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Post by Disgruntled Jigglypuff on Oct 31, 2018 20:10:53 GMT -5
Is anyone really expecting weapon balance out of treyarc?
BTW, the SG12 fires 6 pellets without max load, 8 with max load. Drifbr0 is wrong.
For any idiots who think that shotguns are balanced, imagine the outrage if it took FIVE CaC points to make ARs and SMGs useable.
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Post by illram on Nov 1, 2018 11:13:29 GMT -5
Yeah I can't believe they nerfed the MOG. It can't even get point blank one shot kills half the time, it is absurd. I mean just give me a one shot if I'm right in someone's face, maybe? Might be maddening to scrubs but that type of gun meta is not OP.
Maybe they're saving good shotguns for the black market....
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wings
True Bro
Posts: 3,776
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Post by wings on Nov 1, 2018 15:27:11 GMT -5
Is anyone really expecting weapon balance out of treyarc? Probably applies to a lot of developers who cater towards a mass appeal, although I wouldn't be surprised if Treyarch buckle under pressure from social media given what's happened in the past on that front. I just find it strange that people play a twitch shooter where SMGs and ARs can kill in the blink of an eye and they complain about OHK guns.
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Post by Blurred Wolf on Nov 3, 2018 13:45:47 GMT -5
So how bad was the nerf actually?
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Post by illram on Nov 3, 2018 22:28:10 GMT -5
The MOG went from terrible to just a little bit more terrible.
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wings
True Bro
Posts: 3,776
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Post by wings on Nov 4, 2018 4:18:20 GMT -5
Best shotgun in the history of gaming?
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Post by Blurred Wolf on Nov 4, 2018 10:29:41 GMT -5
The MOG went from terrible to just a little bit more terrible. That doesn't sound like the end of the world. Wonder if there is any numbers/testing to show the difference. Best shotgun in the history of gaming? Not as good as the pre-patch NS 2000 with slug rounds in Bad Company 2. IIRC it had no bullet drop and could kill people 100's of meters away.
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Post by illram on Nov 4, 2018 16:30:10 GMT -5
That doesn't sound like the end of the world. Wonder if there is any numbers/testing to show the difference. It's not, relatively speaking since the MOG was already close to useless.
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KenDirson
True Bro
Buff MW3 Shotguns
Posts: 10,129
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Post by KenDirson on Nov 8, 2018 21:00:31 GMT -5
MOG was pretty great on PC pre-nerf. Needed the second nerf too, too easy to hit center mass flicks and one shot everything in sight, especially with dragon's breath. After the Saug/MOG nerfs, SG12 max load strobe is maybe the best close range powerhouse. MOG still pretty usable on PC, honestly.
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Post by Pope Leo VII on Nov 13, 2018 10:22:04 GMT -5
with 2x exp made sure I leveled up the sg12 to mess around with.. quickly become one of my fav guns
operator mod feels downright useless? didn't seem to make a difference when I was getting in gun fights and had to trade dead silence and either extended mags 2 or extended damage (2 more pullets per spread?). running around with my loud ass steps and no longer off acoustic sensor isnt worth the trade
had way better games when I rocked 4 attachments (extended mags 1 & 2, improved hip fire, and improved damange) with gung-ho + dead silence
started messing around with the mozu (seems similar to the shotgun), even with the 3 attachments I unlocked seems worse then the mog if thats even possible. any recommendations?
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Post by wg4f on Nov 13, 2018 23:42:06 GMT -5
with 2x exp made sure I leveled up the sg12 to mess around with.. quickly become one of my fav guns operator mod feels downright useless? didn't seem to make a difference when I was getting in gun fights and had to trade dead silence and either extended mags 2 or extended damage (2 more pullets per spread?). running around with my loud ass steps and no longer off acoustic sensor isnt worth the trade had way better games when I rocked 4 attachments (extended mags 1 & 2, improved hip fire, and improved damange) with gung-ho + dead silence started messing around with the mozu (seems similar to the shotgun), even with the 3 attachments I unlocked seems worse then the mog if thats even possible. any recommendations? Not on console. They nerfed it twice for a reason. It was powerful and very annoying
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Post by Pope Leo VII on Nov 16, 2018 11:40:34 GMT -5
with 2x exp made sure I leveled up the sg12 to mess around with.. quickly become one of my fav guns operator mod feels downright useless? didn't seem to make a difference when I was getting in gun fights and had to trade dead silence and either extended mags 2 or extended damage (2 more pullets per spread?). running around with my loud ass steps and no longer off acoustic sensor isnt worth the trade had way better games when I rocked 4 attachments (extended mags 1 & 2, improved hip fire, and improved damange) with gung-ho + dead silence started messing around with the mozu (seems similar to the shotgun), even with the 3 attachments I unlocked seems worse then the mog if thats even possible. any recommendations? Not on console. They nerfed it twice for a reason. It was powerful and very annoying curious what makes you say that, I had no issue owning any shotgun user with the mod.. tons of easy counters. there is no point to equip this now, making BOTH shotgun operator mods complete trash. you give up 3 pick 10s to get it, come on now
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Post by LeGitBeeSting on Nov 19, 2018 15:50:07 GMT -5
Have they nerfed the AA-12 yet outside of strobe light nerf?
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Post by kylet357 on Nov 20, 2018 13:02:54 GMT -5
Strobe Light is the only thing that really makes it decent tbh, doesn't need a nerf.
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Post by LeGitBeeSting on Nov 20, 2018 18:51:04 GMT -5
Strobelite was always useless on PRO-C
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Post by Pope Leo VII on Jan 15, 2019 9:40:37 GMT -5
was there a hidden buff to the mog?
brought it back from the dead was going off in DOM and HP in the extended playlists.. more 1hk then I was expecting, and who doesn't enjoy watching a fiery death. oh the rage
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