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Post by iron5nake on Apr 12, 2013 18:23:09 GMT -5
I'd love a Favella-like map back! (this time try to check if there are any religiously offending symbols before releasing the game )
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Post by MoopusMaximus on Apr 12, 2013 19:14:55 GMT -5
I'd love a Favella-like map back! (this time try to check if there are any religiously offending symbols before releasing the game ) Why not bring back Favela altogether? Most people can agree it's one of the best maps in the whole series.
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Post by beavernator on Apr 12, 2013 19:18:54 GMT -5
What about experimenting with the linear setup on MW3 where neither spawn had a 'given' flag? I thought that was a neat idea in itself.
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mmacola
True Bro
the brazilian guy
Posts: 1,995
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Post by mmacola on Apr 12, 2013 20:06:09 GMT -5
Favela 2025
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Post by Wonder Showzen on Apr 12, 2013 21:26:33 GMT -5
- Mouse/keyboard support for console? LOL, I know I may be dreaming with this one but I really feel it's time we allow the use of M/K on console. Disable Aim-Assist for those that choose to use M/K. It goes a long way in closing the gap between controller and M/K. - Numbered ping on console! ^This, please! I favor PC, but I would buy a console copy also to play with my console-only friends. Yes, I bought a XIM2, but it is not pixel-perfect(but close). I would rather kb/mouse support be natively supported by console/game.
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Post by Wonder Showzen on Apr 12, 2013 21:30:10 GMT -5
I'd love a Favella-like map back! (this time try to check if there are any religiously offending symbols before releasing the game ) Why not bring back Favela altogether? Most people can agree it's one of the best maps in the whole series. Not to get off topic, but have any PC MW2 players noticed that Favela was never brought back after it got yanked for artwork controversy? Hopefully word gets back to the Devs that the PC never got Favela-map back like consoles did.
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Post by citrus on Apr 12, 2013 21:48:58 GMT -5
Although confirmation reports are sketchy, are intelligence analysts are confident in the existence of the FAL OSW.
I would love an AA12 with 35-10 x 8 damage and a 20 round drum mag...sadly, that will never happen.
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Post by KingVaroon on Apr 13, 2013 2:48:25 GMT -5
Lmao. I wonder what they think of the non sense that goes on around here most of the time.
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adw1983
True Bro
Red Frostraven
Posts: 244
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Post by adw1983 on Apr 13, 2013 4:46:13 GMT -5
It's quality nonsense, and I'll take sexual innuendo over the pure unadultered childish stupidity that goes on Elsewhere. Nice avatars Mousey and Varoon, by the way
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Post by lackingdamage on Apr 13, 2013 6:16:45 GMT -5
Bit late to the thread Oh well here my post enjoy some of you may disagree with me. --------------------------- The problem is are idea of the perfect COD game is completely different to the devil's vision. Which is to make a casual shooter which even the worst player in the world can get a semi good score on a great player. Any changes made to the core of the game is a bad idea due to the high sales people love it. ^ Going to get hate for saying that but it's true. Here is my ideas and feedback from past games. - Remove snipers They don't fit into the game at all and just annoying railguns. You have enough trouble with balance just remove them. If you feel the need to have snipers in the game just remove the power to railgun, force snipers who want to play aggrevise to use iron sights or have no one hit kill power at close range. - Less playlists COD games have to many game modes for the map design to cope. On top of this cut up the online population too much and creates a choppy game. So cut down the playlists to the following TDM, Dom, SnD and Ground war all core. Sorry hardcore players but needs to be removed. - Nerf radar In order to fix stealth need to have other choices in the tier which is just a strong. At the same time nerf radar so it's not so powerful. Radar hurts aggressive players and helps bad players learn the map. Should be less pin point in locations given and a general hint. I know loads of players always use the radar and never anything. At the same time reduce the time UAV is up maybe making it more delayed. - Dual wield Give it good hipspread even when moving so you're not forced to use something to make it worth using. Things like dual wield are hard to use due to the hip spread in BO2. - No more level gated attachments Pretty simple it annoying having to level up a weapon to use a sight I like. - Shotguns Give them a good spread , power and range make them weapons of skill over luck. We need a rival to the smgs shotguns should be that rival high risk high reward. SMGs should be the lowest risk weapon. - TTK Increase it so things like moving when having a gun fight is worth doing. - Map design Each map should have it's own version for the game mode. What I'm saying crash from COD4 should have a TDM version, Dom version etc. TDM version should be based on crash but have loads of flanking routes. Dom version should have a B flag which is in a room, with a couple different flank routes to suit the gamemode. One size fit all method means some maps are great for certain modes but rubbish for others. This another reason why I would like to see the gamemodes reduced believe it would help with the flow of the game over spreading too thin right now. At the same time please can we have more flank routes. The 3 lanes of traffic rules on most COD maps sucks because if somebody closes off one lane you only have 2 other ways to go. - One perk tier Only like 6 perks in it which have limited effects on the game. - Challenges suit the weapon Headshots with the executioner is one example. Why not one hit kills! - Harsher matchmaking League play has a harsher limit on ping why is that not repeated in other public playlists it should be! Plays so much better. - Competitive call of duty Don't bother with it call of duty was never meant to be a competitive game so remove League Play and support for MLG sorry - No level gates on unlocks Make it a bit like BO2 token system you're given a set number of tokens per prestige.
