Full patch notes:
www.bungie.net/en/News/Article/44846
2.3.0 Patch NotesClasses
For a detailed review of Class changes in 2.3.0, read the full Class Balance Update Preview.
TitanSunbreakerSuper: Hammer of Sol
Hammer travel speed increased by 1.3%
Hammer detonation radius increased by 10%
Damage increased by 10% against AI combatants
StrikerSuper: Fist of Havoc
Base damage increased by 50% and an additional 50% against AI combatants
Defender
Grenades
Spike Grenade: damage impulses per second reduced to 5 from 10
Spike Grenade: damage per impulse increased by 100%; total damage unchanged
HunterGunslingerGrenades
Swarm Grenade: increased arming radius 0.5 meters
Swarm Grenade: detonation damage increased by 7%
Tripmine: no longer attaches to targets; arms on impact then bounces and attaches to terrain
Tripmine: damage reduced by 3%
Super: Golden Gun
Base damage increased by 50% and an additional 30% against AI combatants
Deadeye: now increases golden gun damage by an additional 30%
Melee: Throwing Knife
Base damage reduced by 10%
Circle of Life: modified functionality: precision kills with Throwing Knife reduce the cooldown of Golden Gun
Circle of Life: no longer extends the duration of golden gun
Circle of Life: +1 armor removed
Passives
Scavenger: increased the amount of grenade and melee energy awarded by 33%
Chain of Woe: +1 recovery added
Over the Horizon: +1 recovery removed
BladedancerGrenade
Skip Grenade: tracking time reduced to 8 seconds from 12
Skip Grenade: detonation damage reduced by 13%
Double Jump
Blink: now incurs a -1 recovery penalty
Super: Arc Blade
Changed to be less about repeatedly swinging and more about decisive strikes with additional effectiveness:
Base duration increased by 2 seconds
Hit detection test range increased by 0.5 meters
Damage increased by 30% against AI combatants
Added a 0.8 second cooldown between Arc Blade swings while airborne
Energy cost per swing increased by 20%
Energy cost on hit decreased by 20%
Vanish: now causes the player to vanish on cast in addition to its normal functionality
Showstopper: damage radius extended by 1 meter
Melee: Blink Strike
Lunge distance decreased by 0.4 meters
Backstab: valid backstab angle reduced by 30 degrees
Escape Artist: invisibility effect delayed by 0.5 seconds
Fast Twitch: recharge reduced by 20%
Passives
Encore: killing an enemy with Arc Blade now extends its duration and grants a 150% increase to arc blade damage for a short time
NightstalkerGrenades
Spike Grenade: damage impulses per second reduced to 5 from 10
Spike Grenade: damage per impulse increased by 100%; total damage unchanged
Super: Shadowshot
Now applies the suppression effect on impact
Melee: Smoke
Changed to be less frustrating to play against in PvP, but more effective in PvE
Impact damage increased by 34%
Impact suppression and damage over time duration reduced by 1 second
Jump suppression removed from initial impact status effects
Un-upgraded smoke cloud duration increased by 1 second
Envenomed: cloud duration increased by 1 second
Envenomed: Jump suppression removed from cloud status effects
Vanish in smoke: +1 agility removed
Snare: cloud duration increased by 1 second
Passives
Courage of the Pack: now increases recovery, armor and agility by 2 per stack
Courage of the Pack: now stacks 3 times
Lockdown: now increases smoke duration by 2 seconds (+2 additional seconds with the Snare upgrade)
Predator: now reduces the cooldown of the Shadowshot ability
Shadestep: moved to a single dodge on a 3 second cooldown
WarlockSunsingerGrenades
Firebolt: increased arming time by 0.2 seconds
Firebolt: decreased victim search radius by 1 meter
Melee: Scorch
Flame Shield: 0.3 second delay added before the overshield activation
Passives
Viking Funeral: no longer extends the duration of Ignite effects
Viking Funeral: now weakens targets afflicted with Ignite effects, causing them to take 5% more damage from all sources, stacking up to 3 times.
VoidwalkerGlide
Blink: now incurs a -1 recovery penalty
Super: Nova Bomb
Base damage increased by 50% and an additional 50% against AI combatants
Lance: now increases Nova Bomb damage by an additional 25%
WeaponsFor a detailed review of weapon changes in 2.3.0, read the full Weapon Tuning Update Preview.
GeneralFixed an issue where the Year 2 version of "Thunderlord" was not available for some players in the Kiosk
Fixed an issue where incorrect UI bars were displayed on Red Spectre
Fixed an issue where Exotic machinegun stability was ignoring the base stats for recoil (Thunderlord, Super Good Advice)
Fixed an issue where Defiance of Yasmin did not have the adjusted zoom for sniper rifles introduced in 2.2.0 (5x) & increased the inventory stat by 10
Auto RiflesReduced damage of high rate of fire autos by 6% (Doctrine of Passing)
Hand CannonsIncreased initial accuracy and decreased accuracy drop for low range hand cannons
Made damage falloff curves steeper to better coincide with intended effective range of hand cannons
Small increase to PvE damage to all hand cannons (amount depending on enemy class)
AmmoIt now takes less time for your Ghost to automatically grab ammo for you when you’re running low on ammo
Exotics
Slight reduction to Hawkmoon stability (-5 stability)
PerksSlight reduction to Counterbalance effectiveness (Reduces 80% of recoil angle instead of 90%)
Armor
ExoticsTwilight Garrison
Moved Tactical Air Support ability to a single dodge on a 3 second cooldown
ActivitiesMissionsThe alternate ending to "Paradox" can now be completed at any time by selecting it from the Director on the Heroic difficulty
The alternate ending to "Lost to Light" can now be completed at any time by selecting it from the Director on the Heroic difficulty
The "Firewall" mission will now be available as soon as the player has turned in the required items to access it
Prison of EldersThe Level 41 Prison of Elders Arena activity tooltip now properly indicates remaining weekly Legendary Mark rewards. These weekly Legendary Mark rewards are shared with the Weekly Heroic Strike Playlist, and may be earned from either activity.
Challenge of the Elders “Variks grows impatient” point deduction now grows more severe the longer you are in a given section
Point Deduction = (50 x number of times he has grown impatient)
CrucibleAll weekly rotating activities in Crucible now feature weekly rewards
Fixed an issue where Trials of Osiris boon icons from House of Wolves persisted after deleting a Trials passage
ItemsThree new Chroma colors have been added: Orange, Magenta, & Green
These have a chance to be found in Sterling Treasures or from dismantling the Spektar gear set
Fixed an issue where players who did not own The Taken King could purchase Sterling Treasures from Eververse
Desolate Class Items are now correctly listed as Guaranteed items instead of Possible on Sterling Treasure preview
Fixed an issue where Daily Heroic Story missions that were from House of Wolves were not properly awarding Legendary Marks
Fixed an issue where "The Road Unraveled" ship would be unobtainable from Future War Cult faction packages under certain circumstances
Fixed an issue where the "Kicks Dance" emote was not displaying proper announcement text
Fixed an issue where Variks would not sell the Dreadfang sword if the player obtained and dismantled the sword on all characters
UIFixed an issue where equipping the "Armor of Vows" New Monarchy ship caused a false Postmaster notification