This shows out of all the players who have stats tracked there what percentage is at which division. Obviously these stats are significantly skewed towards more skilled players, because the ones at the bottom of the skill pyramid are less likely to care enough to visit the site.
Besides the above, another observation I had that I posted in another thread is this:
After having gone through placement process 4 times now, I believe this is how the system works:
1) (this is a speculation) the placement system tends to over rank players. To venture a guess: it only places players in lower number brackets (say 1 - 3) of each division. If a player is at level 4-6, he will be over-placed at bracket 1 of the next division (e.g.: Gold-5 -> Plat-1). 2) (this is a fact) once ranked, a player can only be demoted within a division. Once reached bracket 1 at 0% (although not visible in game, the percentage within a bracket can be seen on Halowaypoint or HaloTracker. Each win/loss appear to +/- ~30%), he will stay there.
This design is understandable because
a) it plays well with player's pride. Psychologically I would feel a lot better at Plat-1 than Gold-5; b) if you happen to be a strong player in your placed division (say Diamond-3), you have much better odds of facing significantly less skilled players and rank up, possibly into the next division;
However, if you happen to get placed into a division that you don't belong, you'll get stuck there.
Post by wittyscorpion on Nov 21, 2015 14:45:49 GMT -5
I enjoy Slayer and FFA the most right now, and I am jumping wavering between Plat-I and Plat-II. Once I am not too busy with juggling 3 games (Destiny / Halo 5 / BLOPS3), I'll get into SWAT and Breakout as well. I also make it a goal to have myself placed in every weekend playlists.
Instead of trying to rank up and be frustrated, I am now focusing on improving my K/Ds at this level and I have been having a lot of fun.
I don't understand how the placement system works. Somehow I got placed in Silver for Slayer. This is much lower than expected. As a result, I have been wrecking people. Since placement, my KD has been 3.0+, with a several 5.0+. It's silly. But then I got placed Platinum is Swat. I don't see the logic. I feel like I played equally well in my 10 placement games for each.
Remember in past Halos when people would intentionally suicide several games in a row to down rank and then slaughter easier competition? I suspect that is why they made it so you can't drop to a lower rank after placement. So maybe it is good to be under ranked. If competition is not your thing, anyway.
Post by wittyscorpion on Nov 27, 2015 10:44:17 GMT -5
Keep in mind that on XONE you can create multiple gamertags and share XBL and purchased games. So if you dont like where you are placed on your primary GT, you can switch to your secondary GT and have fun there.
The only downside of this plan is that you cant earn RPs on your primary GT.
Post by wittyscorpion on Jan 4, 2016 12:25:51 GMT -5
The updated placement system seems to be working better. For the 3 playlists I tried, Slayer/FFA/SWAT, I got placed at the high end of a division, Gold 4 / Gold 6 / Gold 6, instead of the low end of the higher division. In this scheme, even if I were to be overplaced, there is enough room to drop.
For example: on Slayer I dropped as low as to Gold 1 before gradually climbed back up to Plat 4. It's a lot better than preseason where I was stuck at plat 1, as I was able to play with/against a wider variety of players in terms of skill level.
For FFA I am now sitting at Plat 1-2. Looks like a sweet spot to me as I am playing against better players most of the time but still have a pretty good chance to place top 3.
Remember that your CSRs are affected greatly by those you're playing with, so if you personally paired yourself up with friends who are either much better or worse than you they will affect the players you get paired with and in turn affect your CSR placement.
Apparently your actual CSR is obtainable through the Stats API, among other useful things revealed by this web site.
Also, according to the FAQ of the web site, the relationship between CSR and division/level is pretty straightforward:
1) each division below Oryx has a span of 300 CSR, bronze=0-300, silver=300-600, …, diamond=1200-1500;
2) the 300 range within each division is further divided into 6 levels with a range of 50 each;
In other words, in a nutshell for <Oryx it is a system of 30 levels evenly divided across a range of 1500 CSRs. The only deviation from this system is that once you climb up to a division you wont get deranked back to the lower division, so players at level 1 of a division may have lower CSR than the min CSR of the division.
On the pro end of the spectrum, the highest CSR is around 2500.
1) Tweaks to make MM faster for all levels, especially the top tiers where MM was a huge problem; 2) besides having to be in top 200, a player must have a Min CSR of 1800 to earn Champion rank; 3) Max CSR after placement = 1700 (in other words, no player can earn Champion rank by just get through placement);
With a string of luck, I managed to "touch" Diamond in Jan Season. Practically speaking though I am probably more like mid-plat. For Feb Season I am going to work on the excellent tips and tricks put together by eLantern and see if I can get to Diamond for real