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Post by zednine on Oct 5, 2014 10:02:21 GMT -5
I've been debating which class is the best for soloing hard content and can't decide between Hunter and warlock (sorry Titans, your tool belt is smaller).
Hunter - Has 2 elements covered by supers and grenades (2 x Arc and 2x Solar), better weapon handling plus invisibility is super helpful.
Warlock - Also covers 2 elements (1 x Solar and 2 x Void) plus tanky Sunsinger gets you multiple grenades per super use and a self revive (nice for Nightfall).
I'm thinking Sunsinger self-revive might trump all for Nightfall solo, but I'm curious what everyone else thinks.
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Post by iw5000 on Oct 5, 2014 11:18:31 GMT -5
I would agree with the sun singer self revive. That is vital for soloing.
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Dumien
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Post by Dumien on Oct 5, 2014 16:59:10 GMT -5
Warlock is the most sought after Hard raid class for good reason. Fireborn is disgusting.
If you are trying to go for deathless, titan is the best option. The panic bubble lets you fight enemies with a much higher level...you just have to be aware of them.
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Post by zednine on Oct 6, 2014 11:10:21 GMT -5
Warlock is the most sought after Hard raid class for good reason. Fireborn is disgusting. If you are trying to go for deathless, titan is the best option. The panic bubble lets you fight enemies with a much higher level...you just have to be aware of them. By deathless, I assume you mean nightfall. Don't you think Fireborn beats bubble for utility? Not to mention you get a disgusting number of grenades.
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markopolo
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Post by markopolo on Oct 6, 2014 13:08:07 GMT -5
I've been debating going full Void Warlock on my character... should I throw in a sunslinger level or two for esses and gees?
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wittyscorpion
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Post by wittyscorpion on Oct 6, 2014 13:20:18 GMT -5
I've been debating going full Void Warlock on my character... should I throw in a sunslinger level or two for esses and gees? Dumien has an excellent post on various subclasses. For Warlock, Sunsinger seems to be the better option if your main focus is PvE. Voidwalker is definitely preferable in PvP department. Since I can only play solo in very odd time segments at the moment, I opted to level all my 3 characters to level 20 just to see which ones I like. After some seriously thinking, I decided to focus on Hunter as the first to 20+ levels. This is because for me personally I like the balance between PvP and PvE on both Gunslinger and Bladedancer, especially the latter. One thing that you might not be aware of is as soon as you reach level 15 on one character, you unlock all subclasses for all characters. So if you want to start a new character right now, say Hunter, you can choose to go with either Gunslinger or Bladedancer. For example, I started Hunter last and I have been doing Bladedancer exclusively.
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markopolo
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Post by markopolo on Oct 6, 2014 13:50:55 GMT -5
I've been debating going full Void Warlock on my character... should I throw in a sunslinger level or two for esses and gees? Dumien has an excellent post on various subclasses. For Warlock, Sunsinger seems to be the better option if your main focus is PvE. Voidwalker is definitely preferable in PvP department. Since I can only play solo in very odd time segments at the moment, I opted to level all my 3 characters to level 20 just to see which ones I like. After some seriously thinking, I decided to focus on Hunter as the first to 20+ levels. This is because for me personally I like the balance between PvP and PvE on both Gunslinger and Bladedancer, especially the latter. One thing that you might not be aware of is as soon as you reach level 15 on one character, you unlock all subclasses for all characters. So if you want to start a new character right now, say Hunter, you can choose to go with either Gunslinger or Bladedancer. For example, I started Hunter last and I have been doing Bladedancer exclusively. So, I'm not limited to Sunslinger with my voidwalker warlock? I can mix in some titan and/or hunter too? Shut the front door!?!?!?!?
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Post by iw5000 on Oct 6, 2014 13:53:54 GMT -5
You still have to level up them up.
