hebbnh
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Post by hebbnh on Jul 30, 2014 21:11:43 GMT -5
Well, since I've been lurking here since sometime before MW2 came out, and since it looks like I'll be spending quite a bit of time playing Destiny, and since almost all of my friends have either moved on from gaming or are still obsessed with Call of Duty (which I am completely burnt out on), and since it doesn't appear that much of Destiny's endgame content is going to lend itself to soloing, I figured it was about time I actually registered here and attempted to participate in this fine community. Hope to catch some of y'all online on 9/9! My XB1 tag is the same as my username here if anyone wants to add me in the meantime, though I probably won't be playing much before then.
And of course - don't know if this counts or not since it's not in a "Hey, Den" section, but whatever - you are my bro, bro.
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Dumien
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Post by Dumien on Jul 30, 2014 21:16:04 GMT -5
Welcome.
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mannon
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Post by mannon on Jul 30, 2014 23:16:44 GMT -5
Welcome and hope to see you around on Destiny (if you're on PS4, if not there's some bros on XBONE too so not to worry).
We should start a Destiny rolecall thread. I know we've got threads in the CoD section with bros gamertags and PSN ID's, but that's mainly for CoD which I don't even play much anymore. I think we might as well just start our own in our brand spanking new section to help everybody hook up, as well as promote the clan. Looks like we're gonna need to be able to organize some six guardian teams eventually so it'll pay to network.
I'd do it myself, but I tend to disappear from these boards from time to time for weeks at a time so you guys probably don't want me trying to maintain the original post with the lists.
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wittyscorpion
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Post by wittyscorpion on Jul 30, 2014 23:50:16 GMT -5
Great, more XONE bros Those 6 player no-match-making Raids are definitely no walk in the park and I am seriously concerned about not able to go in with full strength…
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wittyscorpion
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Post by wittyscorpion on Jul 30, 2014 23:52:37 GMT -5
Welcome and hope to see you around on Destiny (if you're on PS4, if not there's some bros on XBONE too so not to worry). We should start a Destiny rolecall thread. I know we've got threads in the CoD section with bros gamertags and PSN ID's, but that's mainly for CoD which I don't even play much anymore. I think we might as well just start our own in our brand spanking new section to help everybody hook up, as well as promote the clan. Looks like we're gonna need to be able to organize some six guardian teams eventually so it'll pay to network. I'd do it myself, but I tend to disappear from these boards from time to time for weeks at a time so you guys probably don't want me trying to maintain the original post with the lists. I think the Bungie group/clan is perfect for this purpose. We just need to make sure everybody are registered there.
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Dumien
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Post by Dumien on Jul 31, 2014 1:52:49 GMT -5
I registered for the clan, do you see me on the list?
I know Brown is really interested in Destiny. We should be fine once we get started on Raids. If they end up being Borderlands 2 quality of raids then we will be more concerned with getting people adequate gear AND a high enough level.
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Post by DeRulez on Jul 31, 2014 6:26:49 GMT -5
Follow the rules
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hebbnh
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Post by hebbnh on Jul 31, 2014 8:27:18 GMT -5
Great, more XONE bros Those 6 player no-match-making Raids are definitely no walk in the park and I am seriously concerned about not able to go in with full strength… That was exactly my concern. Don't think there was much chance my brother (the only person I play with on a regular basis) and I were going to be able to handle those on our own, and I think there was even less chance of finding a decent group on the vitriolic cesspool that the Bungie forums have become since the last time I had been there (a few months after Halo 3 released). Sometimes threads here can turn a little ugly, but it's nothing compared to the constant crap that spews forth elsewhere.
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Dumien
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Post by Dumien on Jul 31, 2014 9:10:34 GMT -5
I have a little bit of MMO background, but nothing to brag about. To really get the most out of the raid bosses we probably will have to schedule and plan ahead, especially if the raids take an absurdly long time to complete. Unless, of course, we are underestimating the sheer population of the game...as in most everyone on our collective friends list is playing so full teams are easy to come by.
Also all of the people that posted on ye olde Destiny thread are pretty cool guys. I don't think we will be having any meaningful arguments here.
