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Post by imrlybord7 on Feb 8, 2016 18:09:39 GMT -5
Just checked and confirmed for black ops 2 Type 25 had the worst 1 hit kill range of all the assault rifles tied with the M tar. HVK (with long barrel) is nearly twice as far. Actually the M8A1 had the worst OSK range of all the ARs but was still the single best weapon in the game for Hardcore because of its ROF and recoil. The Type 25, M27 and M8A1 were god tier and the Peacekeeper was demigod tier. The AN-94, SWAT-556, LSAT and HAMR were the only other guns worth using. The Type 25 and HVK have the same exact range. I don't run Long Barrel on my HVK and I still have a 2.3 K/D + 145 SPM in HC SnD.
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Deleted
Deleted Member
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Post by Deleted on Feb 8, 2016 20:56:10 GMT -5
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
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Post by JustABitAgroed on Feb 8, 2016 21:27:45 GMT -5
I get to multiply things by .0254 again. *sniff* It's so beautiful. Thank you very much Marvel.
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Post by imrlybord7 on Feb 8, 2016 22:08:41 GMT -5
I get to multiply things by .0254 again. *sniff* It's so beautiful.
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Post by flatulentmonkeys on Feb 9, 2016 9:54:58 GMT -5
Excuse my ignorance, but does this include the most recent update? The Vesper recoil/Rapid Fire/AR damage one?
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Post by roadwarrior on Feb 9, 2016 11:45:45 GMT -5
Just checked and confirmed for black ops 2 Type 25 had the worst 1 hit kill range of all the assault rifles tied with the M tar. HVK (with long barrel) is nearly twice as far. Actually the M8A1 had the worst OSK range of all the ARs but was still the single best weapon in the game for Touch Football because of its ROF and recoil. The Type 25, M27 and M8A1 were god tier and the Peacekeeper was demigod tier. The AN-94, SWAT-556, LSAT and HAMR were the only other guns worth using. The Type 25 and HVK have the same exact range. I don't run Long Barrel on my HVK and I still have a 2.3 K/D + 145 SPM in HC SnD. Ahh i see, ya i always use long barrel to double the 1 hit kill range, 2.5 KDR with it in H C SnD since that's all I play. If you aren't using long barrel may I ask what attachments you find more useful? Also are you on PS4, because the HVK with RF still feels the same on the One.
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Post by imrlybord7 on Feb 9, 2016 14:48:17 GMT -5
Ahh i see, ya i always use long barrel to double the 1 hit kill range, 2.5 KDR with it in H C SnD since that's all I play. If you aren't using long barrel may I ask what attachments you find more useful? Also are you on PS4, because the HVK with RF still feels the same on the One. Yeah, I'm on PS4. I don't think Xbone has gotten any of the newer patches yet. For me Stock and either Quickdraw or Laser (probably Quickdraw, but you'd be surprised at how good of a substitute Laser is) are mandatory. Long Barrel is definitely one of the better attachments, but I can't spend 2 points on something that probably won't even benefit me once over the course of a match. There are some maps where it's more likely to do something, but since all I do is rush 38 meters (now probably a bit more on PS4) is usually plenty. The HVK should really have a 29 damage range so that it doesn't roflstomp the KN44 and ICR so hard.
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Post by roadwarrior on Feb 9, 2016 15:24:08 GMT -5
Yeah, I'm on PS4. I don't think Xbone has gotten any of the newer patches yet. For me Stock and either Quickdraw or Laser (probably Quickdraw, but you'd be surprised at how good of a substitute Laser is) are mandatory. Long Barrel is definitely one of the better attachments, but I can't spend 2 points on something that probably won't even benefit me once over the course of a match. There are some maps where it's more likely to do something, but since all I do is rush 38 meters (now probably a bit more on PS4) is usually plenty. The HVK should really have a 29 damage range so that it doesn't roflstomp the KN44 and ICR so hard. Ya I would use the stock but slowing down after you start firing ruins the fluid feel stock should give me. Quickdraw is a good call but i usually get the first shot off anyhow because of fast hands or because i heard them ahead of time with awareness. Even though HVK is the weapon I use the most I only use it on fringe, or if I'm in a lobby of try hards. Long barrel comes in very handy on fringe. I recently played a game where i tried rushing with the HVK on combine it was pretty effective, I think I'll try out your attachments next time I rush with it though.
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Post by primey on Feb 9, 2016 19:51:59 GMT -5
Where did the spreadsheet go?
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Post by freshmuffins on Feb 9, 2016 20:00:17 GMT -5
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Post by fhelps on Feb 10, 2016 15:03:29 GMT -5
Really good to have Marvel4's spreadsheet again, but I'm definitely missing the Time to Kill section of your spreadsheet
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Deleted
Deleted Member
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Post by Deleted on Feb 10, 2016 16:14:02 GMT -5
Really good to have Marvel4's spreadsheet again, but I'm definitely missing the Time to Kill section of your spreadsheet I'll think about making a TTK sheet. I don't know though. It is really easy to create.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Feb 10, 2016 22:40:45 GMT -5
yolo put rapid fire in there too
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Post by primey on Feb 11, 2016 11:39:41 GMT -5
What a shame. I liked the one by void because it had the patch changes.
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Post by fhelps on Feb 11, 2016 16:25:56 GMT -5
Really good to have Marvel4's spreadsheet again, but I'm definitely missing the Time to Kill section of your spreadsheet I'll think about making a TTK sheet. I don't know though. It is really easy to create. That would be great. I was really wondering about the LMGs TTK recently and didn't manage to find a sheet with this info anywhere, only for the SMGs and ARs.
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Post by tacticalpower88 on Feb 14, 2016 5:30:40 GMT -5
Really good to have Marvel4's spreadsheet again, but I'm definitely missing the Time to Kill section of your spreadsheet I'll think about making a TTK sheet. I don't know though. It is really easy to create. Marvel did a excellent job as always but I preferred the format of your spreadsheet. Yea we all are nerds and all but i preferred the nubcake friendliness of seeing ranges in meters and actual rpm instead of raw firetime among other things. I wish u would have just made sure it was 1 to 1 with marvels data instead of deleting it. It could have been the simplified version of the spreadsheet without redundant clutter data like mag sizes etc.
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