I've tried to figure this out myself, but I don't think there's any mathematical way to prove this.
For those smarter bros out there, I would hope you guys know how this works.
It takes three beams to down the shields on a target. It also takes five bursts (the bullet count is unknown, but that would be anywhere from 13 to 15 bullets) to do the same. BUT! It takes a combination of one beam and two bursts (again, bullet count unknown) to down the shields.
I've tried my best, but unless it's in crazy decimals, there's no way this can occur.
One might say "Who cares? It is what it is!", but I want to go beyond that. It's not in the spirit of the forum to let that go by. I spent a good hour on it and still couldn't figure it out.
Here's my "work" if you want to see it. I could have set up a matrix or something but tbh I forgot how to do those
Post by MoopusMaximus on Dec 18, 2012 0:19:11 GMT -5
If you're using the Light Rifle, you're doing it wrong.
There is absolutely no reason to use anything other than the DMR or BR. I say the BR is viable because it can perform. The Carbine and Light Rifle are stupid inconsistent guns. It's appeared that both of them are not hitscan. You can be aimed perfectly on a target and they can strafe it. It becomes very apparent as you use them for a while, and then switch back to the DMR/BR. It seems that only the DMR, BR, and Magnum are the only ''true'' hitscan weapons.