markopolo
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Post by markopolo on Mar 17, 2015 8:48:14 GMT -5
Is everyone's favourite witch, Omnigul.
Taking her on in the nightfall? Enjoy the arc burn, but prepare for the epic, lightswitch, and angry. Also remember that Omni herself deals arc damage, so just like you'll hit her hard, she can dish it right back.
In the weekly, it's just Heroic and Arc burn.
As always, use this thread to talk about how things went, how smooth or lumpy your run was, what you got as a reward, oh... and what the heck, use it as a place in case you are one of those people who feels sorry for those who are getting their 9 coins and drops stolen from them this week!
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Mar 17, 2015 8:52:02 GMT -5
Under lactosed?
Here you go
Yer Spot d' Fromage
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Post by iw5000 on Mar 17, 2015 8:59:40 GMT -5
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qupie
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Post by qupie on Mar 17, 2015 9:27:45 GMT -5
I am looking forward on doing Omnigul again to be honest The first weeks I was kinda bored with omnigul because we saw her too often, but now we haven't seen her like 3 weeks in a row? I am looking forward to try my new arc shotguns and blast her a new one. Lately I am looking forward to playing nightfalls, way more then like two months ago. I play them nowadays because I am looking forward to playing strikes with a burn, not because I want those rewards (I literally have every exotic in the game, except crux) While arc is going to be HARD in this one (vandal snipers, shanks, melee weapons, fallen seeker rounds, hive boomers, hive wizards) I am looking forward to the challenge
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Post by TheHawkNY on Mar 17, 2015 9:48:46 GMT -5
Don't be excited. The nightfall is brutal this week, just pure pain. Don't even think of taking out a shotgun. I'm not sure, but I may have gotten one hit by a thrall, while a level 32 Titan inside my bubble with Ward of Dawn. Also, you need to make sure at least one person has something equipped with which to do Solar damage, because even the Shanks are tough. I completed it twice and didn't have the stomach to go for a third run this morning.
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qupie
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Post by qupie on Mar 17, 2015 10:06:13 GMT -5
I saw somebody killing omnigul in four or so found verdict magazines, combined with helm of the saint. I won't go shotgunning in any thrall heavy part, I can assure you that!
shanks are a pain in the ass in every arc burn nightfall, having arc weapons with solar shields, they do introduce a nice challenge in your load-outs though! I think I will go for:
Hunter: Bladedancer , Fang of ir yut, light of the abyss, MG/Rocket Titan: Striker / defender (bubbles for the end-fight), oversoul edict, murmer/light of the abyss, Thunderlord Warlock: Sunbro, Fang of ir yut, P&T/plan c, rocket
Every character has its own weapons, and I try to never change them up (because I like to play/collect that way), only the gjallar will move and only if we have a really bad crota LFG group.
Sounds like fun.
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Dumien
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Post by Dumien on Mar 17, 2015 10:10:20 GMT -5
This nightfall is a bit long. It is pretty funny that in the shortest run we did....we all used found verdict on Omni with the blindy bubble. Absolutely shredded her HP.
Thankfully I got all my stuff done again this week. I'm probably going to take another week long break from Destiny.
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markopolo
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Post by markopolo on Mar 17, 2015 13:38:46 GMT -5
iw5000 .... agreed.... but it is what it is
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markopolo
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Post by markopolo on Mar 17, 2015 14:00:19 GMT -5
Don't be excited. The nightfall is brutal this week, just pure pain. Don't even think of taking out a shotgun. I'm not sure, but I may have gotten one hit by a thrall, while a level 32 Titan inside my bubble with Ward of Dawn. Also, you need to make sure at least one person has something equipped with which to do Solar damage, because even the Shanks are tough. I completed it twice and didn't have the stomach to go for a third run this morning. are you sure about that?
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Post by TheHawkNY on Mar 17, 2015 15:13:51 GMT -5
markopolo Alright, maybe bring a shotgun for the boss fight. But the rest of the thing is still just rough.
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markopolo
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Post by markopolo on Mar 17, 2015 15:33:06 GMT -5
markopolo Alright, maybe bring a shotgun for the boss fight. But the rest of the thing is still just rough. Isn't this the exact same fight as it was before when Omnigul, that we did with you, me, and Brad? Or was it a rainbow burn?
