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Post by Pope Leo VII on Jan 21, 2016 10:47:02 GMT -5
Before I start the rant on the issues plaguing myself, what the hell is up with the assist system.
Player A starts shooting at an enemy, Player B comes in out of no where and finishes off the enemy. Despite doing more then 51% of the damage Player A is rewarded with an assist, and Player B is hooked up with 100 points.
Any ways, time to feed my selfish desires and figure out what the hell is going on, on my end. Game after game, I am pulling double digit assists and in reality is closer to 20. For the love of god I cannot figure out why. Pulling hairs, and honestly at this point I can only take an hour or so of gaming before I start scaring neighbors with my swearing and have to go hang with mary jane (seriously, they have complained of my outbursts to my roommates)
1. Ping spiking occurring more then is acceptable. In the usual acceptable range, less then 50... All of a sudden I see an enemy or two and it bumps up past 100 then booooom up and over 300. Falls back down, and the cycle repeats.
2. Aiming not being on spot. No explanation really needed on this end. I missed.
3. Guns as a whole being lack luster. Pains me to say I have yet to find a gun that feels perfect in my hands. In AW had the Insanity, OS, Inferno, Goliath, Hole Puncher, and Speak Easy. At any time I could pick up one of those guns and rape the opposition.
As of now, speaking in terms of K:D. The pharo is in a league of its own, by far my best weapon. However its rather inconsistent, will blow people up in close range with multiple bursts and I either get an assist or straight up die.
Enjoyed the m8 but its in the same boat as the pharo. Had some fun running around with a silenced KN. Tried out the rest of the SMG/AR outside the HVK, Weevil, and Razorback and nothing seemed to jump out screaming GRAB ME, USE ME, SLAAAAAY. Are either of these going to be slayers...LMG?
Really at a loss of what to do at this point. Enjoy the game, however seeing these kill cams rewarding players time after time with piss poor aiming is leaving me closer to closer to snapping the disc and tossing an xbox out my window.
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Post by iw5000 on Jan 21, 2016 12:16:17 GMT -5
I was all excited, thought this was going to be a post about HIV & AIDS. Something different to discuss. Oh well.
20 assists a game is quite a lot. Like a disturbing amount of assists. Other than that, I have nothing valuable to offer in terms of suggestions.
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Post by TheHawkNY on Jan 21, 2016 19:08:35 GMT -5
You see, until player B came along, he was alive, able to shoot you, throw grenades, etc. The functional difference between dead and one bullet away from dead is far, far greater than the functional difference between full health and one bullet away from dead.
If you can get 10-20 assists per game, you're near your teammates far too often. In TDM, I'm averaging just under 2 assists per game. I think I'd need Recon Drone to even attempt to get 20 assists per game.
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Post by TheHawkNY on Jan 22, 2016 0:58:22 GMT -5
why would you be excited about someone having aids He doesn't have to worry about wearing a rubber.
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Post by Pope Leo VII on Jan 22, 2016 9:50:14 GMT -5
You see, until player B came along, he was alive, able to shoot you, throw grenades, etc. The functional difference between dead and one bullet away from dead is far, far greater than the functional difference between full health and one bullet away from dead. If you can get 10-20 assists per game, you're near your teammates far too often. In TDM, I'm averaging just under 2 assists per game. I think I'd need Recon Drone to even attempt to get 20 assists per game. Its more me never being able to kill someone then sticking near teammates. I will unload on an enemy... nothing happens, hit x to respawn
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Post by TheHawkNY on Jan 22, 2016 10:11:44 GMT -5
Ok, so because you're on the forum, I'm just going to assume you're already soundwhoring. Use Scavenger + Flashbangs, because nothing gives you an advantage in gunfights quite like the enemy being blind.
In terms of weapons, avoid burst weapons if you have ping issues, as they become too inconsistent. Vesper, KN, and HVK are good weapons to use, and you should check out the shotguns. Use Stock to strafe during gunfights and survive a bit longer.
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Post by iw5000 on Jan 22, 2016 12:40:33 GMT -5
why would you be excited about someone having aids Get your head out of the gutter. I wasn't. More about how there is a cure out now. Or to be a bit more correct, a way to prevent it with a high rate of success. It's a fascinating read, the little I have seen so far, with how the science behind it works. Now back to the topic.....
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Dumien
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Post by Dumien on Jan 23, 2016 11:40:16 GMT -5
Use the SVG. Either you die or you get a kill. No assists.
Ahah.
