|
Post by iw5000 on Oct 6, 2014 15:37:53 GMT -5
I can't keep up with this thread anymore, but I did play a good bit more Crucible on my own and actually I had a ton of fun and found it quite addictive and I didn't get completely trashed by level 28 players with legendary gear. While i don't expect anyone to keep up with all these divergent threads, I have said a few times that I am doing pretty decent at it, with the small number of games i have played (less than 75 crucible). I'm not getting trashed at all. And all i use is the Gallahad. No sniping, no shotties, just the full auto AR. Mostly do Dom now and probably averaging 12 to 20 kills a game. Usually in the 3,000 to 4,000's. I use my supers and grenades all the time. All the time. It's no skill cheap/free kills. Why not take them? But I do think my criticisms are valid. I don't like the direction the game is going with the PvP.
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Oct 6, 2014 15:46:06 GMT -5
iw5000: I definitely think that your concern is valid. I don't share your pessimism on that Bungie is doing this intentionally though. One of their design goals is to make this game fun for "the impatient", in both PvE and PvP. I don't think that they are knowingly push the game into the direction that the more time played the more powerful somebody is in PvP in general (Iron Banner being the exception, as that's a timed event intentionally designed for high level players to duel each other using their toys at the full power). That's a dumb way to design a game, shutting the door for the late adopters. What do they stand to gain by doing that? It will only result in less sales from new players, and decreasing online populations over time. We all know how vital the health of the player base is for PvP.
|
|
markopolo
True Bro
Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
|
Post by markopolo on Oct 6, 2014 15:48:20 GMT -5
Forgive me for asking.... but isn't this like... year 1 of 10? for Destiny. Comparing it to COD, perhaps the biggest franchise in all of gaming, is a bit premature, is it not?
Why I like Destiny:
1. I dunno... maybe it's just me but I'm a simple, casual gamer with simple needs. I haven't left the Cosmodrome but I know I will sooner than later (haven't had the time to commit to the final raid... still enjoying grinding) and I like the pace of the game so far. I know I'm not grinding to be the leetist, nor am I trying to be the awesomenessist. It's a nice pace. I know that there are people who bingegame and try to be the first to rush to the end and are unsatisfied... but that is almost in everygame. I don't think you can "beat" or "complete" Destiny. And I like that
2. I can see the potential of the game. I didn't play the Beta, and I joined the game a month or so in. I researched this game a lot and I know there was a lot of hype and a lot of disappointed people about the story line and what they thought. But this is natural for almost every video game out there... there is always tons of hype and almost no video game lives up to it. But I really think they did a nice job of combining the MMO and the FPS elements and I look forward to what's coming up next
3. The customization. I love looking different and seeing the difference whenever I put something new on or try a different weapon.
Oh... and that video a few posts above... BS. He was killing people who were AFK or just not trying. Sorry
|
|
|
Post by iw5000 on Oct 6, 2014 15:50:00 GMT -5
Dude, all I ever said was that I had a level 9 Warlock in 2 hours that was able to double jump just fine. I never said anything more than that regarding its ability to have success in PvP other than I would see where it was after 5-6 hours since that's what you threw out for what a Ghosts player would need to be on a somewhat level playing field. I then specifically corrected Witty by saying I think 5-10 hours would be a reasonable amount of time to have a character who can at least hold its own in the crucible. You don't need a fully maxed subclass to be competitive. I know this because I played crucible with a Bladedancer who was not fully maxed at the time, more like halfway, and did just fine. I took that from Witty's comment, but whatever. No big deal. And if you read what i said, as far as the jumping stuff, I used that as an example. I know you don't necessarily 'need' a fully maxed out player to play. If you read my example, i used a level 4 player in the Crucible to just test some things out. I still went like 10-9 one game, then 9-12 the other. But just because one can play that way, doesn't necessarily mean the game isn't way to unbalanced in the multiplayer. It is imho, with the length of time to even up the subclasses, random weapons, the entire big picture. The game style is also a bit 'Mario Kart FPS'er', is one way i described it. 'Worry' is relative. I 'worry' about a friend currently in the hospital with lung cancer. Destiny? It's a message board, what else is there to discuss? We'll have to agree to disagree, as there would be no point in repeating myself again.
|
|
|
Post by TheHawkNY on Oct 6, 2014 16:30:19 GMT -5
I'm not in love with the PvP, but I can't put my finger on why, exactly. It may just be the fact that I can't do well as consistently as in Ghosts, which was by far my best COD. When your performance sees a dip relative to previous expectations, it makes the game less enjoyable. I do enjoy the change of pace from COD.
