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Post by lustindarkness on Aug 23, 2018 21:42:50 GMT -5
Uh.. I'll check tonight, don't remember menu. All I remember is they moved it from the front page to like the second menu, then left. Thanks. I'll go back and check again too. Public match, Featured. At least on the superior console .
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Post by Pegasus Actual on Aug 24, 2018 4:54:13 GMT -5
Superior console? We're talking tallest midget here but, One X popped the HGH.
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Post by illram on Aug 24, 2018 13:30:40 GMT -5
I think he means .UWP games. *nerdlaugh*
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Post by lustindarkness on Aug 24, 2018 15:18:16 GMT -5
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Post by illram on Sept 17, 2018 2:20:40 GMT -5
I never played PUBG or Fortnite, so I am curious what any of you who play those games think of Blackout.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Sept 17, 2018 12:36:04 GMT -5
Played a few rounds of Blackout. It sure is a BR game. Better than most, actually, if only because it runs smoothly compared to most others being laggy messes hustling to push out their fad-following copycat. The shooting feels good and consistent, even with modeled projectiles and the need to lead your shots. However, the damage model is one in which players can tank a ton of hits if they find a higher level of body armor. Characters have 150 base health, and the Level 3 Body Armor reduces damage to 0.6x so that's potentially 13+ bodyshots needed with an SMG at a distance (not including headshots which appear to ignore the armor).
Mobility is snappy and quick, characters are nimble and can mantle the environment readily, not like some of the previous few CODs that felt sluggish (or virtually any BR game that is very sluggish). Even its map is more dense and interesting than most BR games with rather sparse maps. It has slightly more interesting weapons and gear compared to most other BR games being very generic equipment-wise.
If you like Battle Royale, Blackout is arguably one of the best (really not difficult to accomplish when there are so few BR games that have actual polish).
The Battle Royale mode bores the hell out of me, and Blackout's setup is verbatim BR without any unique deviation. Most time during matches are spent loitering around doing nothing after the initial scavenging for a bit of gear, only moving to stay within the giant death ring. Success is largely up to luck in the stuff you find and whom you land next to, but because of my leet hardcore gamer skillz I usually ended in the last remaining five every match with the occasional #1. Sometime the win is wrested from me because the other guys were part of a team and overwhelmed me or the closing moments puts me in a bad spot while someone else was luckier with placement before the ring closed in.
Wish there were some BR games with objectives that gets people moving around and bumping into one another with purpose, not just an enclosing ring to force nothing more than an elimination deathmatch mode.
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Post by illram on Sept 17, 2018 14:27:58 GMT -5
Interesting. Yeah this is a very different speed from COD. Feels like the old SOCOM days. I'd describe the gameplay as "hide until you are forced to murder someone." It's tense, and I was definitely getting killed quickly as I did not understand the strategy, but I can see the appeal.
On reddit the #1 complaint is definitely the body armor thing. I never made it far enough to even notice that but in my short time (1 hour or so) I did find the UI horrendous and confusing. What am I picking up? What's in this bag? Oh there's more stuff? Wait wasn't that the gun I just had? Etc. Making anything more complicated than "pick up generic ammo and maybe a new gun" with console controls is a finer art that COD devs have not really had to deal with.
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Post by kylet357 on Sept 17, 2018 16:53:16 GMT -5
I was having a lot of fun with it. Played it for the week it was out, maxed out to level 8, and managed to get a few wins myself. I've only played Fortnite and H1Z1, so I can't compare it to PUBG at all. However, I've seen many people on the BO4 reddit describe it as a much more refined PUBG. It's certainly better controlling than H1Z1, and anything is honestly better than Fortnite. It can be a very intense game if you're one of the few remaining survivors. I do think that armor is a situation that needs to be dealt with though. Either make it not as impactful (such as introducing armor piercing rounds, or making certain ammo types better at piercing armor) or just straight up nerfing armor (maybe doing away with all the tiers except for the first and making it more common).
Overall, I had fun with it. It was a different experience for a CoD game.
Enjoy this game where I won using a rocket.
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Post by Pegasus Actual on Sept 18, 2018 4:33:35 GMT -5
Blackout was a pretty goodtime, whereas I was expecting terrible. The faster paced duos mode that was around on like Saturday was even better. It sits in a nice place between Fortnite and PUBG. I do like PUBG more as a game in general. But on console it'll be kind of ridiculous to bother with its 20-30 fps laggy bullshit when there is a 45-60 fps alternative with much better aim mechanics. Meanwhile Battlefield is still mum on their BR beyond what they've teased... which is 64 players... 4x16, with the implication that it's squads only. Easiest win in the gaming industry right there in front of you DICE and you're getting cucked by freakin' Treyach, SAD!
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Slick
True Bro
Taking the piss
Posts: 1,015
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Post by Slick on Sept 18, 2018 19:00:53 GMT -5
Stahp guys, I might be tempted to buy it. I need less positivity in the thread.