IDK what to tell you. Just used the strongest guns. You can't go wrong with a Vesper overkilled on a mid/long range gun if you want a jack of all trades kit that melts enemies. For mid range I have become a real fan of high caliber. I just had to learn how to aim a bit differently than other CoDs (lol). If you have the mojo Sheiva will knock you out of the slump. If you like tactical loitering the gorgon is still a laser with the right attachments. Man-O-War with high caliber is good as long as you have something to take care of CQC. Brecci is fantastic if you don't mind shotties. Just spam and win.
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Post by illram on Jan 23, 2016 12:29:15 GMT -5
Play free for all?
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Post by GodMars on Jan 24, 2016 10:27:22 GMT -5
I think we need to see some video on this.
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Post by Pope Leo VII on Jan 25, 2016 10:54:18 GMT -5
Switching up to the HVK, has helped a lot more then expected. Assists are dropping through the roof in favor of actual kills haha.
Any other recommendations for class setups, as of now..
Running a Sight, Grip, & Fast Mags
Black Cell
6th Sense, Fast Hands, Dead Silence and Awareness
Debating trading fast mags for extended mags..
Was there a hidden buff with the Kuda.. all of a sudden this gun started hitting like a ton of bricks
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Post by TheHawkNY on Jan 25, 2016 17:10:40 GMT -5
I don't think a sight or grip are all that useful on the HVK. I use Stock + Fast Mags.
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Post by flatulentmonkeys on Jan 27, 2016 16:04:45 GMT -5
Start using quickdraw. Chances are you're not getting the first shot off?
But like GodMars mentioned, some video of your gameplay would allow us to tell you what's wrong in a few minutes.
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mannon
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Post by mannon on Jan 28, 2016 18:35:54 GMT -5
I don't think a sight or grip are all that useful on the HVK. I use Stock + Fast Mags. These may be my favorite all around attachments and probably fit my current playstyle better than anything else. For some reason I really like running around like a crazy monkey and I'm an obsessive reloader. If my mag isn't full and I'm not actively firing the weapon there's an extremely load voice in my head yelling RELOADGODDAMMITREFUCKINGLOAD!!!!1. It's very distracting. ;3 I'm also usually drawn to grip, though I can't decide if that's because it's good or if it's more of a crutch. But I am also usually tempted into shooting at anybody I can see even if they are a tad on the long end of range and this feels like it helps. But, like I said... it's maybe just a crutch. Then there's long barrel which always tempts me, but I honestly can't figure which guns it is good on. I really have not dug into the quirks of all the weapons in any kind of detail unlike MW2. Surprising considering I only prestige once in MW2 and I'm pretty close to doing my 2nd prestige in BO3. I still haven't even used more than half the SMG's or AR's, and I've only seriously used 2 LMG's and no snipers at all. I don't snipe in BO3... I've generally accepted that I'm a shitty sniper unless I work really hard at it, and I don't have time for that. I need weapons that are more forgiving. heh heh Although maybe with a raffi... I mean whatever that burst pistol is. heh I think a large part of not using other guns is due to trying to level up the ones I have been using. I keep trying to stick with it until I can at least get the attachments I really want to use, and then I'm pretty close so I want to stick with it until I max it out, and by then I'm halfway or more to max level. heh heh I wish there were a class randomizer. Just hit a button and it picks your weapons, perks, attachments, and equipment all at random. Would be kinda neat to just hit random and play a few games just to try out new stuff. Might even find some surprising combos. As is I just pester you guys for tips. ;p
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Post by flatulentmonkeys on Jan 29, 2016 9:50:12 GMT -5
I don't think a sight or grip are all that useful on the HVK. I use Stock + Fast Mags. These may be my favorite all around attachments and probably fit my current playstyle better than anything else. For some reason I really like running around like a crazy monkey and I'm an obsessive reloader. If my mag isn't full and I'm not actively firing the weapon there's an extremely load voice in my head yelling RELOADGODDAMMITREFoxtrotINGLOAD!!!!1. It's very distracting. ;3 I'm also usually drawn to grip, though I can't decide if that's because it's good or if it's more of a crutch. But I am also usually tempted into shooting at anybody I can see even if they are a tad on the long end of range and this feels like it helps. But, like I said... it's maybe just a crutch. Then there's long barrel which always tempts me, but I honestly can't figure which guns it is good on. I really have not dug into the quirks of all the weapons in any kind of detail unlike MW2. Surprising considering I only prestige once in MW2 and I'm pretty close to doing my 2nd prestige in BO3. I still haven't even used more than half the SMG's or AR's, and I've only seriously used 2 LMG's and no snipers at all. I don't