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Post by iw5000 on Feb 14, 2014 22:40:04 GMT -5
I got this game back in December, for the Xbox One. I don't play it a lot, mostly dabble a bit a session or so every week, every other week. So I'm not even going to get into the learning curve aspects. What i don't get is the quirky nature of it's connection issues and other screwed up matchmaking. Things like randomly being dropped out of games. Trying to get into lobbies and the game saying no one is available. No joking here, but i think i am like 0 for nine on trying to find a Domination lobby. It just never ever ever works. I gave up on that weeks ago. So then i try Conquest. Yeah, that's fun. Let' s queue up in line and everyone wait for vehicles. God forbid someone someone jump in take gunner position. Nope, have to wait for the tanks. Then there is the issue of having gone 30 minutes to two hours into the campaign, three times now in all.....and now for the third time, my progress just being erased. Like sign in to play campaign, and it's defaulting me to start over at the beginning. No joke, i'm now on my four restart. Seriously, why? This is annoying because i actually sort of, kind of enjoyed the campaign a bit more than the idiocy of what CoD offers. But fvck this, i am not going to keep restarting the campaign over and over. Who the fvck makes a game that won't allow someone to save progress if you quit? Rhetorical question, i guess Dice does. I guess i am venting here a bit, so there's my vent. This game is stupid. I can see why it never came close to overtaking CoD.
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prioc
True Bro
eep
Posts: 235
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Post by prioc on Feb 14, 2014 23:03:13 GMT -5
I haven't played BF4, but I remember having similar problems with BF3's campaign and something else not saving, I think it was control settings. I don't remember how I fixed it, I think I was removing the disc too early after I got done playing or something, it takes a while for it to save. it's a bummer, but hopefully you can enjoy it a bit more
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Post by Aphoristic on Feb 14, 2014 23:21:41 GMT -5
Play on PC, not console for BF.
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Post by iw5000 on Feb 15, 2014 7:05:05 GMT -5
That's not going to happen. I have zero desire these days to configure a pc for gaming, especially since at my house, we are all mostly mac.
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Post by ChloeB42 (Alexcalibur42) on Feb 15, 2014 9:10:41 GMT -5
Then there is the issue of having gone 30 minutes to two hours into the campaign, three times now in all.....and now for the third time, my progress just being erased. Like sign in to play campaign, and it's defaulting me to start over at the beginning. No joke, i'm now on my four restart. Seriously, why? Try literally getting to the last 5 minutes of the game and it freezing up and erasing your progress. Took me 3 complete play throughs just so I could unlock the P90 for MP. But yes BF is not a CoD killer, EA needs to realize that and stop marketing (and subsequently rushing development and moving up deadlines) it as such.
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Post by didjeridu on Feb 15, 2014 10:33:20 GMT -5
I had a few issues with campaign progress, but nothing that bad. Normally it wouldn't be an issue for me, but they keep locking some multiplayer weapons to campaign for some stupid reason. And you can't even argue that the guns are unneccessary, since something like the M249 is a godsend when your initial Support options are the U-100 and T-88.
I'm more worried about the multiplayer though. Playing an FPS can be rage inducing on it's own merit, but the "netcode" issues push it over the top. Good thing EA rushed the release, right?
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Post by Aphoristic on Feb 15, 2014 10:55:03 GMT -5
4 guns and 2 knives are locked in campaign, but none of them are really any different from what you can unlock normally.
Again, it's a game made for PC and ported to console. It's not going to be as good as it should be. I am thoroughly enjoying it on PC, and it makes Ghosts laughable. The graphics alone put ghosts to shame. "hurr but graphics don't mean anything, its about gameplay!!!" Why is both never an option when people say that? This game plays better than any of the other battlefields. You don't have that clunky movement as a player. The guns feel as satisfying as CoD to use for the first time in the series. I will even argue they out customize CoD in everything except being able to choose a stupid character model. And I almost didn't buy it because I thought it would be like BF3, and I would stop playing it quickly.
