a nutshell. -Roland is one hell of a chain killer/support character, Lilith is beastly solo. Everyone else sucks in the end-game. I never even leveled Brick that far because he's so bad. -Maliwan legendaries truly are legendary. Pretty much everything else is kind of useful somehow maybe- at least there were no shortages of them. -Because weapons are so homogeneous you can find the say-all-end weapon. It'll probably be purple and not a launcher. -If you wanted to buy just one DLC, Knoxx's Armory will give you all the loot and levels you need. -The difficulty in this game is scaled poorly. One minute you will burn down waves of Rakk with a few bullets, and before you know it then you'll be burning through 4 ammo types taking down Moe and Marley... admittedly that's not really a bad thing. I'm not that annoyed at the reliance on the player's action skill in the end game- I just hate it when I can only phase-lock a chief for 1 second in the Hammerlock DLC because random design choice by the devs. Roland's turret just pooped out health and ammo to health and restock you completely in 20 seconds, Lilith pretty much has an easy button. It's just that the enemies have such high TTKs that the games completely dimishes any need for FPS skills as the character moves up. It's annoying when I'm fighting flying creature and don't have any cover from the skies, or how cover isn't even a thing in a lot of ground-ground boss fights. Just one pillar- a little shack- SOMETHING! IMO a single useless tree isn't that bad so long as the other two trees are worth it. It's just a shame that Axton's blue tree wasn't that viable- you know what happened to the noob tube after MW2? That's what happened to Roland's spiritual successor when the Heavy Gunner high-DPS role went over to Axton. I'm just shocked at how bad Bandit weaponry is in general considering S&S was perfectly fine-tuned in BL1 (even against Bandit legendaries). I initially thought Bandit was designed to compliment high RoF builds by Maya/Axton, but for most weapon types Tediore weaponry usually has Bandit beat. I know high RoF builds aren't that good, but even if they were a 4-second reload is the last thing Axton needs when Metal Storm is kicking in.
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wings
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Post by wings on Jun 15, 2014 23:40:17 GMT -5
UVHM made sniper rifles weak and some skill points of certain characters suffer disproportionately. Bandit sucks except for the Slagga, Badaboom and a few shields.
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wings
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Post by wings on Jun 29, 2014 12:46:36 GMT -5
So is anyone getting TPS?
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Post by -3055- on Jun 29, 2014 15:56:25 GMT -5
Nope, because 1: old gen console. 2: Destiny. 3: Destiny.
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wings
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Post by wings on Jun 29, 2014 16:47:34 GMT -5
Who said they have to be mutually exclusive.? i doubt it will be a huge game, more like a Moonbase DLC. I'll be waiting to see at least what the drop rates are like. I'll be getting Destiny by the looks of it anyway.
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Post by LeGitBeeSting on Jun 30, 2014 9:10:25 GMT -5
Buff shotguns. They all suck.
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wings
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Post by wings on Jul 1, 2014 8:32:03 GMT -5
Flakker needs more flak.
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wings
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Post by wings on Jul 13, 2014 14:25:26 GMT -5
Buff shotguns. They all suck. Have you not used the Twister, Conference Call, Butcher, or the Interfacer? I don't use the Orphan Maker because it damages you when you fire it.
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Post by -3055- on Jul 13, 2014 20:03:04 GMT -5
Blood soaked shields and orphan maker works pretty well if you can move quickly enough. Then again shotguns are a terrible idea with an anarchy Gaige
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wings
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Post by wings on Jul 14, 2014 10:19:04 GMT -5
I barely play as Gaige. Been getting used to Krieg since I have come across a good site to get gear requests a while back. Been using Badabooms, Tattlers, Carnage and the Seeker on him.
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Post by LeGitBeeSting on Jul 14, 2014 12:58:01 GMT -5
Buff shotguns. They all suck. Have you not used the Twister, Conference Call, Butcher, or the Interfacer? I don't use the Orphan Maker because it damages you when you fire it. I've only used Conference Call and Butcher. Conference is only good with Anarchy Gage and Butcher was meh. Ever since they redid how the Bee shield worked with shotguns they've been bad.