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Post by TheHawkNY on Mar 17, 2015 15:42:00 GMT -5
markopolo Alright, maybe bring a shotgun for the boss fight. But the rest of the thing is still just rough. Isn't this the exact same fight as it was before when Omnigul, that we did with you, me, and Brad? Or was it a rainbow burn? destinytracker.com/guides/16/nightfall-heroic-strike-historyLooks like last time it was Juggler instead of Arc Burn.
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mannon
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Post by mannon on Mar 17, 2015 16:06:45 GMT -5
It's the same as the very first one when TDB was released... which was a mother bitch. But my weapons sucked back then. heh If I recall I didn't actually do the NF, just the weekly, mostly solo, and then somebody joined me right at the end which helped a lot. I had SUCH a grind that first time through. I just used a hand cannon on the sniper vandals because I didn't have a decent sniper rifle at the time and needed my special ammo for Murmur for when the bigger guys rushed me. The wizards just outside the last room was the worst part for me, though. No decent sniper and with arc burn they could kill me in like 3 hits... also fuck them for their suppression fire bullshit. lol They should have to reload those things. heh Anyway I ground them down, bit by wretched bit. Time and again I'd break their shields only to have that one go hide and another cover her. It was a massive relieve when they died and I could finally work on the knights and ogre in relative peace. heh Omnigul herself was a pain since she respawns everything and those knights are srs business... They kill in just two hits with those big projectiles. Luckily murmur helped me get through her shields but I was stuck there for ages working on it and even after someone joined me it took a while to grind her down.
Of course later when I was able to go back on a different burn with Ice Breaker, better weapons, and friends it was sweet sweet revenge. Hope I get a chance to go give her some real payback. I've got some tools I didn't have before. Bitch be cryin' for sure this time. ;3
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Post by TheHawkNY on Mar 17, 2015 16:44:13 GMT -5
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bradman
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Post by bradman on Mar 17, 2015 19:24:15 GMT -5
Armamentarium it is, then.
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qupie
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Post by qupie on Mar 18, 2015 6:24:36 GMT -5
I got: - Monte Carlo (my 2nd, in doubt if I will keep it, love the perk but AR are not very good anymore) - Some legendary shotgun with void damage, not the high impact type - Honestly, I don't recall... I think it was shards/energy/coins. Because I don't recall getting an exotic or looking at weapon perks. 2x9 coins. All in all it wasn't too bad, I did these 5 runs in 3 hours, including LFG time. And the first NF was only with a two man fireteam. Tried the Helm of Saint trick with shotgun but used my thunderlord instead, and failed horribly... ;P. No clue what I did wrong but Omnigul kept moving outside the bubble, and everytime even popped out a little, I died instantly. Maybe we should have cleared the adds better? What would be better? I used armour of light but maybe blessing is better in this instance. I am going to do the 3th weekly on thursday I think, and I will give it another try p.s. Do any of you guys AR will be buffed? they should be buffed back to where they were before this patch IMO, maybe nerf the low ROF ones ever so slightly, but this was too much.
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Post by iw5000 on Mar 18, 2015 6:55:42 GMT -5
Witty and I two-manned it last night, it wasn't that bad, or hard.
Just tedious. Ominigul strike has that extra section, and none can be run through....so it's just to long.
I just ran the arc scout rifle the whole time.
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wings
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Post by wings on Mar 18, 2015 7:07:42 GMT -5
Run 1: Crest of Alpha Lupi (Hunter) Run 2: 11 Strange Coins Run 3: MIDA Multi-tool
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mannon
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Post by mannon on Mar 18, 2015 7:33:00 GMT -5
You can run through the bit just before the last room, though good luck with that with arc burn throwing wizards above and lightswitch arc burn thrall below. I generally like to kill them all anyway. Good spot for ammo.
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Post by iw5000 on Mar 18, 2015 7:57:19 GMT -5
if I am remembering the NF's correctly
I would say Ominigul is the longest. You have a three-wave first and second encounter, and a pretty long intro fight on the boss section. The boss section is also one that tends to be the longest. The only other one down there, that might give it a run for it's money, is the Archon Priest. But...that one has the easily cheesable ledge for the boss fight. Everything else has either a section you can run through, or a sniper friendly vantaqe point.