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Post by iw5000 on Feb 17, 2014 9:56:24 GMT -5
4 guns and 2 knives are locked in campaign, but none of them are really any different from what you can unlock normally. Again, it's a game made for PC and ported to console. I have to bring this up. If you believe that and that is maybe the case.... then why do you PC guys complain about Ghosts on a PC? Ghosts is a console game first and foremost. To be played on a console, preferably Xbox. But there some of you guys are, complaining quite a bit about the PC version of Ghosts, it having issues, etc.. Go get a used console and play it there. I am seeing none of that when playing on the Xbox One. Well, the graphics are nice, ok, but i am not huge graphics guy. It sounds like you are, but whatever. The prettiest graphics in the world don't mean anything if the game plays like crap. I'm going to keep experimenting with BF4. Just because i like to keep a second game going while i play CoD for a diversion now and then. But it continues to be a real struggle.
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Post by iw5000 on Feb 17, 2014 9:58:22 GMT -5
I had a few issues with campaign progress, but nothing that bad. Normally it wouldn't be an issue for me, but they keep locking some multiplayer weapons to campaign for some stupid reason. And you can't even argue that the guns are unneccessary, since something like the M249 is a godsend when your initial Support options are the U-100 and T-88. I'm more worried about the multiplayer though. Playing an FPS can be rage inducing on it's own merit, but the "netcode" issues push it over the top. Good thing EA rushed the release, right? So how do i fix this campaign 'freeze' issue? I don't think i can invest any more time in this, if i have to keep repeating it. I am seriously like sick of doing that over the top silly first scene over and over, where you drive the car into the water.
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Post by Aphoristic on Feb 17, 2014 10:55:34 GMT -5
4 guns and 2 knives are locked in campaign, but none of them are really any different from what you can unlock normally. Again, it's a game made for PC and ported to console. I have to bring this up. If you believe that and that is maybe the case.... then why do you PC guys complain about Ghosts on a PC? Ghosts is a console game first and foremost. To be played on a console, preferably Xbox. But there some of you guys are, complaining quite a bit about the PC version of Ghosts, it having issues, etc.. Go get a used console and play it there. The thing is, console cannot do what PC can while PC can still do everything console can. Even though Ghosts was clearly made for console and ported to PC, the PC still can function the same.
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Post by iw5000 on Feb 17, 2014 14:21:26 GMT -5
I have to bring this up. If you believe that and that is maybe the case.... then why do you PC guys complain about Ghosts on a PC? Ghosts is a console game first and foremost. To be played on a console, preferably Xbox. But there some of you guys are, complaining quite a bit about the PC version of Ghosts, it having issues, etc.. Go get a used console and play it there. The thing is, console cannot do what PC can while PC can still do everything console can. Even though Ghosts was clearly made for console and ported to PC, the PC still can function the same. not to be argumentative, but a pc doest seem to get everyone playing together with ease of lobby forming as the Xbox live system does.
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Post by ChloeB42 (Alexcalibur42) on Feb 17, 2014 14:21:56 GMT -5
And that's why I was glad Next Gen have PC architecture. That with Xbone running with a version of Win8, porting will be much easier... for now
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Post by iw5000 on Feb 17, 2014 23:24:53 GMT -5
CoD Ghosts on the PC doesn't. From how some people are describing it on this board, it sounds like it sucks.
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tiesieman
True Bro
mental lagger
Posts: 1,401
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Post by tiesieman on Feb 18, 2014 5:58:29 GMT -5
it hadnt mattered wether ghost had a lobby system or not
nobody plays it
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Post by iw5000 on Feb 18, 2014 16:28:29 GMT -5
Well, to get this back on topic. Why don't one of you BF4 players find out a why to stop the solo campaign from not saving for me. Others mentioned this. Is there a fix?
As far as the MP, i will just continue to keep experimenting with it.
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Post by didjeridu on Feb 18, 2014 18:39:55 GMT -5
Dunno bro. I'd try looking elsewhere though. I know plenty of people have had the same issue so there might be a fix out there.
