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Post by confuzzled on Nov 22, 2012 0:06:35 GMT -5
What classes are you using?
For Hardcore the SVU is hands down tier 1. Its hip fire/railgun spammability makes using a secondary unnecessary. It can fire like an assault rifle at mid-range or OHK at long range.....
For Core I like the DSR since it gets so many OHKs but I also like the built in quickdraw of the ballista since its the closest thing to an MSR I can get in this game...
I am using 2x Bouncing Betty and a B23R to keep all the smg rushers at bay....Lightweight is my preferred 1st perk and the second two are somewhat flexible...I also only use the ballistic cpu for an attachments...
I need to get 9 Bloodthirsty medals to gold out the DSR but I am having a ton of trouble getting five unintrupted kills with the sniper rifle alone (not counting betty and pistol kill).
Is anyone sniping as a secondary with overkill and fasthands? This would be nice but AR's tend to compete with sniper rifles in terms of range if burst fired....
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Post by rubixx on Nov 22, 2012 2:16:00 GMT -5
Try running cold blooded. It will help keep you off the target finder and other optics which can give you the split second extra you need when up against an AR user at mid/long range.
Also if you aren't already, try playing domination because it can be easier to get groups of kills without always having the enemy breathing down your neck.
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wwaa
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Post by wwaa on Nov 22, 2012 2:31:56 GMT -5
Sniper?
With a 1 sec lag, 0.5 sec ADS time and problems with precise aimig as engine sux - sniping it is not even an option for me. I remember I could 2HK a running target across MW2:Wasteland with WA2000, even 1 hitmark would not be possible in BO2 environment on that map.
Even hitting a static target is somehow hard. LOL. 1.5 sec delay? He is not there anymore. Dat TRAIL & enemies shouting "Achtung! Sniper!".... Ghost nerf... = sniper must rush without fast ADS ... I can countersnipe hipfiring SMG ...
BO2 is hipfire+SMG game. Sniping was never nerfed so hard. (I suppose a sniper had an affair with David's boyfriend)
> Any tips and tricks?
Do not use it. Surprise the opponents.
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Evan950
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Post by Evan950 on Nov 22, 2012 3:44:28 GMT -5
dsr? try scliencer - only 2hk to hands 1hk everywhere else
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Post by Indy_Bones on Nov 22, 2012 4:28:45 GMT -5
Sniping may have been nerfed - in the wrong Foxtrotting way.
Quickscoping shouldn't exist, and even if it's only once every 5 games I get killed by one, it's stupidly annoying and ridiculous when it happens.
The idea that running around and insta-killing people in QCB with a sniper rifle, is more effective than finding a strong overwatch position and taking your time with a shot is crackers tbh,,,
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wwaa
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Post by wwaa on Nov 22, 2012 4:37:20 GMT -5
^ ... running around and insta-killing people in QCB with a sniper rifle is FUN, especially on dedic qs only servers.
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qupie
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Post by qupie on Nov 22, 2012 4:50:34 GMT -5
Just like OMA DC tubing was 'FUN' Or a shotgun with unlimited range would be 'FUN'
IMO QS is still doable and should get nerfed even more! maybe prevent snipers from firing from the hip. The problem with QS is 2 things:
the players always go 18-29 or something, this is really anoying when the dude is on your team, as he feeds the oponnent kills and you can NOT assume he has your back (as QS is a luck based game) When you play against him, you can get some nice free kills on him, as he thinks he is quickscoping with all his skills, even though he is trying to abuse auto aim coupled with a lot of luck.... I have been QS allot of times in this game where he actually was firing way of target and still killed me. The really anoying thing is that when he is lucky, there is NOTHING you can do against it. Playing against a QS dude just feels like playing against somebody with death mans hand. You will own him most of the time, but these few times he will have a lucky shot/fall in death mans hand and kill you.
The second thing is the lack of flinch snipers (esp QS) receive. Flinch should zoom out your sniper oid....
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wwaa
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Post by wwaa on Nov 22, 2012 5:00:48 GMT -5
> QS is a luck based game
not really. maybe for u : ) it is not luck-based, but "time&positioning"-dependent: you need to stop where noone hits you for 0.25sec. ("positioning") and have 0.25-0.26 sec to aim, ads & kill ("time"). [some skill would help as well, but it is common assumption for all guns] qs even in mid-long range is doable with high probability of success (across MW3:BlackBox map f.e.). all you need is to mark center of your crosshairs on your monitor.
but I agree that qs-wannabies in your team might be a pain, as the feed killstreaks ag. you.
> Just like OMA DC tubing was 'FUN'
yes it was FUN, but unbalanced: required gl-resupply-nerf & Blast Shield should be a perk countering DC. (or whatever you suggest, tons of threads abt it here)
btw: I saw snipers with fast-ADS in BO2, how is that possible? attachment-hack?