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Post by Deleted on Jul 14, 2014 14:22:17 GMT -5
BTW I'd like to thank you bros for helping me along to max out at level 61 on my siren. I've yet to find any of the Seraph/Legendary/Pearlescent weaponry aforementioned but I got a sweet purple Torgue AR from the vending machine in that Torgue campaign thing. Come to think of it I haven't found ANY legendary weapons since I found that Logan's gun way back when. At least found a few E-tech guns that really saved my ass here and there.
If there's one thing the Torgue DLC did really well it was machines with decent guns in them. I don't care if I have to farm Torgue Tokens; just gimme a good gun.
I've also noticed that slot machines don't give away class mods/ grenade mods/ relics/ shields. Thanks Obama.
BL1 Jackal is best shotgun.
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Dumien
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Post by Dumien on Jul 14, 2014 15:31:32 GMT -5
aw I used to offer my buddies free powerleveling in sanctuary. I used a button-tape-down/wall breaching glitch for the marcus quest for infinite exp. I can also do it much faster in the Torgue DLC Pyro Pete's bar.
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wings
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Post by wings on Jul 14, 2014 15:33:45 GMT -5
Have you not used the Twister, Conference Call, Butcher, or the Interfacer? I don't use the Orphan Maker because it damages you when you fire it. I've only used Conference Call and Butcher. Conference is only good with Anarchy Gage and Butcher was meh. Ever since they redid how the Bee shield worked with shotguns they've been bad. Do you not use shotguns with Salvador? I use Interfacers with Salvador using the legendary Gunzerker COM and the Twister with Zer0 because of B0re. Each pellet from the Twister has the ability to go through a hitbox twice making the most out of B0re but it requires Hammerlock's DLC. I swap to my shotgun damage relic when I need to get into CQC with this. Obviously Salvador's ammo regeneration is handy and the only reason why I use them as a main weapon on him because 220 shells is not much if the shotguns aren't going to kill small enemies in one shot. I find them more usable than sniper rifles. Not saying either are great in UVHM because they're not. Had some crackpot on GBXF claiming he could clear whole maps using only sniper rifles, which is total BS (Pimpernel doesn't count). You can use them as a main weapon but to use them solely, and without external help to buff their damage including the use of slag? It would be impractical at best because of how long it would take due to scavenging/buying ammo and then you get enemies regenerating shields/health. I didn't have BL2 prior to the Bee nerf but I have heard quite a bit about it. BTW I'd like to thank you bros for helping me along to max out at level 61 on my siren. I've yet to find any of the Seraph/Legendary/Pearlescent weaponry aforementioned but I got a sweet purple Torgue AR from the vending machine in that Torgue campaign thing. Come to think of it I haven't found ANY legendary weapons since I found that Logan's gun way back when. At least found a few E-tech guns that really saved my ass here and there. If there's one thing the Torgue DLC did really well it was machines with decent guns in them. I don't care if I have to farm Torgue Tokens; just gimme a good gun. I've also noticed that slot machines don't give away class mods/ grenade mods/ relics/ shields. Thanks Obama. BL1 Jackal is best shotgun. If you're struggling for good gear or you can sign up to se7ensins and they have people who create gear using Gibbed and they drop the gear for you. Maya is best with SMGs so you will probably be after the Florentine and the Bitch. The Avenger is pretty good - I sometimes use it just to resupply ammo between engagements. Logan's Gun is only good for resupplying rockets but I think some configuration of Torgue ARs do the same (Vladof barrel I think).
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Post by LeGitBeeSting on Jul 15, 2014 9:43:31 GMT -5
But why would you ever use a shotgun w/ Salvador when you can use Life steal gun + Unkempt Harold/Sand Hawk + Bee.
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wings
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Post by wings on Jul 15, 2014 10:28:23 GMT -5
But why would you ever use a shotgun w/ Salvador when you can use Life steal gun + Unkempt Harold/Sand Hawk + Bee. Each pellet the Interfacer shoots splits into three and I think two of them get full amp damage before they converge back together. I use the Grog Nozzle on my off-hand and the Interfacer on the other. The Bee is okay but its recharge delay doesn't make it ideal for CQC so I use it more often with Zero. SMGs aren't considered to be good with Salvador from what I have read, plus Maya can use the Legendary Cat Mod to get the most out of Beehawking. You can get modded Bee shields that bypass the sanity check that have a reload of around 2 seconds though. Also, the Bee isn't really the be all and end all. I use the Evolution against Pete, Antagonist in some areas but then I do sometimes swap to the DPUH. I might use my Bolshy White Deaths (33 round magazine) when I will get a modded Legendary Hoarder class mod that does +7 Filled to the Brim for the lulz.