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wittyscorpion
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Post by wittyscorpion on Oct 6, 2014 14:58:03 GMT -5
(I am probably stating a lot of obvious here. Apologies in advance ) Regarding class and character: 1) You have 3 character slots that you can do whatever you want. Normally people will choose different classes for different characters, but there are also players who have 2 or even 3 characters of the same class (more on why later); 2) With the exception of bounties and armor pieces, everything else can be transferred among the 3 characters, using the vault at the tower. For example, I have hoarded everything (currency, material, etc, even weapon parts) I ever obtained in the vault and retrieve them in bulk when a need from a character arises; 3) Armor pieces are class specific. They are also transferable among characters, but can only be equipped by the designated class; (e.g.: a hunter helmet can't be equipped on your warlock). On a side note: sometimes it is advisable to NOT decrypt your armor engrams until you have a need, so you can choose what class you want that armor engram to decrypt into; 4) Because of 3) and the fact that leveling beyond 20 is determined by armor pieces, some players decided to have 2 or 3 characters of the same class. This way they can make progress on that class faster because certain activities have limits of how much you can do per week. It mainly makes sense for players who can invest a lot of time per week into this game; 5) Because many things are sharable across characters, there are clear advantages of playing all 3 from time to time. For example, every day the first public event with gold finish on each character will reward you some legendary materials (Ascendant Shard for legendary armor upgrade or Ascendant Material for legendary weapon upgrade) that you would (desperately) need later. So it is highly advisable to play Patrol on each character at least once per day, get on a public event, finish gold, and earn that material. Regarding subclass: 1) Subclass is part of the character's loadout, and you can switch between the two options any time you want (exception: this is not true for your very first character, for which you only have 1 subclass unlocked until level 15); 2) Numeric leveling is tied to character, not to subclass; 3) Each subclass does have its own upgrade tree. Only the current active subclass will get upgraded; Example with my current Hunter: I am at level 21, and I have been focusing on Bladedancer's upgrades. The neat thing here is that when I want to level up Gunslinger, I can simply switch my subclass and the character is still at level 21. With 2 very different subclasses sharing the same "character shell", you can customize your loadouts in many different ways for different purposes: in PvE to better complement your friends' setup, or in PvP for killing power and style.
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Post by TheHawkNY on Oct 6, 2014 16:46:45 GMT -5
I've been debating going full Void Warlock on my character... should I throw in a sunslinger level or two for esses and gees? Dumien has an excellent post on various subclasses. For Warlock, Sunsinger seems to be the better option if your main focus is PvE. Voidwalker is definitely preferable in PvP department. Since I can only play solo in very odd time segments at the moment, I opted to level all my 3 characters to level 20 just to see which ones I like. After some seriously thinking, I decided to focus on Hunter as the first to 20+ levels. This is because for me personally I like the balance between PvP and PvE on both Gunslinger and Bladedancer, especially the latter. One thing that you might not be aware of is as soon as you reach level 15 on one character, you unlock all subclasses for all characters. So if you want to start a new character right now, say Hunter, you can choose to go with either Gunslinger or Bladedancer. For example, I started Hunter last and I have been doing Bladedancer exclusively. I second this. If you're planning on focusing primarily on PvP, Voidwalker is preferred. However, if I recall correctly, really the only truly worthwhile thing you haven't unlocked yet is Blink, which will take a while to unlock. If you plan on doing a lot of PvE, then forget about Voidwalker and go all in on Sunsinger. As Dumien put it, Fireborn is disgusting. Absolutely disgusting. Two grenades is also incredibly nasty. It's not just the fact that you can toss out two grenades at once. When playing Destiny, I found myself frequently either not using my grenades at all, or trying to use one when it hasn't been charged yet. It's not like COD, where it's generally fairly easy to keep track of whether you've used your grenades since spawning. And generally, the situations in which you want to use your grenades are not ones that you have the opportunity to check to see if you have one. But when you have two, all you have to do is remember whether last time you threw one, or you threw both. If you throw them one at a time, chances are you have another next time you need it. It's only when you throw both you need to be careful about potentially not having a grenade. This was a lot of words about the benefits of two grenades, so I'll finish with the advice to use the sticky grenades.
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wittyscorpion
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Post by wittyscorpion on Oct 6, 2014 17:02:02 GMT -5
Dumien has an excellent post on various subclasses. For Warlock, Sunsinger seems to be the better option if your main focus is PvE. Voidwalker is definitely preferable in PvP department. Since I can only play solo in very odd time segments at the moment, I opted to level all my 3 characters to level 20 just to see which ones I like. After some seriously thinking, I decided to focus on Hunter as the first to 20+ levels. This is because for me personally I like the balance between PvP and PvE on both Gunslinger and Bladedancer, especially the latter. One thing that you might not be aware of is as soon as you reach level 15 on one character, you unlock all subclasses for all characters. So if you want to start a new character right now, say Hunter, you can choose to go with either Gunslinger or Bladedancer. For example, I started Hunter last and I have been doing Bladedancer exclusively. So, I'm not limited to Sunslinger with my voidwalker warlock? I can mix in some titan and/or hunter too? Shut the front door!?!?!?!? Just read your question again and now I see what you mean. No, you can't mix and match classes and subclasses. After you choose a class, you are limited to the 2 subclasses within that class. In your Warlock case, you can only do either Voidwalker or Sunsinger. In other words, you can't do a Gunslinger Warlock The point I was trying to get across is that were you to start a new character of Hunter class now, you have the freedom to play either Gunslinger or Bladedancer right from level 1. You don't have to wait until level 15 to unlock the second subclass, which you had to do on your very first character.
