Strafe Jan 21, 2015 17:22:58 GMT -5
Post by eLantern on Jan 21, 2015 17:22:58 GMT -5
This has got to be one of the most interesting marketing trailers I've ever seen.
Strafe by Pixel Titans is a kickstarter game and according to them it's the fastest, bloodiest, deadliest, most adjective-abusing, action-packed first-person shooter of 1996!
You survived the hell demons of DOOM, the pure evil of QUAKE and the insane Nazi regime of WOLFENSTEIN 3D. But nothing can prepare you for the depravity of deep space in STRAFE.
The story moves at the speed of STRAFE.
It’s your yearly scrapping mission, but this year is different. Your humble scout ship has been recruited to join the massive spacecraft ICARUS.
They plan to head to far edge of the galaxy, to a remote sector where other scrappers have not yet dared to venture.
The rewards could be unimaginable. But so are the risks. It may be unexplored space, but it’s a gamble you know you must take.
You return from a run empty handed, but worse, ICARUS is no where to be found. You check your coordinates. You try the coms. No answer from your comrades on ICARUS. Yet their teleporter appears in-range and responsive.
So you grab a gun “just in case” and teleport onto ICARUS. What could go wrong?
Everything goes wrong. This is STRAFE. Prepare for hours of uninterrupted chaos that won’t stop for storylines or anything short of a melted CPU.
To survive in STRAFE you adapt your killing methods as you go.
It’s the enemies that will have you strafing helplessly in your dreams.
Movement is your best defense, as there is no cover. Health does not recharge.
Your only hope is to learn the unique behaviors and weakness of each enemy, shoot and STRAFE. Some will rush at you and beat in your skull. Others impale you with a shower of projectiles from afar.
Levels get painted red with the glorious permanent gibs of your enemies. Because when you draw blood in STRAFE, the blood stays put as your twisted work of art.
Every shell casing. Every blown-off limb. Every drop of monster juice. It all persists in the environment and never fades away, disappears, or disappoints. Just as you’d expect from a real-world massacre.
You can avoid power-ups and perks if you choose, but be warned: when you die in STRAFE, you die for real.
You restart at the beginning and face a new level where…
For the worst.
Auto-generating levels of pure mayhem constantly change up the carnage, so check it out here.
Learn more from a detailed post on the STRAFE here.