Can confirm, Splitter Rifle DPS with the Refraction Lens is immense. Now even less reason to ever use the Tripwire.
Is it worth it over laser shots though? I haven't tried it yet, but it doesn't sound super powerfull if you look at the numbers.
Splitter rifle does 80 damage per bullet in close range. That is 80x5=400 if you use the lens. It has 40 rounds in the magazine, giving it 400x40=16000 damage per magazine if you hit every shot. Emptying a magazine takes about 4.5 seconds (9 shots per second), and the reload takes another 4 seconds.
So that is 16000 damage in 9 seconds, in which you more or less break even on energy? (this is an estamation, I have zero facts about this, but sounds about right to me, drain for 4.5 seconds, recharge for 4 seconds) Laser shot does 2800 in a second or so. Which you can fire two of and are hitscan opposed to projectile with spread. And you can fire your normal splitter rifle to recharge energy or get another buffed power. (2x2800 + 80x40 = 8800)
Okay I guess there is actually a pretty big damage increase after running the numbers.... I am going to try this soon! Unless I did something wrong above, that is some crazy damage!
I'm a mediocre Ion, so grain of salt. I found refraction splitter to be very helpful with close range flanks. It's essentially a shotgun. That thing will take off half their health before they realize it and you've only used half your bar.
I think most simply put. Laser shot is for ranged poke wars, vortex is for pushing the lanes, and refraction is for close range burst. Any other time is hip fire rifle time.
Post by Pegasus Actual on Dec 6, 2016 8:55:48 GMT -5
I don't know where the idea that you can dump a full Refraction Lens Splitter into someone with energy left over came from. From testing a few days ago you run out after about 30 shots. If you're running Entangled Energy, you're going to get your two Laser Shot pokes out, and you're going to have a third one at the very least ready to go when your mag empties. Plus much more realistic chances for crit shots. Or you'll just have that energy to Vortex Shield your way out of a situation that may have gotten hairy. I don't like the stand there and try to out-DPS a Titan thing very much with Ion, save for maybe getting in a Tone's face. If I want to try to stand next to a Titan and dump damage, that's where my Laser Core comes in anyway.
Ah that was the knowlegde I was missing. just to clarify:
Does refranction lens increase energy drainage? Or is 30 shots always the max? Does entangled energy also restore energy on splitted shots? I guess so right?
If you're running Entangled Energy, you're going to get your two Laser Shot pokes out, and you're going to have a third one at the very least ready to go when your mag empties.[\Quote)]
Do you mean hipfiring with entangled? Or splitter fire?
I agree though that ION is not made for raw close range DPS, but those numbers don't lie! And it is at least worth a shot. Btw, the fact that you choose refraction lens mod doesn't mean you can't peak with laser shots anymore at range! It only changes your close range combat from hipfire + laser shots to Splitter shots.
Post by trizzydizzy on Dec 6, 2016 10:54:45 GMT -5
I never got the time to do a full magazines worth of damage. Usually only getting about half way before they realize their health is halfway gone. By then you have the advantage and can continue playing as normal. Or vice versa using it to doom something before an execution after usual poke wars.
Post by wittyscorpion on Dec 6, 2016 12:45:22 GMT -5
While we are on the subject of Entangled Energy vs. Refractive Lens, I have a topic that I have been wanting to get some tips about: spots to hit on Titans.
Q1: where are the critical spots located? The one around the "eye" area is the most obvious, anywhere else? Anywhere on the back? From the side?
Q2: spots to hit when shields are up. Is it fair to say feet is the best spot against Vortex/Flame/Gun shield and Sword Blocks? Against Particle Wall: can Northstar get around it from the sky? If yes, how close does she need to be?
I don't know if flying over a particle wall is really worth it given even if you manage it you'll be going 1v1 on a Tone and trying to out DPS with zero cover. Maybe possible, but doesn't sound like a great option. Not that it wouldn't be useful at times, particularly against a heavily damaged Tone or maybe with core.
Here's a question, if you toss a cluster missile at a particle wall will the cluster bombs pass through it or just impact on it?
Post by trizzydizzy on Dec 6, 2016 13:10:53 GMT -5
Crit spots are anywhere that glows red on the enemy. There are crit locations and both the front and back, but it differs between Titan. I don't know if something is critable if they have a battery shield.
I'm not certain if you can hit all Titans by aiming at their feet if the shield is up. I'm certain you can do it against Legions, but Vortex seems to suck in bullets and I think I've seen flame shield block a arc wave.
You can get over a particle wall by hovering. You need to be at around Leadwall's max range to give you enough angle. Like Mannon said though, unless you got the advantage, they will likely still come out ahead. That said, if you got Flightcore, you can dash straight to him, shoot a trap/cluster around the side of the wall, then take Flightcore over the wall. They rarely expect that coming. You can also juke a salvo Core this way by dashing backwards, then hover towards them. The missles can often fly right under you and not have the angle to make it back.
Cluster does not go through particle walls, certain of that. It's also awful at eating through the wall too. Generally I put a full charge shot at the wall to get it red, shoot a cluster at it, then proceed to break the shield. This makes cluster explode about right where they were standing.
Post by Pegasus Actual on Dec 6, 2016 14:04:23 GMT -5
Yeah, I always put a Cluster Missile into a Particle Wall given the chance. It explodes on it, and does damage behind it.
As far as crit spots go, we semi-tested it. I didn't see any spots on the back. I didn't look at every Titan but I'm just going to consider it a myth until shown otherwise. The big vents on Scorch's/Legion's shoulders count as crit spots.
The amount of ammo it takes to drain your energy with Refraction Lens is the same as without, so it's two free tickle-balls per shot.
As for where to shoot versus defensive abilities... I'm not a Ronin expert at all but it seems like he'll mitigate shots from all angles, including behind, unless I'm crazy. Maybe the value changes depending on how off-center it is, I mean that's how I'd implement it but I have no evidence. I just know I really hate a Ronin that's using his block. A lot.
Vortex Shield and Thermal Shield seem like they will block a 180 degree arc in front of their respective Titans. I've had no luck getting direct hits against either of those abilities. Splash near their feet gives you a tickle option but that's about it.
Gunshield is the same as a Particle Wall though, if you got line of sight on a part of Legion that's not blocked by the shield, by all means, shoot that! And if it's the shoulder crit spot even better!
Marvel4: "The random direction scale view kick"
May 31, 2019 14:02:25 GMT -5
probaddie: Yeah. And the direction your point of aim is kicked in is exactly the compass direction from which you were shot. Total deflection in degrees is damage * bg_viewKickScale. The time to recover (no matter the amount of kick) is 0.5 seconds.
Jun 7, 2019 6:37:20 GMT -5
probaddie: Was gonna post about this at some point, but... meh?
Jun 7, 2019 6:37:47 GMT -5
probaddie: Oh yeah. That random bit doesn't seem to work, btw.
Jun 7, 2019 7:15:35 GMT -5
drdoom: How the hell did u find all this stuff out?
Jun 7, 2019 11:20:39 GMT -5
probaddie: Handtesting and maffs.
Jun 8, 2019 16:25:04 GMT -5
drdoom: Hitscan gone in MW?
Aug 2, 2019 11:08:11 GMT -5
prioc: only for marshmallow gun
Aug 6, 2019 21:15:21 GMT -5