Some of the complaints I see on here about the PvP just seem weird to me. If someone one shots me with a fusion rifle, good job by them. I frequently need a second shot. I can tolerate that a lot better than a death to the knife, which despite occurring thousands of times did not deter me from playing COD (I understand TTK is different, but at least there's some skill and risk involved with the fusion rifles). Supers are essentially support killstreaks that probably net players on average somewhere between 0 and 2 kills per use, depending on the super. You take a deep breath, accept that you're going to take a couple super deaths per game, and respawn. It's not a bad thing that they have things that encourage aggressive play.
I'm appreciating the fact that all of Destiny is a consistent, seamless universe. It's nice that the single player, co-op, and pvp all flow together, that your unlocks are for all three, and that things work the same way in all three. It is a change that I enjoy the single player and co-op more than the pvp, and I think a lot of others on this board are finding that as well. I think that speaks to the quality of that experience as much as the quality of the pvp. The pvp is always sitting there for if you finish all of the daily and weekly content they have for you on the sp/co-op side, and want to continue to unlock more stuff or just play for longer.
Regarding the issues of being at a disadvantage in the Crucible if you're not leveled up - I'd say once you unlock those first key unlocks, you're not at an enormous disadvantage - no more so than you would be having just prestiged in COD.
I realize I'm saying this as one of the privileged few that now has the Vex, but...has anyone here had to back out of a game of pvp because an enemy had one? Are there really enough out there that anyone can say that it's ruining the game? Let's be honest with expectations here - right now it's a destroyer of worlds, and exists to push players to continue to level and form social groups to take on the Raid on hard mode. When the number of players with the gun reaches the point where it actually is causing significant problems in pvp, they'll either nerf it, or bring TTKs for other weapons down in order to balance it. In the meantime, they'll probably use it to collect data on TTK and whether decreasing the TTK would make the pvp more enjoyable.
|
|
n1gh7
True Bro
Black Market Dealer
Posts: 11,718
|
Post by n1gh7 on Oct 6, 2014 16:40:22 GMT -5
I've only seen the Vex in one PvP game. I joined in mid game alone to an entire enemy team using them. Still managed to trade kills with them a few times. It'll still probably be nerfed, but it's not like it's killing my PvP experience.
I think main problem that I'm see here is that people are trying to play this game like it's COD. It's clearly not. You aren't going to win or do well or have fun playing the game like COD.
|
|
hebbnh
True Bro
Cacodemon expert
Posts: 2,688
|
Post by hebbnh on Oct 6, 2014 17:20:38 GMT -5
In the name of science, I decided to crucible it up with my level 9 warlock complete with the shitty pulse rifle, fusion rifle, and rocket launcher I found playing PvE. Still not used to the warlock glide after playing hunter, so that was a challenge in and of itself. Ended up 12-17, so not good, but I didn't feel like I was at that big of a disadvantage other than not being able to move around like I'm used to. Also had 6 assists. Will try to find a high impact low rof AR and a sniper rifle and report back later tonight.
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Oct 6, 2014 17:38:35 GMT -5
On a related topic, Bungie's perspective: what are supposed to happen in the inherently unbalanced world of Destiny Crucible? I posted this a few times before, from an article published last December: So the best rewards are not necessarily going to the worst performing players (which is a popular belief among players), but players who did something extraordinary relative to his "ability". So ideally speaking, if a did-not-play-much-Destiny-and-therefore-ill-equipped player did "well" enough against a played-crazy-amount-and-have-ridiculously-high-level-gears player, the former will be properly rewarded. Of course, this is pretty vague and does not sound like something that can be easily achieved, and there is no easy way to measure whether this is implemented and to what degree. However, for bros who have faith in Bungie: the mismatched situations can be viewed as major opportunities to earn some sick loot. Play aggressively and see what happens.