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Post by Deleted on Jul 15, 2014 12:23:14 GMT -5
Yesterday I found a Whiskey Tango Foxtrot from a Tubby Spiderant. It drops 3 boosters when PROCed, and the boosters explode with shock damage. That sounds great, right?
Actually, it's horrible. Your boosters fly 20 meters in front of you- the killzone of a firefight, and if you do manage to get there you can get a faceful of shock damage. From your own boosters. Frickin' Dahl and their gimmicky gear.
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wings
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Post by wings on Jul 15, 2014 12:45:08 GMT -5
Yesterday I found a Whiskey Tango Foxtrot from a Tubby Spiderant. It drops 3 boosters when PROCed, and the boosters explode with shock damage. That sounds great, right? Actually, it's horrible. Your boosters fly 20 meters in front of you- the killzone of a firefight, and if you do manage to get there you can get a faceful of shock damage. From your own boosters. Frickin' Dahl and their gimmicky gear. Sand Hawk (Dahl) > Bitch (Hyperion) though. Seraphim and the Pitchfork can be pretty good. Many of the manufacturers have gimmicks. Hyperion has this dumb reverse recoil mechanic, which would only make sense if they had legitimate LMGs in the game and made them but the only ones they have are faux LMGs made by Bandit. It's why I prefer Maliwan Plasma Casters to Hyperion. Be lucky you didn't get the Pot O' Gold to drop instead. That is worse.
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Post by Deleted on Jul 15, 2014 19:12:50 GMT -5
Sand Hawk (Dahl) > Bitch (Hyperion) though. Seraphim and the Pitchfork can be pretty good. Many of the manufacturers have gimmicks. Hyperion has this dumb reverse recoil mechanic, which would only make sense if they had legitimate LMGs in the game and made them but the only ones they have are faux LMGs made by Bandit. It's why I prefer Maliwan Plasma Casters to Hyperion. Be lucky you didn't get the Pot O' Gold to drop instead. That is worse. I looked up the Pot O Gold and shuddered a little. Still, pretty much any weapon that fires multiple shots on a single hammer pull is already good. I went and grabbed a Lasceaux the other day; it's pretty stellar for hip-firing with.
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wings
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Post by wings on Jul 16, 2014 5:01:31 GMT -5
Sand Hawk (Dahl) > Bitch (Hyperion) though. Seraphim and the Pitchfork can be pretty good. Many of the manufacturers have gimmicks. Hyperion has this dumb reverse recoil mechanic, which would only make sense if they had legitimate LMGs in the game and made them but the only ones they have are faux LMGs made by Bandit. It's why I prefer Maliwan Plasma Casters to Hyperion. Be lucky you didn't get the Pot O' Gold to drop instead. That is worse. I looked up the Pot O Gold and shuddered a little. Still, pretty much any weapon that fires multiple shots on a single hammer pull is already good. I went and grabbed a Lasceaux the other day; it's pretty stellar for hip-firing with. The Pitchfork has unlisted rounds on the weapon card that is handy for the Bee shield too but it goes through ammo in no time. It's good against large raid bosses though. Some people like the Seraphim too but it is only available in incendiary format. Dodge the Bearcat though. It's a grenadier rifle that has an ammo penalty of 6 rounds per shot, is very weak anyway, and its grenades don't get the explosive buffs for those using Axton, meanwhile weapons like the Carnage do. I find it a bit amusing that Jakobs do better assault rifles than Dahl (see the Bekah) but then Maliwan and Vladof do better sniper rifles than Jakobs. If the Hawk Eye had the base damage of the Skookum Muckamuck whilst retaining its high critical hit damage multiplayer (600% for the Tumtum Hawk Eye, 580% for the rest) then it would compete better with the White Death and the Pimpernel.
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