arcanine2009
True Bro
the definitely not obsessed with dragunov guy
Posts: 11,792
|
Post by arcanine2009 on Nov 25, 2012 0:08:07 GMT -5
Who uses it? Seems very different than previous games. For one, there's only two zoom levels. The first zoom level is very weak, weaker than SVU-AS's default zoom level--which I think is ACOG zoom. Also, I think all 4 sniper rifles may share the same first zoom level (tested on SVU-AS and XPR). And the 2nd zoom level, seems to be slightly more zoom(or maybe the same) than a sniper rifle's default zoom.
I don't feel a 9.0X zoom in this game at all, or at least I didn't with the XPR. SVU-AS's level two zoom, felt like regular 4.8X sniper zoom or maybe less.
What do you guys think?
This attachment is also available on the crossbow and the LMGs also...
|
|
|
Post by acinom on Nov 25, 2012 0:39:01 GMT -5
I am using it and cannot live without it. I also use this in MW3 as well.
I mainly scope and kill by first zoom, unless it is very very far, otherwise I wont bother to scope with second zoom level.
|
|
asasa
True Bro
fuck
Posts: 4,255
|
Post by asasa on Nov 25, 2012 0:41:42 GMT -5
I think two is better than three solely because I mainly used levels 1 and 2 [probably 80/19/1 split between the 3], and going from 2 to 3 to 1 is slower than... 2 to 1.
|
|
arcanine2009
True Bro
the definitely not obsessed with dragunov guy
Posts: 11,792
|
Post by arcanine2009 on Nov 25, 2012 1:06:49 GMT -5
It definitely is faster to have two zoom levels. Though the two different zooms are pretty huge difference.
IMO, I think the only gun that absolutely needs it, is the SVU-AS. It needs it for long range. Other 3 sniper rifles are fine for long range without it. Variable zoom scope on them hardly increases range on the 2nd zoom to beat out their default scope zoom.
I really want to see what the zoom levels are too.
|
|
|
Post by thegentleman on Nov 25, 2012 1:30:50 GMT -5
I'm an absolutely terrible sniper.
With that admission in mind, I normally find that anything over the ACOG level of zoom gives me way, way too much tunnel vision to be useful. In MW3, I used the var. zoom almost exclusively on the RSASS and Dragunov and stuck with the AS50. That first level is almost always "good enough" for long range engagements. Zooming in as far as possible is usually a great tactic if you're trying to get enemies to walk away from your crosshairs.
|
|
Robospy
True Bro
Look at that lovely cock
Posts: 723
|
Post by Robospy on Nov 25, 2012 1:50:24 GMT -5
QBB and HAMR are the best snipers in the game with variable zoom.
|
|
|
Post by Mr Zenday on Nov 25, 2012 3:05:50 GMT -5
I've been using Lmgs since Cod4. I tried Lmgs in BO2 during my training Prestige before i reset it. Quickdraw is mandatory on these weapons, as you know. I performed extremely well with a Hamr VZS set on 1st level. The second level is more "accurate" even with centerspeed reduction but only situational. Long range in this Cod core ?? You'll not be using it a lot. Maybe a little more when map packs are released. This set up, VSZ, at level 1, helps getting DUAL BAND which is the best sight for lmgs role. Mk48 DB with Quickdraw and Grip is powerfull.
|
|
arcanine2009
True Bro
the definitely not obsessed with dragunov guy
Posts: 11,792
|
Post by arcanine2009 on Nov 25, 2012 4:16:37 GMT -5
By long range, I'd say i'd need it on maps like Turbine.