|
|
n1gh7
True Bro
Black Market Dealer
Posts: 11,718
|
Post by n1gh7 on Oct 6, 2014 18:52:57 GMT -5
My 1st world problem with Destiny right now is that I have 3 exotic weapon bounties and 1 hard crucible bounty hogging up space in my bounties when all I wanna do is play PVP.
|
|
wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
|
Post by wittyscorpion on Oct 6, 2014 20:06:53 GMT -5
My 1st world problem with Destiny right now is that I have 3 exotic weapon bounties and 1 hard crucible bounty hogging up space in my bounties when all I wanna do is play PVP. I wish I have a problem like this Just curious: what's the reward for the hard Crucible bounty that keeps you from abandoning it?
|
|
|
Post by GodMars on Oct 6, 2014 20:08:58 GMT -5
My 1st world problem with Destiny right now is that I have 3 exotic weapon bounties and 1 hard crucible bounty hogging up space in my bounties when all I wanna do is play PVP. I wish I have a problem like this Just curious: what's the reward for the hard Crucible bounty that keeps you from abandoning it? I dumped Exotic bounties on three occasions in the past week. They offered the same three weapons each time, and I have them all. The only one left I need is the stupid Pocket Infinity, and they just aren't giving me the bounty for it.
|
|
n1gh7
True Bro
Black Market Dealer
Posts: 11,718
|
Post by n1gh7 on Oct 6, 2014 22:58:58 GMT -5
My 1st world problem with Destiny right now is that I have 3 exotic weapon bounties and 1 hard crucible bounty hogging up space in my bounties when all I wanna do is play PVP. I wish I have a problem like this Just curious: what's the reward for the hard Crucible bounty that keeps you from abandoning it? It's the fusion rifle spree one. Somehow I've ended up with it from the postmaster for the 3rd time now after abandoning it twice, so I figure it's a sign that they want me to complete it.
|
|
|
Post by psychlon on Oct 6, 2014 23:20:19 GMT -5
I'm comparing Destiny's PvP to SWToR's PvP as each has a potential lvl/ skill difference (unlike CoD which is why I don't see it as a fair argument against Destiny).
I played SWToR's PvP extensively across 10-13 characters culminating in around 300-400 levels (max lvl 55 per character) worth of experience just from doing so. The main difference to Destiny's PvP is to my understanding only to have or not to have modifiers, supers and much less health = allowing OSK as a result of that.
I think my only beef with the "adjusted" PvP bracket are modifiers. Disabling them as well may just turn Crucible for me into a more fun experience.
|
|
hebbnh
True Bro
Cacodemon expert
Posts: 2,688
|
Post by hebbnh on Oct 7, 2014 8:42:10 GMT -5
Ok, ended up not playing my level 9 warlock in the crucible after all . But in lieu of that, I decided to stop using the SUROS and use my other two ARs for a couple games instead, those being the Grim Citizen III and Shadow Price. Mostly the Shadow Price because its mods/abilities (quick reload, more accurate the longer it's fired, radar active when ADS'd) fit better for PvP. It just so happens that those two and the SUROS share almost identical base stats, i.e. before mods/abilities gained from leveling them up, so I can't think of anything that would be a better comparison. There are also plenty of lower level ARs that share nearly the same stats (Galahad-E, Cydonia AR3, Marshal A0, to name a few). Basically, the low ROF, high impact ARs that can be found/bought at nearly any level and still be a reasonable comparison.
The result? A combined 42-25 in 2 games with a whopping 18 assists. 1.68 KDR which is exactly my average right now. Even out headshotted a couple SUROS users. My initial thought is that I probably could have done better with the SUROS, turning several of those assists into kills, because 9 per game is way higher than the usual 4 or 5. Still, I don't think I would have done that much better. Definitely not Mythoclast-style game breaking better. Obviously small sample size, so I'll keep this up for a while (when I'm not doing Iron Banner anyway) to see if anything changes my mind. Always good to challenge what you think you know! But right now, the SUROS reminds me of the CoD4 M16 or AK47 or MW2 SCAR/TAR. Probably the best guns in the game, but they don't completely shit on everything else to the point that using any other gun is a massive handicap. At least I think that's right, been a while since I've read up on what the top tier guns were in those games. Maybe a SSF2T analogy would be better: SUROS is Dhalsim, not Akuma. Mythoclast is definitely Akuma.
|
|
|
Post by iw5000 on Oct 7, 2014 8:48:49 GMT -5
Psy,
I wasn't really comparing to CoD out with fairness in mind. It was more due to the fact that this message board is mostly a CoD board. Seeing how Destiny has a FPSer element, and CoD is THE top FPSer console game in the world.....comparing the two is inevitable. Why not? Everyone plays CoD here.