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Post by iron5nake on Apr 13, 2013 9:01:01 GMT -5
Make gold weapons look real. In MW3 they were extremely fake. The ACR looked pretty much the same with out any camo and with gold camo.
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Pentaza
True Bro
Most kills, fewest deaths.
Posts: 304
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Post by Pentaza on Apr 13, 2013 10:32:01 GMT -5
-Unranked Playlist that gives some XP and progression. Combat Training in BO2 is really not a bad concept. You get a little reward for your efforts and it is a smart way to warm up before a session. It's also a great concept for newbs. The fact they don't take advantage of it is their fault, if this was in COD:4, I would have been all over this. Yes, I also like Combat Training in BOII because you can go test out some weapons or setups that you've not used much before, and get a feel for it before playing for real. Much better than going into a private match by yourself.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Apr 13, 2013 10:42:08 GMT -5
- Remove snipers They don't fit into the game at all and just annoying railguns. You have enough trouble with balance just remove them. If you feel the need to have snipers in the game just remove the power to railgun, force snipers who want to play aggrevise to use iron sights or have no one hit kill power at close range. Quick scoping isn't as bad as everyone thinks. Aim assist helps but not to the point where anyone can pick up a msr from the ground and start killing people. If you give the average cod player a msr and tell him to quick scope I guarantee you he'll go 3-21. If you miss you're pretty much dead. In games where quickdraw doesn't affect snipers (like bo2) if two people, one with a smg/ar and the other with a sniper, ads and shoot at the same time the sniper will die before he even finishes adsing.
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Post by lazy on Apr 13, 2013 10:45:14 GMT -5
i only started playing at bo1 so i can only go off my limited experience. we need to keep sniping because it gives more variety to gameplay. the sniping in bo1 was great, no bullet trails, you could actually be of use to your team by locking an area down or defend a flag probably due to map design and proper sniper nests. we need a good mix of map sizes. pick 10 is good but needs fine tuning. the combat knife should be part of the pick 10, it should have unlimited sprint and put the lunge back the way it was but it has a cost so you have to weigh up the value. the lmgs are the best they've been now but i still think they could be better. ghost definitely needs to be constantly immune to uav but i like blind eye, ghost and cold blooded split. i probably would have played league exclusively if I could pick the game mode i prefer to play instead of moshpit style forcing me to play games i dont like. no pro perks grinding is not fun. i also didnt think lethal, tactical and equipment was too much in bo1 obviously now it would have a price. we need as much variety as possible in all aspects in order to keep it fresh.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Apr 13, 2013 10:47:38 GMT -5
The lethal equipment damage in bo1 was pretty much perfect. The shotguns in mw4 should be like mw2's but with bo1's masterkey.
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Post by lazy on Apr 13, 2013 11:17:23 GMT -5
^ yes the explosive damage in mw3 was a joke it is not bad now.
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Post by Morshu on Apr 13, 2013 12:12:57 GMT -5
I'd like to see a "priority target" gamemode were if someone gets a killstreak of with a certain amount of kills he becomes a priority target. Score is earned thoughout the game by a prioty target getting kills and getting score for time survived. There can only be one target per team and it is the one with the highest killstreak. Killing the priority target of the enemy team earns score and resets everyone's priority level on that team.
What do you think denizens?
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Post by Plokijuh on Apr 13, 2013 13:12:37 GMT -5
The big problem I saw with MW3 weapon balance was not knowing which CoD damage ratio to stick with. When Robert Bowling said "stopping power is implemented into every gun" that only applied to the ACR and the Type95 (FAMAS). One thing that CoD is loosing over these games is fun guns. BO1 and MW2 dual wield SMGs were amazingly fun but not the most practical. Same goes for the Skorpion, Uzi, and other underused guns. With the new pick 10 system, you could use the Uzi with all the things it needed in BO1.
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42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on Apr 13, 2013 13:18:07 GMT -5
Noting could redeem the Uzi. "Fun" guns are often just underpowered.