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Evan950
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Post by Evan950 on Nov 22, 2012 6:18:27 GMT -5
i think ballista has a 0.37 ads
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sh58
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Post by sh58 on Nov 22, 2012 8:05:42 GMT -5
i have the highest kd so far with a sniper, so somewhat disagree not to use them. however i am quick to whip out my pistol if i suspect i'm moving into ccq or someone is near me, so i don't railgun or anything, that might be why many people go negative with snipers.
i also have an overkill class with an smg for more ccq maps
i use 2x shock charges and a bouncing betty so i can cover all the exits if i hole up somewhere, then it just takes a little awareness and you can pick people up if they walk through your eqipment with your sidearm. even started to use scavenger so i can keep putting more equipment up, but tbh after you have more than a couple of kills its probably time to move somewhere new, so scavenger isn't really necessary.
i had the best kd in mw3 with snipers also, and i def don't consider myself a sniper, i prefer assault rifles and smgs really, but like to try out all weapons. i can hardly railgun either, i guess i just do well tactically when using them
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Post by llednik on Nov 22, 2012 15:56:34 GMT -5
Quickscoping is not op and has a place in cod. Snipers in general are underpowered(low dps, high practical ttk, Small maps) and any tool that allows them to be more competitive is a good thing. Yes quickscoping will sometimes result in lucky kills you didn't really earn, but so does tossing grenades in the air, or spraying from the hip for no reason. Outside of no scopes(which I agree are completely luck/distance based) if a sniper kills you at close range odds are he'd have destroyed you with a fully automatic.
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arcanine2009
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Post by arcanine2009 on Nov 22, 2012 20:35:15 GMT -5
What classes are you using? For Touch Football the SVU is hands down tier 1. Its hip fire/railgun spammability makes using a secondary unnecessary. It can fire like an assault rifle at mid-range or OHK at long range.....For Core I like the DSR since it gets so many OHKs but I also like the built in quickdraw of the ballista since its the closest thing to an MSR I can get in this game... I am using 2x Bouncing Betty and a B23R to keep all the smg rushers at bay....Lightweight is my preferred 1st perk and the second two are somewhat flexible...I also only use the ballistic cpu for an attachments... I need to get 9 Bloodthirsty medals to gold out the DSR but I am having a ton of trouble getting five unintrupted kills with the sniper rifle alone (not counting betty and pistol kill). Is anyone sniping as a secondary with overkill and fasthands? This would be nice but AR's tend to compete with sniper rifles in terms of range if burst fired.... Good luck with that, getting headshots with SVU-AS's default acog scope.. Is it just me or does breath seem less useful than previous games? Doesn't feel right..
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Post by Megaqwerty on Nov 22, 2012 20:49:46 GMT -5
Snipers are more resistant to flinch, actually, as flinching is reduced when scoped in.
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Amirror
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Post by Amirror on Nov 22, 2012 21:12:31 GMT -5
Sometimes when I'm shooting them, the flinch helps them to get a free Headshot.
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Post by confuzzled on Nov 22, 2012 22:01:41 GMT -5
Playing domination and putting a silencer on the dsr was the trick! Great advice! Got my other nine bloodthirsty medals in a few hours today!
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Post by billybongthornton on Nov 22, 2012 23:03:37 GMT -5
yeah anyone who complains about QS is just annoyed cause they can't do it seriously tho its not a problem. i do it all the time. not as a dedicated playstyle, as a tool. long range... actually use the sniper scope to the brain. mid range... dragscope. close range... railgun or if i can preempt the encounter switch to ma tac45. its just efficient use of the weapon. for all those against it, what would you rather they do at close range? scope in on you but wait for a while before they pull the trigger even tho they are good enough to have you lined up already? not gonna happen. definitely not trying to defend 1337 MLG pro quikskopz here. if your trying to QS outside of the range at which you can consistently land shots you are a spud with a tiny penis. exception being when you know your not gonna have time to drag/actually use the sniper scope and you have to go for it. as for it being annoying... why? if someone kills you with a QS you can bet they would have killed you with any other weapon anyway. either they had the drop on you or they are good enough to get their first shot on target with a long ads time before you could even hit them. imagine if they had a ksg... and if they miss their first QS and you still don't kill them you deserve to die. as for it being annoying cause its unrealistic. yeah i can buy that. but this is cod we are talking about after all... the game of no hit shotguns past 10m, perks that let you literally eat nades etc etc. realism is not its strong point. QS is something you pretty much have to live with in a game with an ADS mechanic. hell you can do it in BF3. aaaaannnyyyway... tips and tricks. i've been using the dsr for its consistant OHK. haven't used anything else so can't comment. as for load out: i like ballistic cpu, less sway is very helpful. whack fastmags or fmj on if you have the points. as for equipment i like to take combat axe and shock charges. axe for the option of a fast kill to save my arse up close when i get caught with my pants down and miss the QS. shock charges for smg's flanking. or conversely i also like betty/claymore and stun. this time is betty/claymore for the rushers and stuns to help me in close quarters. ALWAYS take a pistol unless you are a QS god or having a laugh with ballistic knife or something. there is only one perk i would really recommend: toughness. very very good with snipers. other perks are really up to you. excon/lightweight for getting to your fav spot and getting the hell out of dodge when you have to, dexterity helps QS, CB for the upper hand over target finder cats... you get the idea. whatever works for you. the variety of perks that work with snipers is one of my favourite things about BO2 so far. gone are the days of everyone running SOH, QD/SP, SA/DS. oh and always be mindful of the ridiculous bullet trail left by sniper rounds. don't camp too hard people will know where you are regardless of perks, uav etc. edit: definitely gonna try the silencer out on my dsr after reading this
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moses
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Post by moses on Nov 22, 2012 23:33:16 GMT -5
I gotta agree with you guys defending QSing in this game. Without Quick Draw, they're sitting ducks, and if they got you at close to mid-range, you can be damn sure they could have used an M8A1 or FAL or KSG for the same result. QSing is still feasible, but it's nowhere near as good as past games.