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Post by Pegasus Actual on Feb 19, 2014 1:30:00 GMT -5
On PS4 I was on the second to last level and that shit freaked out and deleted my save. Very frustrating. I played through again manually backing up my save to the PS4 cloud after ever level or so. It didn't nuke it a second time but if it had I would have lost more like 45 minutes of progress than the 4-5 hours I lost the first time. But, I don't know if it's possible to manually back up save files on Xbox One. On PS4 you can backup a save to USB as well. I haven't really looked for the XBO options but their storage management options in general seem to be pretty lacking.
As for multiplayer game modes... TDM and Domination are just pointless. They take all the things that makes Battlefield unique and throws them away in an attempt to ape COD. And it just doesn't do that close quarters fast gunplay stuff anywhere near as well.
Conquest and Rush are the places to go. Personally I don't even fight over vehicles. 32v32 there is plenty to do as infantry. And yes there is a learning curve, and if you don't put some hours in, get a feel for the weapons, the recoil, the map layouts, how to pick a squad that will give you a reasonable amount of support on objectives (hint, avoid joining squads with a bunch of sniper icons) and decent spawn points, then you won't get much out of the game.
As for the PC master race shit... PS3 and Xbox 360 Battlefields are a bit of a joke compared to PC, but PS4 and Xbox One support 64 players, have pretty good if not top-end graphics, decent frame-rate, and a nice sizable playerbase. I don't think you're missing out by doing BF4 on next-gen consoles.
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Post by iw5000 on Feb 19, 2014 14:15:09 GMT -5
I can let the campaign go for a while, give up on it.
As far as MP, what I am most enjoying about BF4 is just the whole 'learning process'. Hard concept to explain, but I have played CoD for so long, for so much, I feel like any new 'wow' moments or learning I do, comes in infinitely small increments. Like I can play TDM solo for a week, and win most matches, and run a 3.50 KD. To do better? I'm just fine tuning ridiculously small things. I don't mean that in a bragging way, it's just progress is hard. Or in areas I might or could improve (like reactions, aiming), I have to be honest and realize that I am not going to get better as I am not a squeaker. My short term reaction peak days are gone. But with BF4 (or even other games like Halo), I can recapture that big learning curve moments. Where it's like 'wow, I figured out how to do that!!!" type of stuff. Bring back that element of fun I had with CoD a long time ago.
I agree about the conquest mode stuff. I was only trying to do the Dom and TDM, so i could first learn to walk before running. Learn map layouts, gun use, how spawns and such work. But that failed. I do love vehicle stuff and that's pretty much the only reason I got BF4. Large scale vehicle combat stuff. I used to love tanks in WaW. I loved the vehicle stuff in Halo4. I can see where the vehicle stuff in BF4 can be fun. Right now, as far as that fun goes, I just have to work through the learning curve. (but again, that can be fun). I am on the XB1, so I am doing the 32v32 on Conquest, but it is bewildering at times. Especially with what you mentioned, the squad elements. Especially when you are running solo.
Here's another weird thing. I am having a hard time picking up who the enemy is at times. Sometimes, my teammates have blue icons over top of them. Other times, they have red icons. Other times, nothing. There aren't really any directions that let a person know exactly what this stuff means.
And one would think being a long time CoD player, leveling up and getting new guns would be easy to learn...but this process is somewhat strange in BF4. I don't see a 'create a class' in my menu. It's almost like I have to get into a game, and then, and only then, can I mess around with that stuff. So knowing what guns I have, options available, is hard to do.
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Post by ChloeB42 (Alexcalibur42) on Feb 19, 2014 20:09:50 GMT -5
The character creation was moved to battlelog, either in a browser or the app.