And when you compare, it's night and day imho. You can be up & running on an equal/fair basis in CoD's PvP in a few hours. If you play Destiny's PvP, it's going to take a lot longer to get your character on the same level playing field. This is due to guns and subclass modifiers. Doesn't mean you can't compete. You can still do well, but...you don't have a level playing field.
How long? In reality it's probably a sliding scale. One is probably heavily under-equipped initially, and then it slides closer as you play more. But with new guns like the Exotic Vex, in some instances, a person may never close that 'fairness' gap.
|
|
|
Post by TheHawkNY on Oct 7, 2014 9:54:35 GMT -5
If you go out and buy COD you can be up and running on an equal/fair basis in CoD's PvP in a few hours...if you skip the single player, which I think most casual players do not. If you don't skip the single player, it probably takes you more time than Destiny does.
Seriously, calm down about the Vex for the time being. The PlayStation app is showing 0.1% of players have completed the raid on hard mode, and that is the minimum value it will display, so it may be even less than that. Out of that, what is it, one person in the fireteam will get it? We're looking at probably well below one in every thousand players having it. When it does become a problem, I'm sure they will fix it.
|
|
|
Post by GodMars on Oct 7, 2014 11:02:50 GMT -5
If you go out and buy COD you can be up and running on an equal/fair basis in CoD's PvP in a few hours...if you skip the single player, which I think most casual players do not. If you don't skip the single player, it probably takes you more time than Destiny does. Seriously, calm down about the Vex for the time being. The PlayStation app is showing 0.1% of players have completed the raid on hard mode, and that is the minimum value it will display, so it may be even less than that. Out of that, what is it, one person in the fireteam will get it? We're looking at probably well below one in every thousand players having it. When it does become a problem, I'm sure they will fix it. It's also worth noting that it's not quite as godly outside of Rumble. A 6-person team working together to win tend to lesson the Mythnoclast's impact on a match (i.e. it can't out-gun multiple incoming damage sources).
|
|
wings
True Bro
Posts: 3,776
|
Post by wings on Oct 7, 2014 13:38:11 GMT -5
There's probably more skill in Destiny than COD since weapon choice isn't basically made up for you and the mini map, whilst it exists, does not give pinpoint direction to enemy locations. And then there is a big emphasis on headshots unlike the no recoil insta death guns in COD. If you care for skill that much why don't you play Counter Strike though? You don't need to aim for the head when using a Super. CoD also doesn't allow players who have X+days played over opponents, to have superior equipment, guns, perks and other advantages, as well as nothing remotely approaching a 'God' gun like the VexMythoclass. So let's please hold off a bit with any discussion that involves the two words of "Destiny & Skill". No one wants to hear "I am better, more skilled", when it's most about 'More time played" Where's the 'skill' here in the video below? Serious question there? There's no 'skilled' headshotting going on. Half the time this guy is just hipfiring with 2 bullet kills, annihilating opponents who stand no chance. I am going 15 to 20 kills now (in control), winning a fair amount using a subpar Gallagher(?) 220 full auto. Give me an overpowered garbage gun like the Mytho, and I'll be stomping these Mario cart playing clowns left and right too. Does that make me more skilled? btw...radar is always on in Destiny. Unlike CoD. So let's not go there. From my understanding you can crouch to hide yourself, but will still be 'radar swept' every three seconds. And while it might not pinpoint, the simple lanes/corriders of Destiny pretty much make you stand out like a billboard coming at an opponent. The only way to have made the Crucible balanced is to have separate gear with everything available at the start. But Bungie were never going to do that. They want their players to play across the spectrum, which is why every single exotic weapon bounty (except one?) involves performance in the Crucible. In fact, I need a spread of 25 more kills than deaths eventually, which I wasn't too keen on because if I am harming my ability to unlock the gun it prompts people to do your favourite thing, i.e. dashboard. At least I don't have to play a specific Crucible game type though. Regarding time invested in games, the closest thing COD has to mitigating this the most is Ghosts. Previous editions have made it more difficult for those who spend less time on it, to get everything unlocked but perhaps it matters less there. The highest level perk I have unlocked in MW2 is Cold Blooded and I have topped leaderboards in the past but then I may have been in a soft lobby, or at a connection advantage. I wouldn't like to be up against opponents all rolling Marathon Pro in CTF in Black Ops, or OMA + DC tubers in MW2 in some game modes. I've not had the pleasure in using the Mytho but Supers are designed to be OP. I thought you had to aim for the Hunter's Golden Gun but I guess it's one of the weaker supers.
