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Post by Deleted on Aug 20, 2017 3:39:24 GMT -5
There's an archetype of deck out there called Rock. It's a green/black midrange deck characterized by having minimal synergy, the best black removal, and the best green creatures. Also the guy who invented the deck loved wrestling, and so he named it after Dwayne "The Rock" Johnson. It's speculated by the time the deck became popular in standard a key card strongly resembles a Dwayne The Rock Johnson pose back in 1999. BUT CAN YOU SMELL. WHAT THE ROCK. IS COOKING?It might have been Spiritmonger. It was a 3BG card, creature, 6/6, which made it a good deal right away. But then it had "B: Regenerate Spiritmonger", which made it a nightmare to get rid of.
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Post by Deleted on Sept 8, 2017 2:51:57 GMT -5
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Post by blackbarney on Sept 8, 2017 8:18:47 GMT -5
Thanks for this I don't know how I missed the draft part when I looked this over yesterday I really hope the Xbox one release will be timely. It's initially only on PC
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Post by Deleted on Sept 9, 2017 4:14:43 GMT -5
Thanks for this I don't know how I missed the draft part when I looked this over yesterday I really hope the Xbox one release will be timely. It's initially only on PC BUT WAIT, THERE'S MORE There's an alpha, and they premiered some gameplay with their upcoming set Ixalan. Pirates and dinosaurs. We have gone full 8-year old in this set. Also there's Mardu Vampires and Simic Merfolk but nobody cares. But hey- shirtless Jace. Jace the Mind Bodysculptor.
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Post by Deleted on Sept 19, 2017 3:20:25 GMT -5
(Open in new tab for full view for the dude raging in chat) (EDIT: Not me, someone on YouTube playing a budget Modern deck) -Guy on the bottom is playing a lot of cheap artifacts that generate mana -Also has a lot of sweepers in the form of Wildfire and Destructive Force- late game the opponent will eventually have no lands and no creatures -End game is to pull out a Chandra and beat down the opponent through a clean board His opponent:
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Post by aidsaidsaids on Oct 22, 2017 15:22:33 GMT -5
I'm posting here to say that if/when the arena beta opens and if/when we get in it, I'd down to jam some games and give WotC some feedback on how awful cards not turning sideways to tap is.
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Post by Deleted on Oct 22, 2017 15:54:57 GMT -5
But I love vigilance- it meshes with exert so well.
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Post by blackbarney on Oct 22, 2017 20:33:49 GMT -5
Are caRds not turning sideways in Arena?!
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Post by aidsaidsaids on Oct 22, 2017 20:58:56 GMT -5
Are caRds not turning sideways in Arena?! Watch the reveal with Gaby Spartz and that guy, it just shows the tap symbol over the art instead of turning the cards sideways. It looks dumb as hell.
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Post by blackbarney on Oct 23, 2017 7:35:36 GMT -5
I’m told they turn 8 degrees, and yeah with a symbol showing they are tapped but they do turn slightly
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Post by aidsaidsaids on Oct 24, 2017 1:20:24 GMT -5
I’m told they turn 8 degrees, and yeah with a symbol showing they are tapped but they do turn slightly That's 82 degrees too few. Also covering the art half the time for the sake of not turning things sideways seems weird to say say the least
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Post by blackbarney on Oct 24, 2017 6:37:40 GMT -5
90 degrees would be really ugly because the cards are square in Arena.
45 degrees might have been nice cuz the cards would look like diamonds.
« Honey, what’s that game you’re playing? Look at all those pretty squares and diamonds, is it called Squares & Diamonds? »
« Shut up »
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Post by aidsaidsaids on Oct 24, 2017 22:46:48 GMT -5
90 degrees would be really ugly because the cards are square in Arena. The cards being square is pretty stupid in itself. I understand they want to get as close to Hearthstone as they can without literally plagiarizing it, but it's just not a good design choice here. Magic is more complex than Hearthstone, and hiding the text on cards unless you mouse over them just creates a scenario in which assessing a complex board state requires a player who isn't familiar with every card and interaction at hand to zoom in on a bunch of things individually, one after another (while their clock ticks down). If the point of the visual redesign was to make the game visually more accessible, this is about as counterproductive as possible. It feels very much like they're trying to reinvent the wheel here without thinking about the consequences of doing so has for their stated design goals. If they wanted visual flash I wish they would leave the text on the cards and just play silly animations over it and turn things sideways to tap like literally everyone is used to.
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Post by Deleted on Apr 2, 2018 5:44:54 GMT -5
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Post by aidsaidsaids on Apr 2, 2018 13:31:42 GMT -5
Yeah, this has been a thing for the entirety of the beta so far. The justification given by the devs is that artificially reducing the number of non-games due to bad Mulligan decisions means they get more relevant beta testing data. Parallels to other games aside, this is a feature I expect to disappear from the release build of the game if for no other reason than changing the deckbuilding math this way is counterproductive to the goal of making MTGA the flagship digital platform in the long term; you can't have sanctioned play with the same rankings as the paper game with the system like this, and they've all but confirmed ambitions to hold CREL, paid events on the platform (just like on MTGO) eventually.
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Post by blackbarney on Apr 3, 2018 10:04:12 GMT -5
can't wait for this to come out for Xbox One. Going to be fun but the economy sounds terrible. I get max benefits for 4 wins per day or something like that. Which should net me a couple dozen boosters per month?
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