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Post by psychlon on Oct 6, 2014 23:55:50 GMT -5
So, I'm not limited to Sunslinger with my voidwalker warlock? I can mix in some titan and/or hunter too? Shut the front door!?!?!?!? Just read your question again and now I see what you mean. No, you can't mix and match classes and subclasses. After you choose a class, you are limited to the 2 subclasses within that class. In your Warlock case, you can only do either Voidwalker or Sunsinger. In other words, you can't do a Gunslinger Warlock The point I was trying to get across is that were you to start a new character of Hunter class now, you have the freedom to play either Gunslinger or Bladedancer right from level 1. You don't have to wait until level 15 to unlock the second subclass, which you had to do on your very first character. Which is a bliss as I unlocked with my hunter and leveled both my titan and warlock with their lvl 15 subclass from lvl 1. Add this to the list of good things to say about Destiny design decisions.
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markopolo
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Post by markopolo on Oct 7, 2014 9:15:09 GMT -5
Just read your question again and now I see what you mean. No, you can't mix and match classes and subclasses. After you choose a class, you are limited to the 2 subclasses within that class. In your Warlock case, you can only do either Voidwalker or Sunsinger. In other words, you can't do a Gunslinger Warlock The Witty givth.... And the Witty taketh away. I sorta thought this was the case. Anywho.... very pumped for me yesterday: For the first 5 levels of me in the Cosmodrome, I would go into this tunnel section and get one shotted by these Hallowed Knight and his accolytes or something that was a level 18 and smoked me something fierce. Last night: the tables turned and Polo was the one lighting them up... good times and a nice ego stroke, thank you very much! Good news for me: I finally ground the way to my first Vanguard level @ 1500 Bad news for me: I misread the wiki, excited that I only needed another 500 points to get to level 2 (from 1500 to 2000)... when it's actually 2000 more. Sad days.... Out of curiosity, 2 questions: 1) I'm pretty much done with the Cosmodrome in terms of level of interest, I just gotta do the final raid. Problem is, I don't have the 2 other people do to do it with. Can I just click on the mission and will it pair me up with 2 other people, or do I have to beg one of you in my PS4 clan to carry my butt to victory? 2) Do patrol missions on different planets give out more vanguard points? Should I continue to grind out on earth, knowing what to expect... but only earn 10 or 25 points.... or should I go to a different planet where the points are more?
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hebbnh
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Post by hebbnh on Oct 7, 2014 9:25:44 GMT -5
1. I'm assuming you mean the strike. Yes, it'll match you up with 2 other people, no need to beg!
2. No, patrol missions are 10/25 regardless of location.
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Post by TheHawkNY on Oct 7, 2014 10:00:33 GMT -5
While it will match you up with two other people, you should reach out to DenBros, because if you join the party chat and ask, unless we're in the middle of the Raid, you're likely to find a couple of people to do the Strike with you. A couple of guys reported doing it paired with a random in 10 minutes yesterday, so it's not a huge commitment.
In terms of knowing what to expect, the patrol missions are the same on other planets, just in a different location. You'll want to do the other planets because by now, you should have a decent amount of Spinmetal - you'll want to do the other planets to get more familiar with them and start stockpiling their planet-specific materials. At this point, most of us just hit Cosmodrome because it has the most frequent and consistent public events, or to do a challenge we know will be easiest there (or that requires being on Earth).
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markopolo
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Post by markopolo on Oct 7, 2014 10:31:49 GMT -5
While it will match you up with two other people, you should reach out to DenBros, because if you join the party chat and ask, unless we're in the middle of the Raid, you're likely to find a couple of people to do the Strike with you. A couple of guys reported doing it paired with a random in 10 minutes yesterday, so it's not a huge commitment. In terms of knowing what to expect, the patrol missions are the same on other planets, just in a different location. You'll want to do the other planets because by now, you should have a decent amount of Spinmetal - you'll want to do the other planets to get more familiar with them and start stockpiling their planet-specific materials. At this point, most of us just hit Cosmodrome because it has the most frequent and consistent public events, or to do a challenge we know will be easiest there (or that requires being on Earth). Thanks... I'll try to do that. As for the spin metal... I have 100ish of them. I sorta put the stops on them because, despite that I know they're a collectable... I don't know what they're used for or whom collects them. I assume it's for weapons/armour upgrades... or probably something obscure like upgrading my ship
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mannon
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Post by mannon on Oct 7, 2014 10:35:25 GMT -5
I wish you could upgrade your ship in some meaningful way.