|
|
|
Post by iw5000 on Oct 8, 2014 7:22:44 GMT -5
Seriously, calm down about the Vex for the time being. I am talking about PvP balance issues on a message board. That's what you do here. Discuss nit picking ridiculous details and other micro analysis stuff. If you aren't doing that, there is nothing to discuss and the board dies. So rather than telling me to 'calm down' when all I am doing is discussing some comparisons between /Destiny and CoD...perhaps you should look in the mirror and quit taking it so personal. Quit nutjockeying on Bungie's nuts. Destiny's is going to be ok, regardless of what criticism one person like me levels on it. The game will go on. And with that, I'm not even being that critical. It's just one tiny part of the game. I love the other stuff. Regarding the Vex. I know four people who have it already. And if you browse some other posts, there would appear to be another five or six (from this board) have it too. I think you are understating how difficult it is to get. Not saying it's easy to do (not saying that at all) but the numbers are growing quickly.
|
|
|
Post by iw5000 on Oct 8, 2014 7:35:25 GMT -5
The only way to have made the Crucible balanced is to have separate gear with everything available at the start. But Bungie were never going to do that. They want their players to play across the spectrum, which is why every single exotic weapon bounty (except one?) involves performance in the Crucible. In fact, I need a spread of 25 more kills than deaths eventually, which I wasn't too keen on because if I am harming my ability to unlock the gun it prompts people to do your favourite thing, i.e. dashboard. At least I don't have to play a specific Crucible game type though. The '25 spread' turned out to be actually very easy. I got it done in three or four game in the Crucible (Control). I have a bounty for the Exotic Invectus shotgun. I went fast and it's easier than it sounds. You get one 20-10 game, and it jumps quickly. The real grind part to this bounty (for this gun) was what follows - getting the 50 special ammo packs, at 250 glimmer each. Not technically hard, but you have to grind for glimmer a bit. I do understand the 'why' Bungie is doing the unbalanced PvP. I do get that part. I reset my stats in Ghosts months ago. It literally only took me a few hours of playing and I had everything I needed to compete again. All the perks and attachments, which allowed me to have what everyone else does. Past CoD games might have required a bit more, but Ghost's PvP was pretty much on fair footing right from the start.
|
|
|
Post by psychlon on Oct 8, 2014 8:12:19 GMT -5
I do understand the 'why' Bungie is doing the unbalanced PvP. I do get that part. I don't think they want that though. They have a normal PvP with standardized damage and they have Iron Banner with all out take whatever you have PvP. Vex Mythoclast aside... what are your other issues with normal PvP? We can also put aside the "leveling your class" issue as this is a difference between CoD and Destiny which has to be accepted or not. - you think classes are heavily unbalanced? - you think weapon modifier differences between uncommon/ rare/ legendary are unbalanced? - you think certain weapon types are unbalanced vs. others? - you think maps are an issue? - ........ Let's discuss stuff which can be discussed
|
|
|
Post by TheHawkNY on Oct 8, 2014 9:51:13 GMT -5
Seriously, calm down about the Vex for the time being. I am talking about PvP balance issues on a message board. That's what you do here. Discuss nit picking ridiculous details and other micro analysis stuff. If you aren't doing that, there is nothing to discuss and the board dies. So rather than telling me to 'calm down' when all I am doing is discussing some comparisons between /Destiny and CoD...perhaps you should look in the mirror and quit taking it so personal. Quit nutjockeying on Bungie's nuts. Destiny's is going to be ok, regardless of what criticism one person like me levels on it. The game will go on. And with that, I'm not even being that critical. It's just one tiny part of the game. I love the other stuff. Regarding the Vex. I know four people who have it already. And if you browse some other posts, there would appear to be another five or six (from this board) have it too. I think you are understating how difficult it is to get. Not saying it's easy to do (not saying that at all) but the numbers are growing quickly. My point was that Destiny is going to be ok. The Vex is not gamebreaking, it is not a factor in almost every single Crucible game. I am not understating how difficult it is to get. The numbers are there - as of right now, at very most, one in every thousand players has it. And 5 or 6 players from the board have it? As far as I was aware, there were at most 2 of us.