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mannon
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Post by mannon on Jul 31, 2014 9:34:47 GMT -5
I for one will have to rely on scheduling and planning for raid attempts due not just the need for 6 players, but also the time investment. Three hours is a massive block of time for me. Sure sometimes I randomly have three to kill, but to be able to guarantee to five other people that I won't pull up short I'll have to schedule that, probably on a weekend.
Then again, I don't think every raid attempt is going to take that long. In fact I think the majority of them will fail out earlier, but still be worth doing. Maybe your team goes at it for an hour and has to drop out or just can't get any further, I think that's okay. It's not necessarily a failed mission, just that's as far as you could get at the time. I think we'll have to change how we think of these and not consider it a failure to go on a raid and not complete it. I think it'll be more like a high level explore with ramping difficulty and an optional end goal, if you can do it.
I'm down with that, especially if the loot and rewards are worth it, which it sounds like they will be.
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Post by TheHawkNY on Jul 31, 2014 9:44:27 GMT -5
I have a little bit of MMO background, but nothing to brag about. That's too bad. Nothing impresses the ladies like being able to brag about your MMO background.
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hebbnh
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Post by hebbnh on Jul 31, 2014 10:00:30 GMT -5
I have no MMO background whatsoever, so this will probably be an interesting learning experience. I do have a ton of FPS experience, so hopefully I won't be completely useless. I haven't really played with a group or as a real team much since my Halo 3 days. Most of my CoD time has been spent lone-wolfing it or partying up with my brother and maybe a friend or two in TDM, but not really using any real tactics to speak of because it just wasn't necessary 95% of the time. Based on the IGN endgame content story, it definitely seems like some planning and/or scheduling will be necessary, along with a good amount of skill and teamwork. I'm in the same boat as mannon there, it's just not that easy for me anymore to jump on for hours whenever the urge arises.
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Post by TheHawkNY on Jul 31, 2014 10:28:00 GMT -5
Love the avatar.
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hebbnh
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Post by hebbnh on Jul 31, 2014 10:47:56 GMT -5
Hahaha thanks! I use it for almost every forum I'm on -- cacodemons have been my favorite gaming-related character/monster/whatever for as long as I can remember.
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mannon
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Post by mannon on Jul 31, 2014 11:12:15 GMT -5
Yup, definitely awesome. I still perk up every time I hear one of the original Doom sound effects in a movie or tv show or something. Hopefully the new Doom will be more like the old Dooms than 3, which I basically ragequit because it was just frustrating to play. (I've always played Doom and every FPS tactically and meticulously, clearing area by area. But in Doom3 they made that irrelevant because a monster is going to silently spawn behind you out of nowhere ever 5 feet anyway so it's more a matter of reloading and memorizing spawn locations, which isn't fun.)
Anyway, to get back on topic. I think we'll also need to coordinate our loadouts and matchups for those raids. From what Bungie is saying people will have to take up certain roles and coordinate so it sounds like it won't just be a matter of everybody taking their highest level character and best gear, but actually figuring out who's going to play what roles and what gear and class will be needed for that. That sounds quite interesting and hasn't been done much in FPS games. Killing Floor and TF2:Mann vs Machine come to mind, though both of those are defending against waves of attackers and this is more like MMO raids where we are the attackers.
Well, I'm sure we have plenty of time before we even get there. I don't think any of us will even be able to raid realistically until about level 25 at least.
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Dumien
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Post by Dumien on Jul 31, 2014 11:42:41 GMT -5
So yeah... In borderlands 2, probably our best and most frequently used comparison... for multiplayer you usually had to have at least one Siren with long distance revive speced. this is probably thread worthy in and of itself.
If my predictions are correct, the most sought after class for raids will be the defender for the invincibility shield. Invincibility is notoriously important for bosses that 1HKO you... Hyperius the Invincible is a good example of this. At specified times Hyperius would unleash an unavoidable (except for one tiny one-person location on the map) AOE attack that would kill a player, unless they were at max health. He would also unleash this attack if one of his minions died. In order to get to him you had to kill his minions as well, so timing was crucial. The Siren would sit in the tiny hidden location and fire long distance revives off. Translate this to Destiny and the sort of strategy could be pulled off with the Titan Defender.
