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Post by bucket415 on Nov 23, 2015 15:17:46 GMT -5
Thanks for the info. I'll give it go.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 23, 2015 15:25:12 GMT -5
flatulentmonkeys: thanks for the extended review of Arena. Very informative, and got me more excited about playing it. This month is beta period, and lots of players are prioritizing prestiging over Arena. Hopefully by the time when official season starts, 3arc have gathered enough intel to significantly improve it. Also, Halo 5 have been running Arena for a full month, I am sure players over at 3arc are taking notes and can learn a thing or two (same goes for 343i to learn from 3arc, like introducing the seasons).
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Post by Pegasus Actual on Nov 23, 2015 15:34:40 GMT -5
As a quick side thought, I like NEVER ceases to amaze with these developers. They can program the crap out of a game to let us digitally shoot people worldwide online. Like smart stuff. Amazing stuff. ....but then these same people, are completely clueless when it comes down to the basic core principles of competition. Seriously, these developers have no clue what goes on in people's minds. What makes a competitor, 'compete'. What drives them. What motivates them. Not only that, how actual competition works. All that stuff. It's like every person at Treyarch's staff, never actually went outside as kids and even did a simple kickball game. What? Vonderhaar is one cool cat I bet he was picked first by the team captains.
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Post by iw5000 on Nov 23, 2015 16:00:36 GMT -5
As a quick side thought, I like NEVER ceases to amaze with these developers. They can program the crap out of a game to let us digitally shoot people worldwide online. Like smart stuff. Amazing stuff. ....but then these same people, are completely clueless when it comes down to the basic core principles of competition. Seriously, these developers have no clue what goes on in people's minds. What makes a competitor, 'compete'. What drives them. What motivates them. Not only that, how actual competition works. All that stuff. It's like every person at Treyarch's staff, never actually went outside as kids and even did a simple kickball game. What? Vonderhaar is one cool cat I bet he was picked first by the team captains. Maybe in first grade.
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Post by natsuterran on Nov 24, 2015 5:50:19 GMT -5
Gonna chime in and say that I think the scorestreaks are trash and that they should be much better. I personally see little to no reason to play CoD if not for pubstomping with broken scorestreaks. Battlefield does tactical gun on gun gameplay, as well as strategic FPS gameplay, much better than CoD. And any other arena shooter does twitch shooting and reflexes better than CoD. CoD's main niche appeal to me has always been chaining choppers and AC-130's together and getting a 90 killstreak without having to do anything. I wish the high end killstreaks *were* the game's win condition; I hate the "scorestreaks as supplements" approach so much. I know it's not a really popular opinion and we'll never see the glory days of MW2 again. But maybe they could have some sort of compromise where by calling in huge scorestreaks they just award you with like 10-40 kills depending on what you called in, but no player actually dies. It would make K/D inflated, but I think a lot of people would like that. It works fine in Battlefield where there's many more kills than deaths because of revives and assist counts as kills. Initially, BF players complained because it doesn't make sense to not have a death for every kill. But as we all started using the system, it's just so much fun to get more kills in this way. I'm hoping CoD tries to do the same in order to compromise. Cause personally I find it unacceptable that my motherships average like 7.50 kills per use and I've called in 7 of them so far.
Some other things that I hate about the game that no one talks about: Why can't I customize my sensitivity on console? Battlefield lets you customize your hipfire sensitivity, ADS sensitivity, and even the sensitivity of each unique longer range scope type. With those options coupled with kontrol freaks, I almost feel like I have as much control over my movements in BF 4 on console as I do when I play on PC with a mouse. It feels really smooth, and I wish CoD would let us do the same. I also hate the new sniper scope sensitivity. It feels *way* too fast for me, but I am very comfortable at 7/7 for everything else. Again, why can't I have the option to have different sensitivity for different scopes? It's such a big deal to me that I don't think I will buy another shooter again for console if it doesn't have the sensitivity options that BF 4 now has. Battlefield has spoiled me so much.