snipe in BO3... I've generally accepted that I'm a shitty sniper unless I work really hard at it, and I don't have time for that. I need weapons that are more forgiving. heh heh Although maybe with a raffi... I mean whatever that burst pistol is. heh I think a large part of not using other guns is due to trying to level up the ones I have been using. I keep trying to stick with it until I can at least get the attachments I really want to use, and then I'm pretty close so I want to stick with it until I max it out, and by then I'm halfway or more to max level. heh heh I wish there were a class randomizer. Just hit a button and it picks your weapons, perks, attachments, and equipment all at random. Would be kinda neat to just hit random and play a few games just to try out new stuff. Might even find some surprising combos. As is I just pester you guys for tips. ;p LOL. As long as you're cognizant of it, there's nothing wrong with different playstyles. If you're looking to improve, breaking yourself of the chronic reload will help a lot. Also retreating from gun fights instead of challenging unwinnable gunfights at longer ranges will help as well. The first step in both of those scenarios is understanding that you're doing it. If it's fun, by all means go for it! I find myself guilty of challenging every gunfight on the map sometimes when playing pubs. I just wanna shoot. But when I'm playing competitively, it's a completely different mindset. My advice on grip is to just go with what's comfortable. If you can't decide, then play against bots. Grab your favorite SMG, put grip on it and shoot bots for 5 minutes. Then switch to no grip. See if you can tell a difference. Do the same with your favorite AR and find longer range gunfights. That's helped me a lot in the "feeling" aspect. For things like long barrel that have a quantifiable damage change, I stick with the numbers. But recoil management is different for everyone.
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mannon
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Post by mannon on Jan 29, 2016 11:26:13 GMT -5
The reload thing is tough as hell. Fast hands saves lives quite literally. Though I suppose if I restrained myself a bit more I could run a different attachment instead. We'll see, though. I wonder what's a good rule of thumb on fast hands vs extended mag? hmm... I'm thinking small mag weapons probably benefit more from fast hands while large mag weapons likely do better just making the mag even bigger, as you'll have more lives where you don't even reload or only have to duck into a corner for the reload once. Or I suppose if the gun performs well naked you could take both, but that seems wasteful.
As for long range engagements I try not to get into too many unwinnable ones. Generally my rule is not to engage at long range without some form of cover and usually with surprise as I'm coming around the corner or they're looking away. Works better with some weapons than others. I have been restraining myself more when running SMG's, though. There's just little point poking at range unless farming assists, though I will sometimes poke and run as more of a distraction/assist attempt. If I'm running shotgun and have cover I will actually switch to pistol and engage at long range until they shoot back. When they shoot back I'm done. I back off and head out unless I it's like I didn't get hit and think I can kill them in 1 more hit. I get a surprising number of kills that way. Not huge. It's not like I'll get scorestreaks that way, but if they don't consider you a threat and they aren't moving the pistol will kill them faster than you'd think. I even kill snipers that way sometimes. (Stupid ones...)
Grip I definitely feel like helps, but inside a certain range it's pretty unnecessary. I'm still pretty sloppy on my recoil management, though. I don't know the recoil patterns on any of these guns so I'm just playing it by ear. I'll have to do some experimentation. Man I miss those recoil plots, though. heh
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Post by flatulentmonkeys on Jan 29, 2016 12:33:23 GMT -5
When I broke my reload habit, I went to extended mags. Even with a fast reload, that's a time when you aren't ADS/shooting. With a semi-quick TTK in BO3, that's a time where you're quite vulnerable. Against good opponents, even a quick reload can/should lose you a gun fight. What I have done is pay better attention to my # of bullets and number remaining. So in SnD, for example, I am meticulous about my ammo count as the penalty for death is quite high. I know that I get 42 in the Vesper w/ extended mags. If I'm pre-firing, or I'm spraying as part of a team kill, I know that my next kill will require a reload. I factor that into my play and challenges. I always duck from high traffic areas while reloading. I will run from winnable 1v2's if I have 12 bullets left, whereas I'd challenge a 1v1. Often times I'll throw a stun, reload, then challenge. As long as you're able to be aware of your ammo, extended mags is the way to go, IMO. It buys another kill opportunity w/o reloading. I'd say quick reload is probably better in faster paced gamemodes, where a duck down, quick reload, get back in the fight mentality can keep you going; say Kill Confirmed, or any game mode on Nuketown or Combine. But that's just my opinion.
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