The materials are used for upgrading high level gear. Keep collecting it, you'll need it. But you probably shouldn't go out of your way for it until you start needing it. You can also trade it in for some faction rep, but it's probably better to save it.
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Post by TheHawkNY on Oct 7, 2014 10:35:26 GMT -5
Yes, weapon and armor upgrades. You should still grab them when you see them, you'll end up needing more eventually. They can also be exchanged for Crucible marks, which can be used to buy weapons and armor.
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markopolo
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Post by markopolo on Oct 7, 2014 10:49:42 GMT -5
Gotcha....
another question: I kinda feel like I'm derailing threads with asking so many questions. Am I wrong, or should I start a "Polo has a question" thread to contain the ramblings?
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Post by TheHawkNY on Oct 7, 2014 11:09:33 GMT -5
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wittyscorpion
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Post by wittyscorpion on Oct 9, 2014 11:18:25 GMT -5
I've been debating which class is the best for soloing hard content and can't decide between Hunter and warlock (sorry Titans, your tool belt is smaller). Hunter - Has 2 elements covered by supers and grenades (2 x Arc and 2x Solar), better weapon handling plus invisibility is super helpful. Warlock - Also covers 2 elements (1 x Solar and 2 x Void) plus tanky Sunsinger gets you multiple grenades per super use and a self revive (nice for Nightfall). I'm thinking Sunsinger self-revive might trump all for Nightfall solo, but I'm curious what everyone else thinks. Last night I solo'ed on Strike mission for the very first time (weekly, which does not have matchmaking), and I realized one thing: when playing solo, isn't it every time you die in the "respawn restricted" area, you will have to restart the entire check point (and in Nightfall case, the entire mission)? If that's the case, I don't see how Sunsinger self-revive can help, unless the game allows you a time window to do that before showing "The Darkness has consumed you" screen. I don't have self-revive unlocked yet so can't test.
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Post by iw5000 on Oct 9, 2014 11:25:50 GMT -5
Good news for me: I finally ground the way to my first Vanguard level @ 1500 Bad news for me: I misread the wiki, excited that I only needed another 500 points to get to level 2 (from 1500 to 2000)... when it's actually 2000 more. Sad days.... Let me make your day worse After you get to Vanguard Two.....you can only buy equipment. You'll then need to do another 2,500 rep points just to get to Vanguard three for the Legendary guns. Once you get the above done (or while you are working on it), you can also grind the Crucible. Do the above whole process all over again with Rep points, only now with playing in the Crucible. Level 1, 2, and then 3. Lots of Crucible rep grinding!!! Figure on the same amount of time, if not more, than the Vanguard. Get those two done? Then you have the fun of doing the above grind THREE more times, with each of the three factions. Welcome to Destiny.
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wittyscorpion
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Post by wittyscorpion on Oct 9, 2014 11:44:42 GMT -5
Good news for me: I finally ground the way to my first Vanguard level @ 1500 Bad news for me: I misread the wiki, excited that I only needed another 500 points to get to level 2 (from 1500 to 2000)... when it's actually 2000 more. Sad days.... Let me make your day worse After you get to Vanguard Two.....you can only buy equipment. You'll then need to do another 2,500 rep points just to get to Vanguard three for the Legendary guns. Once you get the above done (or while you are working on it), you can also grind the Crucible. Do the above whole process all over again with Rep points, only now with playing in the Crucible. Level 1, 2, and then 3. Lots of Crucible rep grinding!!! Figure on the same amount of time, if not more, than the Vanguard. Get those two done? Then you have the fun of doing the above grind THREE more times, with each of the three factions. Welcome to Destiny. Let me make your day even worse: even after you get to Rank 2, you also need to have the Marks to buy the pieces. They cost 120 marks for helmet and chest piece, and 60 marks for gauntlet and boots. After that you'll have the "pleasure" to upgrade them to increase Light level, which cost legendary materials and plant materials in addition to Glimmer, that you need to put in some serious farming effort to get. Queen's Wrath event offered a much cheaper way out, too bad both of us missed that window of opportunity. Things don't look rosy if your main goal of playing the game is to level up and get stuff. However, if you are having fun just playing, then these (leveling, loot, upgrade) can be viewed as pleasantries to reward your effort. After all, in the past we played CoD for ridiculous amount of hours with nothing to show for, and yet we still do it
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markopolo
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Post by markopolo on Oct 9, 2014 12:18:31 GMT -5
I'm used to grinding.