|
|
wings
True Bro
Posts: 3,776
|
Post by wings on Oct 8, 2014 10:19:42 GMT -5
I wish I have a problem like this Just curious: what's the reward for the hard Crucible bounty that keeps you from abandoning it? I dumped Exotic bounties on three occasions in the past week. They offered the same three weapons each time, and I have them all. The only one left I need is the stupid Pocket Infinity, and they just aren't giving me the bounty for it. I was offered the bounty for Pocket Infinity but I went for the Super Good Advice. I hope I am not disappointed. I did have about 6 rare fusion rifles in my inventory for the Pocket Infinity but I redeemed them for weapon parts and to make space for hoarding engrams as I redeem them with my Hunter. Decoherent engrams do give rare fusion rifles every so often though.
|
|
hebbnh
True Bro
Cacodemon expert
Posts: 2,688
|
Post by hebbnh on Oct 8, 2014 10:32:11 GMT -5
I'm not really liking Super Good Advice so far. Hard to keep on target due to the high recoil, and the impact is fairly low. Still need to unlock all the upgrades so maybe it'll get better with time, but I'm preferring The Swarm much more right now.
|
|
wings
True Bro
Posts: 3,776
|
Post by wings on Oct 8, 2014 10:35:53 GMT -5
Oh so it's a Ghenghis with a different skin. Too late now but I will go ahead with it.
|
|
|
Post by daftpunk on Oct 8, 2014 10:39:29 GMT -5
Oh man you shoulda went for the pocket infinity..
|
|
|
Post by TheHawkNY on Oct 8, 2014 10:41:55 GMT -5
I dumped Exotic bounties on three occasions in the past week. They offered the same three weapons each time, and I have them all. The only one left I need is the stupid Pocket Infinity, and they just aren't giving me the bounty for it. I was offered the bounty for Pocket Infinity but I went for the Super Good Advice. I hope I am not disappointed. I did have about 6 rare fusion rifles in my inventory for the Pocket Infinity but I redeemed them for weapon parts and to make space for hoarding engrams as I redeem them with my Hunter. Decoherent engrams do give rare fusion rifles every so often though. You're going to regret that one. Given that you can only have one exotic weapon equipped at a time, once you have a good exotic primary or secondary you're never going to want to swap them out for an exotic heavy you'll use infrequently. Plus the upgrades for the Super Good Advice are Crowd Control (15% bonus damage for three seconds after scoring a kill) and Super Good Advice (Almost all shots that miss are returned to magazine). Those are terrible upgrades for an LMG. You generally don't use your LMG against a group of low level enemies, where you score kills to activate the bonus damage and will be missing shots. You generally use your LMG against enemies like Minotaurs or bosses, where you fire the entire magazine without missing a shot, and if you get the kill, the next 3 seconds are spent reloading. Meanwhile, with the Pocket Infinity you can empty 8 fusion rifle bursts in around 2 seconds, if you miss at all, it puts more ammo in the mag so you continue firing, and there are green ammo drops everywhere. To top things off, it makes doing the fusion rifle multikill bounty a piece of cake. As of right now, there are three guns that stand far above all of the rest in this game - the Vex Mythoclast, the Ice Breaker, and the Pocket Infinity. You had the opportunity to get one, and you blew it.
|
|
wings
True Bro
Posts: 3,776
|
Post by wings on Oct 8, 2014 10:53:57 GMT -5
I never got along with the fusion rifles I have used in the past and I usually use anshotgun or a sniper rifle as a secondary instead. :/
|
|
|
Post by GodMars on Oct 8, 2014 11:00:33 GMT -5
Pocket Infiniti is probably the best out of the Exotic Bounties. It's also the only one I don't have. *sigh*
|
|