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arcanine2009
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Post by arcanine2009 on Nov 22, 2012 23:49:34 GMT -5
they still get screwed over while quickscoping svuas screwed over more.
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Post by aidsaidsaids on Nov 23, 2012 1:25:12 GMT -5
At least SVU can panic hipfire still. Sort of.
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Post by aidsaidsaids on Nov 23, 2012 2:26:14 GMT -5
Oh for sure, xmr is miles ahead. Better than a bolt though
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wwaa
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Post by wwaa on Nov 23, 2012 5:09:12 GMT -5
3arc's idea focus is in the middle of crosshairs and blurry around helps a lot : )
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Post by confuzzled on Nov 29, 2012 0:57:55 GMT -5
I just got my SVu gold...so I am halfway to diamond since the DSR is there as well.
I played a bit of Touch Football tdm to get the OHKs with the SVU. Here is the deal...It takes about the same amount of time to get 250 kills in HC TDM as it would for me to snipe slower and line up headshots in core. Either method will be really frustrating but those are the choices. Use Cold blooded if you play HC. A target finder will rape you without mercy otherwise..... HC is COMPLETE trash in this game. People sitting in corners with smgs and target finders...Really slow and really terrible...
At any rate, to get your bloodthirsty once the 250 OHK are done with the SVU...
SVU plus suppressor and extended mags. Lightweight, ghost, toughness and engineer. FHJ and a black hat.
You don't need or want a pistol or betty/claymores because these interrupt your blood thirsty streak. You need five uninterupted kills with the SVU...
Play domination and find a good area...get two kills and move or find a realy sweet spot like I have on Raid behind a cinderblock...I just annhilate people there with the svu.
Shoot down UAVS and black hat them as soon as they come in. They are your sniper rifle blood thirsty medal's worst nightmare.....In a lot of cases bypass grabbing A/C when the game starts and run towards B and get ready for the sniping first blood....
The suppressor keeps you off the radar and the extended mags gives you 16 rounds which allows killing 3 people easily without reloading and that is assuming you are spamming the R1 button like I do...
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Post by confuzzled on Nov 29, 2012 1:01:56 GMT -5
Oh, and after golding the SVU out and using it for a while....its an amazing weapon. My preference before was for the dsr due to its OHK but this is a damn solid sniper rifle and with a suppressor you stil lget a 2HK and it doesn't matter if you miss the first shot...
To be 100% honest, the DSR has NOTHING on this gun. They are pretty different but balanced quite well. I am yet to use the last sniper rifle....I am going to get my emblem on this and get the DSR to level while I wait to unlock the ballista which is going gold next...
Bloodthirsty mught be an issue there because I am not sure if a suppressor still gives you a OHK to the chest and up....
The suppressor has been my keep to getting bloodthirsty medals (and merciless medals now!) with the first two sniper rifles...
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Post by ChloeB42 (Alexcalibur42) on Nov 29, 2012 3:22:57 GMT -5
You need five uninterupted kills Bologna, you just need 5 kills with the gun in question without dying. I have both the DSR and Ballista gold and half of the bloodthirstys were split with a pistol or Betty. Maybe I just got lucky but almost every bloodthirsty I get is split and still counts.
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Post by confuzzled on Nov 29, 2012 3:55:19 GMT -5
You need five uninterupted kills Bologna, you just need 5 kills with the gun in question without dying. I have both the DSR and Ballista gold and half of the bloodthirstys were split with a pistol or Betty. Maybe I just got lucky but almost every bloodthirsty I get is split and still counts. Mine don't count. The pistol interrupts the bloodthirsty. Lost two in one game like this. 4 sniper kills. A pistol kill gives the bloodthirsty and I get another sniper kill. This does NOT count towards the camo unlock on ps3. You get a BT medl but it doesn't count towards the skulls camo.