I'm just playing for fun, not trying to be the best of the best wearing the best using the best. It'd be nice; I'm not going to complain if I get great gear, but I like playing destiny so it'll be okay. I just have to do it properly (for example, now I do bounties for Vanguard marks to help in the process too!!)
the more you know, eh?!
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Post by iw5000 on Oct 9, 2014 12:31:02 GMT -5
Markopolo
Make two farming classes if you haven't done so yet. Then get the phone app. Doing those two things will reduce your bs time by half.
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malgato
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Post by malgato on Oct 9, 2014 12:49:26 GMT -5
Sunsinger radiance allows you to immediately self revive without restarting from the last checkpoint. It is a free extra life when soloing a spawn restriction zone.
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wittyscorpion
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Post by wittyscorpion on Oct 9, 2014 13:40:40 GMT -5
Sunsinger radiance allows you to immediately self revive without restarting from the last checkpoint. It is a free extra life when soloing a spawn restriction zone. That's great to know. In that case Sunsinger is definitely a top contender for going into Strike mission solo. Titan Defender is probably a close second, as long as you can handle the aggressive aggros when you have your bubble up. Hunter bladedancer is not a bad choice either, because you can turn invisible by meleeing a minion or crouching for a few seconds. It's not as potent as the other 2 choices, but on the other hand you have much faster cooldowns to use these abilities.
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markopolo
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Post by markopolo on Oct 9, 2014 13:50:41 GMT -5
Markopolo Make two farming classes if you haven't done so yet. Then get the phone app. Doing those two things will reduce your bs time by half. 2 classes? Ach du lieber... how much time do you think I have?
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Post by iw5000 on Oct 9, 2014 14:40:00 GMT -5
Markopolo Make two farming classes if you haven't done so yet. Then get the phone app. Doing those two things will reduce your bs time by half. 2 classes? Ach du lieber... how much time do you think I have? Probably no more or less than me. The better question to ask yourself is this. Do you want to be kicking your dog a week from now, when you realize that you are going to have to come up with 70+ ascendant shards to level up past 25? Take a small step backwards for now. Do this. 1). Consume large quantities of booze, so you are slightly inebriated. No problem here, right? If drinking isn't your thing, light up a bowl. Next? Go create another class and do the mind-numbingly annoying task of repeating all those leveling steps again, getting that character to a level five or so. Yes. You do have to listen to Peter Dinkledge say all that crap again. " IT'S IN THE WALLLLL", and " IT PUTS THE LOTION ON IT'S SKIN.."....Just suck it up. There are some things you have to do in life, you don't like. The above takes about a six pack to get done, getting to level 5. Then repeat the same process for your 3rd character. 2). When done with step 1, download the Destiny Timer app. 3). If you have kids, make them get on Destiny after school and use the above said app, to complete the public events. You can literally sign onto Destiny and be in an event in 2 minutes or less. No need to wait or search with the app. Three characters, max of fifteen minutes to do this. Get Gold tier in the events, and all three characters get swag. You can then pull in up to TWENTY ONE coins, shards or energy a week without even playing the game. That's over and above what you find when you play. This is a win/win. You'll end up saving yourself loads of time.
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Post by iw5000 on Oct 9, 2014 14:47:20 GMT -5
Sunsinger radiance allows you to immediately self revive without restarting from the last checkpoint. It is a free extra life when soloing a spawn restriction zone. That's great to know. In that case Sunsinger is definitely a top contender for going into Strike mission solo. Titan Defender is probably a close second, as long as you can handle the aggressive aggros when you have your bubble up. Hunter bladedancer is not a bad choice either, because you can turn invisible by meleeing a minion or crouching for a few seconds. It's not as potent as the other 2 choices, but on the other hand you have much faster cooldowns to use these abilities. Radiance is pretty deep on the sub class leveling process though. If you are like me, starting with the voidwalker.....it's a long road. I'm still not even to the self-revive point, and my Warlock is level 28.
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