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Post by t35h on Feb 20, 2014 0:55:02 GMT -5
I can let the campaign go for a while, give up on it. As far as MP, what I am most enjoying about BF4 is just the whole 'learning process'. Hard concept to explain, but I have played CoD for so long, for so much, I feel like any new 'wow' moments or learning I do, comes in infinitely small increments. Like I can play TDM solo for a week, and win most matches, and run a 3.50 KD. To do better? I'm just fine tuning ridiculously small things. I don't mean that in a bragging way, it's just progress is hard. Or in areas I might or could improve (like reactions, aiming), I have to be honest and realize that I am not going to get better as I am not a squeaker. My short term reaction peak days are gone. But with BF4 (or even other games like Halo), I can recapture that big learning curve moments. Where it's like 'wow, I figured out how to do that!!!" type of stuff. Bring back that element of fun I had with CoD a long time ago. I agree about the conquest mode stuff. I was only trying to do the Dom and TDM, so i could first learn to walk before running. Learn map layouts, gun use, how spawns and such work. But that failed. I do love vehicle stuff and that's pretty much the only reason I got BF4. Large scale vehicle combat stuff. I used to love tanks in WaW. I loved the vehicle stuff in Halo4. I can see where the vehicle stuff in BF4 can be fun. Right now, as far as that fun goes, I just have to work through the learning curve. (but again, that can be fun). I am on the XB1, so I am doing the 32v32 on Conquest, but it is bewildering at times. Especially with what you mentioned, the squad elements. Especially when you are running solo. Here's another weird thing. I am having a hard time picking up who the enemy is at times. Sometimes, my teammates have blue icons over top of them. Other times, they have red icons. Other times, nothing. There aren't really any directions that let a person know exactly what this stuff means. And one would think being a long time CoD player, leveling up and getting new guns would be easy to learn...but this process is somewhat strange in BF4. I don't see a 'create a class' in my menu. It's almost like I have to get into a game, and then, and only then, can I mess around with that stuff. So knowing what guns I have, options available, is hard to do. Spotting makes it much easier to identify enemy players in longer ranges or when they are hard to see because they are head glitching or hiding in bushes etc. Get in the habit of spotting while moving around. I've never seen teammates with red icons above them. Blue = teammates. Green = squad teammates. Orange = enemy. You can customize your loadouts with the Battlelog app or website. That's the only way to make loadout changes between rounds. It does suck that you can't do that in-game between rounds, however, during a match you can make any changes you want (unlike COD, unless they changed that in Ghosts). The transition from COD to BF is harder than BF to COD, even if you play DOM and TDM which don't vehicles, because you have to get into the habit of spotting while moving about, weapons are less forgiving because of spread along with recoil. Shooting on the move, in particular, is less viable on BF than COD because of moving spread penalties.
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Post by Pegasus Actual on Feb 20, 2014 1:33:24 GMT -5
Yes, constantly spamming the spot button is possibly the most important thing to know about the game. And if you have a team of dullards that doesn't do any spotting, you're doomed. And hey, when you're just starting out, spot assist points well help you crawl to that next unlock.
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Post by iw5000 on Feb 20, 2014 11:32:50 GMT -5
I have troubles with red/green color blindness, so perhaps that is an issue. It's not complete blindness (i can tell the obvious red from the green, but i do fail those circle blot tests)
What the hell is spotting?
I can only customize my loadouts offline? Away from the game? Good lord. Why would they make it that way. But i can do it during a game? Why would i want to spend minutes doing it then, as I am playing the game. This seems REALLY azzbackwards.
I'm not having a problem firing the weapons, or getting hits with the weapons. That part of the transition has been pretty easy. Obviously, the distance/ranges are further, but all things equal, i'm finding that part almost the same as CoD. But knowing who to shoot (as i mentioned) has been difficult, and of course, the obvious difficulties of learning new traffic patterns on maps. Which probably stems from not being able to dial in the spawn situation. If you don't know spawns, you can never fully know traffic patterns.
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Post by Pegasus Actual on Feb 20, 2014 12:28:03 GMT -5
Spotting is... on Xbox One probably right bumper. You aim at a guy, press the button, and a triangle pops up to track him for some number of seconds, and he'll also show up on the minimap. If you sweep across the horizon and mash the shit out of that button you can often catch sight of guys you would otherwise miss.
The proper way to play BF4 is to point at all the things:
Keep in mind it is different from the spot mechanic in the single player, where you hold down the bumper and it tags people as you scan across. You need to keep tapping the spot button. And don't forget to spot vehicles as well. Easier to do since they're bigger, so at least you'll know you're pressing the right button.