1. Sepik Prime (Earth) 2. Ominigul (Earth) 3. Archon Priest Ishtar Sink (Venus) 4. Valus Taurauc (Mars) 5. The Nexus (Venus) 6. Summoning Pits Phogoth (Moon)
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qupie
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Post by qupie on Mar 18, 2015 7:58:20 GMT -5
I would strongly advise from running through any of this in a nightfall setting. Way too risky if you ask me.
p.s. Why would you want to run though parts of a game anyway? Is a strike bad because you can't run though it? o_0. I never do it, not even in the nexus strike. sometimes I really don't understand destiny's community.
Complaining about cheese, only to cheese themselves. Complaining about to little content, only to run past everything you can run past. Complaining how not fun and bad this game is, only to play it every day and talk an hour a day about it on Reddit. Complaining about there is nothing left to do, while having played 400+ hours. That is 20+ prestiges worth of COD time!!!!!
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Post by iw5000 on Mar 18, 2015 8:00:05 GMT -5
Why would you sit there and shoot sh1t for nine minutes, if you can turn invisible and run past it?
I would turn that right back on you. Sometimes I really don't get this board.
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markopolo
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Post by markopolo on Mar 18, 2015 8:39:48 GMT -5
The RNGebbus was very.... underwhelming Run 1: 2 purple bonbons, a special and a class. The special turned into the LDR Vanguard sniper, solar. And the class turned into 2 AM.. goodie. Run 2: 2 blue bonbons, both of were dismantled. I did pick up a primary purple bonbon, which turned into... you guessed it: 2 Accendant mats. Thanks to bradman for helping me out, especially with the 2nd run... he didn't have to do that and it went a bit sideways
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mannon
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Post by mannon on Mar 18, 2015 8:52:40 GMT -5
Thing is playing games is usually goal oriented. Both the experience of going through the motions of overcoming the obstacles in your way and the rewards of achieving your goal contribute to what we call fun. However, people will naturally attempt to achieve those goals as efficiently as possible even if doing so somehow degrades the fun way of doing it. Partly that's human nature, but that's also games in general. Even in open world sandboxy games players will invent their own goals for themselves and then try to achieve them. That's not to say players never play without a goal. Sometimes people just want to wander around and experience something. Although I would say this sort of aimless experiencing the game is probably at a minimum in Destiny.
So, it all depends on what your focus and goal is. If your goal is to beat the strike, then what is the point of killing enemies that don't further that goal if you can bypass them? If your goal is to have fun while playing the strike then clearly you may want to kill everything in your path. Both approaches are equally valid.
Personally I rather like to bypass. I find it fun to ride my sparrow past (or through) enemies I don't really have to kill and speed up the overall completion. Running a weekly strike or nightfall in a relatively short period of time instead of it turning into a miniraid that takes up most of my gaming evening is also nice. For one if I can do the NF fast enough I can run the weekly immediately. If it takes a while I won't have time for both in the same night. And I certainly won't have time for bounties or anything. Saving time means I can do more activities.
That's not to say I think we should be able to just sparrow our way to the final boss, cheese them, and be out in 5 minutes. There has to be some challenge. But it's all a balancing act. Having areas you can choose to bypass gives players some choice in how to play it.
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markopolo
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Post by markopolo on Mar 18, 2015 9:25:08 GMT -5
That's what I love about Destiny... zerg it, kill 'em all, do what you gotta do to get what you wanna get.
