Post by hetzer on Jun 11, 2010 11:52:00 GMT -5
Before I start I just wanted to say thanks for the hard work that was put in, I always been using this for reference for CoDs ^^. So If I'm wrong don't hate too much lol.
So while being bored and glancing over burst weapon rpm's something seems to be a little off...
Let's assume we are able to fire precisely every 0.2s on the nose after each burst without a fraction of a second wasted.
Just looking at this without factoring in FireTime we could have a potential of 5 bursts per second, 15bullets total in 1second.
Add in FireTime of 0.065s between each shot which would only be twice think of a club sandwich 3 bullets are the bread, the good stuff is only there twice (fire time). It would drop down below 15.
Since it doesn't apply to the first shot because it's instant it would apply between the first and second and between the second and third, since third is the last there is no other shots after that, the 0.2s comes into play.
So it would add up to 0.13s of extra time per burst.
So if we start from
0s
Insta bullet
0.065s
Bullet #2
0.065s
Bullet #3
wait time of 0.2s
So it takes us 0.33s to be able to shoot a 2nd burst
0.33s
Insta bullet
0.065s
Bullet #2
0.065s
Bullet #3
0.66s
Insta bullet
0.065s
Bullet #2
0.065s
Bullet #3
So now we are at 0.99s if we were to fire a 4th time it would be over 1second, So we are only going to base it on 3, since 3 were able to fit under 1sec at 0.99s it's pretty close.
3bursts per second = 9 shots
9shots x 60seconds = 540rpm
The chart shows an RPM of 460 not 540.
Also the M93 Raffica has the same time between bursts and the same 'FireTime'
But it's listed at 450 instead of 460 like the others.
Doing the math it shows that the rpm should be 540 not 460.
Is there something I'm missing?
Did he factor in human reaction time and game Latency and it's results were somewhere of 460~?
Just a thought :3
So while being bored and glancing over burst weapon rpm's something seems to be a little off...
Let's assume we are able to fire precisely every 0.2s on the nose after each burst without a fraction of a second wasted.
Just looking at this without factoring in FireTime we could have a potential of 5 bursts per second, 15bullets total in 1second.
Add in FireTime of 0.065s between each shot which would only be twice think of a club sandwich 3 bullets are the bread, the good stuff is only there twice (fire time). It would drop down below 15.
Since it doesn't apply to the first shot because it's instant it would apply between the first and second and between the second and third, since third is the last there is no other shots after that, the 0.2s comes into play.
So it would add up to 0.13s of extra time per burst.
So if we start from
0s
Insta bullet
0.065s
Bullet #2
0.065s
Bullet #3
wait time of 0.2s
So it takes us 0.33s to be able to shoot a 2nd burst
0.33s
Insta bullet
0.065s
Bullet #2
0.065s
Bullet #3
0.66s
Insta bullet
0.065s
Bullet #2
0.065s
Bullet #3
So now we are at 0.99s if we were to fire a 4th time it would be over 1second, So we are only going to base it on 3, since 3 were able to fit under 1sec at 0.99s it's pretty close.
3bursts per second = 9 shots
9shots x 60seconds = 540rpm
The chart shows an RPM of 460 not 540.
Also the M93 Raffica has the same time between bursts and the same 'FireTime'
But it's listed at 450 instead of 460 like the others.
Doing the math it shows that the rpm should be 540 not 460.
Is there something I'm missing?
Did he factor in human reaction time and game Latency and it's results were somewhere of 460~?
Just a thought :3