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Post by illram on Sept 18, 2018 22:11:53 GMT -5
One thing is for sure, Treyarch Made Soundwhoring Great Again. At least in this game mode. #MSGA
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Post by Pegasus Actual on Sept 19, 2018 1:26:46 GMT -5
Your Awareness is no match for my Mobility Dead Silence Paranoia Skulker.
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Post by wg4f on Sept 23, 2018 22:52:15 GMT -5
Wish there were some BR games with objectives that gets people moving around and bumping into one another with purpose, not just an enclosing ring to force nothing more than an elimination deathmatch mode. H1Z1 does this because the sky drops are really good and very noticeable, but sadly that game is total garbage.
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Post by iw5000 on Sept 24, 2018 15:52:40 GMT -5
How are people playing CoD Blackout?
From online,
"Although Call of Duty: Black Ops 4 isn’t slated to be released until October 2018, Fortnite and PUBG‘s developers should start to worry about losing their gamer base. “Blackout” could successfully walk the line between PUBG‘s gritty, war-torn visuals and realistic military-inspired mechanics and Fortnite‘s broad, arcade-style appeal, while forgoing PUBG‘s steep difficulty curve for shooting and Fortnite‘s steep difficulty curve for building."
The above is my biggest issue with PUBG, shooting. I just cannot get a good handle on shooting people. At least shooting in a heated 1 v 1 engagement. I seem to lose 8 out of 10 battles, and even those where i have first shot at the person. I just never seem to be able to land enough shots on them, before they kill me. Defintely limits the appeal of the game to me, as it forces me to undertake more of a 'hide all the time' type of strategy, and just try to get to the final 2 or 3.
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Post by Pegasus Actual on Sept 24, 2018 17:42:06 GMT -5
How are people playing CoD Blackout? From online, "Although Call of Duty: Black Ops 4 isn’t slated to be released until October 2018, Fortnite and PUBG‘s developers should start to worry about losing their gamer base. “Blackout” could successfully walk the line between PUBG‘s gritty, war-torn visuals and realistic military-inspired mechanics and Fortnite‘s broad, arcade-style appeal, while forgoing PUBG‘s steep difficulty curve for shooting and Fortnite‘s steep difficulty curve for building."The above is my biggest issue with PUBG, shooting. I just cannot get a good handle on shooting people. At least shooting in a heated 1 v 1 engagement. I seem to lose 8 out of 10 battles, and even those where i have first shot at the person. I just never seem to be able to land enough shots on them, before they kill me. Defintely limits the appeal of the game to me, as it forces me to undertake more of a 'hide all the time' type of strategy, and just try to get to the final 2 or 3. Uhh, Blackout had a beta for like one week... load up Twitch every once in a while, it totally took over. Do you at least shoot better than this guy? If only I had known that I needed a longer than 30 second clip to catch all his missed shots. In his defense I think he did hit me once before the clip starts since my boost is doing work. Anyway, for anyone with decent COD skills and reasonable PUBG circle skills, Blackout is pretty easy. At least until the average COD player who has been ducking PUBG and Fortnite catches up some. The basic shooting is more challenging than COD though as there is bullet travel time but it seems faster and the engagements are generally closer range. Sniping is a lot easier than PUBG, but more challenging than vanilla COD. Running around in the open is a lot more viable than PUBG due to faster/more agile movement mechanics and the more limited engagement ranges.
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Post by iw5000 on Oct 5, 2018 8:26:52 GMT -5
I think i am better than that guy lol. He must have missed you with 30 shots. But watching that video, how did you spot where he was? Even on the killshot, he wasn't visible. It looks like you shot him through a building/wall? How did you know where he was?
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Post by Pegasus Actual on Oct 6, 2018 16:56:02 GMT -5
I didn't see him until I scoped in, but he is definitely visible. If you don't see him it's probably a brightness/contrast thing. The building is behind him. And I found him mostly by audio. It was hard to hear because he was suppressed, and I've never used the (far louder) whip-crack sounds (which are offset 90 degrees from the shooter) to locate people, though maybe I should work on that. Maybe I should have stopped for 1-2 seconds to do a scan of the ridgeline, and I probably would have spotted him a lot sooner, but if I'm taking fire from an unknown source at a long distance like that I'm going to keep moving and look for cover. I guess I had a few palm trees I could have made use of but I didn't want to be that far from the next safe zone.
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Post by illram on Oct 12, 2018 4:44:30 GMT -5
OK, this game is fun. I currently suck at battle royale, though. Gonna take some getting used to that playstyle.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Oct 12, 2018 22:57:22 GMT -5
The multiplayer is insanely good, the battle royale sucks compared to fortnite since most of the skill gap is mitigated by who shot who first
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Slick
True Bro
Taking the piss
Posts: 1,015
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Post by Slick on Oct 13, 2018 1:39:41 GMT -5
Fortnite is bunny hop wallspawn spam. Very compelling gameplay. I mean, complaining about first shot getting kills first in a cod is like complaining water is too wet; it's a ridiculous complaint to make.