Another minor thing that bugs me: When the round is starting and there's a countdown, in every other CoD I've played, you can click in sprint once and then just hold forward and you will sprint when the counter hits 0. Even if you released the thumbstick back to neutral, it remembers that you tried to sprint on spawn. They changed this for some reason, so that if you want to be as fast as possible you have to spam sprint as the counter reaches 0. I also hate how if you sprint forward, then aim and walk forward, then release your aim it will assume you want to sprint forward again rather than neutral walk with the gun at your side. I tend to do this a lot because I like to neutral walk around corners and through buildings, but the game assumes I just want to always be sprinting if I'm not ADSing. Again, why are there no options to change this?
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Post by ChloeB42 (Alexcalibur42) on Nov 24, 2015 8:13:24 GMT -5
No one's talking about it because CoD has never and will never have those options. And the game breaking killstreak system is just that game breaking. If you wanna pubstomp, go play against bots.
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Post by UrbaneVirtuoso on Nov 24, 2015 8:25:03 GMT -5
Or just straight up party; that's still alive and well, lol.
On the topic of streaks, I actually really enjoy the concept of RAPS drones. For being an obvious rip-off of these it genuinely gets the adrenaline going to fight around, given their dominant grinding noise coupled with the threat of explosive death. I don't mind getting those called on me, either, what with also the fact they're easier to kill than dogs have ever been.
Regarding launchers, I'm kind of surprised how responsive they are out of any Call of Duty; Black Ops 1 was generous, but here you can practically flick it out and spray anti-air without so much as a hunch -- next thing you know you're off doing something else more substantial. I like this very much because fuck streak spam and yay more points towards Specialist.
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Post by GodMars on Nov 24, 2015 8:33:20 GMT -5
Or just straight up party; that's still alive and well, lol.
On the topic of streaks, I actually really enjoy the concept of RAPS drones. For being an obvious rip-off of these it genuinely gets the adrenaline going to fight around, given their dominant grinding noise coupled with the threat of explosive death. I don't mind getting those called on me, either, what with also the fact they're easier to kill than dogs have ever been. You actually watched Battleship, Urbane?
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Post by UrbaneVirtuoso on Nov 24, 2015 8:45:07 GMT -5
Just the action scenes. My brain can only turn off so much.
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Post by iw5000 on Nov 24, 2015 10:10:38 GMT -5
Gonna chime in and say that I think the scorestreaks are trash and that they should be much better. I personally see little to no reason to play CoD if not for pubstomping with broken scorestreaks. Battlefield does tactical gun on gun gameplay, as well as strategic FPS gameplay, much better than CoD. And any other arena shooter does twitch shooting and reflexes better than CoD. CoD's main niche appeal to me has always been chaining choppers and AC-130's together and getting a 90 killstreak without having to do anything. I wish the high end killstreaks *were* the game's win condition; I hate the "scorestreaks as supplements" approach so much. I know it's not a really popular opinion and we'll never see the glory days of MW2 again. But maybe they could have some sort of compromise where by calling in huge scorestreaks they just award you with like 10-40 kills depending on what you called in, If you are getting a " 90 killstreak, without having to do anything", like as routine playing experience in this game, ..then you are either 1) playing retards, or 2) exploiting spawn mechanics. There's really no other way to say that. That about sums up the problem with CoD, and why it will always have a negative image.
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Will
True Bro
K/D below 1.0
Posts: 1,309
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Post by Will on Nov 24, 2015 11:54:45 GMT -5
I actually really enjoy the concept of RAPS drones. For being an obvious rip-off of these it genuinely gets the adrenaline going to fight around, given their dominant grinding noise coupled with the threat of explosive death That's a really interesting way of looking at it - actually now that you mention it, I can definitely relate to the powerful psychological effect this killstreak has, especially in hard core. It's kind of scary actually, it gets my heart racing as has me hiding in corners shaking and sweating, even though I know how weak they are and easy to shoot.
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Post by iw5000 on Nov 24, 2015 12:11:34 GMT -5
I actually really enjoy the concept of RAPS drones. For being an obvious rip-off of these it genuinely gets the adrenaline going to fight around, given their dominant grinding noise coupled with the threat of explosive death That's a really interesting way of looking at it - actually now that you mention it, I can definitely relate to the powerful psychological effect this killstreak has, especially in hard core. It's kind of scary actually, it gets my heart racing as has me hiding in corners shaking and sweating, even though I know how weak they are and easy to shoot. I liked that movie up there. Very cheesy, but fun. Loved the ACDC Thunderstruck scene at the end.