The first time Brad and I went, I zerged it up the hill and for the first time in a long time, I died getting up the hill. But upon reflection, because the Hive to arc damage, that's probably what did it to me... Brad and I almost made it and then we left our poor PUGger to kill everything. Good on them though, they must have popped a synth because they did it... although they were using the Abyss to do it, which imho was a poor choice
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Post by iw5000 on Mar 18, 2015 10:01:45 GMT -5
Thing is playing games is usually goal oriented. Both the experience of going through the motions of overcoming the obstacles in your way and the rewards of achieving your goal contribute to what we call fun. However, people will naturally attempt to achieve those goals as efficiently as possible even if doing so somehow degrades the fun way of doing it. Partly that's human nature, but that's also games in general. Even in open world sandboxy games players will invent their own goals for themselves and then try to achieve them. That's not to say players never play without a goal. Sometimes people just want to wander around and experience something. Although I would say this sort of aimless experiencing the game is probably at a minimum in Destiny. So, it all depends on what your focus and goal is. If your goal is to beat the strike, then what is the point of killing enemies that don't further that goal if you can bypass them? If your goal is to have fun while playing the strike then clearly you may want to kill everything in your path. Both approaches are equally valid. Personally I rather like to bypass. I find it fun to ride my sparrow past (or through) enemies I don't really have to kill and speed up the overall completion. Running a weekly strike or nightfall in a relatively short period of time instead of it turning into a miniraid that takes up most of my gaming evening is also nice. For one if I can do the NF fast enough I can run the weekly immediately. If it takes a while I won't have time for both in the same night. And I certainly won't have time for bounties or anything. Saving time means I can do more activities. That's not to say I think we should be able to just sparrow our way to the final boss, cheese them, and be out in 5 minutes. There has to be some challenge. But it's all a balancing act. Having areas you can choose to bypass gives players some choice in how to play it. Fun is in the eye of the beholder. And in regards to cheesing? There is nothing 'cheesing' about using an invisibility feature in a Hunter class to avoid entire sections. THAT'S WHY bungie put it in that class, it's one of it's abilities. Same deal with the bike. It's in the game. I don't even get why that comment was made before. As far as cheesing overall. It's dumb. It's pretty much entirely what Destiny has become. It's not a game of skill, it's just a game of cheese and glitch crapping. Like even the solo Atheon thing the other day, using the revive feature to trick the game's AI, so one can glitch the game, to avoid teleporting. Cheesing and a glitch. Impressive? I suppose so in regards to creativeness. But it is a bit stupid. But what can one do about the above? Destiny created this mess, by the nature of this game. It's time sucking. So people look for ways to save time. I don't fault anyone for wanting to save time. You only have so much of it.
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mannon
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Post by mannon on Mar 18, 2015 10:04:45 GMT -5
I dunno. I prefer killing everything outside for the ammo drops. You can even do the ammo glitch if you want loads of heavy and you can come back out to collect it anytime in the fight.
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markopolo
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Post by markopolo on Mar 18, 2015 10:20:16 GMT -5
Cheesing is as dumb as using the hunter invisibility: both were deliberately put in the game by Bungie.
You cannot differentiate between the two.
And I would counter that cheesing is not all smiles and chocolate and god mode. In every cheese spot, there is something that will still hit and harm and kill you... whether it is a shreaker, minotaur, splash damage etc. Certainly, you are out of the line of fire more so than other spots, but that doesn't guarantee that the raid will go quickly and smoothly... you can still get trucked by Valus up on the ceiling... you can still get trucked by ads and the shreaker against Phogoth... the minotaur is still tough to take down.
One of the things I do like is that with the PSN exclusive raids, there doesn't seem to be an obvious cheese spot (not to say that there isn't one, rather that if there is, it's not as obvious as "hey, let's not fall down there and snipe" or "Hey... let's not enter that room" Oh, when you xboxers get it, lemme just say that the Undying Mind Raid is going to be an absolute b%%tch with void burn. Hooooooo mama
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Post by iw5000 on Mar 18, 2015 10:20:30 GMT -5
I dunno. I prefer killing everything outside for the ammo drops. You can even do the ammo glitch if you want loads of heavy and you can come back out to collect it anytime in the fight. Speaking for myself, why spend time getting ammo clips...when I know if I run through a section, get to the next stage, there will be plenty of ammo clips to pick up there. Lack of ammo is never really a problem in this game. The only time in the ungodly amount of hours I have spent, where ammo was an issue, was during the actual late stages of the raids. And even then, the issue was resolved with a synthesis.
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mannon
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Post by mannon on Mar 18, 2015 10:23:28 GMT -5
I dunno. I don't think the solo Atheon thing was glitching so much. Definitely a bit of cheese to avoid the teleport, but then it was also just using an ability that was given to the players. Dying and reviving is part of the game... If the AI wigged out a bit then that may have helped him some, but I think I think avoiding the teleport was the point, not glitching the AI. *shrug*
Anyway yeah, I think the game cheeses us and we cheese back. However I will agree with a lot of Qupie's points. If the game is so awfully, regretfully, completely and utterly broken and fucked up and horrible... why are we all still playing it and talking about it? Really the game must be getting a lot of things right to have such a following. Sure the game has some flaws and the end game accentuates some of them. I still think it's an excellent game and actually very polished. It just has some systems that don't work as well as they could, and a lack of imagination in most of the content. (Although I think the setting in general is pretty creatively put together, too bad the game's execution doesn't show it off in the best light.)
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