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arcanine2009
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Post by arcanine2009 on Nov 29, 2012 5:10:45 GMT -5
Oh, and after golding the SVU out and using it for a while....its an amazing weapon. My preference before was for the dsr due to its OHK but this is a gosh darn golly gee whiz solid sniper rifle and with a suppressor you stil lget a 2HK and it doesn't matter if you miss the first shot... To be 100% honest, the DSR has NOTHING on this gun. They are pretty different but balanced quite well. I am yet to use the last sniper rifle....I am going to get my emblem on this and get the DSR to level while I wait to unlock the ballista which is going gold next... Bloodthirsty mught be an issue there because I am not sure if a suppressor still gives you a OHK to the chest and up.... The suppressor has been my keep to getting bloodthirsty medals (and merciless medals now!) with the first two sniper rifles... DSR has nothing on SVU-AS? Not sure if serious. DSR requires to aim for the waist and up, and it's a guaranteed kill. Way faster TTK. SVU-AS w/ suppressor not only has no OSOK area, but increase in recoil as well. While the other sniper rifles ALL OSOK to the chest and up with a silencer. I refuse to use suppressor on SVU-AS, until it gets a patch to OSOK to the head with a silencer and to the neck w/out silencer.
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Post by confuzzled on Nov 29, 2012 5:19:37 GMT -5
Oh, and after golding the SVU out and using it for a while....its an amazing weapon. My preference before was for the dsr due to its OHK but this is a gosh darn golly gee whiz solid sniper rifle and with a suppressor you stil lget a 2HK and it doesn't matter if you miss the first shot... To be 100% honest, the DSR has NOTHING on this gun. They are pretty different but balanced quite well. I am yet to use the last sniper rifle....I am going to get my emblem on this and get the DSR to level while I wait to unlock the ballista which is going gold next... Bloodthirsty mught be an issue there because I am not sure if a suppressor still gives you a OHK to the chest and up.... The suppressor has been my keep to getting bloodthirsty medals (and merciless medals now!) with the first two sniper rifles... DSR has nothing on SVU-AS? Not sure if serious. DSR requires to aim for the waist and up, and it's a guaranteed kill. Way faster TTK. SVU-AS w/ suppressor not only has no OSOK area, but increase in recoil as well. While the other sniper rifles ALL OSOK to the chest and up with a silencer. I refuse to use suppressor on SVU-AS, until it gets a patch to OSOK to the head with a silencer and to the neck w/out silencer. There is no significant increase in recoil. I spam that thing like a mad man and its very controllable...like I said, I loved the dsr for its ohk amazing ness but after Golding the SUV and prestiging it twice its awesome. Also considering you can spam two shots downfield instantly on target the Ohk doesn't matter. I never fire one shot with this gun unless trying for an ohk. Dsr has more range as its hard to land across map kills with the SUV since you just shoot anywhere from the waste up with a dsr....but most of these maps are small and the action is fast. Close to mid range combat the SVU beats the dsr and you can spam the snot out of it. You can move around more and be a bit more mobile with the SVU. If they add bigger maps the dsr would be a clear winner but right now it's not...though the dsr allows for drag scoping or popping distant moving targets across the map...but I also can use an fhj with the SVU instead of a pistol... I don't think the dsr > SVU.....the play style of both is just different...
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Post by randomguy987 on Nov 29, 2012 9:26:21 GMT -5
DSR has nothing on SVU-AS? Not sure if serious. DSR requires to aim for the waist and up, and it's a guaranteed kill. Way faster TTK. SVU-AS w/ suppressor not only has no OSOK area, but increase in recoil as well. While the other sniper rifles ALL OSOK to the chest and up with a silencer. I refuse to use suppressor on SVU-AS, until it gets a patch to OSOK to the head with a silencer and to the neck w/out silencer. The SVU looks disappointing on paper, but is amazing in actual gameplay so long as you don't try to use it like a sniper rifle. Treat this thing like a "Super-FAL" and you get results. It's basically a faster-moving RSASS with even less sway and less recoil. Honestly, I'm kind of afraid Treyarch is going to nerf the thing.
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Post by confuzzled on Nov 29, 2012 11:52:33 GMT -5
Can't ve a super fal with that .4 ads tjme If you scope then shoot you are doing it wrong.Shoot as you scope....
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ace22
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Post by ace22 on Nov 29, 2012 12:19:29 GMT -5
I've been meaning to ask about that. I've been railgunned and have railgunned people with the DSR, but these shots seem to be accurate. Maybe I've just got a small sample size but I see discrepancy here.
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