The Halo 5: Guardians Beta is More Fun than Advanced Warfare Jan 7, 2015 19:29:51 GMT -5
Post by eLantern on Jan 7, 2015 19:29:51 GMT -5
Yeah, I use the Thruster mechanic quite often in that manner when I'm playing with either Fishstick or Green Thumb due to it being moved to a bumper button on the controller, but for those extended distance jumps you really need something that can re-raise your altitude some and that's where I thought a double jump-like mechanic could fit-in nicely (I haven't tried using the Ground Pound mechanic as you suggest to gain a little extra altitude, but with the mechanic being moved to the "B" button it's not something that I would consider doing fluidly while on the move since it would require taking my hand off the right stick); however, the more I think about it I'm not sure a double jump could be implemented as seamlessly as I initially thought it could due to the clamber function options provided to players by 343i for customization (ie. the ability to alter whether or not you can maintain holding the jump button for an automatic clamber action or requiring a timed button press when in contact with a ledge). The clamber mechanic I think might cause or create some issues with trying to incorporate a double jump mechanic since they'd be overlapped on the same button scripting. It could just be something where plenty of play-testing could determine whether or not it would be a potential add down the road - like maybe for Halo 6.