Centerspeed reduction on second zoom level? Where did you get this?
|
|
bluespark
True Bro
formerly DS-Hunter
Posts: 159
|
Post by bluespark on Nov 25, 2012 8:25:02 GMT -5
I normally find that anything over the ACOG level of zoom gives me way, way too much tunnel vision to be useful. In MW3, I used the var. zoom almost exclusively on the RSASS and Dragunov and stuck with the AS50. That first level is almost always "good enough" for long range engagements. This. For me, at least. Contrary to some other board members' opinions, I actually praise the SVU for its lower-level magnification. Any of the other 3 sniper rifles, I prefer to put on Variable Zoom as soon as I unlock it. I spend maybe 20% of my ADS time in the higher zoom level, probably even a little less. On most sight lines in this game, I can pretty easily hit headshots on lower zoom. Then again, I don't quick-scope very often, so maybe that has something to do with it. I rather post up in a (more or less) favorable spot, ADS and then scan my surroundings while looking through the scope.
|
|
arcanine2009
True Bro
the definitely not obsessed with dragunov guy
Posts: 11,792
|
Post by arcanine2009 on Nov 25, 2012 12:55:21 GMT -5
I don't like the SVU-AS's ACOG Magnification. IMO, it would have better had regular sniper zoom as default.
Why? Because the regular ACOG attachment is so much better. Less sway, no tunnel vision, faster ADS(generally). And then, having a default acog magnification hinders the SVU-AS from being an effective sniper rifle at long range(like one side of Turbine to another), and makes it harder to get headshots because of the distance and small area.
It doesn't even get AS50's noticably reduced sway with its default acog zoom scope. Amazingly, I could shoot from the other side of bakaara with AS50, with its default scope, but that's only because I had marksmen perk, and it was an OSOK to the waist up. Compare that to the SVU-AS. Your only OSOK area is the head.
So this default acog scope makes it stuck somewhere in between. It's not good enough as an default zom for medium range combat, so it needs ACOG attachment, especially against AR users, notiably FAL OSW and MSR. And it can't be used effectively at long range--especially against other snipers, unless it gets variable zoom scope to magnify enemies.
It should have had regular sniper zoom, like the SVD and RSASS from MW3, IMHO.
|
|
|
Post by citrus on Nov 25, 2012 13:50:45 GMT -5
I'm pretty sure the AS50 reduced sway file from MW3 is actually in Black Ops 2, presumably for the SVU-AS?
|
|
arcanine2009
True Bro
the definitely not obsessed with dragunov guy
Posts: 11,792
|
Post by arcanine2009 on Nov 25, 2012 14:23:58 GMT -5
I'm pretty sure the AS50 reduced sway file from MW3 is actually in Black Ops 2, presumably for the SVU-AS? Where did you hear that? AS50 actually had reduced sway that was less than using variable zoom(including the lowest zoom, which I believe was equivalent to acog zoom also), which reset it..
|
|
|
Post by citrus on Nov 25, 2012 19:54:47 GMT -5
|
|
|
Post by Marvel4 on Nov 25, 2012 19:57:21 GMT -5
Uh... as50_mp is the XPR-50 and swayreduc is the Ballistics CPU.
|
|
|
Post by citrus on Nov 25, 2012 20:04:34 GMT -5
Huh...OK.
Derp on me.
|
|
toysrme
True Bro
"Even at normal Health, there's no other choice than the Vector" Den Kirson
Posts: 1,339
|
Post by toysrme on Nov 25, 2012 23:28:32 GMT -5
i like having only two zoom levels (because unlike PC console doesn't have enough bindings to make it cycle in both directions).
but i hate the first zoom. it's too wide. i'd rather it be at 25% the difference between default and max zoom FOV, or take it out entirely by making it a hybrid sight with a lower iron sight.
|
|
arcanine2009
True Bro
the definitely not obsessed with dragunov guy
Posts: 11,792
|
Post by arcanine2009 on Nov 26, 2012 3:20:43 GMT -5
The lowest zoom in this game(via variable zoom), is even lower than SVU-AS's default sniper zoom.
I really really want to know what the zoom levels for the SVU-AS, the regular sniper rifles, as well as the variable zoom scope levels...
|
|