Also in high demand will be Sunsinger Warlock with Radiance>Song of Flame>Radiant Will to reduce cooldowns of allies. Depending on how Raid bosses work, the fireborn path might work well. Simply revive yourself after death to make sure all players aren't dead at the same time (the criteria for losing "no respawn" areas in beta).
Depending on alot of things (like melee dmg incrase per lvl, boss armor, etc), hunter might have the DPS beast of the classes with bladedancer. their melee gets buffed with their super and alows them to go invisible. I can picture this being either really good or really bad for chipping away at a boss. This would be really bad if Destiny Melee is anything like Borderlands 2 melee.
But yeah, depending on the boss you usually need some support and some DPS. Specialization over balance usually works.
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mannon
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Post by mannon on Jul 31, 2014 12:36:46 GMT -5
Destiny melee, at least in beta seems to be an integral part of the combat sandbox, not merely an afterthought or a Reflex Blade kind of thing, but actually a style of attack you are intended to mix up with your shooting, grenades, and super. It is a fast attack that does strong damage, but usually not a 1 hit kill unless against weakened opponents. And there are additional class skills that tie into melee in various ways.
I don't know how useful melee will be vs bosses, though Bladedancers look to be something of a different animal in that regard. We'll see how it goes.
I definitely agree that Defenders and Sunsingers will be highly sought for support roles and I really look forward to playing with all the subclases! It's going to be a treat figuring out the raid tactics.
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wings
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Post by wings on Jul 31, 2014 13:35:01 GMT -5
This would be really bad if Destiny Melee is anything like Borderlands 2 melee. Are you including the melee builds for Krieg and Zer0 or melee in general?
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Dumien
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Post by Dumien on Jul 31, 2014 16:04:06 GMT -5
Including. They are workable for regular mobs, but generally fail against bosses, unless a build has surfaced that I am unaware of.
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wings
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Post by wings on Aug 1, 2014 14:35:44 GMT -5
Including. They are workable for regular mobs, but generally fail against bosses, unless a build has surfaced that I am unaware of. I think I saw an attempt at making a melee only build for Zer0 against Pyro Pete on the GBXF once but I don't remember what was included, and yes, it excluded calling in his minions. I can do melee with Krieg but Zer0 is too much of a glass cannon for me. So I snipe with him and Maya outperforms him on that. Bloody annoying.
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wittyscorpion
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Post by wittyscorpion on Aug 7, 2014 15:23:24 GMT -5
Regarding Raid: anybody know whether you must have 6 players to play Raid? I would expect 6 to be an upper bound, meaning that if you want to get in with less 6 players (including solo) you can.
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hebbnh
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Post by hebbnh on Aug 7, 2014 15:47:47 GMT -5
It certainly sounds like 6 is the cap, but smaller parties or solo players can attempt it if they dare, although I don't know if that's been 100% confirmed anywhere yet.
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wittyscorpion
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Post by wittyscorpion on Aug 7, 2014 16:19:20 GMT -5
Evidences seem to indicate that there are different difficult levels for Raid. I imagine it would be next to impossible to play Raid on hard settings short handed, but for "easy" (if there are such settings) and "normal" 2-4 high level players may be able to power through. Even if they can't get to the end, they may be able to push far enough to enjoy a significant portion of the whole experience.
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wittyscorpion
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Post by wittyscorpion on Aug 7, 2014 17:40:48 GMT -5
Bungie's weekly mail sack is open for players to ask questions, and whether Raid can be played with < 6 players are asked by quite a few people. Hopefully we will see a definitive answer tomorrow.
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wings
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Post by wings on Aug 15, 2014 4:09:39 GMT -5
Was there an answer in the end?
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hebbnh
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Post by hebbnh on Aug 15, 2014 8:47:05 GMT -5
Not that I saw. Maybe they'll answer that one in this afternoon's update.
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wittyscorpion
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Post by wittyscorpion on Aug 21, 2014 12:53:43 GMT -5
Question answered in an in-depth interview carried out recently: Looks like you can try, but unless you have 6 players, you are going to fail on your face. that smells like a challenge. In that case, challenge accepted
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