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Post by t35h on Feb 20, 2014 13:12:49 GMT -5
I can only customize my loadouts offline? Away from the game? Good lord. Why would they make it that way. But i can do it during a game? Why would i want to spend minutes doing it then, as I am playing the game. This seems REALLY azzbackwards. I agree that we should be able to modify classes between matches, however, it doesn't take as long to modify a class because there is no perk system like on COD and no variants of that class via custom classes. You're essentially just going to change weapons/attachments and sometimes gadgets and maybe your field spec (most people just run with Defensive all the time, unless they are an Engineer in conquest and prefer having extra launcher ammo). This can be done rather quickly and shouldn't take minutes when you get the hang of it. You would want to do it during a game! What if you're using a new weapon with no attachments? With an AR, you unlock the RDS after 10 kills, so you won't have to wait till the next match to equip it. Imagine you get 18 kills with a new gun in a DOM match. 20 kills is what gets you the laser, then 30 gets you the Ergo Grip. In the next match you grab 2 kills early and now you can throw the laser sight on there on your next respawn, another 10 kills later you can add on the Ergo Grip etc. It's nice being able to do this on-the-fly during a match instead of having to wait for the match to end. Good luck out there bro.
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Post by Pegasus Actual on Feb 20, 2014 13:44:43 GMT -5
Being able to do it during the game is great. But not being able to do it between rounds is silly. And I would far prefer if they had some custom classes that you could quickly swap. It's really obnoxious the way they set it up. A simple load/save with 5-10 slots per class would vastly improve class management.
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Post by iw5000 on Feb 20, 2014 15:36:59 GMT -5
So it sounds like I just have to bite the bullet during one of the games, between spawns, and just take my time and look around the class setup. I always am hustling back into the game asap. It also looks like, from what is being said up there, that I have to manually update each of my guns, equipping whatever new stuff I unlock.
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Post by iw5000 on Feb 20, 2014 15:40:04 GMT -5
Spotting is... on Xbox One probably right bumper. You aim at a guy, press the button, and a triangle pops up to track him for some number of seconds, and he'll also show up on the minimap. If you sweep across the horizon and mash the shit out of that button you can often catch sight of guys you would otherwise miss. The proper way to play BF4 is to point at all the things: I did not know any of this. And thinking more on this, that ties into what was said before... Setting aside it's difficult for me to tell the differnce between orange and green, I also don't really have a clue how the whole 'squad' thing works. I have teammates, and then I can somehow manually pick a sub-grop of teammates to latch onto to, who in theory will work more closely with me, but from my own experiences so far, everyone ignores what I do and no one talks over the mic.
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Post by Pegasus Actual on Feb 20, 2014 19:04:55 GMT -5
Well one aspect of squads is that your 'specializations' build up so long as your squad doesn't get 'wiped', so you get some perks. So when you see that "Field Upgrades Lost" notification, you're losing some perks that you and your squad have been earning. I think the most important aspect of squads is probably just that you can spawn on any of your squadmates. So, like I said before, avoid squads filled with snipers because they will find a corner of the map to take pot shots 500m away and go 3-1 for an entire round. When you scroll over the squads list also try to find one where it looks like the players are actually doing something. The squads I consider joining are either 3 or 4 players out of 5, have 0-1 snipers, and have players contesting objectives. That way I can spawn right into the battle, and the guy I spawned on is more likely to spawn back on me when he dies. As for color-blindness, have you checked the options? Seems to be pretty extensive, hopefully there is a setting that will work for you. imgur.com/gallery/iBRGY
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Post by t35h on Feb 20, 2014 22:27:16 GMT -5
I'm not colorblind, but I actually prefer one of the color blind settings over the default. Purple (squadmate), Blue (teammate), and Red (enemy). Maybe that will be easier for you?
If you play with friends, obviously you will want to be in the same squad together. However, if you're playing solo don't hesitate to leave a bad or small squad to join a better squad or bigger squad. When I play DOM I'll ditch a squad that has players who don't capture or defend flags.
In TDM you cannot spawn on squadmates, that's why the squad player names are greyed out on the HUD when playing TDM.
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Post by didjeridu on Feb 21, 2014 20:51:21 GMT -5
I loved the colorblind setting in BF3, but none of the BF4 ones look good to me. That's understandable since I'm not colorblind in the slightest, but at least in BF3 it turned the obnoxious neon colors to something normal.
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