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Post by UrbaneVirtuoso on Nov 25, 2015 0:14:24 GMT -5
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Post by LeGitBeeSting on Nov 25, 2015 0:16:16 GMT -5
Damn sun. You definitely need a joystiq for that. What's your sensitivity?
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Post by UrbaneVirtuoso on Nov 25, 2015 0:23:50 GMT -5
6 and 8 for horizontal and vertical look. Can totally see why you'd need to jack DPI way up there, though.
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Post by LeGitBeeSting on Nov 25, 2015 0:29:23 GMT -5
I have to jack up the DPI to 16.4K to make the Dart turn well. The problem however is with DPI that high I have trouble with stability overall.
Hmm. Maybe I need to turn up the DPI when turning and lower it on the fly when aiming. Eh, it's just too much trouble. I've been having fun with CUAV, sentry, and the puppyrobot. Spawn tactical loitering the enemy team with the Cerberus brings me back to MW2; kill em before they can whip out their launchers.
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Post by iw5000 on Nov 25, 2015 9:24:35 GMT -5
WTF
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Post by GodMars on Nov 25, 2015 9:27:14 GMT -5
WTF He does that every time. You should get a PS4, iw, and come play with us.
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Post by iw5000 on Nov 25, 2015 9:35:45 GMT -5
Thank you, but for now I am with the Xbox One.
As far as that Dart, I may have to revisit that killstreak. Although watching that video, I don't see myself EVER being able to steer it that well through buildings.
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Post by Pegasus Actual on Nov 25, 2015 10:31:17 GMT -5
I'm still curious to see your version of: My PS4 version is even worse at 6 for 10 kills. All my streaks are pretty sad. RAPS is the best at 30-3.5 kills per use, and I think that would be a lot lower if I hadn't used that mostly in FFA. Wraith in the 2.0-2.5 range, and same there. My two motherships = two kills. After actually being good in the beta, my Hellstorms are at under 1 kill per use, though some of that is probably due to going for greedy multikills where in the beta the rockets would track targets farther away instead of just focusing on one 'sure' kill. I do need to do some more Kill Confirmed and Dom to see how the streaks play out for me there but I get the feeling it won't be good. Edit: Just now in Dom, RAPS with ONE kill. Wraith and GI Unit with 2 each. I mean come the Foxtrot on.
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Post by illram on Nov 25, 2015 11:20:05 GMT -5
Talon's best for me. 3 kill average last time I checked. Love that little thing.
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Post by Blurred Wolf on Nov 25, 2015 11:46:26 GMT -5
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Will
True Bro
K/D below 1.0
Posts: 1,309
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Post by Will on Nov 25, 2015 11:56:05 GMT -5
Spawn tactical loitering the enemy team with the Cerberus brings me back to MW2; kill em before they can whip out their launchers. This is quite possibly the single most frustrating thing to be on the receiving end of in this game. It's pretty much broken.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Nov 25, 2015 14:14:12 GMT -5
I want to see global stats for the specialists and killstreaks
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Post by iw5000 on Nov 25, 2015 14:27:21 GMT -5
Spawn tactical loitering the enemy team with the Cerberus brings me back to MW2; kill em before they can whip out their launchers. This is quite possibly the single most frustrating thing to be on the receiving end of in this game. It's pretty much broken. Have a Cold Blooded class pre set? Or have a class with two EMPs?
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Will
True Bro
K/D below 1.0
Posts: 1,309
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Post by Will on Nov 25, 2015 14:40:07 GMT -5
This is quite possibly the single most frustrating thing to be on the receiving end of in this game. It's pretty much broken. Have a Cold Blooded class pre set? Or have a class with two EMPs? Effective spawn trapping requires you to manually control it, so cold blooded wouldn't have much effect. As for the EMP grenades, I didn't think of that, but I will give it a shot. The problem is that I think the game is glitched so that spawns do not take this killstreak into account. I have been spawned directly in front of one of them 10x in a row in a single match. There is no way I would have been able to even throw an EMP grenade, he just holds the trigger down. But if my teammates would also equip them.... then yeah that could be the way to do it as long as one of us spawns somewhere other than in front of it.
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