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wwaa
True Bro
PC / PS4 / X1
Posts: 2,086
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Post by wwaa on Oct 13, 2018 5:50:50 GMT -5
BO4: first impression: I really like it. TTK slow, but I have fun anyway. Looks like a good game. //XB1, Europe.
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Post by Pegasus Actual on Oct 13, 2018 7:12:31 GMT -5
FFA was really bad. Not that I've loved FFA that much in recent COD games but the slow heal system and higher TTK stuff do not go well with the clusterfuck that is that mode.
Heist is just like the beta, a mode that can be cheesed pretty hard. It gets old after a bit. Strangely it has a lot of the same bugs it had during beta. Actually more, there's now a "what are the rules" situation where a team sometimes gets to extract and sometimes doesn't after the other team dies. The beta had a mechanic where once the last guy died you had to hoof it real fast to get the extract and extra cash. Now the game doesn't seem to realize when players are even still up on a team. Like last guy will start bleeding out instead of instantly dying. It's so weird.
Dom was OK. Very dependent on decent Seraph work to cheese some spawns. I have a feeling that's the case for many of the objective modes.
Blackout is still great fun, but it has been crashing quite a bit. And you can't get back into a game like you can in PUBG.
There's not that much more to it than in the beta. The character unlocks are a little weird. It's not clear why some have missions available and others don't. And if it's related to the terrible onboarding thing they that teach you what the operators do and then make you win a bot match. I miss the CQB mode they had for Duos during the beta. I hope they get event modes right. Double XP, unlocks for participation, whatever. Just don't make it like PUBG where it's usually a shitty mode and there is zero incentive to play it. This doesn't seem like a hard thing to get right.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Oct 13, 2018 22:27:01 GMT -5
Fortnite is bunny hop wallspawn spam. Very compelling gameplay. I mean, complaining about first shot getting kills first in a cod is like complaining water is too wet; it's a ridiculous complaint to make. running to the circle only to get shot from the side/back with zero chance of retaliation is bad gameplay. It's fine in multiplayer but in battle royale, with its super lengthy games, it's a bad feeling to do good only to lose to that.
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Post by illram on Oct 14, 2018 2:08:19 GMT -5
Yes that does suck. It's the nature of the game mode that if you're camped out and waiting for stragglers you have the advantage.
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Post by Disgruntled Jigglypuff on Oct 14, 2018 3:52:46 GMT -5
Shotguns suck therefore this game sucks.
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bradman
True Bro
token old guy
Posts: 1,178
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Post by bradman on Oct 14, 2018 10:10:01 GMT -5
More negative stuff, please, I don't want to want the game.
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Post by lustindarkness on Oct 14, 2018 12:55:51 GMT -5
My first impressions (skipped Beta and release day): I'm enjoying it, only played MP so far. Maps are good, spawns not so good. SMGs suck. ARs are pretty good and easy to use. Tactical rifles good. LMGs not great so far, but the most consistent for me and fun. Tried Sniper one match, as a terrible sniper I have no opinion yet.
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Post by illram on Oct 14, 2018 16:52:40 GMT -5
Menus are a mess and confusing and just seem poorly designed, generally (does anyone at activision know how to do UI? It seems this is always a problem). Stuff seems incomplete, I have no idea what hero challenges are, or what you need to do for them, some just say "unavailable." Stats are super limited and not your typical Treyarch level of detail. Blackout for example could use some more deep dive stats, e.g. average placement even. Audio is high quality but inconsistent.
But still... Blackout is really really fun. The gameplay itself is there so all is forgiven. I haven't been this obsessively sucked into COD in a long time. Despite audio inconsistencies and annoying things like everyone finding sniper rifles and level 3 armor except me, it is still just really really engrossing. The 2 or so hours i have put into "normal" MP also reveal no obvious no-fun flaws. I am not getting immediately bored like WWII or totally overwhelmed by confusing bad maps like IW. Niche game modes though seem unpopulated, it remains to be seen how majorly we see a split in playerbase now that there is a huge player count split with the Blackout game mode.
And no immediate cash grab supply drop BS. Like, there isn't even a "coming soon" part where you know it will come. (I assume they will do something). But it is refreshing. I buy the game and just play it without gambling to get cool stuff, whodatunkit?
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Post by Disgruntled Jigglypuff on Oct 14, 2018 17:49:17 GMT -5
Specialists are beyond atrocious. Whoever thought that these broken ass specialists were a good idea needs to get old yellered. 9 bang is way too good. Shotguns suck. Spawns suck. Getting insta-melted while I can't kill other people. Manual health regen is just plain dumb. Gheist bro is trash. You pretty much need to sound whore if you expect to do well. Acoustic sensor basically sound whores for you.
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bradman
True Bro
token old guy
Posts: 1,178
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Post by bradman on Oct 14, 2018 21:37:52 GMT -5
This is the stuff I was looking for.
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