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Post by lackingdamage on Apr 13, 2013 14:17:31 GMT -5
- Less playlists COD games have to many game modes for the map design to cope. On top of this cut up the online population too much and creates a choppy game. So cut down the playlists to the following TDM, Dom, SnD and Ground war all core. Sorry Touch Football players but needs to be removed. NO. for Christ's sake player counts are only a problem on pc and its low enough that tdm is pretty much the only option anyway. On consoles the population is certainly large enough that the matchmaking system can do a good job. I don't play a single bloody one of the gametypes you listed, and I can guarentee there are enough people in that boat so that limiting it to (effectively three) would just be a flat out terrible idea. There are ways to improve networking that don't amount to cutting a bunch if major content from the game, and it would hardly be a saving grace anyway. What gamemode do you play ? curious And thanks for the feedback, you're right it was a joke post just to prove a point your vision of the game nothing like the devs vision. End of the day just want a smoother COD, I still play the game even with things that annoy me in it still.
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Post by Plokijuh on Apr 13, 2013 14:18:58 GMT -5
Noting could redeem the Uzi. "Fun" guns are often just underpowered. It seems that the amount of guns with a good fun and practical balance is slim. The one that comes to my mind off the bat is the M60. If say the Uzi was given a bit better reload, iron sights, and an actually smaller hip spread, then it would be a gun with its own individual strategy.
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Post by UrbaneVirtuoso on Apr 13, 2013 16:44:24 GMT -5
The MMS would've been so grand in Team Defender, too.
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Slick
True Bro
Taking the piss
Posts: 1,015
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Post by Slick on Apr 13, 2013 16:50:47 GMT -5
Imagine OMA smoke spam with the MMS. No need to kill anyone to smoke a chokepoint. The drawback is a more intelligent opponent knows you're vulnerable during class switching. OMA can, and should come back and provide a new way to play, the tubing was unfairly blamed on that perk.
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42
True Bro
Bingo Bango Bongo
Posts: 1,588
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Post by 42 on Apr 13, 2013 17:41:27 GMT -5
What about BO2's prestige system? I honestly liked how it was actually more rewarding than previous iterations. It would be nice to bring it back--otherwise there doesn't seem much reason to prestige other than extra custom classes or whatever.
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Post by ohbliveeun on Apr 13, 2013 18:43:29 GMT -5
I don't ever post on these forums, but I just want to say that the next CoD needs to have a higher skill gap in some form. I'm tired of being beaten by players who are terrible. No BS like Danger Close. Tac Inserts can be abused really heavily. The hipfire mechanic needs to be reworked as right now it's way too easy to get kills by just spraying and praying. It's also luck based. Other than that CoD is CoD and if you change to much than it's not the same game anymore.
Infinity Ward, if you are listening than please take a look at CoD4. Best map design, excellent weapon balance (specifically sway on ARs for me), amongst other things. Regardless, I don't know a thing about making a game. Good luck IW and thanks for all your hard work!
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Post by APOCALYPSE on Apr 13, 2013 19:33:29 GMT -5
Infinity Ward, if you are listening than please take a look at MW2. Best map design, excellent weapon balance, amongst other things. Regardless, I don't know a thing about making a game. Good luck IW and thanks for all your hard work!
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Post by lazy on Apr 13, 2013 19:56:39 GMT -5
oh i forgot to mention earlier what happened to the 3rd zoom on the variable zoom scope was 3 deemed to complicated for people to handle. bring back the 3 levels of zoom please.
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Post by Morshu on Apr 13, 2013 22:12:58 GMT -5
- Remove snipers They don't fit into the game at all and just annoying railguns. You have enough trouble with balance just remove them. If you feel the need to have snipers in the game just remove the power to railgun, force snipers who want to play aggrevise to use iron sights or have no one hit kill power at close range. - No more level gated attachments Pretty simple it annoying having to level up a weapon to use a sight I like. (•_•) ( •_•)>⌐■-■ (⌐■_■) Deal with it
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Post by d1ce on Apr 13, 2013 22:35:25 GMT -5
Less emphasis on kill-streaks and less kill-streaks overall. Gun on gun should always be the primary means of getting kills/winning. The COD series has strayed far from this with the addition of so many kill-streaks and such powerful ones. They should not be game changing and should not promote changing the way you play to obtain the high kill-streaks.
Almost forgot to add that in!
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Usagi
True Bro
Grin and Barrett
Posts: 1,674
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Post by Usagi on Apr 13, 2013 22:36:20 GMT -5
Can we have just the quick detonate only on PC for C4? Double-tapping the Use key isn't working out. Elite would be nice too.
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