42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on Feb 8, 2013 23:27:19 GMT -5
Whoa, what? Grenades thrown back with Fast Hands have a bigger explosive radius and hence are stronger? 120" Modified Radius? What's the regular Frag Grenade radius? It doesn't change the radius; rather, it allows you to pick up grenades closer to you. Well, that's how I read it at least.
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Post by RageHulkSmash on Feb 8, 2013 23:39:45 GMT -5
Dual Band and VZ each lower CS on LMGs? Boo, Treyarch sucks I assume it's because both of those sights remove gunkick but there's very little gunkick, if any, at all on LMGs anyways. I think it's stupid. Funny how MMS and Target Finder don't nerf center speed though.
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Post by RageHulkSmash on Feb 8, 2013 23:40:18 GMT -5
Whoa, what? Grenades thrown back with Fast Hands have a bigger explosive radius and hence are stronger? 120" Modified Radius? What's the regular Frag Grenade radius? It doesn't change the radius; rather, it allows you to pick up grenades closer to you. Well, that's how I read it at least. ^
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Amirror
True Bro
Call of Duty! Ah, Grrr, Ohhh… Argh… Yaaagh!… It’s not right… not right… not right…
Posts: 10,767
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Post by Amirror on Feb 9, 2013 12:08:31 GMT -5
Oh, thanks for clearing that up. Still, that's pretty useful since I like to throwback grenades and usually use Fast Hands.
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Post by citrus on Feb 12, 2013 21:07:49 GMT -5
A 0.14 second ADS time for assault rifles with quickdraw should be impossible if the game runs at 60 frames per second. The closest to it would be 0.1333 seconds.
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Post by citrus on Feb 12, 2013 22:57:01 GMT -5
Ah, right. I thought I saw 0.14 seconds somewhere.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Feb 13, 2013 11:28:09 GMT -5
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Usagi
True Bro
Grin and Barrett
Posts: 1,674
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Post by Usagi on Feb 13, 2013 16:13:43 GMT -5
I didn't think every explosive would have the same radius. That's really weird to me.
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Post by -3055- on Feb 14, 2013 11:44:34 GMT -5
Can anyone confirm that acog adds 10% decrease in center speed for snipers?
And suppressor decreasing center speed by 2%? Honestly, how can someone test 2%. Unless someone has a legitimate source of information? Same with 10% on SVU for suppressor.
If these are true, that's Foxtrotting stupid.
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asasa
True Bro
fuck
Posts: 4,255
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Post by asasa on Feb 14, 2013 11:51:10 GMT -5
Ummm... the game files were decrypted... its legit.
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Post by -3055- on Feb 14, 2013 12:17:14 GMT -5
Were they really? Guess I missed that meeting.
But fuck that. And fuck treyarch, that's bullshit. That's like the only way to successfully use the SVU-AS, with suppressor & acog.
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asasa
True Bro
fuck
Posts: 4,255
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Post by asasa on Feb 14, 2013 12:48:17 GMT -5
Eh, the SVU aint all that bad.. better than the SMR, that things a real turd.
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Brick2urface
True Bro
Putting the "laughter" back in "slaughter"
Posts: 1,606
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Post by Brick2urface on Feb 14, 2013 12:53:19 GMT -5
wat
Smr can lay waste to cities if you can aim well.
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Post by -3055- on Feb 14, 2013 14:36:43 GMT -5
the strength in the SVU-AS is its comparatively low recoil and very low sway.
You can't "railgun" with it either, so it's smart to stay aimed. In that thought, I'd like to have some peripheral vision. And of course, go prone in a sight line and function as area-denial.
I've tried the same with the SMR.. nothing like it. I can see why you'd say so, but it really isn't similar at all.
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Post by honeybunch on Feb 14, 2013 17:30:27 GMT -5
So what is the normal radius in which you can pick up frag grenades to throw back? How much of an increase is 120"? Do we know?
Also, can I find the decrypted game files anywhere? That way I could check stupid stuff like this myself.
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Post by RageHulkSmash on Feb 15, 2013 0:24:15 GMT -5
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Post by RageHulkSmash on Feb 15, 2013 0:26:01 GMT -5
So what is the normal radius in which you can pick up frag grenades to throw back? How much of an increase is 120"? Do we know? Also, can I find the decrypted game files anywhere? That way I could check stupid stuff like this myself. I don't know what the normal radius is. The perk data Marvel4 found 'sets' the radius to that. I think Marvel4 is the only one with the game files but I hear it's a mess in there lol.
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Post by honeybunch on Feb 15, 2013 4:46:39 GMT -5
Ah, alright. Guess I'll just have to be content with ignorance, then. Hex values probably wouldn't be too hard to wrap my head around, but hell if I'm going to try to decipher a totally unknown file format. Guess I'll leave that to Marvel.
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Post by honeybunch on Feb 15, 2013 16:53:04 GMT -5
Oh, one other thing. On the spreadsheet, it says Blind Eye makes the user "Immune to AI-controlled scorestreak targetting systems". That's slightly off, as I'm pretty sure that enemy AGRs and sentry guns will still target a player with Blind Eye, even when they're being controlled by AI. I think that's common knowledge around here, but for the sake of accuracy you still might want to mention those exceptions.
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asasa
True Bro
fuck
Posts: 4,255
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Post by asasa on Feb 15, 2013 17:14:22 GMT -5
wat Smr can lay waste to cities if you can aim well. I thought you dont even play or have the game? How would you know? As a person who has used primarily semi auto weapons since MW2, the SMR is shit.
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Post by RageHulkSmash on Feb 17, 2013 1:08:01 GMT -5
Oh, one other thing. On the spreadsheet, it says Blind Eye makes the user "Immune to AI-controlled scorestreak targetting systems". That's slightly off, as I'm pretty sure that enemy AGRs and sentry guns will still target a player with Blind Eye, even when they're being controlled by AI. I think that's common knowledge around here, but for the sake of accuracy you still might want to mention those exceptions. I actually didn't know that, thanks lol. It looks like Marvel4 changed it before I could.
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probaddie
True Bro
You're triggering my intelligence
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Post by probaddie on Feb 22, 2013 0:47:23 GMT -5
Why hasn't this been sticked?
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